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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-11-28 10:21:07 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-11-28 10:21:07 +0100 |
commit | dd06f6ee70543de0cb61ed9deef568c16c51fedc (patch) | |
tree | 3bf57d65090fec6e3d5afe0a7110f4d9ebbf4b1e /scene | |
parent | 0307f2885c55bb642fef90658e1c40cbdbb7f0f4 (diff) |
Fix style issues and signature mismatch
Diffstat (limited to 'scene')
-rw-r--r-- | scene/resources/environment.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index ac98b5a393..90552ebb47 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -585,9 +585,9 @@ float Environment::get_glow_hdr_bleed_threshold() const { return glow_hdr_bleed_threshold; } -void Environment::set_glow_hdr_luminance_cap(float p_threshold) { +void Environment::set_glow_hdr_luminance_cap(float p_amount) { - glow_hdr_luminance_cap = p_threshold; + glow_hdr_luminance_cap = p_amount; VS::get_singleton()->environment_set_glow(environment, glow_enabled, glow_levels, glow_intensity, glow_strength, glow_bloom, VS::EnvironmentGlowBlendMode(glow_blend_mode), glow_hdr_bleed_threshold, glow_hdr_bleed_threshold, glow_hdr_luminance_cap, glow_bicubic_upscale); } |