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authorJuan Linietsky <reduzio@gmail.com>2017-12-07 18:14:39 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-12-07 18:14:39 -0300
commitdcab01618ae9eaa18e16b377728125379a8f48bc (patch)
treeb694143266f5949e720df5c20bb60a7347494cc8 /scene
parent8717afbfe14357fc1e3c192676f89a91bd28329b (diff)
Fixed is_playing funtion (was reporting wrong), closes #13928
Made error reporting to opcode_set in gdscript a bit clearer
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/animated_sprite.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index 4865858b7d..f8f94926b7 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -568,7 +568,7 @@ void AnimatedSprite::stop() {
bool AnimatedSprite::is_playing() const {
- return is_processing();
+ return playing;
}
void AnimatedSprite::_reset_timeout() {