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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-01-13 11:13:31 +0100
committerGitHub <noreply@github.com>2022-01-13 11:13:31 +0100
commitdbab0a94877004d18f1cf51f11c56c3f9861fb12 (patch)
treefd81b3c35935cdce8c3887e60464fa52a0c535ec /scene
parent35fff9a55e61934c84bc402a5a94073496d60709 (diff)
parent8a9c9a67efaf28f0223e29bf857e92c0ab1212ec (diff)
Merge pull request #56740 from AnilBK/camera-pre-allocate
Diffstat (limited to 'scene')
-rw-r--r--scene/3d/camera_3d.cpp12
1 files changed, 7 insertions, 5 deletions
diff --git a/scene/3d/camera_3d.cpp b/scene/3d/camera_3d.cpp
index 55fa05d3fd..2c95010eb4 100644
--- a/scene/3d/camera_3d.cpp
+++ b/scene/3d/camera_3d.cpp
@@ -331,11 +331,13 @@ Vector<Vector3> Camera3D::get_near_plane_points() const {
Vector3 endpoints[8];
cm.get_endpoints(Transform3D(), endpoints);
- Vector<Vector3> points;
- points.push_back(Vector3());
- for (int i = 0; i < 4; i++) {
- points.push_back(endpoints[i + 4]);
- }
+ Vector<Vector3> points = {
+ Vector3(),
+ endpoints[4],
+ endpoints[5],
+ endpoints[6],
+ endpoints[7]
+ };
return points;
}