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authorkobewi <kobewi4e@gmail.com>2022-01-24 13:59:24 +0100
committerkobewi <kobewi4e@gmail.com>2022-01-24 14:13:40 +0100
commitd7f51dd2ec60f5c237e471b65e890c11f172b24b (patch)
treec25b0b5442b3075960a56bbf64ec1d5915488164 /scene
parent6a3ff8fa1f2cbad5752cf039827206ac265f68f6 (diff)
Better clarify map_to_world() description
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/tile_map.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 5857b6710f..25c83b0c8f 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -2725,7 +2725,7 @@ void TileMap::_get_property_list(List<PropertyInfo> *p_list) const {
}
Vector2 TileMap::map_to_world(const Vector2i &p_pos) const {
- // SHOULD RETURN THE CENTER OF THE TILE
+ // SHOULD RETURN THE CENTER OF THE CELL
ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2());
Vector2 ret = p_pos;