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authorRémi Verschelde <rverschelde@gmail.com>2019-04-30 11:46:40 +0200
committerGitHub <noreply@github.com>2019-04-30 11:46:40 +0200
commitd6b20e854cbca83175e83c2f87e11d406f332005 (patch)
treeff91b42a05145280e24649b5633529913fa4a718 /scene
parentf40c62fa29e8b08fe69487efa92fd08a3dea742c (diff)
parent6232e7eed3a8cf583712b4b60bafe8c96eef22f0 (diff)
Merge pull request #27294 from lupoDharkael/rect2i
Add missing methods to Rect2i
Diffstat (limited to 'scene')
-rw-r--r--scene/gui/texture_button.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index 795b25cce0..b5f949aeb7 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -64,7 +64,7 @@ bool TextureButton::has_point(const Point2 &p_point) const {
Rect2 rect = Rect2();
Size2 mask_size = click_mask->get_size();
- if (_position_rect.no_area()) {
+ if (_position_rect.has_no_area()) {
rect.size = mask_size;
} else if (_tile) {
// if the stretch mode is tile we offset the point to keep it inside the mask size