summaryrefslogtreecommitdiff
path: root/scene
diff options
context:
space:
mode:
authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-02-13 09:10:18 +0100
committerGitHub <noreply@github.com>2020-02-13 09:10:18 +0100
commitd661ca53575142582254f56afd5f92563db6dd9f (patch)
tree7e758134e420b0fe1073364af460fb2341698264 /scene
parent57dca8b8cc03265de7b8288620f095cb04d8c611 (diff)
parentbc647393ba043239ac18f4a7414f138a3117bd00 (diff)
Merge pull request #36172 from Chaosus/vs_custom_highend
Added virtual method to VisualShaderNodeCustom to enable high-end mark
Diffstat (limited to 'scene')
-rw-r--r--scene/resources/visual_shader.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index b3a72ea7b6..f80fe9f791 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -276,6 +276,7 @@ void VisualShaderNodeCustom::_bind_methods() {
BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_output_port_name", PropertyInfo(Variant::INT, "port")));
BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_code", PropertyInfo(Variant::ARRAY, "input_vars"), PropertyInfo(Variant::ARRAY, "output_vars"), PropertyInfo(Variant::INT, "mode"), PropertyInfo(Variant::INT, "type")));
BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_global_code", PropertyInfo(Variant::INT, "mode")));
+ BIND_VMETHOD(MethodInfo(Variant::BOOL, "_is_highend"));
}
VisualShaderNodeCustom::VisualShaderNodeCustom() {