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author | Haoyu Qiu <timothyqiu32@gmail.com> | 2022-05-16 21:03:22 +0800 |
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committer | Haoyu Qiu <timothyqiu32@gmail.com> | 2022-05-16 21:03:22 +0800 |
commit | d5f5e96e118d6904aaa071fcb8e8f08fa2d4eae5 (patch) | |
tree | 5ec632555e641241c3c37b971ce828a14e459326 /scene | |
parent | d6edc6d18ad69897ed847aeaf890d9290d2edbbe (diff) |
Fix AnimatedSprite doesn't emit animation_finished when changing playback direction
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/animated_sprite_2d.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/2d/animated_sprite_2d.cpp b/scene/2d/animated_sprite_2d.cpp index 4734f97e23..b33c2f43d4 100644 --- a/scene/2d/animated_sprite_2d.cpp +++ b/scene/2d/animated_sprite_2d.cpp @@ -388,6 +388,7 @@ void AnimatedSprite2D::play(const StringName &p_animation, const bool p_backward } } + is_over = false; set_playing(true); } |