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authorRémi Verschelde <rverschelde@gmail.com>2016-10-30 18:57:40 +0100
committerRémi Verschelde <rverschelde@gmail.com>2016-11-01 00:35:16 +0100
commitd4c17700aa2f36f69978beda04e42ff2749de270 (patch)
tree466f774d5fff723d6496e7259529c366fe01855a /scene
parent97c8508f5e4f57b1048830d44e76e1f4517fd449 (diff)
style: Fix PEP8 whitespace issues in Python files
Done with `autopep8 --select=E2,W2`, fixes: - E201 - Remove extraneous whitespace. - E202 - Remove extraneous whitespace. - E203 - Remove extraneous whitespace. - E211 - Remove extraneous whitespace. - E221 - Fix extraneous whitespace around keywords. - E222 - Fix extraneous whitespace around keywords. - E223 - Fix extraneous whitespace around keywords. - E224 - Remove extraneous whitespace around operator. - E225 - Fix missing whitespace around operator. - E226 - Fix missing whitespace around operator. - E227 - Fix missing whitespace around operator. - E228 - Fix missing whitespace around operator. - E231 - Add missing whitespace. - E231 - Fix various deprecated code (via lib2to3). - E241 - Fix extraneous whitespace around keywords. - E242 - Remove extraneous whitespace around operator. - E251 - Remove whitespace around parameter '=' sign. - E261 - Fix spacing after comment hash. - E262 - Fix spacing after comment hash. - E265 - Format block comments. - E271 - Fix extraneous whitespace around keywords. - E272 - Fix extraneous whitespace around keywords. - E273 - Fix extraneous whitespace around keywords. - E274 - Fix extraneous whitespace around keywords. - W291 - Remove trailing whitespace. - W293 - Remove trailing whitespace.
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/SCsub2
-rw-r--r--scene/3d/SCsub4
-rw-r--r--scene/SCsub6
-rw-r--r--scene/animation/SCsub2
-rw-r--r--scene/audio/SCsub2
-rw-r--r--scene/gui/SCsub2
-rw-r--r--scene/io/SCsub2
-rw-r--r--scene/main/SCsub2
-rw-r--r--scene/resources/SCsub4
-rw-r--r--scene/resources/default_theme/SCsub2
-rw-r--r--scene/resources/default_theme/make_header.py42
11 files changed, 35 insertions, 35 deletions
diff --git a/scene/2d/SCsub b/scene/2d/SCsub
index 9fa89edbf7..bf9125be7f 100644
--- a/scene/2d/SCsub
+++ b/scene/2d/SCsub
@@ -2,6 +2,6 @@
Import('env')
-env.add_source_files(env.scene_sources,"*.cpp")
+env.add_source_files(env.scene_sources, "*.cpp")
Export('env')
diff --git a/scene/3d/SCsub b/scene/3d/SCsub
index 47825ea6c2..90e78ba8d3 100644
--- a/scene/3d/SCsub
+++ b/scene/3d/SCsub
@@ -3,11 +3,11 @@
Import('env')
-if (env["disable_3d"]=="yes"):
+if (env["disable_3d"] == "yes"):
env.scene_sources.append("3d/spatial.cpp")
env.scene_sources.append("3d/skeleton.cpp")
else:
- env.add_source_files(env.scene_sources,"*.cpp")
+ env.add_source_files(env.scene_sources, "*.cpp")
Export('env')
diff --git a/scene/SCsub b/scene/SCsub
index 79da365192..4a89eef469 100644
--- a/scene/SCsub
+++ b/scene/SCsub
@@ -2,8 +2,8 @@
Import('env')
-env.scene_sources=[]
-env.add_source_files(env.scene_sources,"*.cpp")
+env.scene_sources = []
+env.add_source_files(env.scene_sources, "*.cpp")
Export('env')
@@ -17,6 +17,6 @@ SConscript('resources/SCsub');
SConscript('io/SCsub');
-lib = env.Library("scene",env.scene_sources)
+lib = env.Library("scene", env.scene_sources)
env.Prepend(LIBS=[lib])
diff --git a/scene/animation/SCsub b/scene/animation/SCsub
index 9fa89edbf7..bf9125be7f 100644
--- a/scene/animation/SCsub
+++ b/scene/animation/SCsub
@@ -2,6 +2,6 @@
Import('env')
-env.add_source_files(env.scene_sources,"*.cpp")
+env.add_source_files(env.scene_sources, "*.cpp")
Export('env')
diff --git a/scene/audio/SCsub b/scene/audio/SCsub
index 9fa89edbf7..bf9125be7f 100644
--- a/scene/audio/SCsub
+++ b/scene/audio/SCsub
@@ -2,6 +2,6 @@
Import('env')
-env.add_source_files(env.scene_sources,"*.cpp")
+env.add_source_files(env.scene_sources, "*.cpp")
Export('env')
diff --git a/scene/gui/SCsub b/scene/gui/SCsub
index 9fa89edbf7..bf9125be7f 100644
--- a/scene/gui/SCsub
+++ b/scene/gui/SCsub
@@ -2,6 +2,6 @@
Import('env')
-env.add_source_files(env.scene_sources,"*.cpp")
+env.add_source_files(env.scene_sources, "*.cpp")
Export('env')
diff --git a/scene/io/SCsub b/scene/io/SCsub
index 9fa89edbf7..bf9125be7f 100644
--- a/scene/io/SCsub
+++ b/scene/io/SCsub
@@ -2,6 +2,6 @@
Import('env')
-env.add_source_files(env.scene_sources,"*.cpp")
+env.add_source_files(env.scene_sources, "*.cpp")
Export('env')
diff --git a/scene/main/SCsub b/scene/main/SCsub
index 9fa89edbf7..bf9125be7f 100644
--- a/scene/main/SCsub
+++ b/scene/main/SCsub
@@ -2,6 +2,6 @@
Import('env')
-env.add_source_files(env.scene_sources,"*.cpp")
+env.add_source_files(env.scene_sources, "*.cpp")
Export('env')
diff --git a/scene/resources/SCsub b/scene/resources/SCsub
index 702ed1a9bf..9c1e72f04f 100644
--- a/scene/resources/SCsub
+++ b/scene/resources/SCsub
@@ -2,8 +2,8 @@
Import('env')
-env.add_source_files(env.scene_sources,"*.cpp")
-env.add_source_files(env.scene_sources,"*.c")
+env.add_source_files(env.scene_sources, "*.cpp")
+env.add_source_files(env.scene_sources, "*.c")
Export('env')
diff --git a/scene/resources/default_theme/SCsub b/scene/resources/default_theme/SCsub
index 9fa89edbf7..bf9125be7f 100644
--- a/scene/resources/default_theme/SCsub
+++ b/scene/resources/default_theme/SCsub
@@ -2,6 +2,6 @@
Import('env')
-env.add_source_files(env.scene_sources,"*.cpp")
+env.add_source_files(env.scene_sources, "*.cpp")
Export('env')
diff --git a/scene/resources/default_theme/make_header.py b/scene/resources/default_theme/make_header.py
index ce05357095..d8799fd7da 100644
--- a/scene/resources/default_theme/make_header.py
+++ b/scene/resources/default_theme/make_header.py
@@ -4,15 +4,15 @@ import glob;
import string;
-#Generate include files
+# Generate include files
-f=open("theme_data.h","wb")
+f = open("theme_data.h", "wb")
f.write("// THIS FILE HAS BEEN AUTOGENERATED, DONT EDIT!!\n");
f.write("\n\n");
-#Generate png image block
+# Generate png image block
pixmaps = glob.glob("*.png");
@@ -22,23 +22,23 @@ f.write("\n\n\n");
for x in pixmaps:
- var_str=x[:-4]+"_png";
+ var_str = x[:-4] + "_png";
- f.write("static const unsigned char "+ var_str +"[]={\n");
+ f.write("static const unsigned char " + var_str + "[]={\n");
- pngf=open(x,"rb");
+ pngf = open(x, "rb");
- b=pngf.read(1);
- while(len(b)==1):
+ b = pngf.read(1);
+ while(len(b) == 1):
f.write(hex(ord(b)))
- b=pngf.read(1);
- if (len(b)==1):
+ b = pngf.read(1);
+ if (len(b) == 1):
f.write(",")
f.write("\n};\n\n\n");
pngf.close();
-#Generate shaders block
+# Generate shaders block
shaders = glob.glob("*.gsl")
@@ -48,22 +48,22 @@ f.write("\n\n\n");
for x in shaders:
- var_str=x[:-4]+"_shader_code";
+ var_str = x[:-4] + "_shader_code";
- f.write("static const char *"+ var_str +"=\n");
+ f.write("static const char *" + var_str + "=\n");
- sf=open(x,"rb");
+ sf = open(x, "rb");
- b=sf.readline();
- while(b!=""):
+ b = sf.readline();
+ while(b != ""):
if (b.endswith("\r\n")):
- b=b[:-2]
+ b = b[:-2]
if (b.endswith("\n")):
- b=b[:-1]
- f.write(" \""+b)
- b=sf.readline();
- if (b!=""):
+ b = b[:-1]
+ f.write(" \"" + b)
+ b = sf.readline();
+ if (b != ""):
f.write("\"\n")
f.write("\";\n\n\n");