diff options
author | Juan Linietsky <reduzio@gmail.com> | 2015-11-18 19:07:53 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-11-18 19:07:53 -0300 |
commit | d38fd747aba7bd452f4228a01f6d4a7487335c49 (patch) | |
tree | d11032580ed550805b270acd4dfaaf3d07c56fda /scene | |
parent | 5db52552602c781d1ea5241ead87e38856bccd27 (diff) | |
parent | 4e0511a8a0cb294d330f6fde0640365ae3173ab5 (diff) |
Merge pull request #2672 from Brickcaster/patch-1
Fix for world_to_map() with negative coords. Fixes issue #2665
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/tile_map.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 418ee192b2..167b637bdc 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1031,13 +1031,12 @@ Vector2 TileMap::world_to_map(const Vector2& p_pos) const{ switch(half_offset) { case HALF_OFFSET_X: { - if (int(ret.y)&1) { - + if ( ret.y > 0 ? int(ret.y)&1 : (int(ret.y)-1)&1 ) { ret.x-=0.5; } } break; case HALF_OFFSET_Y: { - if (int(ret.x)&1) { + if ( ret.x > 0 ? int(ret.x)&1 : (int(ret.x)-1)&1) { ret.y-=0.5; } } break; |