diff options
author | Juan Linietsky <reduzio@gmail.com> | 2018-01-03 17:27:13 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2018-01-03 17:27:31 -0300 |
commit | cd63407aa40e060631334b307e9ab4273ff90e39 (patch) | |
tree | e860848dfea38ced813367e8e11c67f5465f76f5 /scene | |
parent | 16a49cca04338a58a2f729e58ce81a875bd76067 (diff) |
Avoid crashes in skeleton
Diffstat (limited to 'scene')
-rw-r--r-- | scene/3d/skeleton.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp index ef60a2151d..aaa378bb68 100644 --- a/scene/3d/skeleton.cpp +++ b/scene/3d/skeleton.cpp @@ -160,14 +160,14 @@ void Skeleton::_notification(int p_what) { //if moved, just update transforms VisualServer *vs = VisualServer::get_singleton(); - Bone *bonesptr = &bones[0]; + const Bone *bonesptr = bones.ptr(); int len = bones.size(); Transform global_transform = get_global_transform(); Transform global_transform_inverse = global_transform.affine_inverse(); for (int i = 0; i < len; i++) { - Bone &b = bonesptr[i]; + const Bone &b = bonesptr[i]; vs->skeleton_bone_set_transform(skeleton, i, global_transform * (b.transform_final * global_transform_inverse)); } } break; |