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authorTomasz Chabora <kobewi4e@gmail.com>2019-12-24 00:03:24 +0100
committerTomasz Chabora <kobewi4e@gmail.com>2019-12-30 16:40:02 +0100
commitcc7288510792f805135ce78374e6e1d0b58c1ee3 (patch)
tree464b3920952b72886fba21e41f9778a471ae2990 /scene
parentd711c57d767734887fbf0955a7b9902c54498a0d (diff)
Make new ScrollContainer focus behavior optional
Diffstat (limited to 'scene')
-rw-r--r--scene/gui/scroll_container.cpp17
-rw-r--r--scene/gui/scroll_container.h4
2 files changed, 21 insertions, 0 deletions
diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp
index cb9ae875b7..c44cebb84a 100644
--- a/scene/gui/scroll_container.cpp
+++ b/scene/gui/scroll_container.cpp
@@ -235,6 +235,10 @@ void ScrollContainer::_update_scrollbar_position() {
void ScrollContainer::_ensure_focused_visible(Control *p_control) {
+ if (!follow_focus) {
+ return;
+ }
+
if (is_a_parent_of(p_control)) {
Rect2 global_rect = get_global_rect();
Rect2 other_rect = p_control->get_global_rect();
@@ -506,6 +510,14 @@ void ScrollContainer::set_deadzone(int p_deadzone) {
deadzone = p_deadzone;
}
+bool ScrollContainer::is_following_focus() const {
+ return follow_focus;
+}
+
+void ScrollContainer::set_follow_focus(int p_follow) {
+ follow_focus = p_follow;
+}
+
String ScrollContainer::get_configuration_warning() const {
int found = 0;
@@ -555,6 +567,8 @@ void ScrollContainer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_v_scroll"), &ScrollContainer::get_v_scroll);
ClassDB::bind_method(D_METHOD("set_deadzone", "deadzone"), &ScrollContainer::set_deadzone);
ClassDB::bind_method(D_METHOD("get_deadzone"), &ScrollContainer::get_deadzone);
+ ClassDB::bind_method(D_METHOD("set_follow_focus", "enabled"), &ScrollContainer::set_follow_focus);
+ ClassDB::bind_method(D_METHOD("is_following_focus"), &ScrollContainer::is_following_focus);
ClassDB::bind_method(D_METHOD("get_h_scrollbar"), &ScrollContainer::get_h_scrollbar);
ClassDB::bind_method(D_METHOD("get_v_scrollbar"), &ScrollContainer::get_v_scrollbar);
@@ -562,6 +576,8 @@ void ScrollContainer::_bind_methods() {
ADD_SIGNAL(MethodInfo("scroll_started"));
ADD_SIGNAL(MethodInfo("scroll_ended"));
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "follow_focus"), "set_follow_focus", "is_following_focus");
+
ADD_GROUP("Scroll", "scroll_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_horizontal_enabled"), "set_enable_h_scroll", "is_h_scroll_enabled");
ADD_PROPERTY(PropertyInfo(Variant::INT, "scroll_horizontal"), "set_h_scroll", "get_h_scroll");
@@ -593,6 +609,7 @@ ScrollContainer::ScrollContainer() {
scroll_v = true;
deadzone = GLOBAL_GET("gui/common/default_scroll_deadzone");
+ follow_focus = false;
set_clip_contents(true);
};
diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h
index 1d247f14c6..d4576372ac 100644
--- a/scene/gui/scroll_container.h
+++ b/scene/gui/scroll_container.h
@@ -62,6 +62,7 @@ class ScrollContainer : public Container {
bool scroll_v;
int deadzone;
+ bool follow_focus;
void _cancel_drag();
@@ -93,6 +94,9 @@ public:
int get_deadzone() const;
void set_deadzone(int p_deadzone);
+ bool is_following_focus() const;
+ void set_follow_focus(int p_follow);
+
HScrollBar *get_h_scrollbar();
VScrollBar *get_v_scrollbar();