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authorGilles Roudière <gilles.roudiere@gmail.com>2023-02-08 11:44:24 +0100
committerGilles Roudière <gilles.roudiere@gmail.com>2023-02-08 12:01:20 +0100
commitca4bc8de81626993375c07d00e10de287a9ab798 (patch)
tree0010515fdb5d0097c9e1329948feee0f4613e284 /scene
parentc4fb119f03477ad9a494ba6cdad211b35a8efcce (diff)
Fix panning via InputEventPanGesture
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
Diffstat (limited to 'scene')
-rw-r--r--scene/gui/view_panner.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/view_panner.cpp b/scene/gui/view_panner.cpp
index 145497fa61..51af886709 100644
--- a/scene/gui/view_panner.cpp
+++ b/scene/gui/view_panner.cpp
@@ -125,7 +125,7 @@ bool ViewPanner::gui_input(const Ref<InputEvent> &p_event, Rect2 p_canvas_rect)
Ref<InputEventPanGesture> pan_gesture = p_event;
if (pan_gesture.is_valid()) {
- callback_helper(pan_callback, varray(-pan_gesture->get_delta(), p_event));
+ callback_helper(pan_callback, varray(-pan_gesture->get_delta() * scroll_speed, p_event));
}
Ref<InputEventScreenDrag> screen_drag = p_event;