diff options
author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2019-09-25 20:48:48 +0200 |
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committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2019-10-05 17:32:46 +0200 |
commit | c7834ee5663c1169ba49445a5f9b9c4baf6b7489 (patch) | |
tree | 40231dc04b76dcffec60c92178d45c034d4ab186 /scene | |
parent | 0ea54eeb0672c405d7ad0edf8444f0d86158f8b6 (diff) |
Update TextureRect and Sprite when their Texture is modified directly.
Modified Sprite to use "changed" signal instead of _changed_callback to make it work when tool is disabled (change receptors are editor only).
Fixes #32349
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/sprite.cpp | 12 | ||||
-rw-r--r-- | scene/2d/sprite.h | 4 | ||||
-rw-r--r-- | scene/gui/texture_rect.cpp | 20 | ||||
-rw-r--r-- | scene/gui/texture_rect.h | 2 | ||||
-rw-r--r-- | scene/resources/texture.cpp | 13 |
5 files changed, 40 insertions, 11 deletions
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index d7a8005187..d38a78780f 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -135,12 +135,12 @@ void Sprite::set_texture(const Ref<Texture> &p_texture) { return; if (texture.is_valid()) - texture->remove_change_receptor(this); + texture->disconnect(CoreStringNames::get_singleton()->changed, this, "_texture_changed"); texture = p_texture; if (texture.is_valid()) - texture->add_change_receptor(this); + texture->connect(CoreStringNames::get_singleton()->changed, this, "_texture_changed"); update(); emit_signal("texture_changed"); @@ -389,11 +389,11 @@ void Sprite::_validate_property(PropertyInfo &property) const { } } -void Sprite::_changed_callback(Object *p_changed, const char *p_prop) { +void Sprite::_texture_changed() { // Changes to the texture need to trigger an update to make // the editor redraw the sprite with the updated texture. - if (texture.is_valid() && texture.ptr() == p_changed) { + if (texture.is_valid()) { update(); } } @@ -443,6 +443,8 @@ void Sprite::_bind_methods() { ClassDB::bind_method(D_METHOD("get_rect"), &Sprite::get_rect); + ClassDB::bind_method(D_METHOD("_texture_changed"), &Sprite::_texture_changed); + ADD_SIGNAL(MethodInfo("frame_changed")); ADD_SIGNAL(MethodInfo("texture_changed")); @@ -480,6 +482,4 @@ Sprite::Sprite() { } Sprite::~Sprite() { - if (texture.is_valid()) - texture->remove_change_receptor(this); } diff --git a/scene/2d/sprite.h b/scene/2d/sprite.h index 5e6717a3f5..d3c0112e62 100644 --- a/scene/2d/sprite.h +++ b/scene/2d/sprite.h @@ -57,6 +57,8 @@ class Sprite : public Node2D { void _get_rects(Rect2 &r_src_rect, Rect2 &r_dst_rect, bool &r_filter_clip) const; + void _texture_changed(); + protected: void _notification(int p_what); @@ -64,8 +66,6 @@ protected: virtual void _validate_property(PropertyInfo &property) const; - virtual void _changed_callback(Object *p_changed, const char *p_prop); - public: virtual Dictionary _edit_get_state() const; virtual void _edit_set_state(const Dictionary &p_state); diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp index 423794d8ba..473cee5ca1 100644 --- a/scene/gui/texture_rect.cpp +++ b/scene/gui/texture_rect.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "texture_rect.h" +#include "core/core_string_names.h" #include "servers/visual_server.h" void TextureRect::_notification(int p_what) { @@ -123,6 +124,7 @@ void TextureRect::_bind_methods() { ClassDB::bind_method(D_METHOD("is_flipped_v"), &TextureRect::is_flipped_v); ClassDB::bind_method(D_METHOD("set_stretch_mode", "stretch_mode"), &TextureRect::set_stretch_mode); ClassDB::bind_method(D_METHOD("get_stretch_mode"), &TextureRect::get_stretch_mode); + ClassDB::bind_method(D_METHOD("_texture_changed"), &TextureRect::_texture_changed); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand"); @@ -140,9 +142,27 @@ void TextureRect::_bind_methods() { BIND_ENUM_CONSTANT(STRETCH_KEEP_ASPECT_COVERED); } +void TextureRect::_texture_changed() { + + if (texture.is_valid()) { + update(); + minimum_size_changed(); + } +} + void TextureRect::set_texture(const Ref<Texture> &p_tex) { + if (p_tex == texture) + return; + + if (texture.is_valid()) + texture->disconnect(CoreStringNames::get_singleton()->changed, this, "_texture_changed"); + texture = p_tex; + + if (texture.is_valid()) + texture->connect(CoreStringNames::get_singleton()->changed, this, "_texture_changed"); + update(); /* if (texture.is_valid()) diff --git a/scene/gui/texture_rect.h b/scene/gui/texture_rect.h index 1c5bd9d99c..d144020562 100644 --- a/scene/gui/texture_rect.h +++ b/scene/gui/texture_rect.h @@ -56,6 +56,8 @@ private: Ref<Texture> texture; StretchMode stretch_mode; + void _texture_changed(); + protected: void _notification(int p_what); virtual Size2 get_minimum_size() const; diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index e44b17584b..5d1c35dfbf 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -117,6 +117,7 @@ void ImageTexture::reload_from_file() { } else { Resource::reload_from_file(); _change_notify(); + emit_changed(); } } @@ -180,6 +181,7 @@ void ImageTexture::_reload_hook(const RID &p_hook) { VisualServer::get_singleton()->texture_set_data(texture, img); _change_notify(); + emit_changed(); } void ImageTexture::create(int p_width, int p_height, Image::Format p_format, uint32_t p_flags) { @@ -190,6 +192,7 @@ void ImageTexture::create(int p_width, int p_height, Image::Format p_format, uin w = p_width; h = p_height; _change_notify(); + emit_changed(); } void ImageTexture::create_from_image(const Ref<Image> &p_image, uint32_t p_flags) { @@ -202,23 +205,23 @@ void ImageTexture::create_from_image(const Ref<Image> &p_image, uint32_t p_flags VisualServer::get_singleton()->texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, p_image->get_format(), VS::TEXTURE_TYPE_2D, p_flags); VisualServer::get_singleton()->texture_set_data(texture, p_image); _change_notify(); + emit_changed(); image_stored = true; } void ImageTexture::set_flags(uint32_t p_flags) { - /* uint32_t cube = flags & FLAG_CUBEMAP; - if (flags == p_flags&cube) + if (flags == p_flags) return; - flags=p_flags|cube; */ flags = p_flags; if (w == 0 || h == 0) { return; //uninitialized, do not set to texture } VisualServer::get_singleton()->texture_set_flags(texture, p_flags); _change_notify("flags"); + emit_changed(); } uint32_t ImageTexture::get_flags() const { @@ -250,6 +253,8 @@ void ImageTexture::set_data(const Ref<Image> &p_image) { VisualServer::get_singleton()->texture_set_data(texture, p_image); _change_notify(); + emit_changed(); + alpha_cache.unref(); image_stored = true; } @@ -736,6 +741,7 @@ Error StreamTexture::load(const String &p_path) { format = image->get_format(); _change_notify(); + emit_changed(); return OK; } String StreamTexture::get_load_path() const { @@ -827,6 +833,7 @@ void StreamTexture::set_flags(uint32_t p_flags) { flags = p_flags; VS::get_singleton()->texture_set_flags(texture, flags); _change_notify("flags"); + emit_changed(); } void StreamTexture::reload_from_file() { |