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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-03-04 23:30:32 +0100
committerGitHub <noreply@github.com>2022-03-04 23:30:32 +0100
commitc55c825f6a0dabe4ff3141022ba8cd477b86af7f (patch)
tree47883fe738e0505f8d55d400aa8ff2385a592602 /scene
parent0d1e3893d9f69c312aabc36e01ebd5c869ea30cf (diff)
parentebf630441f8469bd94e842bf6c3f4aa83a6d20fb (diff)
Merge pull request #58753 from YeldhamDev/tab_name_regression
Fix renaming `TabContainer` children not updating tab names when outside the tree
Diffstat (limited to 'scene')
-rw-r--r--scene/gui/tab_container.cpp36
-rw-r--r--scene/gui/tab_container.h2
2 files changed, 32 insertions, 6 deletions
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index 9953637e4f..0d5165dbd8 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -138,6 +138,13 @@ void TabContainer::gui_input(const Ref<InputEvent> &p_event) {
void TabContainer::_notification(int p_what) {
switch (p_what) {
+ case NOTIFICATION_ENTER_TREE: {
+ // If some nodes happen to be renamed outside the tree, the tab names need to be updated manually.
+ if (get_tab_count() > 0) {
+ _refresh_tab_names();
+ }
+ } break;
+
case NOTIFICATION_READY:
case NOTIFICATION_RESIZED: {
_update_margins();
@@ -430,12 +437,11 @@ void TabContainer::_on_tab_selected(int p_tab) {
emit_signal(SNAME("tab_selected"), p_tab);
}
-void TabContainer::_child_renamed_callback() {
+void TabContainer::_refresh_tab_names() {
Vector<Control *> controls = _get_tab_controls();
for (int i = 0; i < controls.size(); i++) {
if (!controls[i]->has_meta("_tab_name") && String(controls[i]->get_name()) != get_tab_title(i)) {
tab_bar->set_tab_title(i, controls[i]->get_name());
- return;
}
}
}
@@ -457,7 +463,7 @@ void TabContainer::add_child_notify(Node *p_child) {
_update_margins();
- p_child->connect("renamed", callable_mp(this, &TabContainer::_child_renamed_callback));
+ p_child->connect("renamed", callable_mp(this, &TabContainer::_refresh_tab_names));
// TabBar won't emit the "tab_changed" signal when not inside the tree.
if (!is_inside_tree()) {
@@ -508,7 +514,7 @@ void TabContainer::remove_child_notify(Node *p_child) {
if (p_child->has_meta("_tab_name")) {
p_child->remove_meta("_tab_name");
}
- p_child->disconnect("renamed", callable_mp(this, &TabContainer::_child_renamed_callback));
+ p_child->disconnect("renamed", callable_mp(this, &TabContainer::_refresh_tab_names));
// TabBar won't emit the "tab_changed" signal when not inside the tree.
if (!is_inside_tree()) {
@@ -635,6 +641,11 @@ void TabContainer::set_tab_title(int p_tab, const String &p_title) {
tab_bar->set_tab_title(p_tab, p_title);
child->set_meta("_tab_name", p_title);
}
+
+ _update_margins();
+ if (!get_clip_tabs()) {
+ update_minimum_size();
+ }
}
String TabContainer::get_tab_title(int p_tab) const {
@@ -643,6 +654,9 @@ String TabContainer::get_tab_title(int p_tab) const {
void TabContainer::set_tab_icon(int p_tab, const Ref<Texture2D> &p_icon) {
tab_bar->set_tab_icon(p_tab, p_icon);
+
+ _update_margins();
+ _repaint();
}
Ref<Texture2D> TabContainer::get_tab_icon(int p_tab) const {
@@ -651,6 +665,11 @@ Ref<Texture2D> TabContainer::get_tab_icon(int p_tab) const {
void TabContainer::set_tab_disabled(int p_tab, bool p_disabled) {
tab_bar->set_tab_disabled(p_tab, p_disabled);
+
+ _update_margins();
+ if (!get_clip_tabs()) {
+ update_minimum_size();
+ }
}
bool TabContainer::is_tab_disabled(int p_tab) const {
@@ -663,6 +682,11 @@ void TabContainer::set_tab_hidden(int p_tab, bool p_hidden) {
tab_bar->set_tab_hidden(p_tab, p_hidden);
child->hide();
+
+ _update_margins();
+ if (!get_clip_tabs()) {
+ update_minimum_size();
+ }
}
bool TabContainer::is_tab_hidden(int p_tab) const {
@@ -735,7 +759,9 @@ void TabContainer::set_popup(Node *p_popup) {
if (had_popup != bool(popup)) {
update();
_update_margins();
- update_minimum_size();
+ if (!get_clip_tabs()) {
+ update_minimum_size();
+ }
}
}
diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h
index 1322f08206..c54934b37b 100644
--- a/scene/gui/tab_container.h
+++ b/scene/gui/tab_container.h
@@ -51,6 +51,7 @@ class TabContainer : public Container {
Vector<Control *> _get_tab_controls() const;
void _on_theme_changed();
void _repaint();
+ void _refresh_tab_names();
void _update_margins();
void _on_mouse_exited();
void _on_tab_changed(int p_tab);
@@ -61,7 +62,6 @@ class TabContainer : public Container {
void _drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from_control);
protected:
- void _child_renamed_callback();
virtual void gui_input(const Ref<InputEvent> &p_event) override;
void _notification(int p_what);
virtual void add_child_notify(Node *p_child) override;