diff options
author | Chaosus89 <chaosus89@gmail.com> | 2019-09-05 09:07:13 +0300 |
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committer | Chaosus89 <chaosus89@gmail.com> | 2019-09-05 09:07:13 +0300 |
commit | c188c5597f386a4f2ea88e0d756f330f32e29621 (patch) | |
tree | 6c5450c7d72b33e5d0288d691e1457c14ce4ec14 /scene | |
parent | c2de26822f56878a694dfab0c68ad3391995f161 (diff) |
Removed useless code from Switch in visual shader
Diffstat (limited to 'scene')
-rw-r--r-- | scene/resources/visual_shader_nodes.cpp | 10 |
1 files changed, 1 insertions, 9 deletions
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index e4e0414342..f5c599b67e 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -3269,15 +3269,7 @@ String VisualShaderNodeSwitch::get_output_port_name(int p_port) const { String VisualShaderNodeSwitch::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { String code; - if (p_input_vars[0] == String()) { - if ((bool)get_input_port_default_value(0)) { - code += "\tif(true)\n"; - } else { - code += "\tif(false)\n"; - } - } else { - code += "\tif(" + p_input_vars[0] + ")\n"; - } + code += "\tif(" + p_input_vars[0] + ")\n"; code += "\t{\n"; code += "\t\t" + p_output_vars[0] + "=" + p_input_vars[1] + ";\n"; code += "\t}\n"; |