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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-08-22 15:41:35 +0200
committerGitHub <noreply@github.com>2019-08-22 15:41:35 +0200
commitbff0458bcc2a45dbde3e16768a4ec1e040c0f3d7 (patch)
treeda2bc39698b3baf5b982e0e44c35b069abfca60e /scene
parent7d9ae522b4ad2c98679dbc34bbb0623137359d5b (diff)
parent74713fe970716818b643f7043b655129943624f3 (diff)
Merge pull request #31386 from raphael10241024/fix_inertia
Fix custom inertia in physics2d
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/physics_body_2d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 49da709a47..0d9df3dae9 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -594,7 +594,7 @@ real_t RigidBody2D::get_mass() const {
void RigidBody2D::set_inertia(real_t p_inertia) {
- ERR_FAIL_COND(p_inertia <= 0);
+ ERR_FAIL_COND(p_inertia < 0);
Physics2DServer::get_singleton()->body_set_param(get_rid(), Physics2DServer::BODY_PARAM_INERTIA, p_inertia);
}