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authortrollodel <33117082+trollodel@users.noreply.github.com>2021-03-07 21:07:30 +0100
committertrollodel <33117082+trollodel@users.noreply.github.com>2021-05-17 22:06:46 +0200
commitbca0d36fe662477eb787b4ddc9b0b69ab4603393 (patch)
treeecf4ceaffa5559cb7a0fd0920997bad9a779532e /scene
parent92c04fa727e3fc507e31c1bce88beeceb98fb06a (diff)
Improve TreeItem API and allow to move nodes
Diffstat (limited to 'scene')
-rw-r--r--scene/gui/file_dialog.cpp4
-rw-r--r--scene/gui/tree.cpp457
-rw-r--r--scene/gui/tree.h99
3 files changed, 372 insertions, 188 deletions
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 350c77039f..806039d7ac 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -589,8 +589,8 @@ void FileDialog::update_file_list() {
files.pop_front();
}
- if (tree->get_root() && tree->get_root()->get_children() && tree->get_selected() == nullptr) {
- tree->get_root()->get_children()->select(0);
+ if (tree->get_root() && tree->get_root()->get_first_child() && tree->get_selected() == nullptr) {
+ tree->get_root()->get_first_child()->select(0);
}
}
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 9e4c73679e..2f78736a12 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -47,36 +47,6 @@
#include <limits.h>
-void TreeItem::move_to_top() {
- if (!parent || parent->children == this) {
- return; //already on top
- }
- TreeItem *prev = get_prev();
- prev->next = next;
- next = parent->children;
- parent->children = this;
-}
-
-void TreeItem::move_to_bottom() {
- if (!parent || !next) {
- return;
- }
-
- TreeItem *prev = get_prev();
- TreeItem *last = next;
- while (last->next) {
- last = last->next;
- }
-
- if (prev) {
- prev->next = next;
- } else {
- parent->children = next;
- }
- last->next = this;
- next = nullptr;
-}
-
Size2 TreeItem::Cell::get_icon_size() const {
if (icon.is_null()) {
return Size2();
@@ -118,6 +88,54 @@ void TreeItem::_cell_deselected(int p_cell) {
tree->item_deselected(p_cell, this);
}
+void TreeItem::_change_tree(Tree *p_tree) {
+ if (p_tree == tree) {
+ return;
+ }
+
+ TreeItem *c = first_child;
+ while (c) {
+ c->_change_tree(p_tree);
+ c = c->next;
+ }
+
+ if (tree && tree->root == this) {
+ tree->root = nullptr;
+ }
+
+ if (tree && tree->popup_edited_item == this) {
+ tree->popup_edited_item = nullptr;
+ tree->pressing_for_editor = false;
+ }
+
+ if (tree && tree->cache.hover_item == this) {
+ tree->cache.hover_item = nullptr;
+ }
+
+ if (tree && tree->selected_item == this) {
+ tree->selected_item = nullptr;
+ }
+
+ if (tree && tree->drop_mode_over == this) {
+ tree->drop_mode_over = nullptr;
+ }
+
+ if (tree && tree->single_select_defer == this) {
+ tree->single_select_defer = nullptr;
+ }
+
+ if (tree && tree->edited_item == this) {
+ tree->edited_item = nullptr;
+ tree->pressing_for_editor = false;
+ }
+
+ tree = p_tree;
+
+ if (tree) {
+ cells.resize(tree->columns.size());
+ }
+}
+
/* cell mode */
void TreeItem::set_cell_mode(int p_column, TreeCellMode p_mode) {
ERR_FAIL_INDEX(p_column, cells.size());
@@ -427,20 +445,74 @@ int TreeItem::get_custom_minimum_height() const {
return custom_min_height;
}
+/* Item manipulation */
+
+TreeItem *TreeItem::create_child(int p_idx) {
+ TreeItem *ti = memnew(TreeItem(tree));
+ if (tree) {
+ ti->cells.resize(tree->columns.size());
+ }
+
+ TreeItem *l_prev = nullptr;
+ TreeItem *c = first_child;
+ int idx = 0;
+
+ while (c) {
+ if (idx++ == p_idx) {
+ c->prev = ti;
+ ti->next = c;
+ break;
+ }
+ l_prev = c;
+ c = c->next;
+ }
+
+ if (l_prev) {
+ l_prev->next = ti;
+ ti->prev = l_prev;
+ if (!children_cache.is_empty()) {
+ if (ti->next) {
+ children_cache.insert(p_idx, ti);
+ } else {
+ children_cache.append(ti);
+ }
+ }
+ } else {
+ first_child = ti;
+ if (!children_cache.is_empty()) {
+ children_cache.insert(0, ti);
+ }
+ }
+
+ ti->parent = this;
+
+ return ti;
+}
+
+Tree *TreeItem::get_tree() {
+ return tree;
+}
+
TreeItem *TreeItem::get_next() {
return next;
}
TreeItem *TreeItem::get_prev() {
- if (!parent || parent->children == this) {
- return nullptr;
+ if (prev) {
+ return prev;
}
- TreeItem *prev = parent->children;
- while (prev && prev->next != this) {
- prev = prev->next;
+ if (!parent || parent->first_child == this) {
+ return nullptr;
+ }
+ // This is an edge case
+ TreeItem *l_prev = parent->first_child;
+ while (l_prev && l_prev->next != this) {
+ l_prev = l_prev->next;
}
+ prev = l_prev;
+
return prev;
}
@@ -448,8 +520,8 @@ TreeItem *TreeItem::get_parent() {
return parent;
}
-TreeItem *TreeItem::get_children() {
- return children;
+TreeItem *TreeItem::get_first_child() {
+ return first_child;
}
TreeItem *TreeItem::get_prev_visible(bool p_wrap) {
@@ -475,10 +547,10 @@ TreeItem *TreeItem::get_prev_visible(bool p_wrap) {
}
} else {
current = prev;
- while (!current->collapsed && current->children) {
+ while (!current->collapsed && current->first_child) {
//go to the very end
- current = current->children;
+ current = current->first_child;
while (current->next) {
current = current->next;
}
@@ -491,8 +563,8 @@ TreeItem *TreeItem::get_prev_visible(bool p_wrap) {
TreeItem *TreeItem::get_next_visible(bool p_wrap) {
TreeItem *current = this;
- if (!current->collapsed && current->children) {
- current = current->children;
+ if (!current->collapsed && current->first_child) {
+ current = current->first_child;
} else if (current->next) {
current = current->next;
@@ -515,24 +587,136 @@ TreeItem *TreeItem::get_next_visible(bool p_wrap) {
return current;
}
-void TreeItem::remove_child(TreeItem *p_item) {
+TreeItem *TreeItem::get_child(int p_idx) {
+ _create_children_cache();
+ ERR_FAIL_INDEX_V(p_idx, children_cache.size(), nullptr);
+ return children_cache.get(p_idx);
+}
+
+int TreeItem::get_child_count() {
+ _create_children_cache();
+ return children_cache.size();
+}
+
+Array TreeItem::get_children() {
+ int size = get_child_count();
+ Array arr;
+ arr.resize(size);
+ for (int i = 0; i < size; i++) {
+ arr[i] = children_cache[i];
+ }
+
+ return arr;
+}
+
+int TreeItem::get_index() {
+ int idx = 0;
+ TreeItem *c = this;
+
+ while (c) {
+ c = c->get_prev();
+ idx++;
+ }
+ return idx - 1;
+}
+
+void TreeItem::move_before(TreeItem *p_item) {
ERR_FAIL_NULL(p_item);
- TreeItem **c = &children;
+ ERR_FAIL_COND(is_root);
+ ERR_FAIL_COND(!p_item->parent);
- while (*c) {
- if ((*c) == p_item) {
- TreeItem *aux = *c;
+ if (p_item == this) {
+ return;
+ }
- *c = (*c)->next;
+ TreeItem *p = p_item->parent;
+ while (p) {
+ ERR_FAIL_COND_MSG(p == this, "Can't move to a descendant");
+ p = p->parent;
+ }
- aux->parent = nullptr;
- return;
- }
+ Tree *old_tree = tree;
+ _unlink_from_tree();
+ _change_tree(p_item->tree);
+
+ parent = p_item->parent;
+
+ TreeItem *item_prev = p_item->get_prev();
+ if (item_prev) {
+ item_prev->next = this;
+ parent->children_cache.clear();
+ } else {
+ parent->first_child = this;
+ parent->children_cache.insert(0, this);
+ }
+
+ prev = item_prev;
+ next = p_item;
+ p_item->prev = this;
+
+ if (old_tree && old_tree != tree) {
+ old_tree->update();
+ }
+
+ if (tree) {
+ tree->update();
+ }
+}
+
+void TreeItem::move_after(TreeItem *p_item) {
+ ERR_FAIL_NULL(p_item);
+ ERR_FAIL_COND(is_root);
+ ERR_FAIL_COND(!p_item->parent);
+
+ if (p_item == this) {
+ return;
+ }
- c = &(*c)->next;
+ TreeItem *p = p_item->parent;
+ while (p) {
+ ERR_FAIL_COND_MSG(p == this, "Can't move to a descendant");
+ p = p->parent;
}
- ERR_FAIL();
+ Tree *old_tree = tree;
+ _unlink_from_tree();
+ _change_tree(p_item->tree);
+
+ if (p_item->next) {
+ p_item->next->prev = this;
+ }
+ parent = p_item->parent;
+ prev = p_item;
+ next = p_item->next;
+ p_item->next = this;
+
+ if (next) {
+ parent->children_cache.clear();
+ } else {
+ parent->children_cache.append(this);
+ }
+
+ if (old_tree && old_tree != tree) {
+ old_tree->update();
+ }
+
+ if (tree) {
+ tree->update();
+ }
+}
+
+void TreeItem::remove_child(TreeItem *p_item) {
+ ERR_FAIL_NULL(p_item);
+ ERR_FAIL_COND(p_item->parent != this);
+
+ p_item->_unlink_from_tree();
+ p_item->prev = nullptr;
+ p_item->next = nullptr;
+ p_item->parent = nullptr;
+
+ if (tree) {
+ tree->update();
+ }
}
void TreeItem::set_selectable(int p_column, bool p_selectable) {
@@ -785,7 +969,7 @@ void recursive_call_aux(TreeItem *p_item, const StringName &p_method, const Vari
return;
}
p_item->call(p_method, p_args, p_argcount, r_error);
- TreeItem *c = p_item->get_children();
+ TreeItem *c = p_item->get_first_child();
while (c) {
recursive_call_aux(c, p_method, p_args, p_argcount, r_error);
c = c->get_next();
@@ -855,16 +1039,6 @@ void TreeItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_custom_minimum_height", "height"), &TreeItem::set_custom_minimum_height);
ClassDB::bind_method(D_METHOD("get_custom_minimum_height"), &TreeItem::get_custom_minimum_height);
- ClassDB::bind_method(D_METHOD("get_next"), &TreeItem::get_next);
- ClassDB::bind_method(D_METHOD("get_prev"), &TreeItem::get_prev);
- ClassDB::bind_method(D_METHOD("get_parent"), &TreeItem::get_parent);
- ClassDB::bind_method(D_METHOD("get_children"), &TreeItem::get_children);
-
- ClassDB::bind_method(D_METHOD("get_next_visible", "wrap"), &TreeItem::get_next_visible, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("get_prev_visible", "wrap"), &TreeItem::get_prev_visible, DEFVAL(false));
-
- ClassDB::bind_method(D_METHOD("remove_child", "child"), &TreeItem::_remove_child);
-
ClassDB::bind_method(D_METHOD("set_selectable", "column", "selectable"), &TreeItem::set_selectable);
ClassDB::bind_method(D_METHOD("is_selectable", "column"), &TreeItem::is_selectable);
@@ -895,19 +1069,38 @@ void TreeItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_button_disabled", "column", "button_idx", "disabled"), &TreeItem::set_button_disabled);
ClassDB::bind_method(D_METHOD("is_button_disabled", "column", "button_idx"), &TreeItem::is_button_disabled);
- ClassDB::bind_method(D_METHOD("set_expand_right", "column", "enable"), &TreeItem::set_expand_right);
- ClassDB::bind_method(D_METHOD("get_expand_right", "column"), &TreeItem::get_expand_right);
-
ClassDB::bind_method(D_METHOD("set_tooltip", "column", "tooltip"), &TreeItem::set_tooltip);
ClassDB::bind_method(D_METHOD("get_tooltip", "column"), &TreeItem::get_tooltip);
ClassDB::bind_method(D_METHOD("set_text_align", "column", "text_align"), &TreeItem::set_text_align);
ClassDB::bind_method(D_METHOD("get_text_align", "column"), &TreeItem::get_text_align);
- ClassDB::bind_method(D_METHOD("move_to_top"), &TreeItem::move_to_top);
- ClassDB::bind_method(D_METHOD("move_to_bottom"), &TreeItem::move_to_bottom);
+
+ ClassDB::bind_method(D_METHOD("set_expand_right", "column", "enable"), &TreeItem::set_expand_right);
+ ClassDB::bind_method(D_METHOD("get_expand_right", "column"), &TreeItem::get_expand_right);
ClassDB::bind_method(D_METHOD("set_disable_folding", "disable"), &TreeItem::set_disable_folding);
ClassDB::bind_method(D_METHOD("is_folding_disabled"), &TreeItem::is_folding_disabled);
+ ClassDB::bind_method(D_METHOD("create_child", "idx"), &TreeItem::create_child, DEFVAL(-1));
+ ClassDB::bind_method(D_METHOD("get_tree"), &TreeItem::get_tree);
+
+ ClassDB::bind_method(D_METHOD("get_next"), &TreeItem::get_next);
+ ClassDB::bind_method(D_METHOD("get_prev"), &TreeItem::get_prev);
+ ClassDB::bind_method(D_METHOD("get_parent"), &TreeItem::get_parent);
+ ClassDB::bind_method(D_METHOD("get_first_child"), &TreeItem::get_first_child);
+
+ ClassDB::bind_method(D_METHOD("get_next_visible", "wrap"), &TreeItem::get_next_visible, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("get_prev_visible", "wrap"), &TreeItem::get_prev_visible, DEFVAL(false));
+
+ ClassDB::bind_method(D_METHOD("get_child", "idx"), &TreeItem::get_child);
+ ClassDB::bind_method(D_METHOD("get_child_count"), &TreeItem::get_child_count);
+ ClassDB::bind_method(D_METHOD("get_children"), &TreeItem::get_children);
+ ClassDB::bind_method(D_METHOD("get_index"), &TreeItem::get_index);
+
+ ClassDB::bind_method(D_METHOD("move_before", "item"), &TreeItem::_move_before);
+ ClassDB::bind_method(D_METHOD("move_after", "item"), &TreeItem::_move_after);
+
+ ClassDB::bind_method(D_METHOD("remove_child", "child"), &TreeItem::_remove_child);
+
{
MethodInfo mi;
mi.name = "call_recursive";
@@ -932,7 +1125,7 @@ void TreeItem::_bind_methods() {
}
void TreeItem::clear_children() {
- TreeItem *c = children;
+ TreeItem *c = first_child;
while (c) {
TreeItem *aux = c;
c = c->get_next();
@@ -940,56 +1133,18 @@ void TreeItem::clear_children() {
memdelete(aux);
}
- children = nullptr;
+ first_child = nullptr;
};
TreeItem::TreeItem(Tree *p_tree) {
tree = p_tree;
- collapsed = false;
- disable_folding = false;
- custom_min_height = 0;
-
- parent = nullptr; // parent item
- next = nullptr; // next in list
- children = nullptr; //child items
}
TreeItem::~TreeItem() {
+ _unlink_from_tree();
+ prev = nullptr;
clear_children();
-
- if (parent) {
- parent->remove_child(this);
- }
-
- if (tree && tree->root == this) {
- tree->root = nullptr;
- }
-
- if (tree && tree->popup_edited_item == this) {
- tree->popup_edited_item = nullptr;
- tree->pressing_for_editor = false;
- }
-
- if (tree && tree->cache.hover_item == this) {
- tree->cache.hover_item = nullptr;
- }
-
- if (tree && tree->selected_item == this) {
- tree->selected_item = nullptr;
- }
-
- if (tree && tree->drop_mode_over == this) {
- tree->drop_mode_over = nullptr;
- }
-
- if (tree && tree->single_select_defer == this) {
- tree->single_select_defer = nullptr;
- }
-
- if (tree && tree->edited_item == this) {
- tree->edited_item = nullptr;
- tree->pressing_for_editor = false;
- }
+ _change_tree(nullptr);
}
/**********************************************/
@@ -1116,7 +1271,7 @@ int Tree::get_item_height(TreeItem *p_item) const {
if (!p_item->collapsed) { /* if not collapsed, check the children */
- TreeItem *c = p_item->children;
+ TreeItem *c = p_item->first_child;
while (c) {
height += get_item_height(c);
@@ -1263,7 +1418,7 @@ void Tree::update_item_cache(TreeItem *p_item) {
update_item_cell(p_item, i);
}
- TreeItem *c = p_item->children;
+ TreeItem *c = p_item->first_child;
while (c) {
update_item_cache(c);
c = c->next;
@@ -1430,7 +1585,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
if (drop_mode_flags && drop_mode_over == p_item) {
Rect2 r = cell_rect;
- bool has_parent = p_item->get_children() != nullptr;
+ bool has_parent = p_item->get_first_child() != nullptr;
if (rtl) {
r.position.x = get_size().width - r.position.x - r.size.x;
}
@@ -1626,7 +1781,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
}
}
- if (!p_item->disable_folding && !hide_folding && p_item->children) { //has children, draw the guide box
+ if (!p_item->disable_folding && !hide_folding && p_item->first_child) { //has children, draw the guide box
Ref<Texture2D> arrow;
@@ -1656,7 +1811,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
if (!p_item->collapsed) { /* if not collapsed, check the children */
- TreeItem *c = p_item->children;
+ TreeItem *c = p_item->first_child;
int prev_ofs = children_pos.y - cache.offset.y + p_draw_ofs.y;
@@ -1666,7 +1821,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
int parent_ofs = p_pos.x + ((p_item->disable_folding || hide_folding) ? cache.hseparation : cache.item_margin);
Point2i root_pos = Point2i(root_ofs, children_pos.y + label_h / 2) - cache.offset + p_draw_ofs;
- if (c->get_children() != nullptr) {
+ if (c->get_first_child() != nullptr) {
root_pos -= Point2i(cache.arrow->get_width(), 0);
}
@@ -1723,8 +1878,8 @@ int Tree::_count_selected_items(TreeItem *p_from) const {
}
}
- if (p_from->get_children()) {
- count += _count_selected_items(p_from->get_children());
+ if (p_from->get_first_child()) {
+ count += _count_selected_items(p_from->get_first_child());
}
if (p_from->get_next()) {
@@ -1812,7 +1967,7 @@ void Tree::select_single_item(TreeItem *p_selected, TreeItem *p_current, int p_c
*r_in_range = false;
}
- TreeItem *c = p_current->children;
+ TreeItem *c = p_current->first_child;
while (c) {
select_single_item(p_selected, c, p_col, p_prev, r_in_range, p_current->is_collapsed() || p_force_deselect);
@@ -1839,7 +1994,6 @@ void Tree::_range_click_timeout() {
click_handled = false;
Ref<InputEventMouseButton> mb;
mb.instance();
- ;
propagate_mouse_activated = false; // done from outside, so signal handler can't clear the tree in the middle of emit (which is a common case)
blocked++;
@@ -1879,7 +2033,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
}
if (!p_item->disable_folding && !hide_folding && (p_pos.x >= x_ofs && p_pos.x < (x_ofs + cache.item_margin))) {
- if (p_item->children) {
+ if (p_item->first_child) {
p_item->set_collapsed(!p_item->is_collapsed());
}
@@ -1926,7 +2080,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
x -= cache.hseparation;
}
- if (!p_item->disable_folding && !hide_folding && !p_item->cells[col].editable && !p_item->cells[col].selectable && p_item->get_children()) {
+ if (!p_item->disable_folding && !hide_folding && !p_item->cells[col].editable && !p_item->cells[col].selectable && p_item->get_first_child()) {
p_item->set_collapsed(!p_item->is_collapsed());
return -1; //collapse/uncollapse because nothing can be done with item
}
@@ -2164,7 +2318,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
if (!p_item->collapsed) { /* if not collapsed, check the children */
- TreeItem *c = p_item->children;
+ TreeItem *c = p_item->first_child;
while (c) {
int child_h = propagate_mouse_event(new_pos, x_ofs, y_ofs, p_double_click, c, p_button, p_mod);
@@ -2270,7 +2424,7 @@ void Tree::popup_select(int p_option) {
void Tree::_go_left() {
if (selected_col == 0) {
- if (selected_item->get_children() != nullptr && !selected_item->is_collapsed()) {
+ if (selected_item->get_first_child() != nullptr && !selected_item->is_collapsed()) {
selected_item->set_collapsed(true);
} else {
if (columns.size() == 1) { // goto parent with one column
@@ -2298,7 +2452,7 @@ void Tree::_go_left() {
void Tree::_go_right() {
if (selected_col == (columns.size() - 1)) {
- if (selected_item->get_children() != nullptr && selected_item->is_collapsed()) {
+ if (selected_item->get_first_child() != nullptr && selected_item->is_collapsed()) {
selected_item->set_collapsed(false);
} else if (selected_item->get_next_visible()) {
selected_col = 0;
@@ -2417,7 +2571,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
}
if (k.is_valid() && k->is_alt_pressed()) {
selected_item->set_collapsed(false);
- TreeItem *next = selected_item->get_children();
+ TreeItem *next = selected_item->get_first_child();
while (next && next != selected_item->next) {
next->set_collapsed(false);
next = next->get_next_visible();
@@ -2436,7 +2590,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
if (k.is_valid() && k->is_alt_pressed()) {
selected_item->set_collapsed(true);
- TreeItem *next = selected_item->get_children();
+ TreeItem *next = selected_item->get_first_child();
while (next && next != selected_item->next) {
next->set_collapsed(true);
next = next->get_next_visible();
@@ -2834,7 +2988,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
break;
}
}
- if (!root || (!root->get_children() && hide_root)) {
+ if (!root || (!root->get_first_child() && hide_root)) {
if (b->get_button_index() == MOUSE_BUTTON_RIGHT && allow_rmb_select) {
emit_signal("empty_tree_rmb_selected", get_local_mouse_position());
}
@@ -3269,38 +3423,15 @@ TreeItem *Tree::create_item(TreeItem *p_parent, int p_idx) {
TreeItem *ti = nullptr;
if (p_parent) {
- // Append or insert a new item to the given parent.
- ti = memnew(TreeItem(this));
- ERR_FAIL_COND_V(!ti, nullptr);
- ti->cells.resize(columns.size());
-
- TreeItem *prev = nullptr;
- TreeItem *c = p_parent->children;
- int idx = 0;
-
- while (c) {
- if (idx++ == p_idx) {
- ti->next = c;
- break;
- }
- prev = c;
- c = c->next;
- }
-
- if (prev) {
- prev->next = ti;
- } else {
- p_parent->children = ti;
- }
- ti->parent = p_parent;
-
+ ERR_FAIL_COND_V_MSG(p_parent->tree != this, nullptr, "A different tree owns the given parent");
+ ti = p_parent->create_child(p_idx);
} else {
if (!root) {
// No root exists, make the given item the new root.
ti = memnew(TreeItem(this));
ERR_FAIL_COND_V(!ti, nullptr);
ti->cells.resize(columns.size());
-
+ ti->is_root = true;
root = ti;
} else {
// Root exists, append or insert to root.
@@ -3321,8 +3452,8 @@ TreeItem *Tree::get_last_item() {
while (last) {
if (last->next) {
last = last->next;
- } else if (last->children) {
- last = last->children;
+ } else if (last->first_child) {
+ last = last->first_child;
} else {
break;
}
@@ -3491,8 +3622,8 @@ TreeItem *Tree::get_next_selected(TreeItem *p_item) {
if (!p_item) {
p_item = root;
} else {
- if (p_item->children) {
- p_item = p_item->children;
+ if (p_item->first_child) {
+ p_item = p_item->first_child;
} else if (p_item->next) {
p_item = p_item->next;
@@ -3561,7 +3692,7 @@ int Tree::get_column_width(int p_column) const {
void Tree::propagate_set_columns(TreeItem *p_item) {
p_item->cells.resize(columns.size());
- TreeItem *c = p_item->get_children();
+ TreeItem *c = p_item->get_first_child();
while (c) {
propagate_set_columns(c);
c = c->next;
@@ -3611,8 +3742,8 @@ int Tree::get_item_offset(TreeItem *p_item) const {
ofs += cache.vseparation;
}
- if (it->children && !it->collapsed) {
- it = it->children;
+ if (it->first_child && !it->collapsed) {
+ it = it->first_child;
} else if (it->next) {
it = it->next;
@@ -3935,7 +4066,7 @@ TreeItem *Tree::_find_item_at_pos(TreeItem *p_item, const Point2 &p_pos, int &r_
return nullptr; // do not try children, it's collapsed
}
- TreeItem *n = p_item->get_children();
+ TreeItem *n = p_item->get_first_child();
while (n) {
int ch;
TreeItem *r = _find_item_at_pos(n, pos, r_column, ch, section);
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 6d36f0df7f..9dbfd93082 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -122,14 +122,18 @@ private:
Vector<Cell> cells;
- bool collapsed; // won't show children
- bool disable_folding;
- int custom_min_height;
+ bool collapsed = false; // won't show children
+ bool disable_folding = false;
+ int custom_min_height = 0;
- TreeItem *parent; // parent item
- TreeItem *next; // next in list
- TreeItem *children; //child items
- Tree *tree; //tree (for reference)
+ TreeItem *parent = nullptr; // parent item
+ TreeItem *prev = nullptr; // previous in list
+ TreeItem *next = nullptr; // next in list
+ TreeItem *first_child = nullptr;
+
+ Vector<TreeItem *> children_cache;
+ bool is_root = false; // for tree root
+ Tree *tree; // tree (for reference)
TreeItem(Tree *p_tree);
@@ -138,9 +142,40 @@ private:
void _cell_selected(int p_cell);
void _cell_deselected(int p_cell);
+ void _change_tree(Tree *p_tree);
+
+ _FORCE_INLINE_ void _create_children_cache() {
+ if (children_cache.is_empty()) {
+ TreeItem *c = first_child;
+ while (c) {
+ children_cache.append(c);
+ c = c->next;
+ }
+ }
+ }
+
+ _FORCE_INLINE_ void _unlink_from_tree() {
+ TreeItem *p = get_prev();
+ if (p) {
+ p->next = next;
+ }
+ if (next) {
+ next->prev = p;
+ }
+ if (parent) {
+ if (!parent->children_cache.is_empty()) {
+ parent->children_cache.remove(get_index());
+ }
+ if (parent->first_child == this) {
+ parent->first_child = next;
+ }
+ }
+ }
+
protected:
static void _bind_methods();
- //bind helpers
+
+ // Bind helpers
Dictionary _get_range_config(int p_column) {
Dictionary d;
double min = 0.0, max = 0.0, step = 0.0;
@@ -156,6 +191,13 @@ protected:
remove_child(Object::cast_to<TreeItem>(p_child));
}
+ void _move_before(Object *p_item) {
+ move_before(Object::cast_to<TreeItem>(p_item));
+ }
+ void _move_after(Object *p_item) {
+ move_after(Object::cast_to<TreeItem>(p_item));
+ }
+
Variant _call_recursive_bind(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
public:
@@ -234,16 +276,6 @@ public:
void set_custom_minimum_height(int p_height);
int get_custom_minimum_height() const;
- TreeItem *get_prev();
- TreeItem *get_next();
- TreeItem *get_parent();
- TreeItem *get_children();
-
- TreeItem *get_prev_visible(bool p_wrap = false);
- TreeItem *get_next_visible(bool p_wrap = false);
-
- void remove_child(TreeItem *p_item);
-
void set_selectable(int p_column, bool p_selectable);
bool is_selectable(int p_column) const;
@@ -269,22 +301,43 @@ public:
void set_tooltip(int p_column, const String &p_tooltip);
String get_tooltip(int p_column) const;
- void clear_children();
-
void set_text_align(int p_column, TextAlign p_align);
TextAlign get_text_align(int p_column) const;
void set_expand_right(int p_column, bool p_enable);
bool get_expand_right(int p_column) const;
- void move_to_top();
- void move_to_bottom();
-
void set_disable_folding(bool p_disable);
bool is_folding_disabled() const;
+ /* Item manipulation */
+
+ TreeItem *create_child(int p_idx = -1);
+
+ Tree *get_tree();
+
+ TreeItem *get_prev();
+ TreeItem *get_next();
+ TreeItem *get_parent();
+ TreeItem *get_first_child();
+
+ TreeItem *get_prev_visible(bool p_wrap = false);
+ TreeItem *get_next_visible(bool p_wrap = false);
+
+ TreeItem *get_child(int p_idx);
+ int get_child_count();
+ Array get_children();
+ int get_index();
+
+ void move_before(TreeItem *p_item);
+ void move_after(TreeItem *p_item);
+
+ void remove_child(TreeItem *p_item);
+
void call_recursive(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
+ void clear_children();
+
~TreeItem();
};