diff options
author | Max Hilbrunner <mhilbrunner@users.noreply.github.com> | 2018-07-24 21:52:11 +0200 |
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committer | GitHub <noreply@github.com> | 2018-07-24 21:52:11 +0200 |
commit | b92c4323131e617077129d755f9d1032e5873bd4 (patch) | |
tree | 40b4b0a4636b96ee08a51fd0cabd9737f96912e2 /scene | |
parent | 15c6adcd5b023ad75cf119f847d28cc4d8a78ed5 (diff) | |
parent | 8ff747171f019aa1004db2a6aa37eb51ae932928 (diff) |
Merge pull request #19225 from Paulb23/open_all_files_in_script_editor
Open all files in script editor
Diffstat (limited to 'scene')
-rw-r--r-- | scene/register_scene_types.cpp | 3 | ||||
-rw-r--r-- | scene/resources/text_file.cpp | 77 | ||||
-rw-r--r-- | scene/resources/text_file.h | 55 |
3 files changed, 135 insertions, 0 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 0d69c037fe..a4fd35304a 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -156,6 +156,7 @@ #include "scene/resources/sky_box.h" #include "scene/resources/sphere_shape.h" #include "scene/resources/surface_tool.h" +#include "scene/resources/text_file.h" #include "scene/resources/texture.h" #include "scene/resources/tile_set.h" #include "scene/resources/video_stream.h" @@ -617,6 +618,8 @@ void register_scene_types() { ClassDB::register_class<BitmapFont>(); ClassDB::register_class<Curve>(); + ClassDB::register_class<TextFile>(); + ClassDB::register_class<DynamicFontData>(); ClassDB::register_class<DynamicFont>(); diff --git a/scene/resources/text_file.cpp b/scene/resources/text_file.cpp new file mode 100644 index 0000000000..e2fe0adfc5 --- /dev/null +++ b/scene/resources/text_file.cpp @@ -0,0 +1,77 @@ +/*************************************************************************/ +/* text_file.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "text_file.h" + +#include "os/file_access.h" + +bool TextFile::has_text() const { + return text != ""; +} + +String TextFile::get_text() const { + return text; +} + +void TextFile::set_text(const String &p_code) { + text = p_code; +} + +void TextFile::reload_from_file() { + load_text(path); +} + +Error TextFile::load_text(const String &p_path) { + + PoolVector<uint8_t> sourcef; + Error err; + FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err); + if (err) { + ERR_FAIL_COND_V(err, err); + } + + int len = f->get_len(); + sourcef.resize(len + 1); + PoolVector<uint8_t>::Write w = sourcef.write(); + int r = f->get_buffer(w.ptr(), len); + f->close(); + memdelete(f); + ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN); + w[len] = 0; + + String s; + if (s.parse_utf8((const char *)w.ptr())) { + ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode."); + ERR_FAIL_V(ERR_INVALID_DATA); + } + text = s; + path = p_path; + return OK; +} diff --git a/scene/resources/text_file.h b/scene/resources/text_file.h new file mode 100644 index 0000000000..40b648eebb --- /dev/null +++ b/scene/resources/text_file.h @@ -0,0 +1,55 @@ +/*************************************************************************/ +/* text_file.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef TEXTFILE_H +#define TEXTFILE_H + +#include "io/resource_loader.h" +#include "io/resource_saver.h" + +class TextFile : public Resource { + + GDCLASS(TextFile, Resource) + +private: + String text; + String path; + +public: + virtual bool has_text() const; + virtual String get_text() const; + virtual void set_text(const String &p_code); + virtual void reload_from_file(); + + void set_file_path(const String &p_path) { path = p_path; } + Error load_text(const String &p_path); +}; + +#endif // TEXTFILE_H |