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authorRémi Verschelde <rverschelde@gmail.com>2019-02-12 13:30:56 +0100
committerRémi Verschelde <rverschelde@gmail.com>2019-02-12 13:34:25 +0100
commitb7cc2bb1e281b360fdbf4b845cfa61e3a5998ddb (patch)
tree994306ca9ead10eff576230d19bed8ceefbab3d6 /scene
parentcb09abdbbdb01fdeb8462853ad7324a6d0af0c81 (diff)
Core: Ensure classes match their header filename
Also drop some unused files. Renamed: - `core/dvector.h` -> `pool_vector.h` - `core/io/resource_import.h` -> `resource_importer.h` - `core/sort.h` -> `sort_array.h` - `core/string_db.h` -> `string_name.h` Dropped: - `core/allocators.h` - `core/os/shell.h` - `core/variant_construct_string.cpp`
Diffstat (limited to 'scene')
-rw-r--r--scene/scene_string_names.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h
index 103b06dbc1..4d1a7f255c 100644
--- a/scene/scene_string_names.h
+++ b/scene/scene_string_names.h
@@ -32,7 +32,7 @@
#define SCENE_STRING_NAMES_H
#include "core/node_path.h"
-#include "core/string_db.h"
+#include "core/string_name.h"
class SceneStringNames {
friend void register_scene_types();