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authorJuan Linietsky <reduzio@gmail.com>2017-01-15 16:06:14 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-01-15 16:07:51 -0300
commitb400c69cd487f70d8164dd5550eb994253d359d6 (patch)
tree3ff9a43ef2fb12fa16bf0aca0f3f56fb7a1cf212 /scene
parentb24b52d56bb3938bdeff9640b0730d7717f2b4c6 (diff)
Oops! Audio engine has vanished :D
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/sample_player_2d.cpp263
-rw-r--r--scene/2d/sample_player_2d.h94
-rw-r--r--scene/2d/sound_player_2d.cpp125
-rw-r--r--scene/2d/sound_player_2d.h82
-rw-r--r--scene/3d/room_instance.cpp46
-rw-r--r--scene/3d/room_instance.h10
-rw-r--r--scene/3d/spatial_player.cpp135
-rw-r--r--scene/3d/spatial_player.h87
-rw-r--r--scene/3d/spatial_sample_player.cpp241
-rw-r--r--scene/3d/spatial_sample_player.h90
-rw-r--r--scene/3d/spatial_stream_player.cpp407
-rw-r--r--scene/3d/spatial_stream_player.h120
-rw-r--r--scene/audio/event_player.cpp357
-rw-r--r--scene/audio/event_player.h109
-rw-r--r--scene/audio/sample_player.cpp718
-rw-r--r--scene/audio/sample_player.h200
-rw-r--r--scene/audio/sound_room_params.cpp180
-rw-r--r--scene/audio/sound_room_params.h100
-rw-r--r--scene/audio/stream_player.cpp428
-rw-r--r--scene/audio/stream_player.h124
-rw-r--r--scene/gui/video_player.cpp18
-rw-r--r--scene/gui/video_player.h6
-rw-r--r--scene/io/resource_format_wav.cpp2
-rw-r--r--scene/io/resource_format_wav.h2
-rw-r--r--scene/main/scene_main_loop.cpp2
-rw-r--r--scene/main/viewport.cpp36
-rw-r--r--scene/register_scene_types.cpp38
-rw-r--r--scene/resources/event_stream.cpp85
-rw-r--r--scene/resources/event_stream.h118
-rw-r--r--scene/resources/sample.cpp248
-rw-r--r--scene/resources/sample.h108
-rw-r--r--scene/resources/sample_library.cpp215
-rw-r--r--scene/resources/sample_library.h78
-rw-r--r--scene/resources/world.cpp7
-rw-r--r--scene/resources/world.h3
-rw-r--r--scene/resources/world_2d.cpp4
36 files changed, 54 insertions, 4832 deletions
diff --git a/scene/2d/sample_player_2d.cpp b/scene/2d/sample_player_2d.cpp
deleted file mode 100644
index 62eabea98e..0000000000
--- a/scene/2d/sample_player_2d.cpp
+++ /dev/null
@@ -1,263 +0,0 @@
-/*************************************************************************/
-/* sample_player_2d.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "sample_player_2d.h"
-
-#include "servers/audio_server.h"
-#include "servers/audio_server.h"
-#include "servers/spatial_sound_server.h"
-
-
-bool SamplePlayer2D::_set(const StringName& p_name, const Variant& p_value) {
-
- String name=p_name;
-
- if (name=="play/play") {
- if (library.is_valid()) {
-
- String what=p_value;
- if (what=="")
- stop_all();
- else
- play(what);
-
- played_back=what;
- }
- } else
- return false;
-
- return true;
-}
-
-bool SamplePlayer2D::_get(const StringName& p_name,Variant &r_ret) const {
-
-
- String name=p_name;
-
- if (name=="play/play") {
- r_ret=played_back;
- } else
- return false;
-
- return true;
-}
-
-void SamplePlayer2D::_get_property_list(List<PropertyInfo> *p_list) const {
-
- String en="";
- if (library.is_valid()) {
- List<StringName> samples;
- Ref<SampleLibrary> ncl=library;
- ncl->get_sample_list(&samples);
- for (List<StringName>::Element *E=samples.front();E;E=E->next()) {
-
- en+=",";
- en+=E->get();
- }
- }
-
- p_list->push_back( PropertyInfo( Variant::STRING, "play/play", PROPERTY_HINT_ENUM, en,PROPERTY_USAGE_EDITOR|PROPERTY_USAGE_ANIMATE_AS_TRIGGER));
-}
-
-void SamplePlayer2D::_notification(int p_what) {
-
-
- switch(p_what) {
-
- case NOTIFICATION_ENTER_TREE: {
-
- SpatialSound2DServer::get_singleton()->source_set_polyphony(get_source_rid(),polyphony);
-
-
- } break;
- }
-
-}
-
-void SamplePlayer2D::set_sample_library(const Ref<SampleLibrary>& p_library) {
-
- library=p_library;
- _change_notify();
- update_configuration_warning();
-}
-
-Ref<SampleLibrary> SamplePlayer2D::get_sample_library() const {
-
- return library;
-}
-
-void SamplePlayer2D::set_polyphony(int p_voice_count) {
-
- ERR_FAIL_COND(p_voice_count<0 || p_voice_count>64);
- polyphony=p_voice_count;
- if (get_source_rid().is_valid())
- SpatialSound2DServer::get_singleton()->source_set_polyphony(get_source_rid(),polyphony);
-
-}
-
-int SamplePlayer2D::get_polyphony() const {
-
- return polyphony;
-}
-
-SamplePlayer2D::VoiceID SamplePlayer2D::play(const String& p_sample,int p_voice) {
-
- if (!get_source_rid().is_valid())
- return INVALID_VOICE;
- if (library.is_null())
- return INVALID_VOICE;
- if (!library->has_sample(p_sample))
- return INVALID_VOICE;
- Ref<Sample> sample = library->get_sample(p_sample);
- float vol_change = library->sample_get_volume_db(p_sample);
- float pitch_change = library->sample_get_pitch_scale(p_sample);
-
- VoiceID vid = SpatialSound2DServer::get_singleton()->source_play_sample(get_source_rid(),sample->get_rid(),sample->get_mix_rate()*pitch_change,p_voice);
- if (vol_change)
- SpatialSound2DServer::get_singleton()->source_voice_set_volume_scale_db(get_source_rid(),vid,vol_change);
-
-
- if (random_pitch_scale) {
- float ps = Math::random(-random_pitch_scale,random_pitch_scale);
- if (ps>0)
- ps=1.0+ps;
- else
- ps=1.0/(1.0-ps);
- SpatialSound2DServer::get_singleton()->source_voice_set_pitch_scale(get_source_rid(),vid,ps*pitch_change);
-
- }
-
- return vid;
-}
-//voices
-void SamplePlayer2D::voice_set_pitch_scale(VoiceID p_voice, float p_pitch_scale) {
-
- if (!get_source_rid().is_valid())
- return;
-
- SpatialSound2DServer::get_singleton()->source_voice_set_pitch_scale(get_source_rid(),p_voice,p_pitch_scale);
-
-}
-
-void SamplePlayer2D::voice_set_volume_scale_db(VoiceID p_voice, float p_volume_db) {
-
- if (!get_source_rid().is_valid())
- return;
- SpatialSound2DServer::get_singleton()->source_voice_set_volume_scale_db(get_source_rid(),p_voice,p_volume_db);
-
-}
-
-bool SamplePlayer2D::is_voice_active(VoiceID p_voice) const {
-
- if (!get_source_rid().is_valid())
- return false;
- return SpatialSound2DServer::get_singleton()->source_is_voice_active(get_source_rid(),p_voice);
-
-}
-
-void SamplePlayer2D::stop_voice(VoiceID p_voice) {
-
- if (!get_source_rid().is_valid())
- return;
- SpatialSound2DServer::get_singleton()->source_stop_voice(get_source_rid(),p_voice);
-
-}
-
-void SamplePlayer2D::stop_all() {
-
- if (!get_source_rid().is_valid())
- return;
-
- for(int i=0;i<polyphony;i++) {
-
- SpatialSound2DServer::get_singleton()->source_stop_voice(get_source_rid(),i);
- }
-}
-
-void SamplePlayer2D::set_random_pitch_scale(float p_scale) {
- random_pitch_scale=p_scale;
-}
-
-float SamplePlayer2D::get_random_pitch_scale() const {
-
- return random_pitch_scale;
-}
-
-String SamplePlayer2D::get_configuration_warning() const {
-
- if (library.is_null()) {
- return TTR("A SampleLibrary resource must be created or set in the 'samples' property in order for SamplePlayer to play sound.");
- }
-
- return String();
-}
-
-void SamplePlayer2D::_bind_methods() {
-
-
- ClassDB::bind_method(_MD("set_sample_library","library:SampleLibrary"),&SamplePlayer2D::set_sample_library);
- ClassDB::bind_method(_MD("get_sample_library:SampleLibrary"),&SamplePlayer2D::get_sample_library);
-
- ClassDB::bind_method(_MD("set_polyphony","max_voices"),&SamplePlayer2D::set_polyphony);
- ClassDB::bind_method(_MD("get_polyphony"),&SamplePlayer2D::get_polyphony);
-
- ClassDB::bind_method(_MD("play","sample","voice"),&SamplePlayer2D::play,DEFVAL(NEXT_VOICE));
- //voices,DEV
- ClassDB::bind_method(_MD("voice_set_pitch_scale","voice","ratio"),&SamplePlayer2D::voice_set_pitch_scale);
- ClassDB::bind_method(_MD("voice_set_volume_scale_db","voice","db"),&SamplePlayer2D::voice_set_volume_scale_db);
-
- ClassDB::bind_method(_MD("is_voice_active","voice"),&SamplePlayer2D::is_voice_active);
- ClassDB::bind_method(_MD("stop_voice","voice"),&SamplePlayer2D::stop_voice);
- ClassDB::bind_method(_MD("stop_all"),&SamplePlayer2D::stop_all);
-
- ClassDB::bind_method(_MD("set_random_pitch_scale","val"),&SamplePlayer2D::set_random_pitch_scale);
- ClassDB::bind_method(_MD("get_random_pitch_scale"),&SamplePlayer2D::get_random_pitch_scale);
-
- BIND_CONSTANT( INVALID_VOICE );
- BIND_CONSTANT( NEXT_VOICE );
-
- ADD_GROUP("Config","");
- ADD_PROPERTY( PropertyInfo( Variant::INT, "polyphony", PROPERTY_HINT_RANGE, "1,64,1"),_SCS("set_polyphony"),_SCS("get_polyphony"));
- ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "samples", PROPERTY_HINT_RESOURCE_TYPE,"SampleLibrary"),_SCS("set_sample_library"),_SCS("get_sample_library"));
- ADD_PROPERTY( PropertyInfo( Variant::REAL, "pitch_random", PROPERTY_HINT_RESOURCE_TYPE,"SampleLibrary"),_SCS("set_random_pitch_scale"),_SCS("get_random_pitch_scale"));
-
-
-}
-
-
-SamplePlayer2D::SamplePlayer2D() {
-
- polyphony=1;
- random_pitch_scale=0;
-
-}
-
-SamplePlayer2D::~SamplePlayer2D() {
-
-
-}
diff --git a/scene/2d/sample_player_2d.h b/scene/2d/sample_player_2d.h
deleted file mode 100644
index 5cf598327b..0000000000
--- a/scene/2d/sample_player_2d.h
+++ /dev/null
@@ -1,94 +0,0 @@
-/*************************************************************************/
-/* sample_player_2d.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef SAMPLE_PLAYER_2D_H
-#define SAMPLE_PLAYER_2D_H
-
-#include "scene/2d/sound_player_2d.h"
-#include "scene/resources/sample_library.h"
-
-class SamplePlayer2D : public SoundPlayer2D {
-
- GDCLASS(SamplePlayer2D,SoundPlayer2D);
-public:
-
- enum {
-
- INVALID_VOICE=SpatialSoundServer::SOURCE_INVALID_VOICE,
- NEXT_VOICE=SpatialSoundServer::SOURCE_NEXT_VOICE
- };
-
- typedef int VoiceID;
-
-
-private:
-
- Ref<SampleLibrary> library;
- int polyphony;
- String played_back;
- float random_pitch_scale;
-
-protected:
-
- bool _set(const StringName& p_name, const Variant& p_value);
- bool _get(const StringName& p_name,Variant &r_ret) const;
- void _get_property_list(List<PropertyInfo> *p_list) const;
-
- void _notification(int p_what);
-
- static void _bind_methods();
-
-public:
-
- void set_sample_library(const Ref<SampleLibrary>& p_library);
- Ref<SampleLibrary> get_sample_library() const;
-
- void set_polyphony(int p_voice_count);
- int get_polyphony() const;
-
- VoiceID play(const String& p_sample,int p_voice=NEXT_VOICE);
- //voices
- void voice_set_pitch_scale(VoiceID p_voice, float p_pitch_scale);
- void voice_set_volume_scale_db(VoiceID p_voice, float p_volume_db);
-
- bool is_voice_active(VoiceID p_voice) const;
- void stop_voice(VoiceID p_voice);
- void stop_all();
-
- void set_random_pitch_scale(float p_scale);
- float get_random_pitch_scale() const;
-
- String get_configuration_warning() const;
-
- SamplePlayer2D();
- ~SamplePlayer2D();
-
-
-};
-
-#endif // SAMPLE_PLAYER_2D_H
diff --git a/scene/2d/sound_player_2d.cpp b/scene/2d/sound_player_2d.cpp
deleted file mode 100644
index 7861fb5855..0000000000
--- a/scene/2d/sound_player_2d.cpp
+++ /dev/null
@@ -1,125 +0,0 @@
-/*************************************************************************/
-/* sound_player_2d.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "sound_player_2d.h"
-
-#include "servers/audio_server.h"
-
-#include "servers/spatial_sound_2d_server.h"
-#include "scene/resources/surface_tool.h"
-
-
-void SoundPlayer2D::_notification(int p_what) {
-
-
- switch(p_what) {
-
- case NOTIFICATION_ENTER_TREE: {
- //find the sound space
-
- source_rid = SpatialSound2DServer::get_singleton()->source_create(get_world_2d()->get_sound_space());
-
- for(int i=0;i<PARAM_MAX;i++)
- set_param(Param(i),params[i]);
-
- SpatialSound2DServer::get_singleton()->source_set_transform(source_rid,get_global_transform());
-
-
- } break;
- case NOTIFICATION_TRANSFORM_CHANGED: {
-
- SpatialSound2DServer::get_singleton()->source_set_transform(source_rid,get_global_transform());
-
- } break;
- case NOTIFICATION_EXIT_TREE: {
-
- if (source_rid.is_valid())
- SpatialSound2DServer::get_singleton()->free(source_rid);
-
- } break;
- }
-
-}
-
-
-void SoundPlayer2D::set_param( Param p_param, float p_value) {
-
- ERR_FAIL_INDEX(p_param,PARAM_MAX);
- params[p_param]=p_value;
- if (source_rid.is_valid())
- SpatialSound2DServer::get_singleton()->source_set_param(source_rid,(SpatialSound2DServer::SourceParam)p_param,p_value);
-
-}
-
-float SoundPlayer2D::get_param( Param p_param) const {
-
- ERR_FAIL_INDEX_V(p_param,PARAM_MAX,0);
- return params[p_param];
-
-}
-
-
-void SoundPlayer2D::_bind_methods() {
-
-
- ClassDB::bind_method(_MD("set_param","param","value"),&SoundPlayer2D::set_param);
- ClassDB::bind_method(_MD("get_param","param"),&SoundPlayer2D::get_param);
-
- BIND_CONSTANT( PARAM_VOLUME_DB );
- BIND_CONSTANT( PARAM_PITCH_SCALE );
- BIND_CONSTANT( PARAM_ATTENUATION_MIN_DISTANCE );
- BIND_CONSTANT( PARAM_ATTENUATION_MAX_DISTANCE );
- BIND_CONSTANT( PARAM_ATTENUATION_DISTANCE_EXP );
- BIND_CONSTANT( PARAM_MAX );
-
- ADD_GROUP("Parameters","");
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "volume_db",PROPERTY_HINT_RANGE, "-80,24,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_VOLUME_DB);
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "pitch_scale",PROPERTY_HINT_RANGE, "0.001,32,0.001"),_SCS("set_param"),_SCS("get_param"),PARAM_PITCH_SCALE);
- ADD_GROUP("Attenuation","attenuation_");
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "attenuation_min_distance",PROPERTY_HINT_EXP_RANGE, "16,16384,1"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_MIN_DISTANCE);
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "attenuation_max_distance",PROPERTY_HINT_EXP_RANGE, "16,16384,1"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_MAX_DISTANCE);
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "attenuation_distance_exp",PROPERTY_HINT_EXP_EASING, "attenuation"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_DISTANCE_EXP);
-
-}
-
-
-SoundPlayer2D::SoundPlayer2D() {
-
- params[PARAM_VOLUME_DB]=0.0;
- params[PARAM_PITCH_SCALE]=1.0;
- params[PARAM_ATTENUATION_MIN_DISTANCE]=1;
- params[PARAM_ATTENUATION_MAX_DISTANCE]=2048;
- params[PARAM_ATTENUATION_DISTANCE_EXP]=1.0; //linear (and not really good)
-
- set_notify_transform(true);
-}
-
-SoundPlayer2D::~SoundPlayer2D() {
-
-
-}
diff --git a/scene/2d/sound_player_2d.h b/scene/2d/sound_player_2d.h
deleted file mode 100644
index bfabda4ec9..0000000000
--- a/scene/2d/sound_player_2d.h
+++ /dev/null
@@ -1,82 +0,0 @@
-/*************************************************************************/
-/* sound_player_2d.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef SOUND_PLAYER_2D_H
-#define SOUND_PLAYER_2D_H
-
-
-#include "scene/2d/node_2d.h"
-#include "scene/resources/sample_library.h"
-#include "servers/spatial_sound_2d_server.h"
-#include "scene/main/viewport.h"
-
-class SoundPlayer2D : public Node2D {
-
- GDCLASS(SoundPlayer2D,Node2D);
-public:
-
-
- enum Param {
-
- PARAM_VOLUME_DB=SpatialSound2DServer::SOURCE_PARAM_VOLUME_DB,
- PARAM_PITCH_SCALE=SpatialSound2DServer::SOURCE_PARAM_PITCH_SCALE,
- PARAM_ATTENUATION_MIN_DISTANCE=SpatialSound2DServer::SOURCE_PARAM_ATTENUATION_MIN_DISTANCE,
- PARAM_ATTENUATION_MAX_DISTANCE=SpatialSound2DServer::SOURCE_PARAM_ATTENUATION_MAX_DISTANCE,
- PARAM_ATTENUATION_DISTANCE_EXP=SpatialSound2DServer::SOURCE_PARAM_ATTENUATION_DISTANCE_EXP,
- PARAM_MAX=SpatialSound2DServer::SOURCE_PARAM_MAX
- };
-
-private:
-
- float params[PARAM_MAX];
- RID source_rid;
-
-
-protected:
-
- _FORCE_INLINE_ RID get_source_rid() const { return source_rid; }
-
- void _notification(int p_what);
-
- static void _bind_methods();
-
-public:
-
- void set_param( Param p_param, float p_value);
- float get_param( Param p_param) const;
-
-
- SoundPlayer2D();
- ~SoundPlayer2D();
-
-
-};
-
-VARIANT_ENUM_CAST(SoundPlayer2D::Param );
-
-#endif // SOUND_PLAYER_2D_H
diff --git a/scene/3d/room_instance.cpp b/scene/3d/room_instance.cpp
index cdca54cd84..a2e1a48781 100644
--- a/scene/3d/room_instance.cpp
+++ b/scene/3d/room_instance.cpp
@@ -56,17 +56,11 @@ void Room::_notification(int p_what) {
}
- if (sound_enabled)
- SpatialSoundServer::get_singleton()->room_set_space(sound_room,get_world()->get_sound_space());
-
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
- SpatialSoundServer::get_singleton()->room_set_transform(sound_room,get_global_transform());
} break;
case NOTIFICATION_EXIT_WORLD: {
- if (sound_enabled)
- SpatialSoundServer::get_singleton()->room_set_space(sound_room,RID());
} break;
@@ -158,61 +152,27 @@ void Room::_parse_node_faces(PoolVector<Face3> &all_faces,const Node *p_node) co
-void Room::set_simulate_acoustics(bool p_enable) {
-
- if (sound_enabled==p_enable)
- return;
-
- sound_enabled=p_enable;
- if (!is_inside_world())
- return; //nothing to do
-
- if (sound_enabled)
- SpatialSoundServer::get_singleton()->room_set_space(sound_room,get_world()->get_sound_space());
- else
- SpatialSoundServer::get_singleton()->room_set_space(sound_room,RID());
-
-
-}
-
void Room::_bounds_changed() {
update_gizmo();
}
-bool Room::is_simulating_acoustics() const {
-
- return sound_enabled;
-}
-
-RID Room::get_sound_room() const {
-
- return RID();
-}
-
void Room::_bind_methods() {
ClassDB::bind_method(_MD("set_room","room:Room"),&Room::set_room );
ClassDB::bind_method(_MD("get_room:Room"),&Room::get_room );
-
- ClassDB::bind_method(_MD("set_simulate_acoustics","enable"),&Room::set_simulate_acoustics );
- ClassDB::bind_method(_MD("is_simulating_acoustics"),&Room::is_simulating_acoustics );
-
-
-
ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "room/room", PROPERTY_HINT_RESOURCE_TYPE, "Area" ), _SCS("set_room"), _SCS("get_room") );
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "room/simulate_acoustics"), _SCS("set_simulate_acoustics"), _SCS("is_simulating_acoustics") );
+
}
Room::Room() {
- sound_enabled=false;
- sound_room=SpatialSoundServer::get_singleton()->room_create();
+// sound_enabled=false;
level=0;
@@ -222,6 +182,6 @@ Room::Room() {
Room::~Room() {
- SpatialSoundServer::get_singleton()->free(sound_room);
+
}
diff --git a/scene/3d/room_instance.h b/scene/3d/room_instance.h
index 145589a780..cbc1b12b7e 100644
--- a/scene/3d/room_instance.h
+++ b/scene/3d/room_instance.h
@@ -31,7 +31,7 @@
#include "scene/3d/visual_instance.h"
#include "scene/resources/room.h"
-#include "servers/spatial_sound_server.h"
+
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
@@ -58,9 +58,6 @@ public:
private:
Ref<RoomBounds> room;
- RID sound_room;
-
- bool sound_enabled;
int level;
void _parse_node_faces(PoolVector<Face3> &all_faces,const Node *p_node) const;
@@ -88,11 +85,6 @@ public:
void set_room( const Ref<RoomBounds>& p_room );
Ref<RoomBounds> get_room() const;
- void set_simulate_acoustics(bool p_enable);
- bool is_simulating_acoustics() const;
-
-
- RID get_sound_room() const;
Room();
~Room();
diff --git a/scene/3d/spatial_player.cpp b/scene/3d/spatial_player.cpp
deleted file mode 100644
index 6a368d771a..0000000000
--- a/scene/3d/spatial_player.cpp
+++ /dev/null
@@ -1,135 +0,0 @@
-/*************************************************************************/
-/* spatial_player.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "spatial_player.h"
-
-#include "servers/audio_server.h"
-#include "camera.h"
-#include "servers/spatial_sound_server.h"
-#include "scene/resources/surface_tool.h"
-
-
-void SpatialPlayer::_notification(int p_what) {
-
-
- switch(p_what) {
-
- case NOTIFICATION_ENTER_WORLD: {
- //find the sound space
-
- source_rid = SpatialSoundServer::get_singleton()->source_create(get_world()->get_sound_space());
- for(int i=0;i<PARAM_MAX;i++)
- set_param(Param(i),params[i]);
-
-
- } break;
- case NOTIFICATION_TRANSFORM_CHANGED: {
-
- SpatialSoundServer::get_singleton()->source_set_transform(source_rid,get_global_transform());
-
- } break;
- case NOTIFICATION_EXIT_WORLD: {
-
- if (source_rid.is_valid())
- SpatialSoundServer::get_singleton()->free(source_rid);
-
- } break;
- }
-
-}
-
-
-void SpatialPlayer::set_param( Param p_param, float p_value) {
-
- ERR_FAIL_INDEX(p_param,PARAM_MAX);
- params[p_param]=p_value;
- if (p_param==PARAM_EMISSION_CONE_DEGREES) {
- update_gizmo();
- }
- if (source_rid.is_valid())
- SpatialSoundServer::get_singleton()->source_set_param(source_rid,(SpatialSoundServer::SourceParam)p_param,p_value);
-
-}
-
-float SpatialPlayer::get_param( Param p_param) const {
-
- ERR_FAIL_INDEX_V(p_param,PARAM_MAX,0);
- return params[p_param];
-
-}
-
-bool SpatialPlayer::_can_gizmo_scale() const {
-
- return false;
-}
-
-void SpatialPlayer::_bind_methods() {
-
-
- ClassDB::bind_method(_MD("set_param","param","value"),&SpatialPlayer::set_param);
- ClassDB::bind_method(_MD("get_param","param"),&SpatialPlayer::get_param);
-
- BIND_CONSTANT( PARAM_VOLUME_DB );
- BIND_CONSTANT( PARAM_PITCH_SCALE );
- BIND_CONSTANT( PARAM_ATTENUATION_MIN_DISTANCE );
- BIND_CONSTANT( PARAM_ATTENUATION_MAX_DISTANCE );
- BIND_CONSTANT( PARAM_ATTENUATION_DISTANCE_EXP );
- BIND_CONSTANT( PARAM_EMISSION_CONE_DEGREES );
- BIND_CONSTANT( PARAM_EMISSION_CONE_ATTENUATION_DB );
- BIND_CONSTANT( PARAM_MAX );
-
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "volume_db",PROPERTY_HINT_RANGE, "-80,24,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_VOLUME_DB);
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "pitch_scale",PROPERTY_HINT_RANGE, "0.001,32,0.001"),_SCS("set_param"),_SCS("get_param"),PARAM_PITCH_SCALE);
- ADD_GROUP("Attenuation","attenuation_");
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "attenuation_min_distance",PROPERTY_HINT_RANGE, "0.01,4096,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_MIN_DISTANCE);
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "attenuation_max_distance",PROPERTY_HINT_RANGE, "0.01,4096,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_MAX_DISTANCE);
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "attenuation_distance_exp",PROPERTY_HINT_EXP_EASING, "attenuation"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_DISTANCE_EXP);
- ADD_GROUP("Emission Cone","emission_cone_");
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "emission_cone_degrees",PROPERTY_HINT_RANGE, "0,180,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_EMISSION_CONE_DEGREES);
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "emission_cone_attenuation_db",PROPERTY_HINT_RANGE, "-80,24,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_EMISSION_CONE_ATTENUATION_DB);
-
-}
-
-
-SpatialPlayer::SpatialPlayer() {
-
- params[PARAM_VOLUME_DB]=0.0;
- params[PARAM_PITCH_SCALE]=1.0;
- params[PARAM_ATTENUATION_MIN_DISTANCE]=1;
- params[PARAM_ATTENUATION_MAX_DISTANCE]=100;
- params[PARAM_ATTENUATION_DISTANCE_EXP]=1.0; //linear (and not really good)
- params[PARAM_EMISSION_CONE_DEGREES]=180.0; //cone disabled
- params[PARAM_EMISSION_CONE_ATTENUATION_DB]=-6.0; //minus 6 db attenuation
- set_notify_transform(true);
-
-}
-
-SpatialPlayer::~SpatialPlayer() {
-
-
-}
diff --git a/scene/3d/spatial_player.h b/scene/3d/spatial_player.h
deleted file mode 100644
index 16671a0cb5..0000000000
--- a/scene/3d/spatial_player.h
+++ /dev/null
@@ -1,87 +0,0 @@
-/*************************************************************************/
-/* spatial_player.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef SPATIAL_PLAYER_H
-#define SPATIAL_PLAYER_H
-
-
-#include "scene/3d/spatial.h"
-#include "scene/main/node.h"
-#include "scene/resources/sample_library.h"
-#include "servers/spatial_sound_server.h"
-#include "scene/main/viewport.h"
-
-class SpatialPlayer : public Spatial {
-
- GDCLASS(SpatialPlayer,Spatial);
-public:
-
-
- enum Param {
-
- PARAM_VOLUME_DB=SpatialSoundServer::SOURCE_PARAM_VOLUME_DB,
- PARAM_PITCH_SCALE=SpatialSoundServer::SOURCE_PARAM_PITCH_SCALE,
- PARAM_ATTENUATION_MIN_DISTANCE=SpatialSoundServer::SOURCE_PARAM_ATTENUATION_MIN_DISTANCE,
- PARAM_ATTENUATION_MAX_DISTANCE=SpatialSoundServer::SOURCE_PARAM_ATTENUATION_MAX_DISTANCE,
- PARAM_ATTENUATION_DISTANCE_EXP=SpatialSoundServer::SOURCE_PARAM_ATTENUATION_DISTANCE_EXP,
- PARAM_EMISSION_CONE_DEGREES=SpatialSoundServer::SOURCE_PARAM_EMISSION_CONE_DEGREES,
- PARAM_EMISSION_CONE_ATTENUATION_DB=SpatialSoundServer::SOURCE_PARAM_EMISSION_CONE_ATTENUATION_DB,
- PARAM_MAX=SpatialSoundServer::SOURCE_PARAM_MAX
- };
-
-private:
-
- float params[PARAM_MAX];
- RID source_rid;
-
- virtual bool _can_gizmo_scale() const;
-
-
-
-protected:
-
- _FORCE_INLINE_ RID get_source_rid() const { return source_rid; }
-
- void _notification(int p_what);
-
- static void _bind_methods();
-
-public:
-
- void set_param( Param p_param, float p_value);
- float get_param( Param p_param) const;
-
-
- SpatialPlayer();
- ~SpatialPlayer();
-
-
-};
-
-VARIANT_ENUM_CAST( SpatialPlayer::Param );
-#endif // SPATIAL_PLAYER_H
diff --git a/scene/3d/spatial_sample_player.cpp b/scene/3d/spatial_sample_player.cpp
deleted file mode 100644
index 3e1c0e9947..0000000000
--- a/scene/3d/spatial_sample_player.cpp
+++ /dev/null
@@ -1,241 +0,0 @@
-/*************************************************************************/
-/* spatial_sample_player.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "spatial_sample_player.h"
-
-#include "servers/audio_server.h"
-#include "camera.h"
-#include "servers/spatial_sound_server.h"
-#include "scene/scene_string_names.h"
-
-bool SpatialSamplePlayer::_set(const StringName& p_name, const Variant& p_value) {
-
- String name=p_name;
-
- if (name==SceneStringNames::get_singleton()->play_play) {
- if (library.is_valid()) {
-
- String what=p_value;
- if (what=="")
- stop_all();
- else
- play(what);
-
- played_back=what;
- }
- return true;
-
- }
-
- return false;
-}
-
-bool SpatialSamplePlayer::_get(const StringName& p_name,Variant &r_ret) const {
-
-
- String name=p_name;
-
- if (name==SceneStringNames::get_singleton()->play_play) {
- r_ret=played_back;
- return true;
- }
-
- return false;
-}
-
-void SpatialSamplePlayer::_get_property_list(List<PropertyInfo> *p_list) const {
-
- String en="";
- if (library.is_valid()) {
- List<StringName> samples;
- Ref<SampleLibrary> ncl=library;
- ncl->get_sample_list(&samples);
- for (List<StringName>::Element *E=samples.front();E;E=E->next()) {
-
- en+=",";
- en+=E->get();
- }
- }
-
- p_list->push_back( PropertyInfo( Variant::STRING, "play/play", PROPERTY_HINT_ENUM, en,PROPERTY_USAGE_EDITOR|PROPERTY_USAGE_ANIMATE_AS_TRIGGER));
-
-}
-void SpatialSamplePlayer::_notification(int p_what) {
-
-
- switch(p_what) {
-
- case NOTIFICATION_ENTER_WORLD: {
-
- SpatialSoundServer::get_singleton()->source_set_polyphony(get_source_rid(),polyphony);
-
-
- } break;
- }
-
-}
-
-void SpatialSamplePlayer::set_sample_library(const Ref<SampleLibrary>& p_library) {
-
- library=p_library;
- _change_notify();
- update_configuration_warning();
-}
-
-Ref<SampleLibrary> SpatialSamplePlayer::get_sample_library() const {
-
- return library;
-}
-
-void SpatialSamplePlayer::set_polyphony(int p_voice_count) {
-
- ERR_FAIL_COND(p_voice_count<0 || p_voice_count>64);
- polyphony=p_voice_count;
- if (get_source_rid().is_valid())
- SpatialSoundServer::get_singleton()->source_set_polyphony(get_source_rid(),polyphony);
-
-}
-
-int SpatialSamplePlayer::get_polyphony() const {
-
- return polyphony;
-}
-
-SpatialSamplePlayer::VoiceID SpatialSamplePlayer::play(const String& p_sample,int p_voice) {
-
- if (!get_source_rid().is_valid())
- return INVALID_VOICE;
- if (library.is_null())
- return INVALID_VOICE;
- if (!library->has_sample(p_sample))
- return INVALID_VOICE;
- Ref<Sample> sample = library->get_sample(p_sample);
- float vol_change = library->sample_get_volume_db(p_sample);
- float pitch_change = library->sample_get_pitch_scale(p_sample);
-
- VoiceID vid = SpatialSoundServer::get_singleton()->source_play_sample(get_source_rid(),sample->get_rid(),sample->get_mix_rate()*pitch_change,p_voice);
- if (vol_change)
- SpatialSoundServer::get_singleton()->source_voice_set_volume_scale_db(get_source_rid(),vid,vol_change);
-
- return vid;
-
-
-}
-//voices
-void SpatialSamplePlayer::voice_set_pitch_scale(VoiceID p_voice, float p_pitch_scale) {
-
- if (!get_source_rid().is_valid())
- return;
-
- SpatialSoundServer::get_singleton()->source_voice_set_pitch_scale(get_source_rid(),p_voice,p_pitch_scale);
-
-}
-
-void SpatialSamplePlayer::voice_set_volume_scale_db(VoiceID p_voice, float p_volume_db) {
-
- if (!get_source_rid().is_valid())
- return;
- SpatialSoundServer::get_singleton()->source_voice_set_volume_scale_db(get_source_rid(),p_voice,p_volume_db);
-
-}
-
-bool SpatialSamplePlayer::is_voice_active(VoiceID p_voice) const {
-
- if (!get_source_rid().is_valid())
- return false;
- return SpatialSoundServer::get_singleton()->source_is_voice_active(get_source_rid(),p_voice);
-
-}
-
-void SpatialSamplePlayer::stop_voice(VoiceID p_voice) {
-
- if (!get_source_rid().is_valid())
- return;
- SpatialSoundServer::get_singleton()->source_stop_voice(get_source_rid(),p_voice);
-
-}
-
-void SpatialSamplePlayer::stop_all() {
-
- if (!get_source_rid().is_valid())
- return;
-
- for(int i=0;i<polyphony;i++) {
-
- SpatialSoundServer::get_singleton()->source_stop_voice(get_source_rid(),i);
- }
-}
-
-String SpatialSamplePlayer::get_configuration_warning() const {
-
- if (library.is_null()) {
- return TTR("A SampleLibrary resource must be created or set in the 'samples' property in order for SpatialSamplePlayer to play sound.");
- }
-
- return String();
-}
-
-
-void SpatialSamplePlayer::_bind_methods() {
-
-
- ClassDB::bind_method(_MD("set_sample_library","library:SampleLibrary"),&SpatialSamplePlayer::set_sample_library);
- ClassDB::bind_method(_MD("get_sample_library:SampleLibrary"),&SpatialSamplePlayer::get_sample_library);
-
- ClassDB::bind_method(_MD("set_polyphony","voices"),&SpatialSamplePlayer::set_polyphony);
- ClassDB::bind_method(_MD("get_polyphony"),&SpatialSamplePlayer::get_polyphony);
-
- ClassDB::bind_method(_MD("play","sample","voice"),&SpatialSamplePlayer::play,DEFVAL(NEXT_VOICE));
- //voices,DEV
- ClassDB::bind_method(_MD("voice_set_pitch_scale","voice","ratio"),&SpatialSamplePlayer::voice_set_pitch_scale);
- ClassDB::bind_method(_MD("voice_set_volume_scale_db","voice","db"),&SpatialSamplePlayer::voice_set_volume_scale_db);
-
- ClassDB::bind_method(_MD("is_voice_active","voice"),&SpatialSamplePlayer::is_voice_active);
- ClassDB::bind_method(_MD("stop_voice","voice"),&SpatialSamplePlayer::stop_voice);
- ClassDB::bind_method(_MD("stop_all"),&SpatialSamplePlayer::stop_all);
-
- BIND_CONSTANT( INVALID_VOICE );
- BIND_CONSTANT( NEXT_VOICE );
-
- ADD_PROPERTY( PropertyInfo( Variant::INT, "polyphony", PROPERTY_HINT_RANGE, "1,64,1"),_SCS("set_polyphony"),_SCS("get_polyphony"));
- ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "samples", PROPERTY_HINT_RESOURCE_TYPE,"SampleLibrary"),_SCS("set_sample_library"),_SCS("get_sample_library"));
-
-
-}
-
-
-SpatialSamplePlayer::SpatialSamplePlayer() {
-
- polyphony=1;
-
-}
-
-SpatialSamplePlayer::~SpatialSamplePlayer() {
-
-
-}
diff --git a/scene/3d/spatial_sample_player.h b/scene/3d/spatial_sample_player.h
deleted file mode 100644
index d30ff6e908..0000000000
--- a/scene/3d/spatial_sample_player.h
+++ /dev/null
@@ -1,90 +0,0 @@
-/*************************************************************************/
-/* spatial_sample_player.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef SPATIAL_SAMPLE_PLAYER_H
-#define SPATIAL_SAMPLE_PLAYER_H
-
-#include "scene/3d/spatial_player.h"
-#include "scene/resources/sample_library.h"
-#include "servers/spatial_sound_server.h"
-
-class SpatialSamplePlayer : public SpatialPlayer {
-
- GDCLASS(SpatialSamplePlayer,SpatialPlayer);
-public:
-
- enum {
-
- INVALID_VOICE=SpatialSoundServer::SOURCE_INVALID_VOICE,
- NEXT_VOICE=SpatialSoundServer::SOURCE_NEXT_VOICE
- };
-
- typedef int VoiceID;
-
-
-private:
-
- Ref<SampleLibrary> library;
- int polyphony;
- String played_back;
-protected:
-
- bool _set(const StringName& p_name, const Variant& p_value);
- bool _get(const StringName& p_name,Variant &r_ret) const;
- void _get_property_list(List<PropertyInfo> *p_list) const;
-
- void _notification(int p_what);
- static void _bind_methods();
-
-public:
-
- void set_sample_library(const Ref<SampleLibrary>& p_library);
- Ref<SampleLibrary> get_sample_library() const;
-
- void set_polyphony(int p_voice_count);
- int get_polyphony() const;
-
- VoiceID play(const String& p_sample,int p_voice=NEXT_VOICE);
- //voices
- void voice_set_pitch_scale(VoiceID p_voice, float p_pitch_scale);
- void voice_set_volume_scale_db(VoiceID p_voice, float p_volume_db);
-
- bool is_voice_active(VoiceID p_voice) const;
- void stop_voice(VoiceID p_voice);
- void stop_all();
-
- String get_configuration_warning() const;
-
- SpatialSamplePlayer();
- ~SpatialSamplePlayer();
-
-
-};
-
-
-#endif // SPATIAL_SAMPLE_PLAYER_H
diff --git a/scene/3d/spatial_stream_player.cpp b/scene/3d/spatial_stream_player.cpp
deleted file mode 100644
index 1f9765c1d3..0000000000
--- a/scene/3d/spatial_stream_player.cpp
+++ /dev/null
@@ -1,407 +0,0 @@
-/*************************************************************************/
-/* spatial_stream_player.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "spatial_stream_player.h"
-
-
-
-int SpatialStreamPlayer::InternalStream::get_channel_count() const {
-
- return player->sp_get_channel_count();
-}
-void SpatialStreamPlayer::InternalStream::set_mix_rate(int p_rate){
-
- return player->sp_set_mix_rate(p_rate);
-}
-bool SpatialStreamPlayer::InternalStream::mix(int32_t *p_buffer,int p_frames){
-
- return player->sp_mix(p_buffer,p_frames);
-}
-void SpatialStreamPlayer::InternalStream::update(){
-
- player->sp_update();
-}
-
-
-int SpatialStreamPlayer::sp_get_channel_count() const {
-
- return playback->get_channels();
-}
-
-void SpatialStreamPlayer::sp_set_mix_rate(int p_rate){
-
- server_mix_rate=p_rate;
-}
-
-bool SpatialStreamPlayer::sp_mix(int32_t *p_buffer,int p_frames) {
-
- if (resampler.is_ready() && !paused) {
- return resampler.mix(p_buffer,p_frames);
- }
-
- return false;
-}
-
-void SpatialStreamPlayer::sp_update() {
-
- _THREAD_SAFE_METHOD_
- if (!paused && resampler.is_ready() && playback.is_valid()) {
-
- if (!playback->is_playing()) {
- //stream depleted data, but there's still audio in the ringbuffer
- //check that all this audio has been flushed before stopping the stream
- int to_mix = resampler.get_total() - resampler.get_todo();
- if (to_mix==0) {
- stop();
- return;
- }
-
- return;
- }
-
- int todo =resampler.get_todo();
- int wrote = playback->mix(resampler.get_write_buffer(),todo);
- resampler.write(wrote);
- }
-}
-
-
-
-void SpatialStreamPlayer::_notification(int p_what) {
-
- switch(p_what) {
-
- case NOTIFICATION_ENTER_TREE: {
-
- //set_idle_process(false); //don't annoy
- if (stream.is_valid() && autoplay && !get_tree()->is_editor_hint())
- play();
- } break;
- case NOTIFICATION_EXIT_TREE: {
-
- stop(); //wathever it may be doing, stop
- } break;
- }
-}
-
-
-
-void SpatialStreamPlayer::set_stream(const Ref<AudioStream> &p_stream) {
-
- stop();
-
- stream=p_stream;
-
- if (!stream.is_null()) {
- playback=stream->instance_playback();
- playback->set_loop(loops);
- playback->set_loop_restart_time(loop_point);
- AudioServer::get_singleton()->lock();
- resampler.setup(playback->get_channels(),playback->get_mix_rate(),server_mix_rate,buffering_ms,playback->get_minimum_buffer_size());
- AudioServer::get_singleton()->unlock();
- } else {
- AudioServer::get_singleton()->lock();
- resampler.clear();
- playback.unref();
- AudioServer::get_singleton()->unlock();
- }
-}
-
-Ref<AudioStream> SpatialStreamPlayer::get_stream() const {
-
- return stream;
-}
-
-
-void SpatialStreamPlayer::play(float p_from_offset) {
-
- ERR_FAIL_COND(!is_inside_tree());
- if (playback.is_null())
- return;
- if (playback->is_playing())
- stop();
-
- _THREAD_SAFE_METHOD_
- playback->play(p_from_offset);
- //feed the ringbuffer as long as no update callback is going on
- sp_update();
-
- SpatialSoundServer::get_singleton()->source_set_audio_stream(get_source_rid(),&internal_stream);
-
- /*
- AudioServer::get_singleton()->stream_set_active(stream_rid,true);
- AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume);
- if (stream->get_update_mode()!=AudioStream::UPDATE_NONE)
- set_idle_process(true);
- */
-
-}
-
-void SpatialStreamPlayer::stop() {
-
- if (!is_inside_tree())
- return;
- if (playback.is_null())
- return;
-
- _THREAD_SAFE_METHOD_
- //AudioServer::get_singleton()->stream_set_active(stream_rid,false);
- SpatialSoundServer::get_singleton()->source_set_audio_stream(get_source_rid(),NULL);
- playback->stop();
- resampler.flush();
- //set_idle_process(false);
-}
-
-bool SpatialStreamPlayer::is_playing() const {
-
- if (playback.is_null())
- return false;
-
- return playback->is_playing();
-}
-
-void SpatialStreamPlayer::set_loop(bool p_enable) {
-
- loops=p_enable;
- if (playback.is_null())
- return;
- playback->set_loop(loops);
-
-}
-bool SpatialStreamPlayer::has_loop() const {
-
- return loops;
-}
-
-void SpatialStreamPlayer::set_volume(float p_vol) {
-
- volume=p_vol;
- if (stream_rid.is_valid())
- AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume);
-}
-
-float SpatialStreamPlayer::get_volume() const {
-
- return volume;
-}
-
-void SpatialStreamPlayer::set_loop_restart_time(float p_secs) {
-
- loop_point=p_secs;
- if (playback.is_valid())
- playback->set_loop_restart_time(p_secs);
-}
-
-float SpatialStreamPlayer::get_loop_restart_time() const {
-
- return loop_point;
-}
-
-
-void SpatialStreamPlayer::set_volume_db(float p_db) {
-
- if (p_db<-79)
- set_volume(0);
- else
- set_volume(Math::db2linear(p_db));
-}
-
-float SpatialStreamPlayer::get_volume_db() const {
-
- if (volume==0)
- return -80;
- else
- return Math::linear2db(volume);
-}
-
-
-String SpatialStreamPlayer::get_stream_name() const {
-
- if (stream.is_null())
- return "<No Stream>";
- return stream->get_name();
-
-}
-
-int SpatialStreamPlayer::get_loop_count() const {
-
- if (playback.is_null())
- return 0;
- return playback->get_loop_count();
-
-}
-
-float SpatialStreamPlayer::get_pos() const {
-
- if (playback.is_null())
- return 0;
- return playback->get_pos();
-
-}
-
-float SpatialStreamPlayer::get_length() const {
-
- if (playback.is_null())
- return 0;
- return playback->get_length();
-}
-void SpatialStreamPlayer::seek_pos(float p_time) {
-
- if (playback.is_null())
- return;
- return playback->seek_pos(p_time);
-
-}
-
-void SpatialStreamPlayer::set_autoplay(bool p_enable) {
-
- autoplay=p_enable;
-}
-
-bool SpatialStreamPlayer::has_autoplay() const {
-
- return autoplay;
-}
-
-void SpatialStreamPlayer::set_paused(bool p_paused) {
-
- paused=p_paused;
- /*
- if (stream.is_valid())
- stream->set_paused(p_paused);
- */
-}
-
-bool SpatialStreamPlayer::is_paused() const {
-
- return paused;
-}
-
-void SpatialStreamPlayer::_set_play(bool p_play) {
-
- _play=p_play;
- if (is_inside_tree()) {
- if(_play)
- play();
- else
- stop();
- }
-
-}
-
-bool SpatialStreamPlayer::_get_play() const{
-
- return _play;
-}
-
-void SpatialStreamPlayer::set_buffering_msec(int p_msec) {
-
- buffering_ms=p_msec;
-}
-
-int SpatialStreamPlayer::get_buffering_msec() const{
-
- return buffering_ms;
-}
-
-
-
-void SpatialStreamPlayer::_bind_methods() {
-
- ClassDB::bind_method(_MD("set_stream","stream:AudioStream"),&SpatialStreamPlayer::set_stream);
- ClassDB::bind_method(_MD("get_stream:AudioStream"),&SpatialStreamPlayer::get_stream);
-
- ClassDB::bind_method(_MD("play","offset"),&SpatialStreamPlayer::play,DEFVAL(0));
- ClassDB::bind_method(_MD("stop"),&SpatialStreamPlayer::stop);
-
- ClassDB::bind_method(_MD("is_playing"),&SpatialStreamPlayer::is_playing);
-
- ClassDB::bind_method(_MD("set_paused","paused"),&SpatialStreamPlayer::set_paused);
- ClassDB::bind_method(_MD("is_paused"),&SpatialStreamPlayer::is_paused);
-
- ClassDB::bind_method(_MD("set_loop","enabled"),&SpatialStreamPlayer::set_loop);
- ClassDB::bind_method(_MD("has_loop"),&SpatialStreamPlayer::has_loop);
-
- ClassDB::bind_method(_MD("set_volume","volume"),&SpatialStreamPlayer::set_volume);
- ClassDB::bind_method(_MD("get_volume"),&SpatialStreamPlayer::get_volume);
-
- ClassDB::bind_method(_MD("set_volume_db","db"),&SpatialStreamPlayer::set_volume_db);
- ClassDB::bind_method(_MD("get_volume_db"),&SpatialStreamPlayer::get_volume_db);
-
- ClassDB::bind_method(_MD("set_buffering_msec","msec"),&SpatialStreamPlayer::set_buffering_msec);
- ClassDB::bind_method(_MD("get_buffering_msec"),&SpatialStreamPlayer::get_buffering_msec);
-
- ClassDB::bind_method(_MD("set_loop_restart_time","secs"),&SpatialStreamPlayer::set_loop_restart_time);
- ClassDB::bind_method(_MD("get_loop_restart_time"),&SpatialStreamPlayer::get_loop_restart_time);
-
- ClassDB::bind_method(_MD("get_stream_name"),&SpatialStreamPlayer::get_stream_name);
- ClassDB::bind_method(_MD("get_loop_count"),&SpatialStreamPlayer::get_loop_count);
-
- ClassDB::bind_method(_MD("get_pos"),&SpatialStreamPlayer::get_pos);
- ClassDB::bind_method(_MD("seek_pos","time"),&SpatialStreamPlayer::seek_pos);
-
- ClassDB::bind_method(_MD("set_autoplay","enabled"),&SpatialStreamPlayer::set_autoplay);
- ClassDB::bind_method(_MD("has_autoplay"),&SpatialStreamPlayer::has_autoplay);
-
- ClassDB::bind_method(_MD("get_length"),&SpatialStreamPlayer::get_length);
-
- ClassDB::bind_method(_MD("_set_play","play"),&SpatialStreamPlayer::_set_play);
- ClassDB::bind_method(_MD("_get_play"),&SpatialStreamPlayer::_get_play);
-
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE,"AudioStream"), _SCS("set_stream"), _SCS("get_stream") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "play"), _SCS("_set_play"), _SCS("_get_play") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "loop"), _SCS("set_loop"), _SCS("has_loop") );
- ADD_PROPERTY( PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "paused"), _SCS("set_paused"), _SCS("is_paused") );
- ADD_PROPERTY( PropertyInfo(Variant::INT, "loop_restart_time"), _SCS("set_loop_restart_time"), _SCS("get_loop_restart_time") );
- ADD_PROPERTY( PropertyInfo(Variant::INT, "buffering_ms"), _SCS("set_buffering_msec"), _SCS("get_buffering_msec") );
-}
-
-
-SpatialStreamPlayer::SpatialStreamPlayer() {
-
- volume=1;
- loops=false;
- paused=false;
- autoplay=false;
- _play=false;
- server_mix_rate=1;
- internal_stream.player=this;
- stream_rid=AudioServer::get_singleton()->audio_stream_create(&internal_stream);
- buffering_ms=500;
- loop_point=0;
-
-}
-
-SpatialStreamPlayer::~SpatialStreamPlayer() {
- AudioServer::get_singleton()->free(stream_rid);
- resampler.clear();
-
-
-}
diff --git a/scene/3d/spatial_stream_player.h b/scene/3d/spatial_stream_player.h
deleted file mode 100644
index 27533d3f6e..0000000000
--- a/scene/3d/spatial_stream_player.h
+++ /dev/null
@@ -1,120 +0,0 @@
-/*************************************************************************/
-/* spatial_stream_player.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef SPATIAL_STREAM_PLAYER_H
-#define SPATIAL_STREAM_PLAYER_H
-
-#include "scene/resources/audio_stream.h"
-#include "scene/3d/spatial_player.h"
-#include "servers/audio/audio_rb_resampler.h"
-
-class SpatialStreamPlayer : public SpatialPlayer {
-
- GDCLASS(SpatialStreamPlayer,SpatialPlayer);
-
- _THREAD_SAFE_CLASS_
-
- struct InternalStream : public AudioServer::AudioStream {
- SpatialStreamPlayer *player;
- virtual int get_channel_count() const;
- virtual void set_mix_rate(int p_rate); //notify the stream of the mix rate
- virtual bool mix(int32_t *p_buffer,int p_frames);
- virtual void update();
- };
-
-
- InternalStream internal_stream;
- Ref<AudioStreamPlayback> playback;
- Ref<AudioStream> stream;
-
- int sp_get_channel_count() const;
- void sp_set_mix_rate(int p_rate); //notify the stream of the mix rate
- bool sp_mix(int32_t *p_buffer,int p_frames);
- void sp_update();
-
- int server_mix_rate;
-
- RID stream_rid;
- bool paused;
- bool autoplay;
- bool loops;
- float volume;
- float loop_point;
- int buffering_ms;
-
- AudioRBResampler resampler;
-
- bool _play;
- void _set_play(bool p_play);
- bool _get_play() const;
-protected:
- void _notification(int p_what);
-
- static void _bind_methods();
-public:
-
- void set_stream(const Ref<AudioStream> &p_stream);
- Ref<AudioStream> get_stream() const;
-
- void play(float p_from_offset=0);
- void stop();
- bool is_playing() const;
-
- void set_paused(bool p_paused);
- bool is_paused() const;
-
- void set_loop(bool p_enable);
- bool has_loop() const;
-
- void set_volume(float p_vol);
- float get_volume() const;
-
- void set_loop_restart_time(float p_secs);
- float get_loop_restart_time() const;
-
- void set_volume_db(float p_db);
- float get_volume_db() const;
-
- String get_stream_name() const;
-
- int get_loop_count() const;
-
- float get_pos() const;
- void seek_pos(float p_time);
- float get_length() const;
- void set_autoplay(bool p_vol);
- bool has_autoplay() const;
-
- void set_buffering_msec(int p_msec);
- int get_buffering_msec() const;
-
- SpatialStreamPlayer();
- ~SpatialStreamPlayer();
-};
-
-#endif // SPATIAL_STREAM_PLAYER_H
diff --git a/scene/audio/event_player.cpp b/scene/audio/event_player.cpp
deleted file mode 100644
index c46f4e3b89..0000000000
--- a/scene/audio/event_player.cpp
+++ /dev/null
@@ -1,357 +0,0 @@
-/*************************************************************************/
-/* event_player.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "event_player.h"
-
-
-void EventPlayer::_notification(int p_what) {
-
- switch(p_what) {
-
- case NOTIFICATION_ENTER_TREE: {
-
- //set_idle_process(false); //don't annoy
- if (playback.is_valid() && autoplay && !get_tree()->is_editor_hint())
- play();
- } break;
- case NOTIFICATION_EXIT_TREE: {
-
- stop(); //wathever it may be doing, stop
- } break;
- }
-}
-
-
-
-void EventPlayer::set_stream(const Ref<EventStream> &p_stream) {
-
- stop();
- stream=p_stream;
- if (stream.is_valid())
- playback=stream->instance_playback();
- else
- playback.unref();
-
- if (playback.is_valid()) {
-
- playback->set_loop(loops);
- playback->set_paused(paused);
- playback->set_volume(volume);
- for(int i=0;i<(MIN(MAX_CHANNELS,stream->get_channel_count()));i++)
- playback->set_channel_volume(i,channel_volume[i]);
- }
-
-
-}
-
-Ref<EventStream> EventPlayer::get_stream() const {
-
- return stream;
-}
-
-
-void EventPlayer::play() {
-
- ERR_FAIL_COND(!is_inside_tree());
- if (playback.is_null()) {
- return;
- }
- if (playback->is_playing()) {
- AudioServer::get_singleton()->lock();
- stop();
- AudioServer::get_singleton()->unlock();
- }
-
- AudioServer::get_singleton()->lock();
- playback->play();
- AudioServer::get_singleton()->unlock();
-
-}
-
-void EventPlayer::stop() {
-
- if (!is_inside_tree())
- return;
- if (playback.is_null())
- return;
-
- AudioServer::get_singleton()->lock();
- playback->stop();
- AudioServer::get_singleton()->unlock();
-}
-
-bool EventPlayer::is_playing() const {
-
- if (playback.is_null())
- return false;
-
- return playback->is_playing();
-}
-
-void EventPlayer::set_loop(bool p_enable) {
-
- loops=p_enable;
- if (playback.is_null())
- return;
- playback->set_loop(loops);
-
-}
-bool EventPlayer::has_loop() const {
-
- return loops;
-}
-
-void EventPlayer::set_volume(float p_volume) {
-
- volume=p_volume;
- if (playback.is_valid())
- playback->set_volume(volume);
-}
-
-float EventPlayer::get_volume() const {
-
- return volume;
-}
-
-
-void EventPlayer::set_volume_db(float p_db) {
-
- if (p_db<-79)
- set_volume(0);
- else
- set_volume(Math::db2linear(p_db));
-}
-
-float EventPlayer::get_volume_db() const {
-
- if (volume==0)
- return -80;
- else
- return Math::linear2db(volume);
-}
-
-void EventPlayer::set_pitch_scale(float p_pitch_scale) {
-
- pitch_scale=p_pitch_scale;
- if (playback.is_valid())
- playback->set_pitch_scale(pitch_scale);
-}
-
-float EventPlayer::get_pitch_scale() const {
-
- return pitch_scale;
-}
-
-void EventPlayer::set_tempo_scale(float p_tempo_scale) {
-
- tempo_scale=p_tempo_scale;
- if (playback.is_valid())
- playback->set_tempo_scale(tempo_scale);
-}
-
-float EventPlayer::get_tempo_scale() const {
-
- return tempo_scale;
-}
-
-
-String EventPlayer::get_stream_name() const {
-
- if (stream.is_null())
- return "<No Stream>";
- return stream->get_name();
-
-}
-
-int EventPlayer::get_loop_count() const {
-
- if (playback.is_null())
- return 0;
- return playback->get_loop_count();
-
-}
-
-float EventPlayer::get_pos() const {
-
- if (playback.is_null())
- return 0;
- return playback->get_pos();
-
-}
-
-float EventPlayer::get_length() const {
-
- if (stream.is_null())
- return 0;
- return stream->get_length();
-}
-void EventPlayer::seek_pos(float p_time) {
-
- if (playback.is_null())
- return;
- return playback->seek_pos(p_time);
-
-}
-
-void EventPlayer::set_autoplay(bool p_enable) {
-
- autoplay=p_enable;
-}
-
-bool EventPlayer::has_autoplay() const {
-
- return autoplay;
-}
-
-void EventPlayer::set_paused(bool p_paused) {
-
- paused=p_paused;
- if (playback.is_valid())
- playback->set_paused(p_paused);
-}
-
-bool EventPlayer::is_paused() const {
-
- return paused;
-}
-
-void EventPlayer::_set_play(bool p_play) {
-
- _play=p_play;
- if (is_inside_tree()) {
- if(_play)
- play();
- else
- stop();
- }
-
-}
-
-bool EventPlayer::_get_play() const{
-
- return _play;
-}
-
-void EventPlayer::set_channel_volume(int p_channel,float p_volume) {
-
- ERR_FAIL_INDEX(p_channel,MAX_CHANNELS);
- channel_volume[p_channel]=p_volume;
- if (playback.is_valid())
- playback->set_channel_volume(p_channel,p_volume);
-}
-
-float EventPlayer::get_channel_volume(int p_channel) const{
-
- ERR_FAIL_INDEX_V(p_channel,MAX_CHANNELS,0);
- return channel_volume[p_channel];
-
-}
-
-float EventPlayer::get_channel_last_note_time(int p_channel) const {
-
- if (playback.is_valid())
- return playback->get_last_note_time(p_channel);
-
- return 0;
-}
-
-void EventPlayer::_bind_methods() {
-
- ClassDB::bind_method(_MD("set_stream","stream:EventStream"),&EventPlayer::set_stream);
- ClassDB::bind_method(_MD("get_stream:EventStream"),&EventPlayer::get_stream);
-
- ClassDB::bind_method(_MD("play"),&EventPlayer::play);
- ClassDB::bind_method(_MD("stop"),&EventPlayer::stop);
-
- ClassDB::bind_method(_MD("is_playing"),&EventPlayer::is_playing);
-
- ClassDB::bind_method(_MD("set_paused","paused"),&EventPlayer::set_paused);
- ClassDB::bind_method(_MD("is_paused"),&EventPlayer::is_paused);
-
- ClassDB::bind_method(_MD("set_loop","enabled"),&EventPlayer::set_loop);
- ClassDB::bind_method(_MD("has_loop"),&EventPlayer::has_loop);
-
- ClassDB::bind_method(_MD("set_volume","volume"),&EventPlayer::set_volume);
- ClassDB::bind_method(_MD("get_volume"),&EventPlayer::get_volume);
-
- ClassDB::bind_method(_MD("set_pitch_scale","pitch_scale"),&EventPlayer::set_pitch_scale);
- ClassDB::bind_method(_MD("get_pitch_scale"),&EventPlayer::get_pitch_scale);
-
- ClassDB::bind_method(_MD("set_tempo_scale","tempo_scale"),&EventPlayer::set_tempo_scale);
- ClassDB::bind_method(_MD("get_tempo_scale"),&EventPlayer::get_tempo_scale);
-
- ClassDB::bind_method(_MD("set_volume_db","db"),&EventPlayer::set_volume_db);
- ClassDB::bind_method(_MD("get_volume_db"),&EventPlayer::get_volume_db);
-
- ClassDB::bind_method(_MD("get_stream_name"),&EventPlayer::get_stream_name);
- ClassDB::bind_method(_MD("get_loop_count"),&EventPlayer::get_loop_count);
-
- ClassDB::bind_method(_MD("get_pos"),&EventPlayer::get_pos);
- ClassDB::bind_method(_MD("seek_pos","time"),&EventPlayer::seek_pos);
-
- ClassDB::bind_method(_MD("get_length"),&EventPlayer::get_length);
-
- ClassDB::bind_method(_MD("set_autoplay","enabled"),&EventPlayer::set_autoplay);
- ClassDB::bind_method(_MD("has_autoplay"),&EventPlayer::has_autoplay);
-
- ClassDB::bind_method(_MD("set_channel_volume","channel","channel_volume"),&EventPlayer::set_channel_volume);
- ClassDB::bind_method(_MD("get_channel_volume","channel"),&EventPlayer::get_channel_volume);
- ClassDB::bind_method(_MD("get_channel_last_note_time","channel"),&EventPlayer::get_channel_last_note_time);
-
- ClassDB::bind_method(_MD("_set_play","play"),&EventPlayer::_set_play);
- ClassDB::bind_method(_MD("_get_play"),&EventPlayer::_get_play);
-
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE,"EventStream"), _SCS("set_stream"), _SCS("get_stream") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "play"), _SCS("_set_play"), _SCS("_get_play") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "loop"), _SCS("set_loop"), _SCS("has_loop") );
- ADD_PROPERTY( PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") );
- ADD_PROPERTY( PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE,"0.001,16,0.001"), _SCS("set_pitch_scale"), _SCS("get_pitch_scale") );
- ADD_PROPERTY( PropertyInfo(Variant::REAL, "tempo_scale", PROPERTY_HINT_RANGE,"0.001,16,0.001"), _SCS("set_tempo_scale"), _SCS("get_tempo_scale") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "paused"), _SCS("set_paused"), _SCS("is_paused") );
-}
-
-
-EventPlayer::EventPlayer() {
-
- volume=1;
- loops=false;
- paused=false;
- autoplay=false;
- _play=false;
- pitch_scale=1.0;
- tempo_scale=1.0;
- for(int i=0;i<MAX_CHANNELS;i++)
- channel_volume[i]=1.0;
-
-}
-
-EventPlayer::~EventPlayer() {
-
-
-}
diff --git a/scene/audio/event_player.h b/scene/audio/event_player.h
deleted file mode 100644
index 715017e0d6..0000000000
--- a/scene/audio/event_player.h
+++ /dev/null
@@ -1,109 +0,0 @@
-/*************************************************************************/
-/* event_player.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef EVENT_PLAYER_H
-#define EVENT_PLAYER_H
-
-
-#include "scene/main/node.h"
-#include "scene/resources/event_stream.h"
-class EventPlayer : public Node {
-
- GDCLASS(EventPlayer,Node);
-
-
- enum {
- MAX_CHANNELS=256
- };
-
- Ref<EventStreamPlayback> playback;
- Ref<EventStream> stream;
- bool paused;
- bool autoplay;
- bool loops;
- float volume;
-
- float tempo_scale;
- float pitch_scale;
-
- float channel_volume[MAX_CHANNELS];
- bool _play;
- void _set_play(bool p_play);
- bool _get_play() const;
-protected:
- void _notification(int p_what);
-
- static void _bind_methods();
-
-public:
-
- void set_stream(const Ref<EventStream> &p_stream);
- Ref<EventStream> get_stream() const;
-
- void play();
- void stop();
- bool is_playing() const;
-
- void set_paused(bool p_paused);
- bool is_paused() const;
-
- void set_loop(bool p_enable);
- bool has_loop() const;
-
- void set_volume(float p_vol);
- float get_volume() const;
-
- void set_volume_db(float p_db);
- float get_volume_db() const;
-
- void set_pitch_scale(float p_scale);
- float get_pitch_scale() const;
-
- void set_tempo_scale(float p_scale);
- float get_tempo_scale() const;
-
- String get_stream_name() const;
-
- int get_loop_count() const;
-
- float get_pos() const;
- void seek_pos(float p_time);
- float get_length() const;
- void set_autoplay(bool p_vol);
- bool has_autoplay() const;
-
- void set_channel_volume(int p_channel,float p_volume);
- float get_channel_volume(int p_channel) const;
-
- float get_channel_last_note_time(int p_channel) const;
-
- EventPlayer();
- ~EventPlayer();
-};
-
-#endif // EVENT_PLAYER_H
diff --git a/scene/audio/sample_player.cpp b/scene/audio/sample_player.cpp
deleted file mode 100644
index ba2d379311..0000000000
--- a/scene/audio/sample_player.cpp
+++ /dev/null
@@ -1,718 +0,0 @@
-/*************************************************************************/
-/* sample_player.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "sample_player.h"
-
-#include "servers/audio_server.h"
-
-
-bool SamplePlayer::_set(const StringName& p_name, const Variant& p_value) {
-
- String name=p_name;
-
- if (name=="play/play") {
- if (library.is_valid()) {
-
- String what=p_value;
- if (what=="")
- stop_all();
- else
- play(what);
-
- played_back=what;
- }
- } else if (name=="config/samples")
- set_sample_library(p_value);
- else if (name=="config/polyphony")
- set_polyphony(p_value);
- else if (name.begins_with("default/")) {
-
- String what=name.right(8);
-
- if (what=="volume_db")
- set_default_volume_db(p_value);
- else if (what=="pitch_scale")
- set_default_pitch_scale(p_value);
- else if (what=="pan")
- _default.pan=p_value;
- else if (what=="depth")
- _default.depth=p_value;
- else if (what=="height")
- _default.height=p_value;
- else if (what=="filter/type")
- _default.filter_type=FilterType(p_value.operator int());
- else if (what=="filter/cutoff")
- _default.filter_cutoff=p_value;
- else if (what=="filter/resonance")
- _default.filter_resonance=p_value;
- else if (what=="filter/gain")
- _default.filter_gain=p_value;
- else if (what=="reverb_room")
- _default.reverb_room=ReverbRoomType(p_value.operator int());
- else if (what=="reverb_send")
- _default.reverb_send=p_value;
- else if (what=="chorus_send")
- _default.chorus_send=p_value;
- else
- return false;
-
-
- } else
- return false;
-
- return true;
-}
-
-bool SamplePlayer::_get(const StringName& p_name,Variant &r_ret) const {
-
-
- String name=p_name;
-
- if (name=="play/play") {
- r_ret=played_back;
- } else if (name=="config/polyphony") {
- r_ret= get_polyphony();
- } else if (name=="config/samples") {
-
- r_ret= get_sample_library();
- } else if (name.begins_with("default/")) {
-
- String what=name.right(8);
-
- if (what=="volume_db")
- r_ret= get_default_volume_db();
- else if (what=="pitch_scale")
- r_ret= get_default_pitch_scale();
- else if (what=="pan")
- r_ret= _default.pan;
- else if (what=="depth")
- r_ret= _default.depth;
- else if (what=="height")
- r_ret= _default.height;
- else if (what=="filter/type")
- r_ret= _default.filter_type;
- else if (what=="filter/cutoff")
- r_ret= _default.filter_cutoff;
- else if (what=="filter/resonance")
- r_ret= _default.filter_resonance;
- else if (what=="filter/gain")
- r_ret= _default.filter_gain;
- else if (what=="reverb_room")
- r_ret= _default.reverb_room;
- else if (what=="reverb_send")
- r_ret= _default.reverb_send;
- else if (what=="chorus_send")
- r_ret= _default.chorus_send;
- else
- return false;
-
-
- } else
- return false;
-
- return true;
-}
-
-void SamplePlayer::_get_property_list(List<PropertyInfo> *p_list) const {
-
- String en="";
- if (library.is_valid()) {
- List<StringName> samples;
- Ref<SampleLibrary> ncl=library;
- ncl->get_sample_list(&samples);
- for (List<StringName>::Element *E=samples.front();E;E=E->next()) {
-
- en+=",";
- en+=E->get();
- }
- }
-
- p_list->push_back( PropertyInfo( Variant::STRING, "play/play", PROPERTY_HINT_ENUM, en,PROPERTY_USAGE_EDITOR|PROPERTY_USAGE_ANIMATE_AS_TRIGGER));
- p_list->push_back( PropertyInfo( Variant::INT, "config/polyphony", PROPERTY_HINT_RANGE, "1,256,1"));
- p_list->push_back( PropertyInfo( Variant::OBJECT, "config/samples", PROPERTY_HINT_RESOURCE_TYPE, "SampleLibrary"));
- p_list->push_back( PropertyInfo( Variant::REAL, "default/volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01"));
- p_list->push_back( PropertyInfo( Variant::REAL, "default/pitch_scale", PROPERTY_HINT_RANGE, "0.01,48,0.01"));
- p_list->push_back( PropertyInfo( Variant::REAL, "default/pan", PROPERTY_HINT_RANGE, "-1,1,0.01"));
- p_list->push_back( PropertyInfo( Variant::REAL, "default/depth", PROPERTY_HINT_RANGE, "-1,1,0.01"));
- p_list->push_back( PropertyInfo( Variant::REAL, "default/height", PROPERTY_HINT_RANGE, "-1,1,0.01"));
- p_list->push_back( PropertyInfo( Variant::INT, "default/filter/type", PROPERTY_HINT_ENUM, "Disabled,Lowpass,Bandpass,Highpass,Notch,Peak,BandLimit,LowShelf,HighShelf"));
- p_list->push_back( PropertyInfo( Variant::REAL, "default/filter/cutoff", PROPERTY_HINT_RANGE, "20,16384.0,0.01"));
- p_list->push_back( PropertyInfo( Variant::REAL, "default/filter/resonance", PROPERTY_HINT_RANGE, "0,4,0.01"));
- p_list->push_back( PropertyInfo( Variant::REAL, "default/filter/gain", PROPERTY_HINT_RANGE, "0,2,0.01"));
- p_list->push_back( PropertyInfo( Variant::INT, "default/reverb_room", PROPERTY_HINT_ENUM, "Small,Medium,Large,Hall"));
- p_list->push_back( PropertyInfo( Variant::REAL, "default/reverb_send", PROPERTY_HINT_RANGE, "0,1,0.01"));
- p_list->push_back( PropertyInfo( Variant::REAL, "default/chorus_send", PROPERTY_HINT_RANGE, "0,1,0.01"));
-
-
-}
-
-
-SamplePlayer::Voice::Voice() {
-
- voice=AudioServer::get_singleton()->voice_create();
- clear();
-}
-
-
-void SamplePlayer::Voice::clear() {
-
- check=0;
-
- mix_rate=44100;
- volume=1;
- pan=0;
- pan_depth=0;
- pan_height=0;
- filter_type=FILTER_NONE;
- filter_cutoff=0;
- filter_resonance=0;
- chorus_send=0;
- reverb_room=REVERB_HALL;
- reverb_send=0;
- active=false;
-
-}
-SamplePlayer::Voice::~Voice() {
-
- AudioServer::get_singleton()->free(voice);
-}
-
-
-void SamplePlayer::set_polyphony(int p_voice_count) {
-
- ERR_FAIL_COND( p_voice_count <1 || p_voice_count >0xFFFE );
-
- voices.resize(p_voice_count);
-}
-
-int SamplePlayer::get_polyphony() const {
-
- return voices.size();
-}
-
-SamplePlayer::VoiceID SamplePlayer::play(const String& p_name,bool unique) {
-
- if (library.is_null())
- return INVALID_VOICE_ID;
- ERR_FAIL_COND_V( !library->has_sample(p_name), INVALID_VOICE_ID );
-
- Ref<Sample> sample = library->get_sample(p_name);
- float vol_change = library->sample_get_volume_db(p_name);
- float pitch_change = library->sample_get_pitch_scale(p_name);
-
- last_check++;
- last_id = (last_id + 1) % voices.size();
-
- Voice&v = voices[last_id];
- v.clear();
-
-
- v.mix_rate=sample->get_mix_rate()*(_default.pitch_scale*pitch_change);
- v.sample_mix_rate=sample->get_mix_rate();
- v.check=last_check;
- v.volume=Math::db2linear(_default.volume_db+vol_change);
- v.pan=_default.pan;
- v.pan_depth=_default.depth;
- v.pan_height=_default.height;
- v.filter_type=_default.filter_type;
- v.filter_cutoff=_default.filter_cutoff;
- v.filter_resonance=_default.filter_resonance;
- v.filter_gain=_default.filter_gain;
- v.chorus_send=_default.chorus_send;
- v.reverb_room=_default.reverb_room;
- v.reverb_send=_default.reverb_send;
-
- AudioServer::get_singleton()->voice_play(v.voice,sample->get_rid());
- AudioServer::get_singleton()->voice_set_mix_rate(v.voice,v.mix_rate);
- AudioServer::get_singleton()->voice_set_volume(v.voice,v.volume);
- AudioServer::get_singleton()->voice_set_pan(v.voice,v.pan,v.pan_depth,v.pan_height);
- AudioServer::get_singleton()->voice_set_filter(v.voice,(AudioServer::FilterType)v.filter_type,v.filter_cutoff,v.filter_resonance,v.filter_gain);
- AudioServer::get_singleton()->voice_set_chorus(v.voice,v.chorus_send);
- AudioServer::get_singleton()->voice_set_reverb(v.voice,(AudioServer::ReverbRoomType)v.reverb_room,v.reverb_send);
-
- v.active=true;
-
- if (unique) {
-
- for(int i=0;i<voices.size();i++) {
-
- if (!voices[i].active || uint32_t(i)==last_id)
- continue;
-
- AudioServer::get_singleton()->voice_stop(voices[i].voice);
-
- voices[i].clear();
- }
-
- }
-
- return last_id | (last_check<<16);
-}
-
-void SamplePlayer::stop_all() {
-
-
- for(int i=0;i<voices.size();i++) {
-
- if (!voices[i].active)
- continue;
-
- AudioServer::get_singleton()->voice_stop(voices[i].voice);
- voices[i].clear();
- }
-
-}
-
-#define _GET_VOICE\
- uint32_t voice=p_voice&0xFFFF;\
- ERR_FAIL_COND(voice >= (uint32_t)voices.size());\
- Voice &v=voices[voice];\
- if (v.check!=uint32_t(p_voice>>16))\
- return;\
- ERR_FAIL_COND(!v.active);
-
-void SamplePlayer::stop(VoiceID p_voice) {
-
- _GET_VOICE
-
- AudioServer::get_singleton()->voice_stop(v.voice);
- v.active=false;
-
-}
-
-void SamplePlayer::set_mix_rate(VoiceID p_voice, int p_mix_rate) {
-
- _GET_VOICE
-
- v.mix_rate=p_mix_rate;
- AudioServer::get_singleton()->voice_set_mix_rate(v.voice,v.mix_rate);
-
-}
-void SamplePlayer::set_pitch_scale(VoiceID p_voice, float p_pitch_scale) {
-
- _GET_VOICE
-
- v.mix_rate=v.sample_mix_rate*p_pitch_scale;
- AudioServer::get_singleton()->voice_set_mix_rate(v.voice,v.mix_rate);
-
-}
-void SamplePlayer::set_volume(VoiceID p_voice, float p_volume) {
-
-
- _GET_VOICE
- v.volume=p_volume;
- AudioServer::get_singleton()->voice_set_volume(v.voice,v.volume);
-
-}
-
-void SamplePlayer::set_volume_db(VoiceID p_voice, float p_db) {
-
- //@TODO handle 0 volume as -80db or something
- _GET_VOICE
- v.volume=Math::db2linear(p_db);
- AudioServer::get_singleton()->voice_set_volume(v.voice,v.volume);
-
-}
-
-void SamplePlayer::set_pan(VoiceID p_voice, float p_pan,float p_pan_depth,float p_pan_height) {
-
- _GET_VOICE
- v.pan=p_pan;
- v.pan_depth=p_pan_depth;
- v.pan_height=p_pan_height;
-
- AudioServer::get_singleton()->voice_set_pan(v.voice,v.pan,v.pan_depth,v.pan_height);
-
-}
-
-void SamplePlayer::set_filter(VoiceID p_voice,FilterType p_filter,float p_cutoff,float p_resonance,float p_gain) {
-
- _GET_VOICE
- v.filter_type=p_filter;
- v.filter_cutoff=p_cutoff;
- v.filter_resonance=p_resonance;
- v.filter_gain=p_gain;
-
- AudioServer::get_singleton()->voice_set_filter(v.voice,(AudioServer::FilterType)p_filter,p_cutoff,p_resonance);
-
-}
-void SamplePlayer::set_chorus(VoiceID p_voice,float p_send) {
-
- _GET_VOICE
- v.chorus_send=p_send;
-
- AudioServer::get_singleton()->voice_set_chorus(v.voice,p_send);
-
-}
-void SamplePlayer::set_reverb(VoiceID p_voice,ReverbRoomType p_room,float p_send) {
-
- _GET_VOICE
- v.reverb_room=p_room;
- v.reverb_send=p_send;
-
- AudioServer::get_singleton()->voice_set_reverb(v.voice,(AudioServer::ReverbRoomType)p_room,p_send);
-
-}
-
-#define _GET_VOICE_V(m_ret)\
- uint32_t voice=p_voice&0xFFFF;\
- ERR_FAIL_COND_V(voice >= (uint32_t)voices.size(),m_ret);\
- const Voice &v=voices[voice];\
- if (v.check!=(p_voice>>16))\
- return m_ret;\
- ERR_FAIL_COND_V(!v.active,m_ret);
-
-
-int SamplePlayer::get_mix_rate(VoiceID p_voice) const {
-
- _GET_VOICE_V(0);
-
- return v.mix_rate;
-}
-float SamplePlayer::get_pitch_scale(VoiceID p_voice) const {
-
- _GET_VOICE_V(0);
- return v.sample_mix_rate/(float)v.mix_rate;
-}
-float SamplePlayer::get_volume(VoiceID p_voice) const {
-
- _GET_VOICE_V(0);
- return v.volume;
-}
-
-
-float SamplePlayer::get_volume_db(VoiceID p_voice) const {
-
- _GET_VOICE_V(0);
- return Math::linear2db(v.volume);
-}
-
-float SamplePlayer::get_pan(VoiceID p_voice) const {
-
- _GET_VOICE_V(0);
- return v.pan;
-}
-float SamplePlayer::get_pan_depth(VoiceID p_voice) const {
-
-
- _GET_VOICE_V(0);
- return v.pan_depth;
-}
-float SamplePlayer::get_pan_height(VoiceID p_voice) const {
-
- _GET_VOICE_V(0);
-
- return v.pan_height;
-}
-SamplePlayer::FilterType SamplePlayer::get_filter_type(VoiceID p_voice) const {
-
- _GET_VOICE_V(FILTER_NONE);
-
- return v.filter_type;
-}
-float SamplePlayer::get_filter_cutoff(VoiceID p_voice) const {
-
- _GET_VOICE_V(0);
-
- return v.filter_cutoff;
-}
-float SamplePlayer::get_filter_resonance(VoiceID p_voice) const {
-
- _GET_VOICE_V(0);
-
- return v.filter_resonance;
-}
-
-float SamplePlayer::get_filter_gain(VoiceID p_voice) const {
-
- _GET_VOICE_V(0);
-
- return v.filter_gain;
-}
-float SamplePlayer::get_chorus(VoiceID p_voice) const {
-
- _GET_VOICE_V(0);
-
- return v.chorus_send;
-}
-SamplePlayer::ReverbRoomType SamplePlayer::get_reverb_room(VoiceID p_voice) const {
-
- _GET_VOICE_V(REVERB_SMALL);
-
- return v.reverb_room;
-}
-
-float SamplePlayer::get_reverb(VoiceID p_voice) const {
-
- _GET_VOICE_V(0);
-
- return v.reverb_send;
-}
-
-bool SamplePlayer::is_voice_active(VoiceID p_voice) const {
-
- _GET_VOICE_V(false);
- return v.active && AudioServer::get_singleton()->voice_is_active(v.voice);
-
-}
-bool SamplePlayer::is_active() const {
-
- for(int i=0;i<voices.size();i++) {
-
- if (voices[i].active && AudioServer::get_singleton()->voice_is_active(voices[i].voice))
- return true;
-
-
- }
-
- return false;
-}
-
-
-
-void SamplePlayer::set_sample_library(const Ref<SampleLibrary>& p_library) {
-
- library=p_library;
- _change_notify();
-}
-
-Ref<SampleLibrary> SamplePlayer::get_sample_library() const {
-
- return library;
-}
-
-
-
-void SamplePlayer::set_default_pitch_scale(float p_pitch_scale) {
-
- _default.pitch_scale=p_pitch_scale;
-}
-void SamplePlayer::set_default_volume(float p_volume) {
-
- _default.volume_db=Math::linear2db(p_volume);
-}
-void SamplePlayer::set_default_volume_db(float p_db) {
-
- _default.volume_db=p_db;
-}
-void SamplePlayer::set_default_pan(float p_pan,float p_pan_depth,float p_pan_height) {
-
- _default.pan=p_pan;
- _default.depth=p_pan_depth;
- _default.height=p_pan_height;
-
-}
-void SamplePlayer::set_default_filter(FilterType p_filter,float p_cutoff,float p_resonance,float p_gain) {
-
- _default.filter_type=p_filter;
- _default.filter_cutoff=p_cutoff;
- _default.filter_resonance=p_resonance;
- _default.filter_gain=p_gain;
-}
-void SamplePlayer::set_default_chorus(float p_send) {
-
- _default.chorus_send=p_send;
-
-}
-void SamplePlayer::set_default_reverb(ReverbRoomType p_room,float p_send) {
-
- _default.reverb_room=p_room;
- _default.reverb_send=p_send;
-}
-
-float SamplePlayer::get_default_volume() const {
-
- return Math::db2linear(_default.volume_db);
-}
-float SamplePlayer::get_default_volume_db() const {
-
- return _default.volume_db;
-}
-float SamplePlayer::get_default_pitch_scale() const {
-
- return _default.pitch_scale;
-}
-
-
-float SamplePlayer::get_default_pan() const {
-
- return _default.pan;
-}
-float SamplePlayer::get_default_pan_depth() const {
-
- return _default.depth;
-}
-float SamplePlayer::get_default_pan_height() const {
-
- return _default.height;
-}
-SamplePlayer::FilterType SamplePlayer::get_default_filter_type() const {
-
- return _default.filter_type;
-}
-float SamplePlayer::get_default_filter_cutoff() const {
-
- return _default.filter_cutoff;
-}
-float SamplePlayer::get_default_filter_resonance() const {
-
- return _default.filter_resonance;
-}
-float SamplePlayer::get_default_filter_gain() const {
-
- return _default.filter_gain;
-}
-float SamplePlayer::get_default_chorus() const {
-
- return _default.chorus_send;
-}
-SamplePlayer::ReverbRoomType SamplePlayer::get_default_reverb_room() const {
-
- return _default.reverb_room;
-}
-float SamplePlayer::get_default_reverb() const {
-
- return _default.reverb_send;
-}
-
-String SamplePlayer::get_configuration_warning() const {
-
- if (library.is_null()) {
- return TTR("A SampleLibrary resource must be created or set in the 'samples' property in order for SamplePlayer to play sound.");
- }
-
- return String();
-}
-
-void SamplePlayer::_bind_methods() {
-
- ClassDB::bind_method(_MD("set_sample_library","library:SampleLibrary"),&SamplePlayer::set_sample_library );
- ClassDB::bind_method(_MD("get_sample_library:SampleLibrary"),&SamplePlayer::get_sample_library );
-
- ClassDB::bind_method(_MD("set_polyphony","max_voices"),&SamplePlayer::set_polyphony );
- ClassDB::bind_method(_MD("get_polyphony"),&SamplePlayer::get_polyphony );
-
- ClassDB::bind_method(_MD("play","name","unique"),&SamplePlayer::play, DEFVAL(false) );
- ClassDB::bind_method(_MD("stop","voice"),&SamplePlayer::stop );
- ClassDB::bind_method(_MD("stop_all"),&SamplePlayer::stop_all );
-
- ClassDB::bind_method(_MD("set_mix_rate","voice","hz"),&SamplePlayer::set_mix_rate );
- ClassDB::bind_method(_MD("set_pitch_scale","voice","ratio"),&SamplePlayer::set_pitch_scale );
- ClassDB::bind_method(_MD("set_volume","voice","volume"),&SamplePlayer::set_volume );
- ClassDB::bind_method(_MD("set_volume_db","voice","db"),&SamplePlayer::set_volume_db );
- ClassDB::bind_method(_MD("set_pan","voice","pan","depth","height"),&SamplePlayer::set_pan,DEFVAL(0),DEFVAL(0) );
- ClassDB::bind_method(_MD("set_filter","voice","type","cutoff_hz","resonance","gain"),&SamplePlayer::set_filter,DEFVAL(0) );
- ClassDB::bind_method(_MD("set_chorus","voice","send"),&SamplePlayer::set_chorus );
- ClassDB::bind_method(_MD("set_reverb","voice","room_type","send"),&SamplePlayer::set_reverb );
-
- ClassDB::bind_method(_MD("get_mix_rate","voice"),&SamplePlayer::get_mix_rate );
- ClassDB::bind_method(_MD("get_pitch_scale","voice"),&SamplePlayer::get_pitch_scale );
- ClassDB::bind_method(_MD("get_volume","voice"),&SamplePlayer::get_volume );
- ClassDB::bind_method(_MD("get_volume_db","voice"),&SamplePlayer::get_volume_db );
- ClassDB::bind_method(_MD("get_pan","voice"),&SamplePlayer::get_pan );
- ClassDB::bind_method(_MD("get_pan_depth","voice"),&SamplePlayer::get_pan_depth );
- ClassDB::bind_method(_MD("get_pan_height","voice"),&SamplePlayer::get_pan_height );
- ClassDB::bind_method(_MD("get_filter_type","voice"),&SamplePlayer::get_filter_type );
- ClassDB::bind_method(_MD("get_filter_cutoff","voice"),&SamplePlayer::get_filter_cutoff );
- ClassDB::bind_method(_MD("get_filter_resonance","voice"),&SamplePlayer::get_filter_resonance );
- ClassDB::bind_method(_MD("get_filter_gain","voice"),&SamplePlayer::get_filter_gain );
- ClassDB::bind_method(_MD("get_chorus","voice"),&SamplePlayer::get_chorus );
- ClassDB::bind_method(_MD("get_reverb_room","voice"),&SamplePlayer::get_reverb_room );
- ClassDB::bind_method(_MD("get_reverb","voice"),&SamplePlayer::get_reverb );
-
- ClassDB::bind_method(_MD("set_default_pitch_scale","ratio"),&SamplePlayer::set_default_pitch_scale );
- ClassDB::bind_method(_MD("set_default_volume","volume"),&SamplePlayer::set_default_volume );
- ClassDB::bind_method(_MD("set_default_volume_db","db"),&SamplePlayer::set_default_volume_db );
- ClassDB::bind_method(_MD("set_default_pan","pan","depth","height"),&SamplePlayer::set_default_pan,DEFVAL(0),DEFVAL(0) );
- ClassDB::bind_method(_MD("set_default_filter","type","cutoff_hz","resonance","gain"),&SamplePlayer::set_default_filter,DEFVAL(0) );
- ClassDB::bind_method(_MD("set_default_chorus","send"),&SamplePlayer::set_default_chorus );
- ClassDB::bind_method(_MD("set_default_reverb","room_type","send"),&SamplePlayer::set_default_reverb );
-
- ClassDB::bind_method(_MD("get_default_pitch_scale"),&SamplePlayer::get_default_pitch_scale );
- ClassDB::bind_method(_MD("get_default_volume"),&SamplePlayer::get_default_volume );
- ClassDB::bind_method(_MD("get_default_volume_db"),&SamplePlayer::get_default_volume_db );
- ClassDB::bind_method(_MD("get_default_pan"),&SamplePlayer::get_default_pan );
- ClassDB::bind_method(_MD("get_default_pan_depth"),&SamplePlayer::get_default_pan_depth );
- ClassDB::bind_method(_MD("get_default_pan_height"),&SamplePlayer::get_default_pan_height );
- ClassDB::bind_method(_MD("get_default_filter_type"),&SamplePlayer::get_default_filter_type );
- ClassDB::bind_method(_MD("get_default_filter_cutoff"),&SamplePlayer::get_default_filter_cutoff );
- ClassDB::bind_method(_MD("get_default_filter_resonance"),&SamplePlayer::get_default_filter_resonance );
- ClassDB::bind_method(_MD("get_default_filter_gain"),&SamplePlayer::get_default_filter_gain );
- ClassDB::bind_method(_MD("get_default_chorus"),&SamplePlayer::get_default_chorus );
- ClassDB::bind_method(_MD("get_default_reverb_room"),&SamplePlayer::get_default_reverb_room );
- ClassDB::bind_method(_MD("get_default_reverb"),&SamplePlayer::get_default_reverb );
-
- ClassDB::bind_method(_MD("is_active"),&SamplePlayer::is_active );
- ClassDB::bind_method(_MD("is_voice_active","voice"),&SamplePlayer::is_voice_active );
-
- BIND_CONSTANT( FILTER_NONE);
- BIND_CONSTANT( FILTER_LOWPASS);
- BIND_CONSTANT( FILTER_BANDPASS);
- BIND_CONSTANT( FILTER_HIPASS);
- BIND_CONSTANT( FILTER_NOTCH);
- BIND_CONSTANT( FILTER_PEAK);
- BIND_CONSTANT( FILTER_BANDLIMIT); ///< cutoff is LP resonace is HP
- BIND_CONSTANT( FILTER_LOW_SHELF);
- BIND_CONSTANT( FILTER_HIGH_SHELF);
-
- BIND_CONSTANT( REVERB_SMALL );
- BIND_CONSTANT( REVERB_MEDIUM );
- BIND_CONSTANT( REVERB_LARGE );
- BIND_CONSTANT( REVERB_HALL );
-
- BIND_CONSTANT( INVALID_VOICE_ID );
-
-}
-
-
-SamplePlayer::SamplePlayer() {
-
- voices.resize(1);
-
- _default.pitch_scale=1;
- _default.volume_db=0;
- _default.pan=0;
- _default.depth=0;
- _default.height=0;
- _default.filter_type=FILTER_NONE;
- _default.filter_cutoff=5000;
- _default.filter_resonance=1;
- _default.filter_gain=1;
- _default.chorus_send=0;
- _default.reverb_room=REVERB_LARGE;
- _default.reverb_send=0;
- last_id=0;
- last_check=0;
-
-
-}
-
-SamplePlayer::~SamplePlayer() {
-
-
-}
diff --git a/scene/audio/sample_player.h b/scene/audio/sample_player.h
deleted file mode 100644
index 8c4e6418aa..0000000000
--- a/scene/audio/sample_player.h
+++ /dev/null
@@ -1,200 +0,0 @@
-/*************************************************************************/
-/* sample_player.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef SAMPLE_PLAYER_H
-#define SAMPLE_PLAYER_H
-
-#include "scene/main/node.h"
-#include "scene/resources/sample_library.h"
-
-class SamplePlayer : public Node {
-
- GDCLASS( SamplePlayer, Node );
- OBJ_CATEGORY("Audio Nodes");
-public:
-
-
- enum FilterType {
- FILTER_NONE,
- FILTER_LOWPASS,
- FILTER_BANDPASS,
- FILTER_HIPASS,
- FILTER_NOTCH,
- FILTER_PEAK,
- FILTER_BANDLIMIT, ///< cutoff is LP resonace is HP
- FILTER_LOW_SHELF,
- FILTER_HIGH_SHELF,
- };
-
- enum ReverbRoomType {
-
- REVERB_SMALL,
- REVERB_MEDIUM,
- REVERB_LARGE,
- REVERB_HALL
- };
-
- enum {
-
- INVALID_VOICE_ID=0xFFFFFFFF
- };
-
- typedef uint32_t VoiceID;
-
-private:
-
- Ref<SampleLibrary> library;
-
- struct Voice {
-
- RID voice;
- uint32_t check;
- bool active;
-
- int sample_mix_rate;
- int mix_rate;
- float volume;
- float pan;
- float pan_depth;
- float pan_height;
- FilterType filter_type;
- float filter_cutoff;
- float filter_resonance;
- float filter_gain;
- float chorus_send;
- ReverbRoomType reverb_room;
- float reverb_send;
-
- void clear();
- Voice();
- ~Voice();
- };
-
- Vector<Voice> voices;
-
- struct Default {
-
- float reverb_send;
- float pitch_scale;
- float volume_db;
- float pan;
- float depth;
- float height;
- FilterType filter_type;
- float filter_cutoff;
- float filter_resonance;
- float filter_gain;
- float chorus_send;
- ReverbRoomType reverb_room;
-
- } _default;
-
- uint32_t last_id;
- uint16_t last_check;
- String played_back;
-protected:
-
- bool _set(const StringName& p_name, const Variant& p_value);
- bool _get(const StringName& p_name,Variant &r_ret) const;
- void _get_property_list(List<PropertyInfo> *p_list) const;
-
- static void _bind_methods();
-
-public:
-
- void set_sample_library(const Ref<SampleLibrary>& p_library);
- Ref<SampleLibrary> get_sample_library() const;
-
- void set_polyphony(int p_voice_count);
- int get_polyphony() const;
-
- VoiceID play(const String& p_name,bool unique=false);
- void stop(VoiceID p_voice);
- void stop_all();
- bool is_voice_active(VoiceID) const;
- bool is_active() const;
-
- void set_mix_rate(VoiceID p_voice, int p_mix_rate);
- void set_pitch_scale(VoiceID p_voice, float p_pitch_scale);
- void set_volume(VoiceID p_voice, float p_volume);
- void set_volume_db(VoiceID p_voice, float p_db);
- void set_pan(VoiceID p_voice, float p_pan,float p_pan_depth=0,float p_pan_height=0);
- void set_filter(VoiceID p_voice,FilterType p_filter,float p_cutoff,float p_resonance,float p_gain);
- void set_chorus(VoiceID p_voice,float p_send);
- void set_reverb(VoiceID p_voice,ReverbRoomType p_room,float p_send);
-
- int get_mix_rate(VoiceID p_voice) const;
- float get_pitch_scale(VoiceID p_voice) const;
- float get_volume(VoiceID p_voice) const;
- float get_volume_db(VoiceID p_voice) const;
-
- float get_pan(VoiceID p_voice) const;
- float get_pan_depth(VoiceID p_voice) const;
- float get_pan_height(VoiceID p_voice) const;
- FilterType get_filter_type(VoiceID p_voice) const;
- float get_filter_cutoff(VoiceID p_voice) const;
- float get_filter_resonance(VoiceID p_voice) const;
- float get_filter_gain(VoiceID p_voice) const;
- float get_chorus(VoiceID p_voice) const;
- ReverbRoomType get_reverb_room(VoiceID p_voice) const;
- float get_reverb(VoiceID p_voice) const;
-
-
-
- void set_default_pitch_scale(float p_pitch_scale);
- void set_default_volume(float p_volume);
- void set_default_volume_db(float p_db);
- void set_default_pan(float p_pan,float p_pan_depth=0,float p_pan_height=0);
- void set_default_filter(FilterType p_filter,float p_cutoff,float p_resonance,float p_gain);
- void set_default_chorus(float p_send);
- void set_default_reverb(ReverbRoomType p_room,float p_send);
-
- float get_default_volume() const;
- float get_default_volume_db() const;
- float get_default_pitch_scale() const;
- float get_default_pan() const;
- float get_default_pan_depth() const;
- float get_default_pan_height() const;
- FilterType get_default_filter_type() const;
- float get_default_filter_cutoff() const;
- float get_default_filter_resonance() const;
- float get_default_filter_gain() const;
- float get_default_chorus() const;
- ReverbRoomType get_default_reverb_room() const;
- float get_default_reverb() const;
-
- String get_configuration_warning() const;
-
- SamplePlayer();
- ~SamplePlayer();
-};
-
-VARIANT_ENUM_CAST( SamplePlayer::FilterType );
-VARIANT_ENUM_CAST( SamplePlayer::ReverbRoomType );
-
-#endif // SAMPLE_PLAYER_H
diff --git a/scene/audio/sound_room_params.cpp b/scene/audio/sound_room_params.cpp
deleted file mode 100644
index d08bc5d6b8..0000000000
--- a/scene/audio/sound_room_params.cpp
+++ /dev/null
@@ -1,180 +0,0 @@
-/*************************************************************************/
-/* sound_room_params.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "sound_room_params.h"
-
-#include "scene/main/viewport.h"
-
-#ifndef _3D_DISABLED
-void SoundRoomParams::_update_sound_room() {
-
- if (!room.is_valid())
- return;
-
- for(int i=0;i<PARAM_MAX;i++) {
-
- SpatialSoundServer::get_singleton()->room_set_param(room,SpatialSoundServer::RoomParam(i),params[i]);
-
- }
-
- SpatialSoundServer::get_singleton()->room_set_reverb(room,SpatialSoundServer::RoomReverb(reverb));
- SpatialSoundServer::get_singleton()->room_set_force_params_to_all_sources(room,force_params_for_all_sources);
-}
-
-
-void SoundRoomParams::_notification(int p_what) {
-
-
- switch(p_what) {
-
-
- case NOTIFICATION_ENTER_TREE: {
-//#if 0
- Node *n=this;
- Room *room_instance=NULL;
- while(n) {
-
- room_instance=n->cast_to<Room>();
- if (room_instance) {
-
- break;
- }
- if (n->cast_to<Viewport>())
- break;
-
- n=n->get_parent();
- }
-
-
- if (room_instance) {
- room=room_instance->get_sound_room();
- } else {
- room=get_viewport()->find_world()->get_sound_space();
- }
-
- _update_sound_room();
-//#endif
-
- } break;
- case NOTIFICATION_EXIT_TREE: {
-
- room=RID();
-
- } break;
- }
-}
-
-
-void SoundRoomParams::set_param(Params p_param, float p_value) {
-
- ERR_FAIL_INDEX(p_param,PARAM_MAX);
- params[p_param]=p_value;
- if (room.is_valid())
- SpatialSoundServer::get_singleton()->room_set_param(room,SpatialSoundServer::RoomParam(p_param),p_value);
-}
-
-float SoundRoomParams::get_param(Params p_param) const {
-
- ERR_FAIL_INDEX_V(p_param,PARAM_MAX,0);
- return params[p_param];
-}
-
-
-void SoundRoomParams::set_reverb_mode(Reverb p_mode) {
-
- ERR_FAIL_INDEX(p_mode,4);
- reverb=p_mode;
- if (room.is_valid())
- SpatialSoundServer::get_singleton()->room_set_reverb(room,SpatialSoundServer::RoomReverb(p_mode));
-}
-
-SoundRoomParams::Reverb SoundRoomParams::get_reverb_mode() const {
-
- return reverb;
-}
-
-
-void SoundRoomParams::set_force_params_to_all_sources(bool p_force) {
-
- force_params_for_all_sources=p_force;
- if (room.is_valid())
- SpatialSoundServer::get_singleton()->room_set_force_params_to_all_sources(room,p_force);
-}
-
-bool SoundRoomParams::is_forcing_params_to_all_sources() {
-
- return force_params_for_all_sources;
-}
-
-
-void SoundRoomParams::_bind_methods() {
-
- ClassDB::bind_method(_MD("set_param","param","value"),&SoundRoomParams::set_param );
- ClassDB::bind_method(_MD("get_param","param"),&SoundRoomParams::get_param );
-
- ClassDB::bind_method(_MD("set_reverb_mode","reverb_mode","value"),&SoundRoomParams::set_reverb_mode );
- ClassDB::bind_method(_MD("get_reverb_mode","reverb_mode"),&SoundRoomParams::get_reverb_mode );
-
- ClassDB::bind_method(_MD("set_force_params_to_all_sources","enabled"),&SoundRoomParams::set_force_params_to_all_sources );
- ClassDB::bind_method(_MD("is_forcing_params_to_all_sources"),&SoundRoomParams::is_forcing_params_to_all_sources );
-
-
- ADD_PROPERTY( PropertyInfo( Variant::INT, "reverb/mode", PROPERTY_HINT_ENUM, "Small,Medium,Large,Hall"), _SCS("set_reverb_mode"), _SCS("get_reverb_mode") );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/speed_of_scale", PROPERTY_HINT_RANGE, "0.01,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_SPEED_OF_SOUND_SCALE);
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/doppler_factor",PROPERTY_HINT_RANGE, "0.01,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_DOPPLER_FACTOR );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/pitch_scale",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_PITCH_SCALE );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/volume_scale_db",PROPERTY_HINT_RANGE, "-80,24,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_VOLUME_SCALE_DB );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/reverb_send",PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_REVERB_SEND );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/chorus_send",PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_CHORUS_SEND );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_scale",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_SCALE );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_hf_cutoff",PROPERTY_HINT_RANGE, "30,16384,1"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_CUTOFF );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_hf_floor_db",PROPERTY_HINT_RANGE, "-80,24,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_FLOOR_DB );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_hf_ratio_exp",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_RATIO_EXP );
- ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_reverb_scale",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_REVERB_SCALE );
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "force_to_all_sources"),_SCS("set_force_params_to_all_sources"),_SCS("is_forcing_params_to_all_sources") );
-
-}
-
-
-SoundRoomParams::SoundRoomParams() {
-
- reverb=REVERB_HALL;
- params[PARAM_SPEED_OF_SOUND_SCALE]=1;
- params[PARAM_DOPPLER_FACTOR]=1.0;
- params[PARAM_PITCH_SCALE]=1.0;
- params[PARAM_VOLUME_SCALE_DB]=0;
- params[PARAM_REVERB_SEND]=0;
- params[PARAM_CHORUS_SEND]=0;
- params[PARAM_ATTENUATION_SCALE]=1.0;
- params[PARAM_ATTENUATION_HF_CUTOFF]=5000;
- params[PARAM_ATTENUATION_HF_FLOOR_DB]=-24.0;
- params[PARAM_ATTENUATION_HF_RATIO_EXP]=1.0;
- params[PARAM_ATTENUATION_REVERB_SCALE]=0.0;
- force_params_for_all_sources=false;
-}
-#endif
diff --git a/scene/audio/sound_room_params.h b/scene/audio/sound_room_params.h
deleted file mode 100644
index 3cdffda652..0000000000
--- a/scene/audio/sound_room_params.h
+++ /dev/null
@@ -1,100 +0,0 @@
-/*************************************************************************/
-/* sound_room_params.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef SOUND_ROOM_PARAMS_H
-#define SOUND_ROOM_PARAMS_H
-
-#include "scene/main/node.h"
-#include "servers/spatial_sound_server.h"
-
-
-#ifndef _3D_DISABLED
-
-#include "scene/3d/room_instance.h"
-class SoundRoomParams : public Node {
-
- GDCLASS( SoundRoomParams, Node );
-public:
-
- enum Params {
- PARAM_SPEED_OF_SOUND_SCALE=SpatialSoundServer::ROOM_PARAM_SPEED_OF_SOUND_SCALE,
- PARAM_DOPPLER_FACTOR=SpatialSoundServer::ROOM_PARAM_DOPPLER_FACTOR,
- PARAM_PITCH_SCALE=SpatialSoundServer::ROOM_PARAM_PITCH_SCALE,
- PARAM_VOLUME_SCALE_DB=SpatialSoundServer::ROOM_PARAM_VOLUME_SCALE_DB,
- PARAM_REVERB_SEND=SpatialSoundServer::ROOM_PARAM_REVERB_SEND,
- PARAM_CHORUS_SEND=SpatialSoundServer::ROOM_PARAM_CHORUS_SEND,
- PARAM_ATTENUATION_SCALE=SpatialSoundServer::ROOM_PARAM_ATTENUATION_SCALE,
- PARAM_ATTENUATION_HF_CUTOFF=SpatialSoundServer::ROOM_PARAM_ATTENUATION_HF_CUTOFF,
- PARAM_ATTENUATION_HF_FLOOR_DB=SpatialSoundServer::ROOM_PARAM_ATTENUATION_HF_FLOOR_DB,
- PARAM_ATTENUATION_HF_RATIO_EXP=SpatialSoundServer::ROOM_PARAM_ATTENUATION_HF_RATIO_EXP,
- PARAM_ATTENUATION_REVERB_SCALE=SpatialSoundServer::ROOM_PARAM_ATTENUATION_REVERB_SCALE,
- PARAM_MAX=SpatialSoundServer::ROOM_PARAM_MAX
- };
-
- enum Reverb {
- REVERB_SMALL,
- REVERB_MEDIUM,
- REVERB_LARGE,
- REVERB_HALL
- };
-private:
-
- RID room;
-
- float params[PARAM_MAX];
- Reverb reverb;
- bool force_params_for_all_sources;
- void _update_sound_room();
-
-
-protected:
-
- void _notification(int p_what);
- static void _bind_methods();
-
-public:
-
-
- void set_param(Params p_param, float p_value);
- float get_param(Params p_param) const;
-
- void set_reverb_mode(Reverb p_mode);
- Reverb get_reverb_mode() const;
-
- void set_force_params_to_all_sources(bool p_force);
- bool is_forcing_params_to_all_sources();
-
- SoundRoomParams();
-};
-
-VARIANT_ENUM_CAST(SoundRoomParams::Params);
-VARIANT_ENUM_CAST(SoundRoomParams::Reverb);
-
-#endif
-
-#endif // SOUND_ROOM_PARAMS_H
diff --git a/scene/audio/stream_player.cpp b/scene/audio/stream_player.cpp
deleted file mode 100644
index 9e506034a6..0000000000
--- a/scene/audio/stream_player.cpp
+++ /dev/null
@@ -1,428 +0,0 @@
-/*************************************************************************/
-/* stream_player.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "stream_player.h"
-
-int StreamPlayer::InternalStream::get_channel_count() const {
-
- return player->sp_get_channel_count();
-}
-void StreamPlayer::InternalStream::set_mix_rate(int p_rate){
-
- return player->sp_set_mix_rate(p_rate);
-}
-bool StreamPlayer::InternalStream::mix(int32_t *p_buffer,int p_frames){
-
- return player->sp_mix(p_buffer,p_frames);
-}
-void StreamPlayer::InternalStream::update(){
-
- player->sp_update();
-}
-
-
-int StreamPlayer::sp_get_channel_count() const {
-
- return playback->get_channels();
-}
-
-void StreamPlayer::sp_set_mix_rate(int p_rate){
-
- server_mix_rate=p_rate;
-}
-
-bool StreamPlayer::sp_mix(int32_t *p_buffer,int p_frames) {
-
- if (resampler.is_ready() && !paused) {
- return resampler.mix(p_buffer,p_frames);
- }
-
- return false;
-}
-
-void StreamPlayer::sp_update() {
-
- //_THREAD_SAFE_METHOD_
- if (!paused && resampler.is_ready() && playback.is_valid()) {
-
- if (!playback->is_playing()) {
- //stream depleted data, but there's still audio in the ringbuffer
- //check that all this audio has been flushed before stopping the stream
- int to_mix = resampler.get_total() - resampler.get_todo();
- if (to_mix==0) {
- if (!stop_request) {
- stop_request=true;
- call_deferred("_do_stop");
- }
- return;
- }
-
- return;
- }
-
- int todo =resampler.get_todo();
- int wrote = playback->mix(resampler.get_write_buffer(),todo);
- resampler.write(wrote);
- }
-}
-
-void StreamPlayer::_do_stop() {
- stop();
- emit_signal("finished");
-}
-
-void StreamPlayer::_notification(int p_what) {
-
- switch(p_what) {
-
- case NOTIFICATION_ENTER_TREE: {
-
- //set_idle_process(false); //don't annoy
- if (stream.is_valid() && !get_tree()->is_editor_hint()) {
- if (resume_pos>=0) {
- play(resume_pos);
- resume_pos=-1;
- } else if (autoplay) {
- play();
- autoplay = false; //this line fix autoplay issues
- }
- }
-
- } break;
- case NOTIFICATION_EXIT_TREE: {
-
- if (is_playing()) {
- resume_pos=get_pos();
- }
- stop(); //wathever it may be doing, stop
- } break;
- }
-}
-
-
-
-void StreamPlayer::set_stream(const Ref<AudioStream> &p_stream) {
-
- stop();
-
- stream=p_stream;
-
- if (!stream.is_null()) {
- playback=stream->instance_playback();
- playback->set_loop(loops);
- playback->set_loop_restart_time(loop_point);
- AudioServer::get_singleton()->lock();
- resampler.setup(playback->get_channels(),playback->get_mix_rate(),server_mix_rate,buffering_ms,playback->get_minimum_buffer_size());
- AudioServer::get_singleton()->unlock();
- } else {
- AudioServer::get_singleton()->lock();
- resampler.clear();
- playback.unref();
- AudioServer::get_singleton()->unlock();
- }
-}
-
-Ref<AudioStream> StreamPlayer::get_stream() const {
-
- return stream;
-}
-
-
-void StreamPlayer::play(float p_from_offset) {
-
- ERR_FAIL_COND(!is_inside_tree());
- if (playback.is_null())
- return;
- //if (is_playing())
- stop();
-
- //_THREAD_SAFE_METHOD_
- playback->play(p_from_offset);
- //feed the ringbuffer as long as no update callback is going on
- sp_update();
- AudioServer::get_singleton()->stream_set_active(stream_rid,true);
- AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume);
- /*
- if (stream->get_update_mode()!=AudioStream::UPDATE_NONE)
- set_idle_process(true);
- */
-
-}
-
-void StreamPlayer::stop() {
-
- if (!is_inside_tree())
- return;
- if (playback.is_null())
- return;
-
- //_THREAD_SAFE_METHOD_
- AudioServer::get_singleton()->stream_set_active(stream_rid,false);
- stop_request=false;
- playback->stop();
- resampler.flush();
-
-
- //set_idle_process(false);
-}
-
-bool StreamPlayer::is_playing() const {
-
- if (playback.is_null())
- return false;
-
- return playback->is_playing() || resampler.has_data();
-}
-
-void StreamPlayer::set_loop(bool p_enable) {
-
- loops=p_enable;
- if (playback.is_null())
- return;
- playback->set_loop(loops);
-
-}
-bool StreamPlayer::has_loop() const {
-
- return loops;
-}
-
-void StreamPlayer::set_volume(float p_vol) {
-
- volume=p_vol;
- if (stream_rid.is_valid())
- AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume);
-}
-
-float StreamPlayer::get_volume() const {
-
- return volume;
-}
-
-void StreamPlayer::set_loop_restart_time(float p_secs) {
-
- loop_point=p_secs;
- if (playback.is_valid())
- playback->set_loop_restart_time(p_secs);
-}
-
-float StreamPlayer::get_loop_restart_time() const {
-
- return loop_point;
-}
-
-
-void StreamPlayer::set_volume_db(float p_db) {
-
- if (p_db<-79)
- set_volume(0);
- else
- set_volume(Math::db2linear(p_db));
-}
-
-float StreamPlayer::get_volume_db() const {
-
- if (volume==0)
- return -80;
- else
- return Math::linear2db(volume);
-}
-
-
-String StreamPlayer::get_stream_name() const {
-
- if (stream.is_null())
- return "<No Stream>";
- return stream->get_name();
-
-}
-
-int StreamPlayer::get_loop_count() const {
-
- if (playback.is_null())
- return 0;
- return playback->get_loop_count();
-
-}
-
-float StreamPlayer::get_pos() const {
-
- if (playback.is_null())
- return 0;
- return playback->get_pos();
-
-}
-
-float StreamPlayer::get_length() const {
-
- if (playback.is_null())
- return 0;
- return playback->get_length();
-}
-void StreamPlayer::seek_pos(float p_time) {
-
- if (playback.is_null())
- return;
- //works better...
- stop();
- playback->play(p_time);
-
-}
-
-void StreamPlayer::set_autoplay(bool p_enable) {
-
- autoplay=p_enable;
-}
-
-bool StreamPlayer::has_autoplay() const {
-
- return autoplay;
-}
-
-void StreamPlayer::set_paused(bool p_paused) {
-
- paused=p_paused;
- /*
- if (stream.is_valid())
- stream->set_paused(p_paused);
- */
-}
-
-bool StreamPlayer::is_paused() const {
-
- return paused;
-}
-
-void StreamPlayer::_set_play(bool p_play) {
-
- _play=p_play;
- if (is_inside_tree()) {
- if(_play)
- play();
- else
- stop();
- }
-
-}
-
-bool StreamPlayer::_get_play() const{
-
- return _play;
-}
-
-void StreamPlayer::set_buffering_msec(int p_msec) {
-
- buffering_ms=p_msec;
-}
-
-int StreamPlayer::get_buffering_msec() const{
-
- return buffering_ms;
-}
-
-
-
-void StreamPlayer::_bind_methods() {
-
- ClassDB::bind_method(_MD("set_stream","stream:AudioStream"),&StreamPlayer::set_stream);
- ClassDB::bind_method(_MD("get_stream:AudioStream"),&StreamPlayer::get_stream);
-
- ClassDB::bind_method(_MD("play","offset"),&StreamPlayer::play,DEFVAL(0));
- ClassDB::bind_method(_MD("stop"),&StreamPlayer::stop);
-
- ClassDB::bind_method(_MD("is_playing"),&StreamPlayer::is_playing);
-
- ClassDB::bind_method(_MD("set_paused","paused"),&StreamPlayer::set_paused);
- ClassDB::bind_method(_MD("is_paused"),&StreamPlayer::is_paused);
-
- ClassDB::bind_method(_MD("set_loop","enabled"),&StreamPlayer::set_loop);
- ClassDB::bind_method(_MD("has_loop"),&StreamPlayer::has_loop);
-
- ClassDB::bind_method(_MD("set_volume","volume"),&StreamPlayer::set_volume);
- ClassDB::bind_method(_MD("get_volume"),&StreamPlayer::get_volume);
-
- ClassDB::bind_method(_MD("set_volume_db","db"),&StreamPlayer::set_volume_db);
- ClassDB::bind_method(_MD("get_volume_db"),&StreamPlayer::get_volume_db);
-
- ClassDB::bind_method(_MD("set_buffering_msec","msec"),&StreamPlayer::set_buffering_msec);
- ClassDB::bind_method(_MD("get_buffering_msec"),&StreamPlayer::get_buffering_msec);
-
- ClassDB::bind_method(_MD("set_loop_restart_time","secs"),&StreamPlayer::set_loop_restart_time);
- ClassDB::bind_method(_MD("get_loop_restart_time"),&StreamPlayer::get_loop_restart_time);
-
- ClassDB::bind_method(_MD("get_stream_name"),&StreamPlayer::get_stream_name);
- ClassDB::bind_method(_MD("get_loop_count"),&StreamPlayer::get_loop_count);
-
- ClassDB::bind_method(_MD("get_pos"),&StreamPlayer::get_pos);
- ClassDB::bind_method(_MD("seek_pos","time"),&StreamPlayer::seek_pos);
-
- ClassDB::bind_method(_MD("set_autoplay","enabled"),&StreamPlayer::set_autoplay);
- ClassDB::bind_method(_MD("has_autoplay"),&StreamPlayer::has_autoplay);
-
- ClassDB::bind_method(_MD("get_length"),&StreamPlayer::get_length);
-
- ClassDB::bind_method(_MD("_set_play","play"),&StreamPlayer::_set_play);
- ClassDB::bind_method(_MD("_get_play"),&StreamPlayer::_get_play);
- ClassDB::bind_method(_MD("_do_stop"),&StreamPlayer::_do_stop);
-
- ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE,"AudioStream"), _SCS("set_stream"), _SCS("get_stream") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "play"), _SCS("_set_play"), _SCS("_get_play") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "loop"), _SCS("set_loop"), _SCS("has_loop") );
- ADD_PROPERTY( PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") );
- ADD_PROPERTY( PropertyInfo(Variant::BOOL, "paused"), _SCS("set_paused"), _SCS("is_paused") );
- ADD_PROPERTY( PropertyInfo(Variant::REAL, "loop_restart_time"), _SCS("set_loop_restart_time"), _SCS("get_loop_restart_time") );
- ADD_PROPERTY( PropertyInfo(Variant::INT, "buffering_ms"), _SCS("set_buffering_msec"), _SCS("get_buffering_msec") );
-
- ADD_SIGNAL(MethodInfo("finished"));
-}
-
-
-StreamPlayer::StreamPlayer() {
-
- volume=1;
- loops=false;
- paused=false;
- autoplay=false;
- _play=false;
- server_mix_rate=1;
- internal_stream.player=this;
- stream_rid=AudioServer::get_singleton()->audio_stream_create(&internal_stream);
- buffering_ms=500;
- loop_point=0;
- stop_request=false;
- resume_pos=-1;
-
-}
-
-StreamPlayer::~StreamPlayer() {
- AudioServer::get_singleton()->free(stream_rid);
- resampler.clear();
-
-
-}
diff --git a/scene/audio/stream_player.h b/scene/audio/stream_player.h
deleted file mode 100644
index 6031d86aa2..0000000000
--- a/scene/audio/stream_player.h
+++ /dev/null
@@ -1,124 +0,0 @@
-/*************************************************************************/
-/* stream_player.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef STREAM_PLAYER_H
-#define STREAM_PLAYER_H
-
-#include "scene/resources/audio_stream.h"
-#include "scene/main/node.h"
-#include "servers/audio/audio_rb_resampler.h"
-
-class StreamPlayer : public Node {
-
- GDCLASS(StreamPlayer,Node);
-
- //_THREAD_SAFE_CLASS_
-
- struct InternalStream : public AudioServer::AudioStream {
- StreamPlayer *player;
- virtual int get_channel_count() const;
- virtual void set_mix_rate(int p_rate); //notify the stream of the mix rate
- virtual bool mix(int32_t *p_buffer,int p_frames);
- virtual void update();
- };
-
-
- InternalStream internal_stream;
- Ref<AudioStreamPlayback> playback;
- Ref<AudioStream> stream;
-
- int sp_get_channel_count() const;
- void sp_set_mix_rate(int p_rate); //notify the stream of the mix rate
- bool sp_mix(int32_t *p_buffer,int p_frames);
- void sp_update();
-
- int server_mix_rate;
-
- RID stream_rid;
- bool paused;
- bool autoplay;
- bool loops;
- float volume;
- float loop_point;
- int buffering_ms;
- volatile bool stop_request;
- float resume_pos;
-
- AudioRBResampler resampler;
-
- void _do_stop();
-
- bool _play;
- void _set_play(bool p_play);
- bool _get_play() const;
-protected:
- void _notification(int p_what);
-
- static void _bind_methods();
-public:
-
- void set_stream(const Ref<AudioStream> &p_stream);
- Ref<AudioStream> get_stream() const;
-
- void play(float p_from_offset=0);
- void stop();
- bool is_playing() const;
-
- void set_paused(bool p_paused);
- bool is_paused() const;
-
- void set_loop(bool p_enable);
- bool has_loop() const;
-
- void set_volume(float p_vol);
- float get_volume() const;
-
- void set_loop_restart_time(float p_secs);
- float get_loop_restart_time() const;
-
- void set_volume_db(float p_db);
- float get_volume_db() const;
-
- String get_stream_name() const;
-
- int get_loop_count() const;
-
- float get_pos() const;
- void seek_pos(float p_time);
- float get_length() const;
- void set_autoplay(bool p_vol);
- bool has_autoplay() const;
-
- void set_buffering_msec(int p_msec);
- int get_buffering_msec() const;
-
- StreamPlayer();
- ~StreamPlayer();
-};
-
-#endif // AUDIO_STREAM_PLAYER_H
diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp
index 4c177ea53c..907b5a771f 100644
--- a/scene/gui/video_player.cpp
+++ b/scene/gui/video_player.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "video_player.h"
#include "os/os.h"
-
+/*
int VideoPlayer::InternalStream::get_channel_count() const {
@@ -46,7 +46,7 @@ void VideoPlayer::InternalStream::update(){
player->sp_update();
}
-
+*/
int VideoPlayer::sp_get_channel_count() const {
@@ -234,8 +234,8 @@ void VideoPlayer::play() {
playback->stop();
playback->play();
set_process_internal(true);
- AudioServer::get_singleton()->stream_set_active(stream_rid,true);
- AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume);
+// AudioServer::get_singleton()->stream_set_active(stream_rid,true);
+// AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume);
last_audio_time=0;
};
@@ -247,7 +247,7 @@ void VideoPlayer::stop() {
return;
playback->stop();
- AudioServer::get_singleton()->stream_set_active(stream_rid,false);
+// AudioServer::get_singleton()->stream_set_active(stream_rid,false);
resampler.flush();
set_process_internal(false);
last_audio_time=0;
@@ -416,16 +416,16 @@ VideoPlayer::VideoPlayer() {
buffering_ms=500;
server_mix_rate=44100;
- internal_stream.player=this;
- stream_rid=AudioServer::get_singleton()->audio_stream_create(&internal_stream);
+// internal_stream.player=this;
+// stream_rid=AudioServer::get_singleton()->audio_stream_create(&internal_stream);
last_audio_time=0;
};
VideoPlayer::~VideoPlayer() {
- if (stream_rid.is_valid())
- AudioServer::get_singleton()->free(stream_rid);
+// if (stream_rid.is_valid())
+// AudioServer::get_singleton()->free(stream_rid);
resampler.clear(); //Not necessary here, but make in consistent with other "stream_player" classes
};
diff --git a/scene/gui/video_player.h b/scene/gui/video_player.h
index 694cb253a4..168ea805b1 100644
--- a/scene/gui/video_player.h
+++ b/scene/gui/video_player.h
@@ -37,16 +37,16 @@ class VideoPlayer : public Control {
GDCLASS(VideoPlayer,Control);
- struct InternalStream : public AudioServer::AudioStream {
+/* struct InternalStream : public AudioServer::AudioStream {
VideoPlayer *player;
virtual int get_channel_count() const;
virtual void set_mix_rate(int p_rate); //notify the stream of the mix rate
virtual bool mix(int32_t *p_buffer,int p_frames);
virtual void update();
};
+*/
-
- InternalStream internal_stream;
+// InternalStream internal_stream;
Ref<VideoStreamPlayback> playback;
Ref<VideoStream> stream;
diff --git a/scene/io/resource_format_wav.cpp b/scene/io/resource_format_wav.cpp
index 0a19e6f72b..1e14d01f4e 100644
--- a/scene/io/resource_format_wav.cpp
+++ b/scene/io/resource_format_wav.cpp
@@ -26,6 +26,7 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#if 0
#include "resource_format_wav.h"
#include "os/file_access.h"
#include "scene/resources/sample.h"
@@ -272,3 +273,4 @@ String ResourceFormatLoaderWAV::get_resource_type(const String &p_path) const {
return "";
}
+#endif
diff --git a/scene/io/resource_format_wav.h b/scene/io/resource_format_wav.h
index 3a278b455b..fd274625f9 100644
--- a/scene/io/resource_format_wav.h
+++ b/scene/io/resource_format_wav.h
@@ -29,6 +29,7 @@
#ifndef RESOURCE_FORMAT_WAV_H
#define RESOURCE_FORMAT_WAV_H
+#if 0
#include "io/resource_loader.h"
class ResourceFormatLoaderWAV : public ResourceFormatLoader {
@@ -40,4 +41,5 @@ public:
};
+#endif
#endif // RESOURCE_FORMAT_WAV_H
diff --git a/scene/main/scene_main_loop.cpp b/scene/main/scene_main_loop.cpp
index 147409a862..9db1d3fd77 100644
--- a/scene/main/scene_main_loop.cpp
+++ b/scene/main/scene_main_loop.cpp
@@ -35,7 +35,7 @@
#include "globals.h"
#include <stdio.h>
#include "os/keyboard.h"
-#include "servers/spatial_sound_2d_server.h"
+//#include "servers/spatial_sound_2d_server.h"
#include "servers/physics_2d_server.h"
#include "servers/physics_server.h"
#include "scene/scene_string_names.h"
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index c3ece76b05..b7a44764be 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -33,8 +33,7 @@
#include "servers/physics_2d_server.h"
//#include "scene/3d/camera.h"
-#include "servers/spatial_sound_server.h"
-#include "servers/spatial_sound_2d_server.h"
+
#include "scene/gui/control.h"
#include "scene/3d/camera.h"
#include "scene/3d/listener.h"
@@ -468,7 +467,7 @@ void Viewport::_notification(int p_what) {
*/
VisualServer::get_singleton()->viewport_set_scenario(viewport,RID());
- SpatialSoundServer::get_singleton()->listener_set_space(internal_listener, RID());
+// SpatialSoundServer::get_singleton()->listener_set_space(internal_listener, RID());
VisualServer::get_singleton()->viewport_remove_canvas(viewport,current_canvas);
if (contact_2d_debug.is_valid()) {
VisualServer::get_singleton()->free(contact_2d_debug);
@@ -783,23 +782,24 @@ Size2 Viewport::get_size() const {
void Viewport::_update_listener() {
-
+/*
if (is_inside_tree() && audio_listener && (camera || listener) && (!get_parent() || (get_parent()->cast_to<Control>() && get_parent()->cast_to<Control>()->is_visible_in_tree()))) {
SpatialSoundServer::get_singleton()->listener_set_space(internal_listener, find_world()->get_sound_space());
} else {
SpatialSoundServer::get_singleton()->listener_set_space(internal_listener, RID());
}
-
+*/
}
void Viewport::_update_listener_2d() {
+ /*
if (is_inside_tree() && audio_listener && (!get_parent() || (get_parent()->cast_to<Control>() && get_parent()->cast_to<Control>()->is_visible_in_tree())))
SpatialSound2DServer::get_singleton()->listener_set_space(internal_listener_2d, find_world_2d()->get_sound_space());
else
SpatialSound2DServer::get_singleton()->listener_set_space(internal_listener_2d, RID());
-
+*/
}
@@ -842,12 +842,12 @@ void Viewport::set_canvas_transform(const Transform2D& p_transform) {
Transform2D xform = (global_canvas_transform * canvas_transform).affine_inverse();
Size2 ss = get_visible_rect().size;
- SpatialSound2DServer::get_singleton()->listener_set_transform(internal_listener_2d, Transform2D(0, xform.xform(ss*0.5)));
+ /*SpatialSound2DServer::get_singleton()->listener_set_transform(internal_listener_2d, Transform2D(0, xform.xform(ss*0.5)));
Vector2 ss2 = ss*xform.get_scale();
float panrange = MAX(ss2.x,ss2.y);
SpatialSound2DServer::get_singleton()->listener_set_param(internal_listener_2d, SpatialSound2DServer::LISTENER_PARAM_PAN_RANGE, panrange);
-
+*/
}
@@ -867,12 +867,12 @@ void Viewport::_update_global_transform() {
Transform2D xform = (sxform * canvas_transform).affine_inverse();
Size2 ss = get_visible_rect().size;
- SpatialSound2DServer::get_singleton()->listener_set_transform(internal_listener_2d, Transform2D(0, xform.xform(ss*0.5)));
+ /*SpatialSound2DServer::get_singleton()->listener_set_transform(internal_listener_2d, Transform2D(0, xform.xform(ss*0.5)));
Vector2 ss2 = ss*xform.get_scale();
float panrange = MAX(ss2.x,ss2.y);
SpatialSound2DServer::get_singleton()->listener_set_param(internal_listener_2d, SpatialSound2DServer::LISTENER_PARAM_PAN_RANGE, panrange);
-
+*/
}
@@ -893,8 +893,8 @@ Transform2D Viewport::get_global_canvas_transform() const{
void Viewport::_listener_transform_changed_notify() {
#ifndef _3D_DISABLED
- if (listener)
- SpatialSoundServer::get_singleton()->listener_set_transform(internal_listener, listener->get_listener_transform());
+ //if (listener)
+// SpatialSoundServer::get_singleton()->listener_set_transform(internal_listener, listener->get_listener_transform());
#endif
}
@@ -957,8 +957,8 @@ void Viewport::_camera_transform_changed_notify() {
#ifndef _3D_DISABLED
// If there is an active listener in the scene, it takes priority over the camera
- if (camera && !listener)
- SpatialSoundServer::get_singleton()->listener_set_transform(internal_listener, camera->get_camera_transform());
+// if (camera && !listener)
+// SpatialSoundServer::get_singleton()->listener_set_transform(internal_listener, camera->get_camera_transform());
#endif
}
@@ -2861,9 +2861,9 @@ Viewport::Viewport() {
default_texture->vp=const_cast<Viewport*>(this);
viewport_textures.insert(default_texture.ptr());
- internal_listener = SpatialSoundServer::get_singleton()->listener_create();
+ //internal_listener = SpatialSoundServer::get_singleton()->listener_create();
audio_listener=false;
- internal_listener_2d = SpatialSound2DServer::get_singleton()->listener_create();
+ //internal_listener_2d = SpatialSound2DServer::get_singleton()->listener_create();
audio_listener_2d=false;
transparent_bg=false;
parent=NULL;
@@ -2930,8 +2930,8 @@ Viewport::~Viewport() {
E->get()->vp=NULL;
}
VisualServer::get_singleton()->free( viewport );
- SpatialSoundServer::get_singleton()->free(internal_listener);
- SpatialSound2DServer::get_singleton()->free(internal_listener_2d);
+ //SpatialSoundServer::get_singleton()->free(internal_listener);
+ //SpatialSound2DServer::get_singleton()->free(internal_listener_2d);
}
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index f68e5ca959..f1b0af0dd2 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -109,8 +109,8 @@
#include "scene/2d/collision_polygon_2d.h"
#include "scene/2d/parallax_background.h"
#include "scene/2d/parallax_layer.h"
-#include "scene/2d/sound_player_2d.h"
-#include "scene/2d/sample_player_2d.h"
+//#include "scene/2d/sound_player_2d.h"
+//#include "scene/2d/sample_player_2d.h"
#include "scene/2d/screen_button.h"
#include "scene/2d/remote_transform_2d.h"
#include "scene/2d/y_sort.h"
@@ -139,9 +139,9 @@
#include "scene/main/timer.h"
-#include "scene/audio/stream_player.h"
-#include "scene/audio/event_player.h"
-#include "scene/audio/sound_room_params.h"
+//#include "scene/audio/stream_player.h"
+//#include "scene/audio/event_player.h"
+//#include "scene/audio/sound_room_params.h"
#include "scene/resources/sphere_shape.h"
#include "scene/resources/ray_shape.h"
#include "scene/resources/box_shape.h"
@@ -163,8 +163,8 @@
#include "scene/resources/polygon_path_finder.h"
-#include "scene/resources/sample.h"
-#include "scene/audio/sample_player.h"
+//#include "scene/resources/sample.h"
+//#include "scene/audio/sample_player.h"
#include "scene/resources/texture.h"
#include "scene/resources/sky_box.h"
#include "scene/resources/material.h"
@@ -176,7 +176,7 @@
#include "scene/resources/world.h"
#include "scene/resources/world_2d.h"
-#include "scene/resources/sample_library.h"
+//#include "scene/resources/sample_library.h"
#include "scene/resources/audio_stream.h"
#include "scene/resources/gibberish_stream.h"
#include "scene/resources/bit_mask.h"
@@ -220,8 +220,8 @@
#include "scene/3d/ray_cast.h"
#include "scene/3d/immediate_geometry.h"
#include "scene/3d/sprite_3d.h"
-#include "scene/3d/spatial_sample_player.h"
-#include "scene/3d/spatial_stream_player.h"
+//#include "scene/3d/spatial_sample_player.h"
+//#include "scene/3d/spatial_stream_player.h"
#include "scene/3d/proximity_group.h"
#include "scene/3d/navigation_mesh.h"
#include "scene/3d/navigation.h"
@@ -231,7 +231,7 @@
#include "scene/resources/scene_format_text.h"
static ResourceFormatLoaderImage *resource_loader_image=NULL;
-static ResourceFormatLoaderWAV *resource_loader_wav=NULL;
+//static ResourceFormatLoaderWAV *resource_loader_wav=NULL;
#ifdef TOOLS_ENABLED
@@ -258,8 +258,8 @@ void register_scene_types() {
resource_loader_image = memnew( ResourceFormatLoaderImage );
ResourceLoader::add_resource_format_loader( resource_loader_image );
- resource_loader_wav = memnew( ResourceFormatLoaderWAV );
- ResourceLoader::add_resource_format_loader( resource_loader_wav );
+ //resource_loader_wav = memnew( ResourceFormatLoaderWAV );
+ //ResourceLoader::add_resource_format_loader( resource_loader_wav );
resource_loader_dynamic_font = memnew( ResourceFormatLoaderDynamicFont );
ResourceLoader::add_resource_format_loader( resource_loader_dynamic_font );
@@ -474,18 +474,12 @@ void register_scene_types() {
OS::get_singleton()->yield(); //may take time to init
- ClassDB::register_class<SpatialSamplePlayer>();
- ClassDB::register_class<SpatialStreamPlayer>();
- ClassDB::register_class<SoundRoomParams>();
#endif
ClassDB::register_class<MeshLibrary>();
AcceptDialog::set_swap_ok_cancel( GLOBAL_DEF("gui/common/swap_ok_cancel",bool(OS::get_singleton()->get_swap_ok_cancel())) );
- ClassDB::register_class<SamplePlayer>();
- ClassDB::register_class<StreamPlayer>();
- ClassDB::register_class<EventPlayer>();
ClassDB::register_class<CanvasItemMaterial>();
@@ -527,8 +521,6 @@ void register_scene_types() {
ClassDB::register_class<TileMap>();
ClassDB::register_class<ParallaxBackground>();
ClassDB::register_class<ParallaxLayer>();
- ClassDB::register_virtual_class<SoundPlayer2D>();
- ClassDB::register_class<SamplePlayer2D>();
ClassDB::register_class<TouchScreenButton>();
ClassDB::register_class<RemoteTransform2D>();
@@ -600,8 +592,6 @@ void register_scene_types() {
OS::get_singleton()->yield(); //may take time to init
- ClassDB::register_class<Sample>();
- ClassDB::register_class<SampleLibrary>();
ClassDB::register_virtual_class<AudioStream>();
ClassDB::register_virtual_class<AudioStreamPlayback>();
//TODO: Adapt to the new AudioStream API or drop (GH-3307)
@@ -657,7 +647,7 @@ void unregister_scene_types() {
clear_default_theme();
memdelete( resource_loader_image );
- memdelete( resource_loader_wav );
+// memdelete( resource_loader_wav );
memdelete( resource_loader_dynamic_font );
diff --git a/scene/resources/event_stream.cpp b/scene/resources/event_stream.cpp
deleted file mode 100644
index 521f305327..0000000000
--- a/scene/resources/event_stream.cpp
+++ /dev/null
@@ -1,85 +0,0 @@
-/*************************************************************************/
-/* event_stream.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "event_stream.h"
-
-
-Error EventStreamPlayback::play() {
- if (stream.is_valid())
- stop();
-
- Error err = _play();
- if (err)
- return err;
-
-
- playing=true;
- AudioServer::get_singleton()->stream_set_active(stream,true);
-
- return OK;
-}
-
-void EventStreamPlayback::stop(){
-
- if (!playing)
- return;
-
- AudioServer::get_singleton()->stream_set_active(stream,false);
- _stop();
- playing=false;
-
-
-}
-bool EventStreamPlayback::is_playing() const{
-
- return playing;
-}
-
-
-EventStreamPlayback::EventStreamPlayback() {
-
- playing=false;
- estream.playback=this;
- stream=AudioServer::get_singleton()->event_stream_create(&estream);
-
-}
-
-EventStreamPlayback::~EventStreamPlayback() {
-
- AudioServer::get_singleton()->free(stream);
-
-}
-
-
-
-EventStream::EventStream()
-{
-
-
-}
-
diff --git a/scene/resources/event_stream.h b/scene/resources/event_stream.h
deleted file mode 100644
index 40af78fcce..0000000000
--- a/scene/resources/event_stream.h
+++ /dev/null
@@ -1,118 +0,0 @@
-/*************************************************************************/
-/* event_stream.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef EVENT_STREAM_H
-#define EVENT_STREAM_H
-
-#include "resource.h"
-#include "servers/audio_server.h"
-
-class EventStreamPlayback : public Reference {
-
- GDCLASS(EventStreamPlayback,Reference);
-
- class InternalEventStream : public AudioServer::EventStream {
- public:
- AudioMixer *_get_mixer(){ return get_mixer(); }
- EventStreamPlayback *playback;
- virtual void update(uint64_t p_usec) {
-
- playback->_update(get_mixer(),p_usec);
- }
-
-
- virtual ~InternalEventStream() {}
- };
-
-
- InternalEventStream estream;
-
- RID stream;
- bool playing;
-
-
-protected:
-
- virtual AudioMixer* _get_mixer() { return estream._get_mixer(); }
- virtual Error _play()=0;
- virtual bool _update(AudioMixer* p_mixer, uint64_t p_usec)=0;
- virtual void _stop()=0;
-public:
-
- virtual Error play();
- virtual void stop();
- virtual bool is_playing() const;
-
- virtual void set_paused(bool p_paused)=0;
- virtual bool is_paused() const=0;
-
- virtual void set_loop(bool p_loop)=0;
- virtual bool is_loop_enabled() const=0;
-
- virtual int get_loop_count() const=0;
-
- virtual float get_pos() const=0;
- virtual void seek_pos(float p_time)=0;
-
- virtual void set_volume(float p_vol)=0;
- virtual float get_volume() const=0;
-
- virtual void set_pitch_scale(float p_pitch_scale)=0;
- virtual float get_pitch_scale() const=0;
-
- virtual void set_tempo_scale(float p_tempo_scale)=0;
- virtual float get_tempo_scale() const=0;
-
- virtual void set_channel_volume(int p_channel,float p_volume)=0;
- virtual float get_channel_volume(int p_channel) const=0;
-
- virtual float get_last_note_time(int p_channel) const=0;
- EventStreamPlayback();
- ~EventStreamPlayback();
-
-};
-
-class EventStream : public Resource {
-
- GDCLASS(EventStream,Resource);
- OBJ_SAVE_TYPE( EventStream ); //children are all saved as EventStream, so they can be exchanged
-
-public:
-
- virtual Ref<EventStreamPlayback> instance_playback()=0;
-
- virtual String get_stream_name() const=0;
- virtual float get_length() const=0;
- virtual int get_channel_count() const=0;
-
-
-
- EventStream();
-};
-
-#endif // EVENT_STREAM_H
diff --git a/scene/resources/sample.cpp b/scene/resources/sample.cpp
deleted file mode 100644
index e07e4d3767..0000000000
--- a/scene/resources/sample.cpp
+++ /dev/null
@@ -1,248 +0,0 @@
-/*************************************************************************/
-/* sample.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "sample.h"
-
-
-void Sample::_set_data(const Dictionary& p_data) {
-
- ERR_FAIL_COND(!p_data.has("packing"));
- String packing = p_data["packing"];
-
- if (packing=="raw") {
-
- ERR_FAIL_COND( !p_data.has("stereo"));
- ERR_FAIL_COND( !p_data.has("format"));
- ERR_FAIL_COND( !p_data.has("length"));
- bool stereo=p_data["stereo"];
- int length=p_data["length"];
- Format fmt;
- String fmtstr=p_data["format"];
- if (fmtstr=="pcm8")
- fmt=FORMAT_PCM8;
- else if (fmtstr=="pcm16")
- fmt=FORMAT_PCM16;
- else if (fmtstr=="ima_adpcm")
- fmt=FORMAT_IMA_ADPCM;
- else {
- ERR_EXPLAIN("Invalid format for sample: "+fmtstr);
- ERR_FAIL();
- }
-
- ERR_FAIL_COND(!p_data.has("data"));
-
- create(fmt,stereo,length);
- set_data(p_data["data"]);
- } else {
-
- ERR_EXPLAIN("Invalid packing for sample data: "+packing);
- ERR_FAIL();
- }
-}
-
-Dictionary Sample::_get_data() const {
-
- Dictionary d;
- switch(get_format()) {
-
- case FORMAT_PCM8: d["format"]="pcm8"; break;
- case FORMAT_PCM16: d["format"]="pcm16"; break;
- case FORMAT_IMA_ADPCM: d["format"]="ima_adpcm"; break;
- }
-
- d["stereo"]=is_stereo();
- d["length"]=get_length();
- d["packing"]="raw";
- d["data"]=get_data();
- return d;
-
-}
-
-void Sample::create(Format p_format, bool p_stereo, int p_length) {
-
- if (p_length<1)
- return;
-
- if (sample.is_valid())
- AudioServer::get_singleton()->free(sample);
-
-
- mix_rate=44100;
- stereo=p_stereo;
- length=p_length;
- format=p_format;
- loop_format=LOOP_NONE;
- loop_begin=0;
- loop_end=0;
-
- sample=AudioServer::get_singleton()->sample_create((AudioServer::SampleFormat)p_format,p_stereo,p_length);
-}
-
-
-Sample::Format Sample::get_format() const {
-
- return format;
-}
-bool Sample::is_stereo() const {
-
-
- return stereo;
-}
-int Sample::get_length() const {
-
-
- return length;
-}
-
-void Sample::set_data(const PoolVector<uint8_t>& p_buffer) {
-
- if (sample.is_valid())
- AudioServer::get_singleton()->sample_set_data(sample,p_buffer);
-
-}
-PoolVector<uint8_t> Sample::get_data() const {
-
- if (sample.is_valid())
- return AudioServer::get_singleton()->sample_get_data(sample);
-
- return PoolVector<uint8_t>();
-
-}
-
-void Sample::set_mix_rate(int p_rate) {
-
- mix_rate=p_rate;
- if (sample.is_valid())
- return AudioServer::get_singleton()->sample_set_mix_rate(sample,mix_rate);
-
-}
-int Sample::get_mix_rate() const {
-
- return mix_rate;
-}
-
-void Sample::set_loop_format(LoopFormat p_format) {
-
- if (sample.is_valid())
- AudioServer::get_singleton()->sample_set_loop_format(sample,(AudioServer::SampleLoopFormat)p_format);
- loop_format=p_format;
-}
-
-Sample::LoopFormat Sample::get_loop_format() const {
-
- return loop_format;
-}
-
-void Sample::set_loop_begin(int p_pos) {
-
- if (sample.is_valid())
- AudioServer::get_singleton()->sample_set_loop_begin(sample,p_pos);
- loop_begin=p_pos;
-
-}
-int Sample::get_loop_begin() const {
-
- return loop_begin;
-}
-
-void Sample::set_loop_end(int p_pos) {
-
- if (sample.is_valid())
- AudioServer::get_singleton()->sample_set_loop_end(sample,p_pos);
- loop_end=p_pos;
-}
-
-int Sample::get_loop_end() const {
-
- return loop_end;
-}
-
-RID Sample::get_rid() const {
-
- return sample;
-}
-
-
-
-void Sample::_bind_methods(){
-
-
- ClassDB::bind_method(_MD("create","format","stereo","length"),&Sample::create);
- ClassDB::bind_method(_MD("get_format"),&Sample::get_format);
- ClassDB::bind_method(_MD("is_stereo"),&Sample::is_stereo);
- ClassDB::bind_method(_MD("get_length"),&Sample::get_length);
- ClassDB::bind_method(_MD("set_data","data"),&Sample::set_data);
- ClassDB::bind_method(_MD("get_data"),&Sample::get_data);
- ClassDB::bind_method(_MD("set_mix_rate","hz"),&Sample::set_mix_rate);
- ClassDB::bind_method(_MD("get_mix_rate"),&Sample::get_mix_rate);
- ClassDB::bind_method(_MD("set_loop_format","format"),&Sample::set_loop_format);
- ClassDB::bind_method(_MD("get_loop_format"),&Sample::get_loop_format);
- ClassDB::bind_method(_MD("set_loop_begin","pos"),&Sample::set_loop_begin);
- ClassDB::bind_method(_MD("get_loop_begin"),&Sample::get_loop_begin);
- ClassDB::bind_method(_MD("set_loop_end","pos"),&Sample::set_loop_end);
- ClassDB::bind_method(_MD("get_loop_end"),&Sample::get_loop_end);
-
- ClassDB::bind_method(_MD("_set_data"),&Sample::_set_data);
- ClassDB::bind_method(_MD("_get_data"),&Sample::_get_data);
-
- ADD_PROPERTY( PropertyInfo( Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), _SCS("_set_data"), _SCS("_get_data") );
- ADD_PROPERTY( PropertyInfo( Variant::BOOL, "stereo"), _SCS(""), _SCS("is_stereo") );
- ADD_PROPERTY( PropertyInfo( Variant::INT, "length",PROPERTY_HINT_RANGE,"0,999999999"), _SCS(""), _SCS("get_length") );
- ADD_PROPERTY( PropertyInfo( Variant::INT, "mix_rate", PROPERTY_HINT_RANGE,"1,192000,1" ), _SCS("set_mix_rate"), _SCS("get_mix_rate") );
- ADD_PROPERTY( PropertyInfo( Variant::INT, "loop_format", PROPERTY_HINT_ENUM,"None,Forward,PingPong" ), _SCS("set_loop_format"), _SCS("get_loop_format") );
- ADD_PROPERTY( PropertyInfo( Variant::INT, "loop_begin", PROPERTY_HINT_RANGE,"0,"+itos(999999999)+",1"), _SCS("set_loop_begin"), _SCS("get_loop_begin") );
- ADD_PROPERTY( PropertyInfo( Variant::INT, "loop_end", PROPERTY_HINT_RANGE,"0,"+itos(999999999)+",1"), _SCS("set_loop_end"), _SCS("get_loop_end") );
-
- BIND_CONSTANT( FORMAT_PCM8 );
- BIND_CONSTANT( FORMAT_PCM16 );
- BIND_CONSTANT( FORMAT_IMA_ADPCM );
-
- BIND_CONSTANT( LOOP_NONE );
- BIND_CONSTANT( LOOP_FORWARD );
- BIND_CONSTANT( LOOP_PING_PONG );
-
-}
-
-Sample::Sample() {
-
- format=FORMAT_PCM8;
- length=0;
- stereo=false;
-
- loop_format=LOOP_NONE;
- loop_begin=0;
- loop_end=0;
- mix_rate=44100;
-
-}
-
-Sample::~Sample() {
-
- if (sample.is_valid())
- AudioServer::get_singleton()->free(sample);
-}
diff --git a/scene/resources/sample.h b/scene/resources/sample.h
deleted file mode 100644
index be2cf67954..0000000000
--- a/scene/resources/sample.h
+++ /dev/null
@@ -1,108 +0,0 @@
-/*************************************************************************/
-/* sample.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef SAMPLE_H
-#define SAMPLE_H
-
-#include "servers/audio_server.h"
-#include "resource.h"
-
-class Sample : public Resource {
-
- GDCLASS(Sample, Resource );
- RES_BASE_EXTENSION("smp");
-public:
-
- enum Format {
-
- FORMAT_PCM8,
- FORMAT_PCM16,
- FORMAT_IMA_ADPCM
- };
-
- enum LoopFormat {
- LOOP_NONE,
- LOOP_FORWARD,
- LOOP_PING_PONG // not supported in every platform
-
- };
-
-private:
-
- Format format;
- int length;
- bool stereo;
-
- LoopFormat loop_format;
- int loop_begin;
- int loop_end;
- int mix_rate;
-
- RID sample;
-
-
- void _set_data(const Dictionary& p_data);
- Dictionary _get_data() const;
-
-protected:
-
- static void _bind_methods();
-
-public:
-
-
- void create(Format p_format, bool p_stereo, int p_length);
-
- Format get_format() const;
- bool is_stereo() const;
- int get_length() const;
-
- void set_data(const PoolVector<uint8_t>& p_buffer);
- PoolVector<uint8_t> get_data() const;
-
- void set_mix_rate(int p_rate);
- int get_mix_rate() const;
-
- void set_loop_format(LoopFormat p_format);
- LoopFormat get_loop_format() const;
-
- void set_loop_begin(int p_pos);
- int get_loop_begin() const;
-
- void set_loop_end(int p_pos);
- int get_loop_end() const;
-
- virtual RID get_rid() const;
- Sample();
- ~Sample();
-};
-
-VARIANT_ENUM_CAST( Sample::Format );
-VARIANT_ENUM_CAST( Sample::LoopFormat );
-
-#endif // SAMPLE_H
diff --git a/scene/resources/sample_library.cpp b/scene/resources/sample_library.cpp
deleted file mode 100644
index 44895df8fa..0000000000
--- a/scene/resources/sample_library.cpp
+++ /dev/null
@@ -1,215 +0,0 @@
-/*************************************************************************/
-/* sample_library.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "sample_library.h"
-
-
-bool SampleLibrary::_set(const StringName& p_name, const Variant& p_value) {
-
-
- if (String(p_name).begins_with("samples/")) {
-
- String name=String(p_name).get_slicec('/',1);
- if (p_value.get_type()==Variant::NIL)
- sample_map.erase(name);
- else {
- SampleData sd;
-
- if (p_value.get_type()==Variant::OBJECT)
- sd.sample=p_value;
- else if (p_value.get_type()==Variant::DICTIONARY) {
-
- Dictionary d = p_value;
- ERR_FAIL_COND_V(!d.has("sample"),false);
- ERR_FAIL_COND_V(!d.has("pitch"),false);
- ERR_FAIL_COND_V(!d.has("db"),false);
- sd.sample=d["sample"];
- sd.pitch_scale=d["pitch"];
- sd.db=d["db"];
- }
-
- sample_map[name]=sd;
- }
-
- return true;
- }
-
- return false;
-}
-
-bool SampleLibrary::_get(const StringName& p_name,Variant &r_ret) const {
-
- if (String(p_name).begins_with("samples/")) {
-
- String name=String(p_name).get_slicec('/',1);
- if(sample_map.has(name)) {
- Dictionary d;
- d["sample"]=sample_map[name].sample;
- d["pitch"]=sample_map[name].pitch_scale;
- d["db"]=sample_map[name].db;
- r_ret=d;
- } else {
- return false;
- }
-
- return true;
- }
-
- return false;
-
-
-}
-
-void SampleLibrary::add_sample(const StringName& p_name, const Ref<Sample>& p_sample) {
-
- ERR_FAIL_COND(p_sample.is_null());
-
- SampleData sd;
- sd.sample=p_sample;
- sample_map[p_name]=sd;
-}
-
-Ref<Sample> SampleLibrary::get_sample(const StringName& p_name) const {
-
- ERR_FAIL_COND_V(!sample_map.has(p_name),Ref<Sample>());
-
- return sample_map[p_name].sample;
-}
-
-void SampleLibrary::remove_sample(const StringName& p_name) {
-
- sample_map.erase(p_name);
-}
-
-void SampleLibrary::get_sample_list(List<StringName> *p_samples) const {
-
- for(const Map<StringName,SampleData >::Element *E=sample_map.front();E;E=E->next()) {
-
- p_samples->push_back(E->key());
- }
-
-}
-
-bool SampleLibrary::has_sample(const StringName& p_name) const {
-
- return sample_map.has(p_name);
-}
-
-void SampleLibrary::_get_property_list(List<PropertyInfo> *p_list) const {
-
-
- List<PropertyInfo> tpl;
- for(Map<StringName,SampleData>::Element *E=sample_map.front();E;E=E->next()) {
-
- tpl.push_back( PropertyInfo( Variant::DICTIONARY, "samples/"+E->key(),PROPERTY_HINT_RESOURCE_TYPE,"Sample",PROPERTY_USAGE_NOEDITOR ) );
- }
-
- tpl.sort();
- //sort so order is kept
- for(List<PropertyInfo>::Element *E=tpl.front();E;E=E->next()) {
- p_list->push_back(E->get());
- }
-}
-
-StringName SampleLibrary::get_sample_idx(int p_idx) const {
-
- int idx=0;
- for (Map<StringName, SampleData >::Element *E=sample_map.front();E;E=E->next()) {
-
- if (p_idx==idx)
- return E->key();
- idx++;
- }
-
- return "";
-}
-
-void SampleLibrary::sample_set_volume_db(const StringName& p_name, float p_db) {
-
- ERR_FAIL_COND( !sample_map.has(p_name) );
- sample_map[p_name].db=p_db;
-
-}
-
-float SampleLibrary::sample_get_volume_db(const StringName& p_name) const{
-
- ERR_FAIL_COND_V( !sample_map.has(p_name),0 );
-
- return sample_map[p_name].db;
-}
-
-void SampleLibrary::sample_set_pitch_scale(const StringName& p_name, float p_pitch){
-
- ERR_FAIL_COND( !sample_map.has(p_name) );
-
- sample_map[p_name].pitch_scale=p_pitch;
-}
-
-float SampleLibrary::sample_get_pitch_scale(const StringName& p_name) const{
-
- ERR_FAIL_COND_V( !sample_map.has(p_name),0 );
-
- return sample_map[p_name].pitch_scale;
-}
-
-Array SampleLibrary::_get_sample_list() const {
-
- List<StringName> snames;
- get_sample_list(&snames);
-
- snames.sort_custom<StringName::AlphCompare>();
-
- Array ret;
- for (List<StringName>::Element *E=snames.front();E;E=E->next()) {
- ret.push_back(E->get());
- }
-
- return ret;
-}
-
-void SampleLibrary::_bind_methods() {
-
- ClassDB::bind_method(_MD("add_sample","name","sample:Sample"),&SampleLibrary::add_sample );
- ClassDB::bind_method(_MD("get_sample:Sample","name"),&SampleLibrary::get_sample );
- ClassDB::bind_method(_MD("has_sample","name"),&SampleLibrary::has_sample );
- ClassDB::bind_method(_MD("remove_sample","name"),&SampleLibrary::remove_sample );
-
- ClassDB::bind_method(_MD("get_sample_list"),&SampleLibrary::_get_sample_list );
-
- ClassDB::bind_method(_MD("sample_set_volume_db","name","db"),&SampleLibrary::sample_set_volume_db );
- ClassDB::bind_method(_MD("sample_get_volume_db","name"),&SampleLibrary::sample_get_volume_db );
-
- ClassDB::bind_method(_MD("sample_set_pitch_scale","name","pitch"),&SampleLibrary::sample_set_pitch_scale );
- ClassDB::bind_method(_MD("sample_get_pitch_scale","name"),&SampleLibrary::sample_get_pitch_scale );
-
-
-}
-
-SampleLibrary::SampleLibrary()
-{
-}
diff --git a/scene/resources/sample_library.h b/scene/resources/sample_library.h
deleted file mode 100644
index d09eea64c5..0000000000
--- a/scene/resources/sample_library.h
+++ /dev/null
@@ -1,78 +0,0 @@
-/*************************************************************************/
-/* sample_library.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef SAMPLE_LIBRARY_H
-#define SAMPLE_LIBRARY_H
-
-#include "resource.h"
-#include "scene/resources/sample.h"
-#include "map.h"
-
-class SampleLibrary : public Resource {
-
- GDCLASS(SampleLibrary,Resource);
-
- struct SampleData {
-
- Ref<Sample> sample;
- float db;
- float pitch_scale;
-
- SampleData() { db=0; pitch_scale=1; }
- };
-
- Map<StringName,SampleData > sample_map;
-
- Array _get_sample_list() const;
-protected:
-
- bool _set(const StringName& p_name, const Variant& p_value);
- bool _get(const StringName& p_name,Variant &r_ret) const;
- void _get_property_list(List<PropertyInfo> *p_list) const;
-
- static void _bind_methods();
-
-public:
-
-
-
- void add_sample(const StringName& p_name, const Ref<Sample>& p_sample);
- bool has_sample(const StringName& p_name) const;
- void sample_set_volume_db(const StringName& p_name, float p_db);
- float sample_get_volume_db(const StringName& p_name) const;
- void sample_set_pitch_scale(const StringName& p_name, float p_pitch);
- float sample_get_pitch_scale(const StringName& p_name) const;
- Ref<Sample> get_sample(const StringName& p_name) const;
- void get_sample_list(List<StringName> *p_samples) const;
- void remove_sample(const StringName& p_name);
- StringName get_sample_idx(int p_idx) const;
-
- SampleLibrary();
-};
-
-#endif // SAMPLE_LIBRARY_H
diff --git a/scene/resources/world.cpp b/scene/resources/world.cpp
index 3f7261c312..72cb8cc906 100644
--- a/scene/resources/world.cpp
+++ b/scene/resources/world.cpp
@@ -287,10 +287,6 @@ RID World::get_scenario() const{
return scenario;
}
-RID World::get_sound_space() const{
-
- return sound_space;
-}
void World::set_environment(const Ref<Environment>& p_environment) {
@@ -316,7 +312,6 @@ void World::_bind_methods() {
ClassDB::bind_method(_MD("get_space"),&World::get_space);
ClassDB::bind_method(_MD("get_scenario"),&World::get_scenario);
- ClassDB::bind_method(_MD("get_sound_space"),&World::get_sound_space);
ClassDB::bind_method(_MD("set_environment","env:Environment"),&World::set_environment);
ClassDB::bind_method(_MD("get_environment:Environment"),&World::get_environment);
ClassDB::bind_method(_MD("get_direct_space_state:PhysicsDirectSpaceState"),&World::get_direct_space_state);
@@ -329,7 +324,6 @@ World::World() {
space = PhysicsServer::get_singleton()->space_create();
scenario = VisualServer::get_singleton()->scenario_create();
- sound_space = SpatialSoundServer::get_singleton()->space_create();
PhysicsServer::get_singleton()->space_set_active(space,true);
PhysicsServer::get_singleton()->area_set_param(space,PhysicsServer::AREA_PARAM_GRAVITY,GLOBAL_DEF("physics/3d/default_gravity",9.8));
@@ -348,7 +342,6 @@ World::~World() {
PhysicsServer::get_singleton()->free(space);
VisualServer::get_singleton()->free(scenario);
- SpatialSoundServer::get_singleton()->free(sound_space);
#ifndef _3D_DISABLED
memdelete( indexer );
diff --git a/scene/resources/world.h b/scene/resources/world.h
index bea07882d7..1ad60f3405 100644
--- a/scene/resources/world.h
+++ b/scene/resources/world.h
@@ -32,7 +32,6 @@
#include "resource.h"
#include "servers/physics_server.h"
#include "servers/visual_server.h"
-#include "servers/spatial_sound_server.h"
#include "scene/resources/environment.h"
class SpatialIndexer;
@@ -45,7 +44,6 @@ class World : public Resource {
private:
RID space;
RID scenario;
- RID sound_space;
SpatialIndexer* indexer;
Ref<Environment> environment;
@@ -71,7 +69,6 @@ public:
RID get_space() const;
RID get_scenario() const;
- RID get_sound_space() const;
void set_environment(const Ref<Environment>& p_environment);
Ref<Environment> get_environment() const;
diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp
index a8a87543c6..d4eff8d2b3 100644
--- a/scene/resources/world_2d.cpp
+++ b/scene/resources/world_2d.cpp
@@ -29,7 +29,7 @@
#include "world_2d.h"
#include "servers/visual_server.h"
#include "servers/physics_2d_server.h"
-#include "servers/spatial_sound_2d_server.h"
+//#include "servers/spatial_sound_2d_server.h"
#include "globals.h"
#include "scene/2d/visibility_notifier_2d.h"
#include "scene/main/viewport.h"
@@ -400,7 +400,6 @@ World2D::World2D() {
canvas = VisualServer::get_singleton()->canvas_create();
space = Physics2DServer::get_singleton()->space_create();
- sound_space = SpatialSound2DServer::get_singleton()->space_create();
//set space2D to be more friendly with pixels than meters, by adjusting some constants
Physics2DServer::get_singleton()->space_set_active(space,true);
@@ -417,6 +416,5 @@ World2D::~World2D() {
VisualServer::get_singleton()->free(canvas);
Physics2DServer::get_singleton()->free(space);
- SpatialSound2DServer::get_singleton()->free(sound_space);
memdelete(indexer);
}