diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-01-15 16:06:14 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-15 16:07:51 -0300 |
commit | b400c69cd487f70d8164dd5550eb994253d359d6 (patch) | |
tree | 3ff9a43ef2fb12fa16bf0aca0f3f56fb7a1cf212 /scene | |
parent | b24b52d56bb3938bdeff9640b0730d7717f2b4c6 (diff) |
Oops! Audio engine has vanished :D
Diffstat (limited to 'scene')
36 files changed, 54 insertions, 4832 deletions
diff --git a/scene/2d/sample_player_2d.cpp b/scene/2d/sample_player_2d.cpp deleted file mode 100644 index 62eabea98e..0000000000 --- a/scene/2d/sample_player_2d.cpp +++ /dev/null @@ -1,263 +0,0 @@ -/*************************************************************************/ -/* sample_player_2d.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "sample_player_2d.h" - -#include "servers/audio_server.h" -#include "servers/audio_server.h" -#include "servers/spatial_sound_server.h" - - -bool SamplePlayer2D::_set(const StringName& p_name, const Variant& p_value) { - - String name=p_name; - - if (name=="play/play") { - if (library.is_valid()) { - - String what=p_value; - if (what=="") - stop_all(); - else - play(what); - - played_back=what; - } - } else - return false; - - return true; -} - -bool SamplePlayer2D::_get(const StringName& p_name,Variant &r_ret) const { - - - String name=p_name; - - if (name=="play/play") { - r_ret=played_back; - } else - return false; - - return true; -} - -void SamplePlayer2D::_get_property_list(List<PropertyInfo> *p_list) const { - - String en=""; - if (library.is_valid()) { - List<StringName> samples; - Ref<SampleLibrary> ncl=library; - ncl->get_sample_list(&samples); - for (List<StringName>::Element *E=samples.front();E;E=E->next()) { - - en+=","; - en+=E->get(); - } - } - - p_list->push_back( PropertyInfo( Variant::STRING, "play/play", PROPERTY_HINT_ENUM, en,PROPERTY_USAGE_EDITOR|PROPERTY_USAGE_ANIMATE_AS_TRIGGER)); -} - -void SamplePlayer2D::_notification(int p_what) { - - - switch(p_what) { - - case NOTIFICATION_ENTER_TREE: { - - SpatialSound2DServer::get_singleton()->source_set_polyphony(get_source_rid(),polyphony); - - - } break; - } - -} - -void SamplePlayer2D::set_sample_library(const Ref<SampleLibrary>& p_library) { - - library=p_library; - _change_notify(); - update_configuration_warning(); -} - -Ref<SampleLibrary> SamplePlayer2D::get_sample_library() const { - - return library; -} - -void SamplePlayer2D::set_polyphony(int p_voice_count) { - - ERR_FAIL_COND(p_voice_count<0 || p_voice_count>64); - polyphony=p_voice_count; - if (get_source_rid().is_valid()) - SpatialSound2DServer::get_singleton()->source_set_polyphony(get_source_rid(),polyphony); - -} - -int SamplePlayer2D::get_polyphony() const { - - return polyphony; -} - -SamplePlayer2D::VoiceID SamplePlayer2D::play(const String& p_sample,int p_voice) { - - if (!get_source_rid().is_valid()) - return INVALID_VOICE; - if (library.is_null()) - return INVALID_VOICE; - if (!library->has_sample(p_sample)) - return INVALID_VOICE; - Ref<Sample> sample = library->get_sample(p_sample); - float vol_change = library->sample_get_volume_db(p_sample); - float pitch_change = library->sample_get_pitch_scale(p_sample); - - VoiceID vid = SpatialSound2DServer::get_singleton()->source_play_sample(get_source_rid(),sample->get_rid(),sample->get_mix_rate()*pitch_change,p_voice); - if (vol_change) - SpatialSound2DServer::get_singleton()->source_voice_set_volume_scale_db(get_source_rid(),vid,vol_change); - - - if (random_pitch_scale) { - float ps = Math::random(-random_pitch_scale,random_pitch_scale); - if (ps>0) - ps=1.0+ps; - else - ps=1.0/(1.0-ps); - SpatialSound2DServer::get_singleton()->source_voice_set_pitch_scale(get_source_rid(),vid,ps*pitch_change); - - } - - return vid; -} -//voices -void SamplePlayer2D::voice_set_pitch_scale(VoiceID p_voice, float p_pitch_scale) { - - if (!get_source_rid().is_valid()) - return; - - SpatialSound2DServer::get_singleton()->source_voice_set_pitch_scale(get_source_rid(),p_voice,p_pitch_scale); - -} - -void SamplePlayer2D::voice_set_volume_scale_db(VoiceID p_voice, float p_volume_db) { - - if (!get_source_rid().is_valid()) - return; - SpatialSound2DServer::get_singleton()->source_voice_set_volume_scale_db(get_source_rid(),p_voice,p_volume_db); - -} - -bool SamplePlayer2D::is_voice_active(VoiceID p_voice) const { - - if (!get_source_rid().is_valid()) - return false; - return SpatialSound2DServer::get_singleton()->source_is_voice_active(get_source_rid(),p_voice); - -} - -void SamplePlayer2D::stop_voice(VoiceID p_voice) { - - if (!get_source_rid().is_valid()) - return; - SpatialSound2DServer::get_singleton()->source_stop_voice(get_source_rid(),p_voice); - -} - -void SamplePlayer2D::stop_all() { - - if (!get_source_rid().is_valid()) - return; - - for(int i=0;i<polyphony;i++) { - - SpatialSound2DServer::get_singleton()->source_stop_voice(get_source_rid(),i); - } -} - -void SamplePlayer2D::set_random_pitch_scale(float p_scale) { - random_pitch_scale=p_scale; -} - -float SamplePlayer2D::get_random_pitch_scale() const { - - return random_pitch_scale; -} - -String SamplePlayer2D::get_configuration_warning() const { - - if (library.is_null()) { - return TTR("A SampleLibrary resource must be created or set in the 'samples' property in order for SamplePlayer to play sound."); - } - - return String(); -} - -void SamplePlayer2D::_bind_methods() { - - - ClassDB::bind_method(_MD("set_sample_library","library:SampleLibrary"),&SamplePlayer2D::set_sample_library); - ClassDB::bind_method(_MD("get_sample_library:SampleLibrary"),&SamplePlayer2D::get_sample_library); - - ClassDB::bind_method(_MD("set_polyphony","max_voices"),&SamplePlayer2D::set_polyphony); - ClassDB::bind_method(_MD("get_polyphony"),&SamplePlayer2D::get_polyphony); - - ClassDB::bind_method(_MD("play","sample","voice"),&SamplePlayer2D::play,DEFVAL(NEXT_VOICE)); - //voices,DEV - ClassDB::bind_method(_MD("voice_set_pitch_scale","voice","ratio"),&SamplePlayer2D::voice_set_pitch_scale); - ClassDB::bind_method(_MD("voice_set_volume_scale_db","voice","db"),&SamplePlayer2D::voice_set_volume_scale_db); - - ClassDB::bind_method(_MD("is_voice_active","voice"),&SamplePlayer2D::is_voice_active); - ClassDB::bind_method(_MD("stop_voice","voice"),&SamplePlayer2D::stop_voice); - ClassDB::bind_method(_MD("stop_all"),&SamplePlayer2D::stop_all); - - ClassDB::bind_method(_MD("set_random_pitch_scale","val"),&SamplePlayer2D::set_random_pitch_scale); - ClassDB::bind_method(_MD("get_random_pitch_scale"),&SamplePlayer2D::get_random_pitch_scale); - - BIND_CONSTANT( INVALID_VOICE ); - BIND_CONSTANT( NEXT_VOICE ); - - ADD_GROUP("Config",""); - ADD_PROPERTY( PropertyInfo( Variant::INT, "polyphony", PROPERTY_HINT_RANGE, "1,64,1"),_SCS("set_polyphony"),_SCS("get_polyphony")); - ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "samples", PROPERTY_HINT_RESOURCE_TYPE,"SampleLibrary"),_SCS("set_sample_library"),_SCS("get_sample_library")); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "pitch_random", PROPERTY_HINT_RESOURCE_TYPE,"SampleLibrary"),_SCS("set_random_pitch_scale"),_SCS("get_random_pitch_scale")); - - -} - - -SamplePlayer2D::SamplePlayer2D() { - - polyphony=1; - random_pitch_scale=0; - -} - -SamplePlayer2D::~SamplePlayer2D() { - - -} diff --git a/scene/2d/sample_player_2d.h b/scene/2d/sample_player_2d.h deleted file mode 100644 index 5cf598327b..0000000000 --- a/scene/2d/sample_player_2d.h +++ /dev/null @@ -1,94 +0,0 @@ -/*************************************************************************/ -/* sample_player_2d.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef SAMPLE_PLAYER_2D_H -#define SAMPLE_PLAYER_2D_H - -#include "scene/2d/sound_player_2d.h" -#include "scene/resources/sample_library.h" - -class SamplePlayer2D : public SoundPlayer2D { - - GDCLASS(SamplePlayer2D,SoundPlayer2D); -public: - - enum { - - INVALID_VOICE=SpatialSoundServer::SOURCE_INVALID_VOICE, - NEXT_VOICE=SpatialSoundServer::SOURCE_NEXT_VOICE - }; - - typedef int VoiceID; - - -private: - - Ref<SampleLibrary> library; - int polyphony; - String played_back; - float random_pitch_scale; - -protected: - - bool _set(const StringName& p_name, const Variant& p_value); - bool _get(const StringName& p_name,Variant &r_ret) const; - void _get_property_list(List<PropertyInfo> *p_list) const; - - void _notification(int p_what); - - static void _bind_methods(); - -public: - - void set_sample_library(const Ref<SampleLibrary>& p_library); - Ref<SampleLibrary> get_sample_library() const; - - void set_polyphony(int p_voice_count); - int get_polyphony() const; - - VoiceID play(const String& p_sample,int p_voice=NEXT_VOICE); - //voices - void voice_set_pitch_scale(VoiceID p_voice, float p_pitch_scale); - void voice_set_volume_scale_db(VoiceID p_voice, float p_volume_db); - - bool is_voice_active(VoiceID p_voice) const; - void stop_voice(VoiceID p_voice); - void stop_all(); - - void set_random_pitch_scale(float p_scale); - float get_random_pitch_scale() const; - - String get_configuration_warning() const; - - SamplePlayer2D(); - ~SamplePlayer2D(); - - -}; - -#endif // SAMPLE_PLAYER_2D_H diff --git a/scene/2d/sound_player_2d.cpp b/scene/2d/sound_player_2d.cpp deleted file mode 100644 index 7861fb5855..0000000000 --- a/scene/2d/sound_player_2d.cpp +++ /dev/null @@ -1,125 +0,0 @@ -/*************************************************************************/ -/* sound_player_2d.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "sound_player_2d.h" - -#include "servers/audio_server.h" - -#include "servers/spatial_sound_2d_server.h" -#include "scene/resources/surface_tool.h" - - -void SoundPlayer2D::_notification(int p_what) { - - - switch(p_what) { - - case NOTIFICATION_ENTER_TREE: { - //find the sound space - - source_rid = SpatialSound2DServer::get_singleton()->source_create(get_world_2d()->get_sound_space()); - - for(int i=0;i<PARAM_MAX;i++) - set_param(Param(i),params[i]); - - SpatialSound2DServer::get_singleton()->source_set_transform(source_rid,get_global_transform()); - - - } break; - case NOTIFICATION_TRANSFORM_CHANGED: { - - SpatialSound2DServer::get_singleton()->source_set_transform(source_rid,get_global_transform()); - - } break; - case NOTIFICATION_EXIT_TREE: { - - if (source_rid.is_valid()) - SpatialSound2DServer::get_singleton()->free(source_rid); - - } break; - } - -} - - -void SoundPlayer2D::set_param( Param p_param, float p_value) { - - ERR_FAIL_INDEX(p_param,PARAM_MAX); - params[p_param]=p_value; - if (source_rid.is_valid()) - SpatialSound2DServer::get_singleton()->source_set_param(source_rid,(SpatialSound2DServer::SourceParam)p_param,p_value); - -} - -float SoundPlayer2D::get_param( Param p_param) const { - - ERR_FAIL_INDEX_V(p_param,PARAM_MAX,0); - return params[p_param]; - -} - - -void SoundPlayer2D::_bind_methods() { - - - ClassDB::bind_method(_MD("set_param","param","value"),&SoundPlayer2D::set_param); - ClassDB::bind_method(_MD("get_param","param"),&SoundPlayer2D::get_param); - - BIND_CONSTANT( PARAM_VOLUME_DB ); - BIND_CONSTANT( PARAM_PITCH_SCALE ); - BIND_CONSTANT( PARAM_ATTENUATION_MIN_DISTANCE ); - BIND_CONSTANT( PARAM_ATTENUATION_MAX_DISTANCE ); - BIND_CONSTANT( PARAM_ATTENUATION_DISTANCE_EXP ); - BIND_CONSTANT( PARAM_MAX ); - - ADD_GROUP("Parameters",""); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "volume_db",PROPERTY_HINT_RANGE, "-80,24,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_VOLUME_DB); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "pitch_scale",PROPERTY_HINT_RANGE, "0.001,32,0.001"),_SCS("set_param"),_SCS("get_param"),PARAM_PITCH_SCALE); - ADD_GROUP("Attenuation","attenuation_"); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "attenuation_min_distance",PROPERTY_HINT_EXP_RANGE, "16,16384,1"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_MIN_DISTANCE); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "attenuation_max_distance",PROPERTY_HINT_EXP_RANGE, "16,16384,1"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_MAX_DISTANCE); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "attenuation_distance_exp",PROPERTY_HINT_EXP_EASING, "attenuation"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_DISTANCE_EXP); - -} - - -SoundPlayer2D::SoundPlayer2D() { - - params[PARAM_VOLUME_DB]=0.0; - params[PARAM_PITCH_SCALE]=1.0; - params[PARAM_ATTENUATION_MIN_DISTANCE]=1; - params[PARAM_ATTENUATION_MAX_DISTANCE]=2048; - params[PARAM_ATTENUATION_DISTANCE_EXP]=1.0; //linear (and not really good) - - set_notify_transform(true); -} - -SoundPlayer2D::~SoundPlayer2D() { - - -} diff --git a/scene/2d/sound_player_2d.h b/scene/2d/sound_player_2d.h deleted file mode 100644 index bfabda4ec9..0000000000 --- a/scene/2d/sound_player_2d.h +++ /dev/null @@ -1,82 +0,0 @@ -/*************************************************************************/ -/* sound_player_2d.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef SOUND_PLAYER_2D_H -#define SOUND_PLAYER_2D_H - - -#include "scene/2d/node_2d.h" -#include "scene/resources/sample_library.h" -#include "servers/spatial_sound_2d_server.h" -#include "scene/main/viewport.h" - -class SoundPlayer2D : public Node2D { - - GDCLASS(SoundPlayer2D,Node2D); -public: - - - enum Param { - - PARAM_VOLUME_DB=SpatialSound2DServer::SOURCE_PARAM_VOLUME_DB, - PARAM_PITCH_SCALE=SpatialSound2DServer::SOURCE_PARAM_PITCH_SCALE, - PARAM_ATTENUATION_MIN_DISTANCE=SpatialSound2DServer::SOURCE_PARAM_ATTENUATION_MIN_DISTANCE, - PARAM_ATTENUATION_MAX_DISTANCE=SpatialSound2DServer::SOURCE_PARAM_ATTENUATION_MAX_DISTANCE, - PARAM_ATTENUATION_DISTANCE_EXP=SpatialSound2DServer::SOURCE_PARAM_ATTENUATION_DISTANCE_EXP, - PARAM_MAX=SpatialSound2DServer::SOURCE_PARAM_MAX - }; - -private: - - float params[PARAM_MAX]; - RID source_rid; - - -protected: - - _FORCE_INLINE_ RID get_source_rid() const { return source_rid; } - - void _notification(int p_what); - - static void _bind_methods(); - -public: - - void set_param( Param p_param, float p_value); - float get_param( Param p_param) const; - - - SoundPlayer2D(); - ~SoundPlayer2D(); - - -}; - -VARIANT_ENUM_CAST(SoundPlayer2D::Param ); - -#endif // SOUND_PLAYER_2D_H diff --git a/scene/3d/room_instance.cpp b/scene/3d/room_instance.cpp index cdca54cd84..a2e1a48781 100644 --- a/scene/3d/room_instance.cpp +++ b/scene/3d/room_instance.cpp @@ -56,17 +56,11 @@ void Room::_notification(int p_what) { } - if (sound_enabled) - SpatialSoundServer::get_singleton()->room_set_space(sound_room,get_world()->get_sound_space()); - } break; case NOTIFICATION_TRANSFORM_CHANGED: { - SpatialSoundServer::get_singleton()->room_set_transform(sound_room,get_global_transform()); } break; case NOTIFICATION_EXIT_WORLD: { - if (sound_enabled) - SpatialSoundServer::get_singleton()->room_set_space(sound_room,RID()); } break; @@ -158,61 +152,27 @@ void Room::_parse_node_faces(PoolVector<Face3> &all_faces,const Node *p_node) co -void Room::set_simulate_acoustics(bool p_enable) { - - if (sound_enabled==p_enable) - return; - - sound_enabled=p_enable; - if (!is_inside_world()) - return; //nothing to do - - if (sound_enabled) - SpatialSoundServer::get_singleton()->room_set_space(sound_room,get_world()->get_sound_space()); - else - SpatialSoundServer::get_singleton()->room_set_space(sound_room,RID()); - - -} - void Room::_bounds_changed() { update_gizmo(); } -bool Room::is_simulating_acoustics() const { - - return sound_enabled; -} - -RID Room::get_sound_room() const { - - return RID(); -} - void Room::_bind_methods() { ClassDB::bind_method(_MD("set_room","room:Room"),&Room::set_room ); ClassDB::bind_method(_MD("get_room:Room"),&Room::get_room ); - - ClassDB::bind_method(_MD("set_simulate_acoustics","enable"),&Room::set_simulate_acoustics ); - ClassDB::bind_method(_MD("is_simulating_acoustics"),&Room::is_simulating_acoustics ); - - - ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "room/room", PROPERTY_HINT_RESOURCE_TYPE, "Area" ), _SCS("set_room"), _SCS("get_room") ); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "room/simulate_acoustics"), _SCS("set_simulate_acoustics"), _SCS("is_simulating_acoustics") ); + } Room::Room() { - sound_enabled=false; - sound_room=SpatialSoundServer::get_singleton()->room_create(); +// sound_enabled=false; level=0; @@ -222,6 +182,6 @@ Room::Room() { Room::~Room() { - SpatialSoundServer::get_singleton()->free(sound_room); + } diff --git a/scene/3d/room_instance.h b/scene/3d/room_instance.h index 145589a780..cbc1b12b7e 100644 --- a/scene/3d/room_instance.h +++ b/scene/3d/room_instance.h @@ -31,7 +31,7 @@ #include "scene/3d/visual_instance.h" #include "scene/resources/room.h" -#include "servers/spatial_sound_server.h" + /** @author Juan Linietsky <reduzio@gmail.com> */ @@ -58,9 +58,6 @@ public: private: Ref<RoomBounds> room; - RID sound_room; - - bool sound_enabled; int level; void _parse_node_faces(PoolVector<Face3> &all_faces,const Node *p_node) const; @@ -88,11 +85,6 @@ public: void set_room( const Ref<RoomBounds>& p_room ); Ref<RoomBounds> get_room() const; - void set_simulate_acoustics(bool p_enable); - bool is_simulating_acoustics() const; - - - RID get_sound_room() const; Room(); ~Room(); diff --git a/scene/3d/spatial_player.cpp b/scene/3d/spatial_player.cpp deleted file mode 100644 index 6a368d771a..0000000000 --- a/scene/3d/spatial_player.cpp +++ /dev/null @@ -1,135 +0,0 @@ -/*************************************************************************/ -/* spatial_player.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "spatial_player.h" - -#include "servers/audio_server.h" -#include "camera.h" -#include "servers/spatial_sound_server.h" -#include "scene/resources/surface_tool.h" - - -void SpatialPlayer::_notification(int p_what) { - - - switch(p_what) { - - case NOTIFICATION_ENTER_WORLD: { - //find the sound space - - source_rid = SpatialSoundServer::get_singleton()->source_create(get_world()->get_sound_space()); - for(int i=0;i<PARAM_MAX;i++) - set_param(Param(i),params[i]); - - - } break; - case NOTIFICATION_TRANSFORM_CHANGED: { - - SpatialSoundServer::get_singleton()->source_set_transform(source_rid,get_global_transform()); - - } break; - case NOTIFICATION_EXIT_WORLD: { - - if (source_rid.is_valid()) - SpatialSoundServer::get_singleton()->free(source_rid); - - } break; - } - -} - - -void SpatialPlayer::set_param( Param p_param, float p_value) { - - ERR_FAIL_INDEX(p_param,PARAM_MAX); - params[p_param]=p_value; - if (p_param==PARAM_EMISSION_CONE_DEGREES) { - update_gizmo(); - } - if (source_rid.is_valid()) - SpatialSoundServer::get_singleton()->source_set_param(source_rid,(SpatialSoundServer::SourceParam)p_param,p_value); - -} - -float SpatialPlayer::get_param( Param p_param) const { - - ERR_FAIL_INDEX_V(p_param,PARAM_MAX,0); - return params[p_param]; - -} - -bool SpatialPlayer::_can_gizmo_scale() const { - - return false; -} - -void SpatialPlayer::_bind_methods() { - - - ClassDB::bind_method(_MD("set_param","param","value"),&SpatialPlayer::set_param); - ClassDB::bind_method(_MD("get_param","param"),&SpatialPlayer::get_param); - - BIND_CONSTANT( PARAM_VOLUME_DB ); - BIND_CONSTANT( PARAM_PITCH_SCALE ); - BIND_CONSTANT( PARAM_ATTENUATION_MIN_DISTANCE ); - BIND_CONSTANT( PARAM_ATTENUATION_MAX_DISTANCE ); - BIND_CONSTANT( PARAM_ATTENUATION_DISTANCE_EXP ); - BIND_CONSTANT( PARAM_EMISSION_CONE_DEGREES ); - BIND_CONSTANT( PARAM_EMISSION_CONE_ATTENUATION_DB ); - BIND_CONSTANT( PARAM_MAX ); - - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "volume_db",PROPERTY_HINT_RANGE, "-80,24,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_VOLUME_DB); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "pitch_scale",PROPERTY_HINT_RANGE, "0.001,32,0.001"),_SCS("set_param"),_SCS("get_param"),PARAM_PITCH_SCALE); - ADD_GROUP("Attenuation","attenuation_"); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "attenuation_min_distance",PROPERTY_HINT_RANGE, "0.01,4096,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_MIN_DISTANCE); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "attenuation_max_distance",PROPERTY_HINT_RANGE, "0.01,4096,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_MAX_DISTANCE); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "attenuation_distance_exp",PROPERTY_HINT_EXP_EASING, "attenuation"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_DISTANCE_EXP); - ADD_GROUP("Emission Cone","emission_cone_"); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "emission_cone_degrees",PROPERTY_HINT_RANGE, "0,180,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_EMISSION_CONE_DEGREES); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "emission_cone_attenuation_db",PROPERTY_HINT_RANGE, "-80,24,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_EMISSION_CONE_ATTENUATION_DB); - -} - - -SpatialPlayer::SpatialPlayer() { - - params[PARAM_VOLUME_DB]=0.0; - params[PARAM_PITCH_SCALE]=1.0; - params[PARAM_ATTENUATION_MIN_DISTANCE]=1; - params[PARAM_ATTENUATION_MAX_DISTANCE]=100; - params[PARAM_ATTENUATION_DISTANCE_EXP]=1.0; //linear (and not really good) - params[PARAM_EMISSION_CONE_DEGREES]=180.0; //cone disabled - params[PARAM_EMISSION_CONE_ATTENUATION_DB]=-6.0; //minus 6 db attenuation - set_notify_transform(true); - -} - -SpatialPlayer::~SpatialPlayer() { - - -} diff --git a/scene/3d/spatial_player.h b/scene/3d/spatial_player.h deleted file mode 100644 index 16671a0cb5..0000000000 --- a/scene/3d/spatial_player.h +++ /dev/null @@ -1,87 +0,0 @@ -/*************************************************************************/ -/* spatial_player.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef SPATIAL_PLAYER_H -#define SPATIAL_PLAYER_H - - -#include "scene/3d/spatial.h" -#include "scene/main/node.h" -#include "scene/resources/sample_library.h" -#include "servers/spatial_sound_server.h" -#include "scene/main/viewport.h" - -class SpatialPlayer : public Spatial { - - GDCLASS(SpatialPlayer,Spatial); -public: - - - enum Param { - - PARAM_VOLUME_DB=SpatialSoundServer::SOURCE_PARAM_VOLUME_DB, - PARAM_PITCH_SCALE=SpatialSoundServer::SOURCE_PARAM_PITCH_SCALE, - PARAM_ATTENUATION_MIN_DISTANCE=SpatialSoundServer::SOURCE_PARAM_ATTENUATION_MIN_DISTANCE, - PARAM_ATTENUATION_MAX_DISTANCE=SpatialSoundServer::SOURCE_PARAM_ATTENUATION_MAX_DISTANCE, - PARAM_ATTENUATION_DISTANCE_EXP=SpatialSoundServer::SOURCE_PARAM_ATTENUATION_DISTANCE_EXP, - PARAM_EMISSION_CONE_DEGREES=SpatialSoundServer::SOURCE_PARAM_EMISSION_CONE_DEGREES, - PARAM_EMISSION_CONE_ATTENUATION_DB=SpatialSoundServer::SOURCE_PARAM_EMISSION_CONE_ATTENUATION_DB, - PARAM_MAX=SpatialSoundServer::SOURCE_PARAM_MAX - }; - -private: - - float params[PARAM_MAX]; - RID source_rid; - - virtual bool _can_gizmo_scale() const; - - - -protected: - - _FORCE_INLINE_ RID get_source_rid() const { return source_rid; } - - void _notification(int p_what); - - static void _bind_methods(); - -public: - - void set_param( Param p_param, float p_value); - float get_param( Param p_param) const; - - - SpatialPlayer(); - ~SpatialPlayer(); - - -}; - -VARIANT_ENUM_CAST( SpatialPlayer::Param ); -#endif // SPATIAL_PLAYER_H diff --git a/scene/3d/spatial_sample_player.cpp b/scene/3d/spatial_sample_player.cpp deleted file mode 100644 index 3e1c0e9947..0000000000 --- a/scene/3d/spatial_sample_player.cpp +++ /dev/null @@ -1,241 +0,0 @@ -/*************************************************************************/ -/* spatial_sample_player.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "spatial_sample_player.h" - -#include "servers/audio_server.h" -#include "camera.h" -#include "servers/spatial_sound_server.h" -#include "scene/scene_string_names.h" - -bool SpatialSamplePlayer::_set(const StringName& p_name, const Variant& p_value) { - - String name=p_name; - - if (name==SceneStringNames::get_singleton()->play_play) { - if (library.is_valid()) { - - String what=p_value; - if (what=="") - stop_all(); - else - play(what); - - played_back=what; - } - return true; - - } - - return false; -} - -bool SpatialSamplePlayer::_get(const StringName& p_name,Variant &r_ret) const { - - - String name=p_name; - - if (name==SceneStringNames::get_singleton()->play_play) { - r_ret=played_back; - return true; - } - - return false; -} - -void SpatialSamplePlayer::_get_property_list(List<PropertyInfo> *p_list) const { - - String en=""; - if (library.is_valid()) { - List<StringName> samples; - Ref<SampleLibrary> ncl=library; - ncl->get_sample_list(&samples); - for (List<StringName>::Element *E=samples.front();E;E=E->next()) { - - en+=","; - en+=E->get(); - } - } - - p_list->push_back( PropertyInfo( Variant::STRING, "play/play", PROPERTY_HINT_ENUM, en,PROPERTY_USAGE_EDITOR|PROPERTY_USAGE_ANIMATE_AS_TRIGGER)); - -} -void SpatialSamplePlayer::_notification(int p_what) { - - - switch(p_what) { - - case NOTIFICATION_ENTER_WORLD: { - - SpatialSoundServer::get_singleton()->source_set_polyphony(get_source_rid(),polyphony); - - - } break; - } - -} - -void SpatialSamplePlayer::set_sample_library(const Ref<SampleLibrary>& p_library) { - - library=p_library; - _change_notify(); - update_configuration_warning(); -} - -Ref<SampleLibrary> SpatialSamplePlayer::get_sample_library() const { - - return library; -} - -void SpatialSamplePlayer::set_polyphony(int p_voice_count) { - - ERR_FAIL_COND(p_voice_count<0 || p_voice_count>64); - polyphony=p_voice_count; - if (get_source_rid().is_valid()) - SpatialSoundServer::get_singleton()->source_set_polyphony(get_source_rid(),polyphony); - -} - -int SpatialSamplePlayer::get_polyphony() const { - - return polyphony; -} - -SpatialSamplePlayer::VoiceID SpatialSamplePlayer::play(const String& p_sample,int p_voice) { - - if (!get_source_rid().is_valid()) - return INVALID_VOICE; - if (library.is_null()) - return INVALID_VOICE; - if (!library->has_sample(p_sample)) - return INVALID_VOICE; - Ref<Sample> sample = library->get_sample(p_sample); - float vol_change = library->sample_get_volume_db(p_sample); - float pitch_change = library->sample_get_pitch_scale(p_sample); - - VoiceID vid = SpatialSoundServer::get_singleton()->source_play_sample(get_source_rid(),sample->get_rid(),sample->get_mix_rate()*pitch_change,p_voice); - if (vol_change) - SpatialSoundServer::get_singleton()->source_voice_set_volume_scale_db(get_source_rid(),vid,vol_change); - - return vid; - - -} -//voices -void SpatialSamplePlayer::voice_set_pitch_scale(VoiceID p_voice, float p_pitch_scale) { - - if (!get_source_rid().is_valid()) - return; - - SpatialSoundServer::get_singleton()->source_voice_set_pitch_scale(get_source_rid(),p_voice,p_pitch_scale); - -} - -void SpatialSamplePlayer::voice_set_volume_scale_db(VoiceID p_voice, float p_volume_db) { - - if (!get_source_rid().is_valid()) - return; - SpatialSoundServer::get_singleton()->source_voice_set_volume_scale_db(get_source_rid(),p_voice,p_volume_db); - -} - -bool SpatialSamplePlayer::is_voice_active(VoiceID p_voice) const { - - if (!get_source_rid().is_valid()) - return false; - return SpatialSoundServer::get_singleton()->source_is_voice_active(get_source_rid(),p_voice); - -} - -void SpatialSamplePlayer::stop_voice(VoiceID p_voice) { - - if (!get_source_rid().is_valid()) - return; - SpatialSoundServer::get_singleton()->source_stop_voice(get_source_rid(),p_voice); - -} - -void SpatialSamplePlayer::stop_all() { - - if (!get_source_rid().is_valid()) - return; - - for(int i=0;i<polyphony;i++) { - - SpatialSoundServer::get_singleton()->source_stop_voice(get_source_rid(),i); - } -} - -String SpatialSamplePlayer::get_configuration_warning() const { - - if (library.is_null()) { - return TTR("A SampleLibrary resource must be created or set in the 'samples' property in order for SpatialSamplePlayer to play sound."); - } - - return String(); -} - - -void SpatialSamplePlayer::_bind_methods() { - - - ClassDB::bind_method(_MD("set_sample_library","library:SampleLibrary"),&SpatialSamplePlayer::set_sample_library); - ClassDB::bind_method(_MD("get_sample_library:SampleLibrary"),&SpatialSamplePlayer::get_sample_library); - - ClassDB::bind_method(_MD("set_polyphony","voices"),&SpatialSamplePlayer::set_polyphony); - ClassDB::bind_method(_MD("get_polyphony"),&SpatialSamplePlayer::get_polyphony); - - ClassDB::bind_method(_MD("play","sample","voice"),&SpatialSamplePlayer::play,DEFVAL(NEXT_VOICE)); - //voices,DEV - ClassDB::bind_method(_MD("voice_set_pitch_scale","voice","ratio"),&SpatialSamplePlayer::voice_set_pitch_scale); - ClassDB::bind_method(_MD("voice_set_volume_scale_db","voice","db"),&SpatialSamplePlayer::voice_set_volume_scale_db); - - ClassDB::bind_method(_MD("is_voice_active","voice"),&SpatialSamplePlayer::is_voice_active); - ClassDB::bind_method(_MD("stop_voice","voice"),&SpatialSamplePlayer::stop_voice); - ClassDB::bind_method(_MD("stop_all"),&SpatialSamplePlayer::stop_all); - - BIND_CONSTANT( INVALID_VOICE ); - BIND_CONSTANT( NEXT_VOICE ); - - ADD_PROPERTY( PropertyInfo( Variant::INT, "polyphony", PROPERTY_HINT_RANGE, "1,64,1"),_SCS("set_polyphony"),_SCS("get_polyphony")); - ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "samples", PROPERTY_HINT_RESOURCE_TYPE,"SampleLibrary"),_SCS("set_sample_library"),_SCS("get_sample_library")); - - -} - - -SpatialSamplePlayer::SpatialSamplePlayer() { - - polyphony=1; - -} - -SpatialSamplePlayer::~SpatialSamplePlayer() { - - -} diff --git a/scene/3d/spatial_sample_player.h b/scene/3d/spatial_sample_player.h deleted file mode 100644 index d30ff6e908..0000000000 --- a/scene/3d/spatial_sample_player.h +++ /dev/null @@ -1,90 +0,0 @@ -/*************************************************************************/ -/* spatial_sample_player.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef SPATIAL_SAMPLE_PLAYER_H -#define SPATIAL_SAMPLE_PLAYER_H - -#include "scene/3d/spatial_player.h" -#include "scene/resources/sample_library.h" -#include "servers/spatial_sound_server.h" - -class SpatialSamplePlayer : public SpatialPlayer { - - GDCLASS(SpatialSamplePlayer,SpatialPlayer); -public: - - enum { - - INVALID_VOICE=SpatialSoundServer::SOURCE_INVALID_VOICE, - NEXT_VOICE=SpatialSoundServer::SOURCE_NEXT_VOICE - }; - - typedef int VoiceID; - - -private: - - Ref<SampleLibrary> library; - int polyphony; - String played_back; -protected: - - bool _set(const StringName& p_name, const Variant& p_value); - bool _get(const StringName& p_name,Variant &r_ret) const; - void _get_property_list(List<PropertyInfo> *p_list) const; - - void _notification(int p_what); - static void _bind_methods(); - -public: - - void set_sample_library(const Ref<SampleLibrary>& p_library); - Ref<SampleLibrary> get_sample_library() const; - - void set_polyphony(int p_voice_count); - int get_polyphony() const; - - VoiceID play(const String& p_sample,int p_voice=NEXT_VOICE); - //voices - void voice_set_pitch_scale(VoiceID p_voice, float p_pitch_scale); - void voice_set_volume_scale_db(VoiceID p_voice, float p_volume_db); - - bool is_voice_active(VoiceID p_voice) const; - void stop_voice(VoiceID p_voice); - void stop_all(); - - String get_configuration_warning() const; - - SpatialSamplePlayer(); - ~SpatialSamplePlayer(); - - -}; - - -#endif // SPATIAL_SAMPLE_PLAYER_H diff --git a/scene/3d/spatial_stream_player.cpp b/scene/3d/spatial_stream_player.cpp deleted file mode 100644 index 1f9765c1d3..0000000000 --- a/scene/3d/spatial_stream_player.cpp +++ /dev/null @@ -1,407 +0,0 @@ -/*************************************************************************/ -/* spatial_stream_player.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "spatial_stream_player.h" - - - -int SpatialStreamPlayer::InternalStream::get_channel_count() const { - - return player->sp_get_channel_count(); -} -void SpatialStreamPlayer::InternalStream::set_mix_rate(int p_rate){ - - return player->sp_set_mix_rate(p_rate); -} -bool SpatialStreamPlayer::InternalStream::mix(int32_t *p_buffer,int p_frames){ - - return player->sp_mix(p_buffer,p_frames); -} -void SpatialStreamPlayer::InternalStream::update(){ - - player->sp_update(); -} - - -int SpatialStreamPlayer::sp_get_channel_count() const { - - return playback->get_channels(); -} - -void SpatialStreamPlayer::sp_set_mix_rate(int p_rate){ - - server_mix_rate=p_rate; -} - -bool SpatialStreamPlayer::sp_mix(int32_t *p_buffer,int p_frames) { - - if (resampler.is_ready() && !paused) { - return resampler.mix(p_buffer,p_frames); - } - - return false; -} - -void SpatialStreamPlayer::sp_update() { - - _THREAD_SAFE_METHOD_ - if (!paused && resampler.is_ready() && playback.is_valid()) { - - if (!playback->is_playing()) { - //stream depleted data, but there's still audio in the ringbuffer - //check that all this audio has been flushed before stopping the stream - int to_mix = resampler.get_total() - resampler.get_todo(); - if (to_mix==0) { - stop(); - return; - } - - return; - } - - int todo =resampler.get_todo(); - int wrote = playback->mix(resampler.get_write_buffer(),todo); - resampler.write(wrote); - } -} - - - -void SpatialStreamPlayer::_notification(int p_what) { - - switch(p_what) { - - case NOTIFICATION_ENTER_TREE: { - - //set_idle_process(false); //don't annoy - if (stream.is_valid() && autoplay && !get_tree()->is_editor_hint()) - play(); - } break; - case NOTIFICATION_EXIT_TREE: { - - stop(); //wathever it may be doing, stop - } break; - } -} - - - -void SpatialStreamPlayer::set_stream(const Ref<AudioStream> &p_stream) { - - stop(); - - stream=p_stream; - - if (!stream.is_null()) { - playback=stream->instance_playback(); - playback->set_loop(loops); - playback->set_loop_restart_time(loop_point); - AudioServer::get_singleton()->lock(); - resampler.setup(playback->get_channels(),playback->get_mix_rate(),server_mix_rate,buffering_ms,playback->get_minimum_buffer_size()); - AudioServer::get_singleton()->unlock(); - } else { - AudioServer::get_singleton()->lock(); - resampler.clear(); - playback.unref(); - AudioServer::get_singleton()->unlock(); - } -} - -Ref<AudioStream> SpatialStreamPlayer::get_stream() const { - - return stream; -} - - -void SpatialStreamPlayer::play(float p_from_offset) { - - ERR_FAIL_COND(!is_inside_tree()); - if (playback.is_null()) - return; - if (playback->is_playing()) - stop(); - - _THREAD_SAFE_METHOD_ - playback->play(p_from_offset); - //feed the ringbuffer as long as no update callback is going on - sp_update(); - - SpatialSoundServer::get_singleton()->source_set_audio_stream(get_source_rid(),&internal_stream); - - /* - AudioServer::get_singleton()->stream_set_active(stream_rid,true); - AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume); - if (stream->get_update_mode()!=AudioStream::UPDATE_NONE) - set_idle_process(true); - */ - -} - -void SpatialStreamPlayer::stop() { - - if (!is_inside_tree()) - return; - if (playback.is_null()) - return; - - _THREAD_SAFE_METHOD_ - //AudioServer::get_singleton()->stream_set_active(stream_rid,false); - SpatialSoundServer::get_singleton()->source_set_audio_stream(get_source_rid(),NULL); - playback->stop(); - resampler.flush(); - //set_idle_process(false); -} - -bool SpatialStreamPlayer::is_playing() const { - - if (playback.is_null()) - return false; - - return playback->is_playing(); -} - -void SpatialStreamPlayer::set_loop(bool p_enable) { - - loops=p_enable; - if (playback.is_null()) - return; - playback->set_loop(loops); - -} -bool SpatialStreamPlayer::has_loop() const { - - return loops; -} - -void SpatialStreamPlayer::set_volume(float p_vol) { - - volume=p_vol; - if (stream_rid.is_valid()) - AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume); -} - -float SpatialStreamPlayer::get_volume() const { - - return volume; -} - -void SpatialStreamPlayer::set_loop_restart_time(float p_secs) { - - loop_point=p_secs; - if (playback.is_valid()) - playback->set_loop_restart_time(p_secs); -} - -float SpatialStreamPlayer::get_loop_restart_time() const { - - return loop_point; -} - - -void SpatialStreamPlayer::set_volume_db(float p_db) { - - if (p_db<-79) - set_volume(0); - else - set_volume(Math::db2linear(p_db)); -} - -float SpatialStreamPlayer::get_volume_db() const { - - if (volume==0) - return -80; - else - return Math::linear2db(volume); -} - - -String SpatialStreamPlayer::get_stream_name() const { - - if (stream.is_null()) - return "<No Stream>"; - return stream->get_name(); - -} - -int SpatialStreamPlayer::get_loop_count() const { - - if (playback.is_null()) - return 0; - return playback->get_loop_count(); - -} - -float SpatialStreamPlayer::get_pos() const { - - if (playback.is_null()) - return 0; - return playback->get_pos(); - -} - -float SpatialStreamPlayer::get_length() const { - - if (playback.is_null()) - return 0; - return playback->get_length(); -} -void SpatialStreamPlayer::seek_pos(float p_time) { - - if (playback.is_null()) - return; - return playback->seek_pos(p_time); - -} - -void SpatialStreamPlayer::set_autoplay(bool p_enable) { - - autoplay=p_enable; -} - -bool SpatialStreamPlayer::has_autoplay() const { - - return autoplay; -} - -void SpatialStreamPlayer::set_paused(bool p_paused) { - - paused=p_paused; - /* - if (stream.is_valid()) - stream->set_paused(p_paused); - */ -} - -bool SpatialStreamPlayer::is_paused() const { - - return paused; -} - -void SpatialStreamPlayer::_set_play(bool p_play) { - - _play=p_play; - if (is_inside_tree()) { - if(_play) - play(); - else - stop(); - } - -} - -bool SpatialStreamPlayer::_get_play() const{ - - return _play; -} - -void SpatialStreamPlayer::set_buffering_msec(int p_msec) { - - buffering_ms=p_msec; -} - -int SpatialStreamPlayer::get_buffering_msec() const{ - - return buffering_ms; -} - - - -void SpatialStreamPlayer::_bind_methods() { - - ClassDB::bind_method(_MD("set_stream","stream:AudioStream"),&SpatialStreamPlayer::set_stream); - ClassDB::bind_method(_MD("get_stream:AudioStream"),&SpatialStreamPlayer::get_stream); - - ClassDB::bind_method(_MD("play","offset"),&SpatialStreamPlayer::play,DEFVAL(0)); - ClassDB::bind_method(_MD("stop"),&SpatialStreamPlayer::stop); - - ClassDB::bind_method(_MD("is_playing"),&SpatialStreamPlayer::is_playing); - - ClassDB::bind_method(_MD("set_paused","paused"),&SpatialStreamPlayer::set_paused); - ClassDB::bind_method(_MD("is_paused"),&SpatialStreamPlayer::is_paused); - - ClassDB::bind_method(_MD("set_loop","enabled"),&SpatialStreamPlayer::set_loop); - ClassDB::bind_method(_MD("has_loop"),&SpatialStreamPlayer::has_loop); - - ClassDB::bind_method(_MD("set_volume","volume"),&SpatialStreamPlayer::set_volume); - ClassDB::bind_method(_MD("get_volume"),&SpatialStreamPlayer::get_volume); - - ClassDB::bind_method(_MD("set_volume_db","db"),&SpatialStreamPlayer::set_volume_db); - ClassDB::bind_method(_MD("get_volume_db"),&SpatialStreamPlayer::get_volume_db); - - ClassDB::bind_method(_MD("set_buffering_msec","msec"),&SpatialStreamPlayer::set_buffering_msec); - ClassDB::bind_method(_MD("get_buffering_msec"),&SpatialStreamPlayer::get_buffering_msec); - - ClassDB::bind_method(_MD("set_loop_restart_time","secs"),&SpatialStreamPlayer::set_loop_restart_time); - ClassDB::bind_method(_MD("get_loop_restart_time"),&SpatialStreamPlayer::get_loop_restart_time); - - ClassDB::bind_method(_MD("get_stream_name"),&SpatialStreamPlayer::get_stream_name); - ClassDB::bind_method(_MD("get_loop_count"),&SpatialStreamPlayer::get_loop_count); - - ClassDB::bind_method(_MD("get_pos"),&SpatialStreamPlayer::get_pos); - ClassDB::bind_method(_MD("seek_pos","time"),&SpatialStreamPlayer::seek_pos); - - ClassDB::bind_method(_MD("set_autoplay","enabled"),&SpatialStreamPlayer::set_autoplay); - ClassDB::bind_method(_MD("has_autoplay"),&SpatialStreamPlayer::has_autoplay); - - ClassDB::bind_method(_MD("get_length"),&SpatialStreamPlayer::get_length); - - ClassDB::bind_method(_MD("_set_play","play"),&SpatialStreamPlayer::_set_play); - ClassDB::bind_method(_MD("_get_play"),&SpatialStreamPlayer::_get_play); - - ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE,"AudioStream"), _SCS("set_stream"), _SCS("get_stream") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "play"), _SCS("_set_play"), _SCS("_get_play") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "loop"), _SCS("set_loop"), _SCS("has_loop") ); - ADD_PROPERTY( PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "paused"), _SCS("set_paused"), _SCS("is_paused") ); - ADD_PROPERTY( PropertyInfo(Variant::INT, "loop_restart_time"), _SCS("set_loop_restart_time"), _SCS("get_loop_restart_time") ); - ADD_PROPERTY( PropertyInfo(Variant::INT, "buffering_ms"), _SCS("set_buffering_msec"), _SCS("get_buffering_msec") ); -} - - -SpatialStreamPlayer::SpatialStreamPlayer() { - - volume=1; - loops=false; - paused=false; - autoplay=false; - _play=false; - server_mix_rate=1; - internal_stream.player=this; - stream_rid=AudioServer::get_singleton()->audio_stream_create(&internal_stream); - buffering_ms=500; - loop_point=0; - -} - -SpatialStreamPlayer::~SpatialStreamPlayer() { - AudioServer::get_singleton()->free(stream_rid); - resampler.clear(); - - -} diff --git a/scene/3d/spatial_stream_player.h b/scene/3d/spatial_stream_player.h deleted file mode 100644 index 27533d3f6e..0000000000 --- a/scene/3d/spatial_stream_player.h +++ /dev/null @@ -1,120 +0,0 @@ -/*************************************************************************/ -/* spatial_stream_player.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef SPATIAL_STREAM_PLAYER_H -#define SPATIAL_STREAM_PLAYER_H - -#include "scene/resources/audio_stream.h" -#include "scene/3d/spatial_player.h" -#include "servers/audio/audio_rb_resampler.h" - -class SpatialStreamPlayer : public SpatialPlayer { - - GDCLASS(SpatialStreamPlayer,SpatialPlayer); - - _THREAD_SAFE_CLASS_ - - struct InternalStream : public AudioServer::AudioStream { - SpatialStreamPlayer *player; - virtual int get_channel_count() const; - virtual void set_mix_rate(int p_rate); //notify the stream of the mix rate - virtual bool mix(int32_t *p_buffer,int p_frames); - virtual void update(); - }; - - - InternalStream internal_stream; - Ref<AudioStreamPlayback> playback; - Ref<AudioStream> stream; - - int sp_get_channel_count() const; - void sp_set_mix_rate(int p_rate); //notify the stream of the mix rate - bool sp_mix(int32_t *p_buffer,int p_frames); - void sp_update(); - - int server_mix_rate; - - RID stream_rid; - bool paused; - bool autoplay; - bool loops; - float volume; - float loop_point; - int buffering_ms; - - AudioRBResampler resampler; - - bool _play; - void _set_play(bool p_play); - bool _get_play() const; -protected: - void _notification(int p_what); - - static void _bind_methods(); -public: - - void set_stream(const Ref<AudioStream> &p_stream); - Ref<AudioStream> get_stream() const; - - void play(float p_from_offset=0); - void stop(); - bool is_playing() const; - - void set_paused(bool p_paused); - bool is_paused() const; - - void set_loop(bool p_enable); - bool has_loop() const; - - void set_volume(float p_vol); - float get_volume() const; - - void set_loop_restart_time(float p_secs); - float get_loop_restart_time() const; - - void set_volume_db(float p_db); - float get_volume_db() const; - - String get_stream_name() const; - - int get_loop_count() const; - - float get_pos() const; - void seek_pos(float p_time); - float get_length() const; - void set_autoplay(bool p_vol); - bool has_autoplay() const; - - void set_buffering_msec(int p_msec); - int get_buffering_msec() const; - - SpatialStreamPlayer(); - ~SpatialStreamPlayer(); -}; - -#endif // SPATIAL_STREAM_PLAYER_H diff --git a/scene/audio/event_player.cpp b/scene/audio/event_player.cpp deleted file mode 100644 index c46f4e3b89..0000000000 --- a/scene/audio/event_player.cpp +++ /dev/null @@ -1,357 +0,0 @@ -/*************************************************************************/ -/* event_player.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "event_player.h" - - -void EventPlayer::_notification(int p_what) { - - switch(p_what) { - - case NOTIFICATION_ENTER_TREE: { - - //set_idle_process(false); //don't annoy - if (playback.is_valid() && autoplay && !get_tree()->is_editor_hint()) - play(); - } break; - case NOTIFICATION_EXIT_TREE: { - - stop(); //wathever it may be doing, stop - } break; - } -} - - - -void EventPlayer::set_stream(const Ref<EventStream> &p_stream) { - - stop(); - stream=p_stream; - if (stream.is_valid()) - playback=stream->instance_playback(); - else - playback.unref(); - - if (playback.is_valid()) { - - playback->set_loop(loops); - playback->set_paused(paused); - playback->set_volume(volume); - for(int i=0;i<(MIN(MAX_CHANNELS,stream->get_channel_count()));i++) - playback->set_channel_volume(i,channel_volume[i]); - } - - -} - -Ref<EventStream> EventPlayer::get_stream() const { - - return stream; -} - - -void EventPlayer::play() { - - ERR_FAIL_COND(!is_inside_tree()); - if (playback.is_null()) { - return; - } - if (playback->is_playing()) { - AudioServer::get_singleton()->lock(); - stop(); - AudioServer::get_singleton()->unlock(); - } - - AudioServer::get_singleton()->lock(); - playback->play(); - AudioServer::get_singleton()->unlock(); - -} - -void EventPlayer::stop() { - - if (!is_inside_tree()) - return; - if (playback.is_null()) - return; - - AudioServer::get_singleton()->lock(); - playback->stop(); - AudioServer::get_singleton()->unlock(); -} - -bool EventPlayer::is_playing() const { - - if (playback.is_null()) - return false; - - return playback->is_playing(); -} - -void EventPlayer::set_loop(bool p_enable) { - - loops=p_enable; - if (playback.is_null()) - return; - playback->set_loop(loops); - -} -bool EventPlayer::has_loop() const { - - return loops; -} - -void EventPlayer::set_volume(float p_volume) { - - volume=p_volume; - if (playback.is_valid()) - playback->set_volume(volume); -} - -float EventPlayer::get_volume() const { - - return volume; -} - - -void EventPlayer::set_volume_db(float p_db) { - - if (p_db<-79) - set_volume(0); - else - set_volume(Math::db2linear(p_db)); -} - -float EventPlayer::get_volume_db() const { - - if (volume==0) - return -80; - else - return Math::linear2db(volume); -} - -void EventPlayer::set_pitch_scale(float p_pitch_scale) { - - pitch_scale=p_pitch_scale; - if (playback.is_valid()) - playback->set_pitch_scale(pitch_scale); -} - -float EventPlayer::get_pitch_scale() const { - - return pitch_scale; -} - -void EventPlayer::set_tempo_scale(float p_tempo_scale) { - - tempo_scale=p_tempo_scale; - if (playback.is_valid()) - playback->set_tempo_scale(tempo_scale); -} - -float EventPlayer::get_tempo_scale() const { - - return tempo_scale; -} - - -String EventPlayer::get_stream_name() const { - - if (stream.is_null()) - return "<No Stream>"; - return stream->get_name(); - -} - -int EventPlayer::get_loop_count() const { - - if (playback.is_null()) - return 0; - return playback->get_loop_count(); - -} - -float EventPlayer::get_pos() const { - - if (playback.is_null()) - return 0; - return playback->get_pos(); - -} - -float EventPlayer::get_length() const { - - if (stream.is_null()) - return 0; - return stream->get_length(); -} -void EventPlayer::seek_pos(float p_time) { - - if (playback.is_null()) - return; - return playback->seek_pos(p_time); - -} - -void EventPlayer::set_autoplay(bool p_enable) { - - autoplay=p_enable; -} - -bool EventPlayer::has_autoplay() const { - - return autoplay; -} - -void EventPlayer::set_paused(bool p_paused) { - - paused=p_paused; - if (playback.is_valid()) - playback->set_paused(p_paused); -} - -bool EventPlayer::is_paused() const { - - return paused; -} - -void EventPlayer::_set_play(bool p_play) { - - _play=p_play; - if (is_inside_tree()) { - if(_play) - play(); - else - stop(); - } - -} - -bool EventPlayer::_get_play() const{ - - return _play; -} - -void EventPlayer::set_channel_volume(int p_channel,float p_volume) { - - ERR_FAIL_INDEX(p_channel,MAX_CHANNELS); - channel_volume[p_channel]=p_volume; - if (playback.is_valid()) - playback->set_channel_volume(p_channel,p_volume); -} - -float EventPlayer::get_channel_volume(int p_channel) const{ - - ERR_FAIL_INDEX_V(p_channel,MAX_CHANNELS,0); - return channel_volume[p_channel]; - -} - -float EventPlayer::get_channel_last_note_time(int p_channel) const { - - if (playback.is_valid()) - return playback->get_last_note_time(p_channel); - - return 0; -} - -void EventPlayer::_bind_methods() { - - ClassDB::bind_method(_MD("set_stream","stream:EventStream"),&EventPlayer::set_stream); - ClassDB::bind_method(_MD("get_stream:EventStream"),&EventPlayer::get_stream); - - ClassDB::bind_method(_MD("play"),&EventPlayer::play); - ClassDB::bind_method(_MD("stop"),&EventPlayer::stop); - - ClassDB::bind_method(_MD("is_playing"),&EventPlayer::is_playing); - - ClassDB::bind_method(_MD("set_paused","paused"),&EventPlayer::set_paused); - ClassDB::bind_method(_MD("is_paused"),&EventPlayer::is_paused); - - ClassDB::bind_method(_MD("set_loop","enabled"),&EventPlayer::set_loop); - ClassDB::bind_method(_MD("has_loop"),&EventPlayer::has_loop); - - ClassDB::bind_method(_MD("set_volume","volume"),&EventPlayer::set_volume); - ClassDB::bind_method(_MD("get_volume"),&EventPlayer::get_volume); - - ClassDB::bind_method(_MD("set_pitch_scale","pitch_scale"),&EventPlayer::set_pitch_scale); - ClassDB::bind_method(_MD("get_pitch_scale"),&EventPlayer::get_pitch_scale); - - ClassDB::bind_method(_MD("set_tempo_scale","tempo_scale"),&EventPlayer::set_tempo_scale); - ClassDB::bind_method(_MD("get_tempo_scale"),&EventPlayer::get_tempo_scale); - - ClassDB::bind_method(_MD("set_volume_db","db"),&EventPlayer::set_volume_db); - ClassDB::bind_method(_MD("get_volume_db"),&EventPlayer::get_volume_db); - - ClassDB::bind_method(_MD("get_stream_name"),&EventPlayer::get_stream_name); - ClassDB::bind_method(_MD("get_loop_count"),&EventPlayer::get_loop_count); - - ClassDB::bind_method(_MD("get_pos"),&EventPlayer::get_pos); - ClassDB::bind_method(_MD("seek_pos","time"),&EventPlayer::seek_pos); - - ClassDB::bind_method(_MD("get_length"),&EventPlayer::get_length); - - ClassDB::bind_method(_MD("set_autoplay","enabled"),&EventPlayer::set_autoplay); - ClassDB::bind_method(_MD("has_autoplay"),&EventPlayer::has_autoplay); - - ClassDB::bind_method(_MD("set_channel_volume","channel","channel_volume"),&EventPlayer::set_channel_volume); - ClassDB::bind_method(_MD("get_channel_volume","channel"),&EventPlayer::get_channel_volume); - ClassDB::bind_method(_MD("get_channel_last_note_time","channel"),&EventPlayer::get_channel_last_note_time); - - ClassDB::bind_method(_MD("_set_play","play"),&EventPlayer::_set_play); - ClassDB::bind_method(_MD("_get_play"),&EventPlayer::_get_play); - - ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE,"EventStream"), _SCS("set_stream"), _SCS("get_stream") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "play"), _SCS("_set_play"), _SCS("_get_play") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "loop"), _SCS("set_loop"), _SCS("has_loop") ); - ADD_PROPERTY( PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") ); - ADD_PROPERTY( PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE,"0.001,16,0.001"), _SCS("set_pitch_scale"), _SCS("get_pitch_scale") ); - ADD_PROPERTY( PropertyInfo(Variant::REAL, "tempo_scale", PROPERTY_HINT_RANGE,"0.001,16,0.001"), _SCS("set_tempo_scale"), _SCS("get_tempo_scale") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "paused"), _SCS("set_paused"), _SCS("is_paused") ); -} - - -EventPlayer::EventPlayer() { - - volume=1; - loops=false; - paused=false; - autoplay=false; - _play=false; - pitch_scale=1.0; - tempo_scale=1.0; - for(int i=0;i<MAX_CHANNELS;i++) - channel_volume[i]=1.0; - -} - -EventPlayer::~EventPlayer() { - - -} diff --git a/scene/audio/event_player.h b/scene/audio/event_player.h deleted file mode 100644 index 715017e0d6..0000000000 --- a/scene/audio/event_player.h +++ /dev/null @@ -1,109 +0,0 @@ -/*************************************************************************/ -/* event_player.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef EVENT_PLAYER_H -#define EVENT_PLAYER_H - - -#include "scene/main/node.h" -#include "scene/resources/event_stream.h" -class EventPlayer : public Node { - - GDCLASS(EventPlayer,Node); - - - enum { - MAX_CHANNELS=256 - }; - - Ref<EventStreamPlayback> playback; - Ref<EventStream> stream; - bool paused; - bool autoplay; - bool loops; - float volume; - - float tempo_scale; - float pitch_scale; - - float channel_volume[MAX_CHANNELS]; - bool _play; - void _set_play(bool p_play); - bool _get_play() const; -protected: - void _notification(int p_what); - - static void _bind_methods(); - -public: - - void set_stream(const Ref<EventStream> &p_stream); - Ref<EventStream> get_stream() const; - - void play(); - void stop(); - bool is_playing() const; - - void set_paused(bool p_paused); - bool is_paused() const; - - void set_loop(bool p_enable); - bool has_loop() const; - - void set_volume(float p_vol); - float get_volume() const; - - void set_volume_db(float p_db); - float get_volume_db() const; - - void set_pitch_scale(float p_scale); - float get_pitch_scale() const; - - void set_tempo_scale(float p_scale); - float get_tempo_scale() const; - - String get_stream_name() const; - - int get_loop_count() const; - - float get_pos() const; - void seek_pos(float p_time); - float get_length() const; - void set_autoplay(bool p_vol); - bool has_autoplay() const; - - void set_channel_volume(int p_channel,float p_volume); - float get_channel_volume(int p_channel) const; - - float get_channel_last_note_time(int p_channel) const; - - EventPlayer(); - ~EventPlayer(); -}; - -#endif // EVENT_PLAYER_H diff --git a/scene/audio/sample_player.cpp b/scene/audio/sample_player.cpp deleted file mode 100644 index ba2d379311..0000000000 --- a/scene/audio/sample_player.cpp +++ /dev/null @@ -1,718 +0,0 @@ -/*************************************************************************/ -/* sample_player.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "sample_player.h" - -#include "servers/audio_server.h" - - -bool SamplePlayer::_set(const StringName& p_name, const Variant& p_value) { - - String name=p_name; - - if (name=="play/play") { - if (library.is_valid()) { - - String what=p_value; - if (what=="") - stop_all(); - else - play(what); - - played_back=what; - } - } else if (name=="config/samples") - set_sample_library(p_value); - else if (name=="config/polyphony") - set_polyphony(p_value); - else if (name.begins_with("default/")) { - - String what=name.right(8); - - if (what=="volume_db") - set_default_volume_db(p_value); - else if (what=="pitch_scale") - set_default_pitch_scale(p_value); - else if (what=="pan") - _default.pan=p_value; - else if (what=="depth") - _default.depth=p_value; - else if (what=="height") - _default.height=p_value; - else if (what=="filter/type") - _default.filter_type=FilterType(p_value.operator int()); - else if (what=="filter/cutoff") - _default.filter_cutoff=p_value; - else if (what=="filter/resonance") - _default.filter_resonance=p_value; - else if (what=="filter/gain") - _default.filter_gain=p_value; - else if (what=="reverb_room") - _default.reverb_room=ReverbRoomType(p_value.operator int()); - else if (what=="reverb_send") - _default.reverb_send=p_value; - else if (what=="chorus_send") - _default.chorus_send=p_value; - else - return false; - - - } else - return false; - - return true; -} - -bool SamplePlayer::_get(const StringName& p_name,Variant &r_ret) const { - - - String name=p_name; - - if (name=="play/play") { - r_ret=played_back; - } else if (name=="config/polyphony") { - r_ret= get_polyphony(); - } else if (name=="config/samples") { - - r_ret= get_sample_library(); - } else if (name.begins_with("default/")) { - - String what=name.right(8); - - if (what=="volume_db") - r_ret= get_default_volume_db(); - else if (what=="pitch_scale") - r_ret= get_default_pitch_scale(); - else if (what=="pan") - r_ret= _default.pan; - else if (what=="depth") - r_ret= _default.depth; - else if (what=="height") - r_ret= _default.height; - else if (what=="filter/type") - r_ret= _default.filter_type; - else if (what=="filter/cutoff") - r_ret= _default.filter_cutoff; - else if (what=="filter/resonance") - r_ret= _default.filter_resonance; - else if (what=="filter/gain") - r_ret= _default.filter_gain; - else if (what=="reverb_room") - r_ret= _default.reverb_room; - else if (what=="reverb_send") - r_ret= _default.reverb_send; - else if (what=="chorus_send") - r_ret= _default.chorus_send; - else - return false; - - - } else - return false; - - return true; -} - -void SamplePlayer::_get_property_list(List<PropertyInfo> *p_list) const { - - String en=""; - if (library.is_valid()) { - List<StringName> samples; - Ref<SampleLibrary> ncl=library; - ncl->get_sample_list(&samples); - for (List<StringName>::Element *E=samples.front();E;E=E->next()) { - - en+=","; - en+=E->get(); - } - } - - p_list->push_back( PropertyInfo( Variant::STRING, "play/play", PROPERTY_HINT_ENUM, en,PROPERTY_USAGE_EDITOR|PROPERTY_USAGE_ANIMATE_AS_TRIGGER)); - p_list->push_back( PropertyInfo( Variant::INT, "config/polyphony", PROPERTY_HINT_RANGE, "1,256,1")); - p_list->push_back( PropertyInfo( Variant::OBJECT, "config/samples", PROPERTY_HINT_RESOURCE_TYPE, "SampleLibrary")); - p_list->push_back( PropertyInfo( Variant::REAL, "default/volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01")); - p_list->push_back( PropertyInfo( Variant::REAL, "default/pitch_scale", PROPERTY_HINT_RANGE, "0.01,48,0.01")); - p_list->push_back( PropertyInfo( Variant::REAL, "default/pan", PROPERTY_HINT_RANGE, "-1,1,0.01")); - p_list->push_back( PropertyInfo( Variant::REAL, "default/depth", PROPERTY_HINT_RANGE, "-1,1,0.01")); - p_list->push_back( PropertyInfo( Variant::REAL, "default/height", PROPERTY_HINT_RANGE, "-1,1,0.01")); - p_list->push_back( PropertyInfo( Variant::INT, "default/filter/type", PROPERTY_HINT_ENUM, "Disabled,Lowpass,Bandpass,Highpass,Notch,Peak,BandLimit,LowShelf,HighShelf")); - p_list->push_back( PropertyInfo( Variant::REAL, "default/filter/cutoff", PROPERTY_HINT_RANGE, "20,16384.0,0.01")); - p_list->push_back( PropertyInfo( Variant::REAL, "default/filter/resonance", PROPERTY_HINT_RANGE, "0,4,0.01")); - p_list->push_back( PropertyInfo( Variant::REAL, "default/filter/gain", PROPERTY_HINT_RANGE, "0,2,0.01")); - p_list->push_back( PropertyInfo( Variant::INT, "default/reverb_room", PROPERTY_HINT_ENUM, "Small,Medium,Large,Hall")); - p_list->push_back( PropertyInfo( Variant::REAL, "default/reverb_send", PROPERTY_HINT_RANGE, "0,1,0.01")); - p_list->push_back( PropertyInfo( Variant::REAL, "default/chorus_send", PROPERTY_HINT_RANGE, "0,1,0.01")); - - -} - - -SamplePlayer::Voice::Voice() { - - voice=AudioServer::get_singleton()->voice_create(); - clear(); -} - - -void SamplePlayer::Voice::clear() { - - check=0; - - mix_rate=44100; - volume=1; - pan=0; - pan_depth=0; - pan_height=0; - filter_type=FILTER_NONE; - filter_cutoff=0; - filter_resonance=0; - chorus_send=0; - reverb_room=REVERB_HALL; - reverb_send=0; - active=false; - -} -SamplePlayer::Voice::~Voice() { - - AudioServer::get_singleton()->free(voice); -} - - -void SamplePlayer::set_polyphony(int p_voice_count) { - - ERR_FAIL_COND( p_voice_count <1 || p_voice_count >0xFFFE ); - - voices.resize(p_voice_count); -} - -int SamplePlayer::get_polyphony() const { - - return voices.size(); -} - -SamplePlayer::VoiceID SamplePlayer::play(const String& p_name,bool unique) { - - if (library.is_null()) - return INVALID_VOICE_ID; - ERR_FAIL_COND_V( !library->has_sample(p_name), INVALID_VOICE_ID ); - - Ref<Sample> sample = library->get_sample(p_name); - float vol_change = library->sample_get_volume_db(p_name); - float pitch_change = library->sample_get_pitch_scale(p_name); - - last_check++; - last_id = (last_id + 1) % voices.size(); - - Voice&v = voices[last_id]; - v.clear(); - - - v.mix_rate=sample->get_mix_rate()*(_default.pitch_scale*pitch_change); - v.sample_mix_rate=sample->get_mix_rate(); - v.check=last_check; - v.volume=Math::db2linear(_default.volume_db+vol_change); - v.pan=_default.pan; - v.pan_depth=_default.depth; - v.pan_height=_default.height; - v.filter_type=_default.filter_type; - v.filter_cutoff=_default.filter_cutoff; - v.filter_resonance=_default.filter_resonance; - v.filter_gain=_default.filter_gain; - v.chorus_send=_default.chorus_send; - v.reverb_room=_default.reverb_room; - v.reverb_send=_default.reverb_send; - - AudioServer::get_singleton()->voice_play(v.voice,sample->get_rid()); - AudioServer::get_singleton()->voice_set_mix_rate(v.voice,v.mix_rate); - AudioServer::get_singleton()->voice_set_volume(v.voice,v.volume); - AudioServer::get_singleton()->voice_set_pan(v.voice,v.pan,v.pan_depth,v.pan_height); - AudioServer::get_singleton()->voice_set_filter(v.voice,(AudioServer::FilterType)v.filter_type,v.filter_cutoff,v.filter_resonance,v.filter_gain); - AudioServer::get_singleton()->voice_set_chorus(v.voice,v.chorus_send); - AudioServer::get_singleton()->voice_set_reverb(v.voice,(AudioServer::ReverbRoomType)v.reverb_room,v.reverb_send); - - v.active=true; - - if (unique) { - - for(int i=0;i<voices.size();i++) { - - if (!voices[i].active || uint32_t(i)==last_id) - continue; - - AudioServer::get_singleton()->voice_stop(voices[i].voice); - - voices[i].clear(); - } - - } - - return last_id | (last_check<<16); -} - -void SamplePlayer::stop_all() { - - - for(int i=0;i<voices.size();i++) { - - if (!voices[i].active) - continue; - - AudioServer::get_singleton()->voice_stop(voices[i].voice); - voices[i].clear(); - } - -} - -#define _GET_VOICE\ - uint32_t voice=p_voice&0xFFFF;\ - ERR_FAIL_COND(voice >= (uint32_t)voices.size());\ - Voice &v=voices[voice];\ - if (v.check!=uint32_t(p_voice>>16))\ - return;\ - ERR_FAIL_COND(!v.active); - -void SamplePlayer::stop(VoiceID p_voice) { - - _GET_VOICE - - AudioServer::get_singleton()->voice_stop(v.voice); - v.active=false; - -} - -void SamplePlayer::set_mix_rate(VoiceID p_voice, int p_mix_rate) { - - _GET_VOICE - - v.mix_rate=p_mix_rate; - AudioServer::get_singleton()->voice_set_mix_rate(v.voice,v.mix_rate); - -} -void SamplePlayer::set_pitch_scale(VoiceID p_voice, float p_pitch_scale) { - - _GET_VOICE - - v.mix_rate=v.sample_mix_rate*p_pitch_scale; - AudioServer::get_singleton()->voice_set_mix_rate(v.voice,v.mix_rate); - -} -void SamplePlayer::set_volume(VoiceID p_voice, float p_volume) { - - - _GET_VOICE - v.volume=p_volume; - AudioServer::get_singleton()->voice_set_volume(v.voice,v.volume); - -} - -void SamplePlayer::set_volume_db(VoiceID p_voice, float p_db) { - - //@TODO handle 0 volume as -80db or something - _GET_VOICE - v.volume=Math::db2linear(p_db); - AudioServer::get_singleton()->voice_set_volume(v.voice,v.volume); - -} - -void SamplePlayer::set_pan(VoiceID p_voice, float p_pan,float p_pan_depth,float p_pan_height) { - - _GET_VOICE - v.pan=p_pan; - v.pan_depth=p_pan_depth; - v.pan_height=p_pan_height; - - AudioServer::get_singleton()->voice_set_pan(v.voice,v.pan,v.pan_depth,v.pan_height); - -} - -void SamplePlayer::set_filter(VoiceID p_voice,FilterType p_filter,float p_cutoff,float p_resonance,float p_gain) { - - _GET_VOICE - v.filter_type=p_filter; - v.filter_cutoff=p_cutoff; - v.filter_resonance=p_resonance; - v.filter_gain=p_gain; - - AudioServer::get_singleton()->voice_set_filter(v.voice,(AudioServer::FilterType)p_filter,p_cutoff,p_resonance); - -} -void SamplePlayer::set_chorus(VoiceID p_voice,float p_send) { - - _GET_VOICE - v.chorus_send=p_send; - - AudioServer::get_singleton()->voice_set_chorus(v.voice,p_send); - -} -void SamplePlayer::set_reverb(VoiceID p_voice,ReverbRoomType p_room,float p_send) { - - _GET_VOICE - v.reverb_room=p_room; - v.reverb_send=p_send; - - AudioServer::get_singleton()->voice_set_reverb(v.voice,(AudioServer::ReverbRoomType)p_room,p_send); - -} - -#define _GET_VOICE_V(m_ret)\ - uint32_t voice=p_voice&0xFFFF;\ - ERR_FAIL_COND_V(voice >= (uint32_t)voices.size(),m_ret);\ - const Voice &v=voices[voice];\ - if (v.check!=(p_voice>>16))\ - return m_ret;\ - ERR_FAIL_COND_V(!v.active,m_ret); - - -int SamplePlayer::get_mix_rate(VoiceID p_voice) const { - - _GET_VOICE_V(0); - - return v.mix_rate; -} -float SamplePlayer::get_pitch_scale(VoiceID p_voice) const { - - _GET_VOICE_V(0); - return v.sample_mix_rate/(float)v.mix_rate; -} -float SamplePlayer::get_volume(VoiceID p_voice) const { - - _GET_VOICE_V(0); - return v.volume; -} - - -float SamplePlayer::get_volume_db(VoiceID p_voice) const { - - _GET_VOICE_V(0); - return Math::linear2db(v.volume); -} - -float SamplePlayer::get_pan(VoiceID p_voice) const { - - _GET_VOICE_V(0); - return v.pan; -} -float SamplePlayer::get_pan_depth(VoiceID p_voice) const { - - - _GET_VOICE_V(0); - return v.pan_depth; -} -float SamplePlayer::get_pan_height(VoiceID p_voice) const { - - _GET_VOICE_V(0); - - return v.pan_height; -} -SamplePlayer::FilterType SamplePlayer::get_filter_type(VoiceID p_voice) const { - - _GET_VOICE_V(FILTER_NONE); - - return v.filter_type; -} -float SamplePlayer::get_filter_cutoff(VoiceID p_voice) const { - - _GET_VOICE_V(0); - - return v.filter_cutoff; -} -float SamplePlayer::get_filter_resonance(VoiceID p_voice) const { - - _GET_VOICE_V(0); - - return v.filter_resonance; -} - -float SamplePlayer::get_filter_gain(VoiceID p_voice) const { - - _GET_VOICE_V(0); - - return v.filter_gain; -} -float SamplePlayer::get_chorus(VoiceID p_voice) const { - - _GET_VOICE_V(0); - - return v.chorus_send; -} -SamplePlayer::ReverbRoomType SamplePlayer::get_reverb_room(VoiceID p_voice) const { - - _GET_VOICE_V(REVERB_SMALL); - - return v.reverb_room; -} - -float SamplePlayer::get_reverb(VoiceID p_voice) const { - - _GET_VOICE_V(0); - - return v.reverb_send; -} - -bool SamplePlayer::is_voice_active(VoiceID p_voice) const { - - _GET_VOICE_V(false); - return v.active && AudioServer::get_singleton()->voice_is_active(v.voice); - -} -bool SamplePlayer::is_active() const { - - for(int i=0;i<voices.size();i++) { - - if (voices[i].active && AudioServer::get_singleton()->voice_is_active(voices[i].voice)) - return true; - - - } - - return false; -} - - - -void SamplePlayer::set_sample_library(const Ref<SampleLibrary>& p_library) { - - library=p_library; - _change_notify(); -} - -Ref<SampleLibrary> SamplePlayer::get_sample_library() const { - - return library; -} - - - -void SamplePlayer::set_default_pitch_scale(float p_pitch_scale) { - - _default.pitch_scale=p_pitch_scale; -} -void SamplePlayer::set_default_volume(float p_volume) { - - _default.volume_db=Math::linear2db(p_volume); -} -void SamplePlayer::set_default_volume_db(float p_db) { - - _default.volume_db=p_db; -} -void SamplePlayer::set_default_pan(float p_pan,float p_pan_depth,float p_pan_height) { - - _default.pan=p_pan; - _default.depth=p_pan_depth; - _default.height=p_pan_height; - -} -void SamplePlayer::set_default_filter(FilterType p_filter,float p_cutoff,float p_resonance,float p_gain) { - - _default.filter_type=p_filter; - _default.filter_cutoff=p_cutoff; - _default.filter_resonance=p_resonance; - _default.filter_gain=p_gain; -} -void SamplePlayer::set_default_chorus(float p_send) { - - _default.chorus_send=p_send; - -} -void SamplePlayer::set_default_reverb(ReverbRoomType p_room,float p_send) { - - _default.reverb_room=p_room; - _default.reverb_send=p_send; -} - -float SamplePlayer::get_default_volume() const { - - return Math::db2linear(_default.volume_db); -} -float SamplePlayer::get_default_volume_db() const { - - return _default.volume_db; -} -float SamplePlayer::get_default_pitch_scale() const { - - return _default.pitch_scale; -} - - -float SamplePlayer::get_default_pan() const { - - return _default.pan; -} -float SamplePlayer::get_default_pan_depth() const { - - return _default.depth; -} -float SamplePlayer::get_default_pan_height() const { - - return _default.height; -} -SamplePlayer::FilterType SamplePlayer::get_default_filter_type() const { - - return _default.filter_type; -} -float SamplePlayer::get_default_filter_cutoff() const { - - return _default.filter_cutoff; -} -float SamplePlayer::get_default_filter_resonance() const { - - return _default.filter_resonance; -} -float SamplePlayer::get_default_filter_gain() const { - - return _default.filter_gain; -} -float SamplePlayer::get_default_chorus() const { - - return _default.chorus_send; -} -SamplePlayer::ReverbRoomType SamplePlayer::get_default_reverb_room() const { - - return _default.reverb_room; -} -float SamplePlayer::get_default_reverb() const { - - return _default.reverb_send; -} - -String SamplePlayer::get_configuration_warning() const { - - if (library.is_null()) { - return TTR("A SampleLibrary resource must be created or set in the 'samples' property in order for SamplePlayer to play sound."); - } - - return String(); -} - -void SamplePlayer::_bind_methods() { - - ClassDB::bind_method(_MD("set_sample_library","library:SampleLibrary"),&SamplePlayer::set_sample_library ); - ClassDB::bind_method(_MD("get_sample_library:SampleLibrary"),&SamplePlayer::get_sample_library ); - - ClassDB::bind_method(_MD("set_polyphony","max_voices"),&SamplePlayer::set_polyphony ); - ClassDB::bind_method(_MD("get_polyphony"),&SamplePlayer::get_polyphony ); - - ClassDB::bind_method(_MD("play","name","unique"),&SamplePlayer::play, DEFVAL(false) ); - ClassDB::bind_method(_MD("stop","voice"),&SamplePlayer::stop ); - ClassDB::bind_method(_MD("stop_all"),&SamplePlayer::stop_all ); - - ClassDB::bind_method(_MD("set_mix_rate","voice","hz"),&SamplePlayer::set_mix_rate ); - ClassDB::bind_method(_MD("set_pitch_scale","voice","ratio"),&SamplePlayer::set_pitch_scale ); - ClassDB::bind_method(_MD("set_volume","voice","volume"),&SamplePlayer::set_volume ); - ClassDB::bind_method(_MD("set_volume_db","voice","db"),&SamplePlayer::set_volume_db ); - ClassDB::bind_method(_MD("set_pan","voice","pan","depth","height"),&SamplePlayer::set_pan,DEFVAL(0),DEFVAL(0) ); - ClassDB::bind_method(_MD("set_filter","voice","type","cutoff_hz","resonance","gain"),&SamplePlayer::set_filter,DEFVAL(0) ); - ClassDB::bind_method(_MD("set_chorus","voice","send"),&SamplePlayer::set_chorus ); - ClassDB::bind_method(_MD("set_reverb","voice","room_type","send"),&SamplePlayer::set_reverb ); - - ClassDB::bind_method(_MD("get_mix_rate","voice"),&SamplePlayer::get_mix_rate ); - ClassDB::bind_method(_MD("get_pitch_scale","voice"),&SamplePlayer::get_pitch_scale ); - ClassDB::bind_method(_MD("get_volume","voice"),&SamplePlayer::get_volume ); - ClassDB::bind_method(_MD("get_volume_db","voice"),&SamplePlayer::get_volume_db ); - ClassDB::bind_method(_MD("get_pan","voice"),&SamplePlayer::get_pan ); - ClassDB::bind_method(_MD("get_pan_depth","voice"),&SamplePlayer::get_pan_depth ); - ClassDB::bind_method(_MD("get_pan_height","voice"),&SamplePlayer::get_pan_height ); - ClassDB::bind_method(_MD("get_filter_type","voice"),&SamplePlayer::get_filter_type ); - ClassDB::bind_method(_MD("get_filter_cutoff","voice"),&SamplePlayer::get_filter_cutoff ); - ClassDB::bind_method(_MD("get_filter_resonance","voice"),&SamplePlayer::get_filter_resonance ); - ClassDB::bind_method(_MD("get_filter_gain","voice"),&SamplePlayer::get_filter_gain ); - ClassDB::bind_method(_MD("get_chorus","voice"),&SamplePlayer::get_chorus ); - ClassDB::bind_method(_MD("get_reverb_room","voice"),&SamplePlayer::get_reverb_room ); - ClassDB::bind_method(_MD("get_reverb","voice"),&SamplePlayer::get_reverb ); - - ClassDB::bind_method(_MD("set_default_pitch_scale","ratio"),&SamplePlayer::set_default_pitch_scale ); - ClassDB::bind_method(_MD("set_default_volume","volume"),&SamplePlayer::set_default_volume ); - ClassDB::bind_method(_MD("set_default_volume_db","db"),&SamplePlayer::set_default_volume_db ); - ClassDB::bind_method(_MD("set_default_pan","pan","depth","height"),&SamplePlayer::set_default_pan,DEFVAL(0),DEFVAL(0) ); - ClassDB::bind_method(_MD("set_default_filter","type","cutoff_hz","resonance","gain"),&SamplePlayer::set_default_filter,DEFVAL(0) ); - ClassDB::bind_method(_MD("set_default_chorus","send"),&SamplePlayer::set_default_chorus ); - ClassDB::bind_method(_MD("set_default_reverb","room_type","send"),&SamplePlayer::set_default_reverb ); - - ClassDB::bind_method(_MD("get_default_pitch_scale"),&SamplePlayer::get_default_pitch_scale ); - ClassDB::bind_method(_MD("get_default_volume"),&SamplePlayer::get_default_volume ); - ClassDB::bind_method(_MD("get_default_volume_db"),&SamplePlayer::get_default_volume_db ); - ClassDB::bind_method(_MD("get_default_pan"),&SamplePlayer::get_default_pan ); - ClassDB::bind_method(_MD("get_default_pan_depth"),&SamplePlayer::get_default_pan_depth ); - ClassDB::bind_method(_MD("get_default_pan_height"),&SamplePlayer::get_default_pan_height ); - ClassDB::bind_method(_MD("get_default_filter_type"),&SamplePlayer::get_default_filter_type ); - ClassDB::bind_method(_MD("get_default_filter_cutoff"),&SamplePlayer::get_default_filter_cutoff ); - ClassDB::bind_method(_MD("get_default_filter_resonance"),&SamplePlayer::get_default_filter_resonance ); - ClassDB::bind_method(_MD("get_default_filter_gain"),&SamplePlayer::get_default_filter_gain ); - ClassDB::bind_method(_MD("get_default_chorus"),&SamplePlayer::get_default_chorus ); - ClassDB::bind_method(_MD("get_default_reverb_room"),&SamplePlayer::get_default_reverb_room ); - ClassDB::bind_method(_MD("get_default_reverb"),&SamplePlayer::get_default_reverb ); - - ClassDB::bind_method(_MD("is_active"),&SamplePlayer::is_active ); - ClassDB::bind_method(_MD("is_voice_active","voice"),&SamplePlayer::is_voice_active ); - - BIND_CONSTANT( FILTER_NONE); - BIND_CONSTANT( FILTER_LOWPASS); - BIND_CONSTANT( FILTER_BANDPASS); - BIND_CONSTANT( FILTER_HIPASS); - BIND_CONSTANT( FILTER_NOTCH); - BIND_CONSTANT( FILTER_PEAK); - BIND_CONSTANT( FILTER_BANDLIMIT); ///< cutoff is LP resonace is HP - BIND_CONSTANT( FILTER_LOW_SHELF); - BIND_CONSTANT( FILTER_HIGH_SHELF); - - BIND_CONSTANT( REVERB_SMALL ); - BIND_CONSTANT( REVERB_MEDIUM ); - BIND_CONSTANT( REVERB_LARGE ); - BIND_CONSTANT( REVERB_HALL ); - - BIND_CONSTANT( INVALID_VOICE_ID ); - -} - - -SamplePlayer::SamplePlayer() { - - voices.resize(1); - - _default.pitch_scale=1; - _default.volume_db=0; - _default.pan=0; - _default.depth=0; - _default.height=0; - _default.filter_type=FILTER_NONE; - _default.filter_cutoff=5000; - _default.filter_resonance=1; - _default.filter_gain=1; - _default.chorus_send=0; - _default.reverb_room=REVERB_LARGE; - _default.reverb_send=0; - last_id=0; - last_check=0; - - -} - -SamplePlayer::~SamplePlayer() { - - -} diff --git a/scene/audio/sample_player.h b/scene/audio/sample_player.h deleted file mode 100644 index 8c4e6418aa..0000000000 --- a/scene/audio/sample_player.h +++ /dev/null @@ -1,200 +0,0 @@ -/*************************************************************************/ -/* sample_player.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef SAMPLE_PLAYER_H -#define SAMPLE_PLAYER_H - -#include "scene/main/node.h" -#include "scene/resources/sample_library.h" - -class SamplePlayer : public Node { - - GDCLASS( SamplePlayer, Node ); - OBJ_CATEGORY("Audio Nodes"); -public: - - - enum FilterType { - FILTER_NONE, - FILTER_LOWPASS, - FILTER_BANDPASS, - FILTER_HIPASS, - FILTER_NOTCH, - FILTER_PEAK, - FILTER_BANDLIMIT, ///< cutoff is LP resonace is HP - FILTER_LOW_SHELF, - FILTER_HIGH_SHELF, - }; - - enum ReverbRoomType { - - REVERB_SMALL, - REVERB_MEDIUM, - REVERB_LARGE, - REVERB_HALL - }; - - enum { - - INVALID_VOICE_ID=0xFFFFFFFF - }; - - typedef uint32_t VoiceID; - -private: - - Ref<SampleLibrary> library; - - struct Voice { - - RID voice; - uint32_t check; - bool active; - - int sample_mix_rate; - int mix_rate; - float volume; - float pan; - float pan_depth; - float pan_height; - FilterType filter_type; - float filter_cutoff; - float filter_resonance; - float filter_gain; - float chorus_send; - ReverbRoomType reverb_room; - float reverb_send; - - void clear(); - Voice(); - ~Voice(); - }; - - Vector<Voice> voices; - - struct Default { - - float reverb_send; - float pitch_scale; - float volume_db; - float pan; - float depth; - float height; - FilterType filter_type; - float filter_cutoff; - float filter_resonance; - float filter_gain; - float chorus_send; - ReverbRoomType reverb_room; - - } _default; - - uint32_t last_id; - uint16_t last_check; - String played_back; -protected: - - bool _set(const StringName& p_name, const Variant& p_value); - bool _get(const StringName& p_name,Variant &r_ret) const; - void _get_property_list(List<PropertyInfo> *p_list) const; - - static void _bind_methods(); - -public: - - void set_sample_library(const Ref<SampleLibrary>& p_library); - Ref<SampleLibrary> get_sample_library() const; - - void set_polyphony(int p_voice_count); - int get_polyphony() const; - - VoiceID play(const String& p_name,bool unique=false); - void stop(VoiceID p_voice); - void stop_all(); - bool is_voice_active(VoiceID) const; - bool is_active() const; - - void set_mix_rate(VoiceID p_voice, int p_mix_rate); - void set_pitch_scale(VoiceID p_voice, float p_pitch_scale); - void set_volume(VoiceID p_voice, float p_volume); - void set_volume_db(VoiceID p_voice, float p_db); - void set_pan(VoiceID p_voice, float p_pan,float p_pan_depth=0,float p_pan_height=0); - void set_filter(VoiceID p_voice,FilterType p_filter,float p_cutoff,float p_resonance,float p_gain); - void set_chorus(VoiceID p_voice,float p_send); - void set_reverb(VoiceID p_voice,ReverbRoomType p_room,float p_send); - - int get_mix_rate(VoiceID p_voice) const; - float get_pitch_scale(VoiceID p_voice) const; - float get_volume(VoiceID p_voice) const; - float get_volume_db(VoiceID p_voice) const; - - float get_pan(VoiceID p_voice) const; - float get_pan_depth(VoiceID p_voice) const; - float get_pan_height(VoiceID p_voice) const; - FilterType get_filter_type(VoiceID p_voice) const; - float get_filter_cutoff(VoiceID p_voice) const; - float get_filter_resonance(VoiceID p_voice) const; - float get_filter_gain(VoiceID p_voice) const; - float get_chorus(VoiceID p_voice) const; - ReverbRoomType get_reverb_room(VoiceID p_voice) const; - float get_reverb(VoiceID p_voice) const; - - - - void set_default_pitch_scale(float p_pitch_scale); - void set_default_volume(float p_volume); - void set_default_volume_db(float p_db); - void set_default_pan(float p_pan,float p_pan_depth=0,float p_pan_height=0); - void set_default_filter(FilterType p_filter,float p_cutoff,float p_resonance,float p_gain); - void set_default_chorus(float p_send); - void set_default_reverb(ReverbRoomType p_room,float p_send); - - float get_default_volume() const; - float get_default_volume_db() const; - float get_default_pitch_scale() const; - float get_default_pan() const; - float get_default_pan_depth() const; - float get_default_pan_height() const; - FilterType get_default_filter_type() const; - float get_default_filter_cutoff() const; - float get_default_filter_resonance() const; - float get_default_filter_gain() const; - float get_default_chorus() const; - ReverbRoomType get_default_reverb_room() const; - float get_default_reverb() const; - - String get_configuration_warning() const; - - SamplePlayer(); - ~SamplePlayer(); -}; - -VARIANT_ENUM_CAST( SamplePlayer::FilterType ); -VARIANT_ENUM_CAST( SamplePlayer::ReverbRoomType ); - -#endif // SAMPLE_PLAYER_H diff --git a/scene/audio/sound_room_params.cpp b/scene/audio/sound_room_params.cpp deleted file mode 100644 index d08bc5d6b8..0000000000 --- a/scene/audio/sound_room_params.cpp +++ /dev/null @@ -1,180 +0,0 @@ -/*************************************************************************/ -/* sound_room_params.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "sound_room_params.h" - -#include "scene/main/viewport.h" - -#ifndef _3D_DISABLED -void SoundRoomParams::_update_sound_room() { - - if (!room.is_valid()) - return; - - for(int i=0;i<PARAM_MAX;i++) { - - SpatialSoundServer::get_singleton()->room_set_param(room,SpatialSoundServer::RoomParam(i),params[i]); - - } - - SpatialSoundServer::get_singleton()->room_set_reverb(room,SpatialSoundServer::RoomReverb(reverb)); - SpatialSoundServer::get_singleton()->room_set_force_params_to_all_sources(room,force_params_for_all_sources); -} - - -void SoundRoomParams::_notification(int p_what) { - - - switch(p_what) { - - - case NOTIFICATION_ENTER_TREE: { -//#if 0 - Node *n=this; - Room *room_instance=NULL; - while(n) { - - room_instance=n->cast_to<Room>(); - if (room_instance) { - - break; - } - if (n->cast_to<Viewport>()) - break; - - n=n->get_parent(); - } - - - if (room_instance) { - room=room_instance->get_sound_room(); - } else { - room=get_viewport()->find_world()->get_sound_space(); - } - - _update_sound_room(); -//#endif - - } break; - case NOTIFICATION_EXIT_TREE: { - - room=RID(); - - } break; - } -} - - -void SoundRoomParams::set_param(Params p_param, float p_value) { - - ERR_FAIL_INDEX(p_param,PARAM_MAX); - params[p_param]=p_value; - if (room.is_valid()) - SpatialSoundServer::get_singleton()->room_set_param(room,SpatialSoundServer::RoomParam(p_param),p_value); -} - -float SoundRoomParams::get_param(Params p_param) const { - - ERR_FAIL_INDEX_V(p_param,PARAM_MAX,0); - return params[p_param]; -} - - -void SoundRoomParams::set_reverb_mode(Reverb p_mode) { - - ERR_FAIL_INDEX(p_mode,4); - reverb=p_mode; - if (room.is_valid()) - SpatialSoundServer::get_singleton()->room_set_reverb(room,SpatialSoundServer::RoomReverb(p_mode)); -} - -SoundRoomParams::Reverb SoundRoomParams::get_reverb_mode() const { - - return reverb; -} - - -void SoundRoomParams::set_force_params_to_all_sources(bool p_force) { - - force_params_for_all_sources=p_force; - if (room.is_valid()) - SpatialSoundServer::get_singleton()->room_set_force_params_to_all_sources(room,p_force); -} - -bool SoundRoomParams::is_forcing_params_to_all_sources() { - - return force_params_for_all_sources; -} - - -void SoundRoomParams::_bind_methods() { - - ClassDB::bind_method(_MD("set_param","param","value"),&SoundRoomParams::set_param ); - ClassDB::bind_method(_MD("get_param","param"),&SoundRoomParams::get_param ); - - ClassDB::bind_method(_MD("set_reverb_mode","reverb_mode","value"),&SoundRoomParams::set_reverb_mode ); - ClassDB::bind_method(_MD("get_reverb_mode","reverb_mode"),&SoundRoomParams::get_reverb_mode ); - - ClassDB::bind_method(_MD("set_force_params_to_all_sources","enabled"),&SoundRoomParams::set_force_params_to_all_sources ); - ClassDB::bind_method(_MD("is_forcing_params_to_all_sources"),&SoundRoomParams::is_forcing_params_to_all_sources ); - - - ADD_PROPERTY( PropertyInfo( Variant::INT, "reverb/mode", PROPERTY_HINT_ENUM, "Small,Medium,Large,Hall"), _SCS("set_reverb_mode"), _SCS("get_reverb_mode") ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/speed_of_scale", PROPERTY_HINT_RANGE, "0.01,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_SPEED_OF_SOUND_SCALE); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/doppler_factor",PROPERTY_HINT_RANGE, "0.01,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_DOPPLER_FACTOR ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/pitch_scale",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_PITCH_SCALE ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/volume_scale_db",PROPERTY_HINT_RANGE, "-80,24,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_VOLUME_SCALE_DB ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/reverb_send",PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_REVERB_SEND ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/chorus_send",PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_CHORUS_SEND ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_scale",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_SCALE ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_hf_cutoff",PROPERTY_HINT_RANGE, "30,16384,1"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_CUTOFF ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_hf_floor_db",PROPERTY_HINT_RANGE, "-80,24,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_FLOOR_DB ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_hf_ratio_exp",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_RATIO_EXP ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation_reverb_scale",PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_REVERB_SCALE ); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "force_to_all_sources"),_SCS("set_force_params_to_all_sources"),_SCS("is_forcing_params_to_all_sources") ); - -} - - -SoundRoomParams::SoundRoomParams() { - - reverb=REVERB_HALL; - params[PARAM_SPEED_OF_SOUND_SCALE]=1; - params[PARAM_DOPPLER_FACTOR]=1.0; - params[PARAM_PITCH_SCALE]=1.0; - params[PARAM_VOLUME_SCALE_DB]=0; - params[PARAM_REVERB_SEND]=0; - params[PARAM_CHORUS_SEND]=0; - params[PARAM_ATTENUATION_SCALE]=1.0; - params[PARAM_ATTENUATION_HF_CUTOFF]=5000; - params[PARAM_ATTENUATION_HF_FLOOR_DB]=-24.0; - params[PARAM_ATTENUATION_HF_RATIO_EXP]=1.0; - params[PARAM_ATTENUATION_REVERB_SCALE]=0.0; - force_params_for_all_sources=false; -} -#endif diff --git a/scene/audio/sound_room_params.h b/scene/audio/sound_room_params.h deleted file mode 100644 index 3cdffda652..0000000000 --- a/scene/audio/sound_room_params.h +++ /dev/null @@ -1,100 +0,0 @@ -/*************************************************************************/ -/* sound_room_params.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef SOUND_ROOM_PARAMS_H -#define SOUND_ROOM_PARAMS_H - -#include "scene/main/node.h" -#include "servers/spatial_sound_server.h" - - -#ifndef _3D_DISABLED - -#include "scene/3d/room_instance.h" -class SoundRoomParams : public Node { - - GDCLASS( SoundRoomParams, Node ); -public: - - enum Params { - PARAM_SPEED_OF_SOUND_SCALE=SpatialSoundServer::ROOM_PARAM_SPEED_OF_SOUND_SCALE, - PARAM_DOPPLER_FACTOR=SpatialSoundServer::ROOM_PARAM_DOPPLER_FACTOR, - PARAM_PITCH_SCALE=SpatialSoundServer::ROOM_PARAM_PITCH_SCALE, - PARAM_VOLUME_SCALE_DB=SpatialSoundServer::ROOM_PARAM_VOLUME_SCALE_DB, - PARAM_REVERB_SEND=SpatialSoundServer::ROOM_PARAM_REVERB_SEND, - PARAM_CHORUS_SEND=SpatialSoundServer::ROOM_PARAM_CHORUS_SEND, - PARAM_ATTENUATION_SCALE=SpatialSoundServer::ROOM_PARAM_ATTENUATION_SCALE, - PARAM_ATTENUATION_HF_CUTOFF=SpatialSoundServer::ROOM_PARAM_ATTENUATION_HF_CUTOFF, - PARAM_ATTENUATION_HF_FLOOR_DB=SpatialSoundServer::ROOM_PARAM_ATTENUATION_HF_FLOOR_DB, - PARAM_ATTENUATION_HF_RATIO_EXP=SpatialSoundServer::ROOM_PARAM_ATTENUATION_HF_RATIO_EXP, - PARAM_ATTENUATION_REVERB_SCALE=SpatialSoundServer::ROOM_PARAM_ATTENUATION_REVERB_SCALE, - PARAM_MAX=SpatialSoundServer::ROOM_PARAM_MAX - }; - - enum Reverb { - REVERB_SMALL, - REVERB_MEDIUM, - REVERB_LARGE, - REVERB_HALL - }; -private: - - RID room; - - float params[PARAM_MAX]; - Reverb reverb; - bool force_params_for_all_sources; - void _update_sound_room(); - - -protected: - - void _notification(int p_what); - static void _bind_methods(); - -public: - - - void set_param(Params p_param, float p_value); - float get_param(Params p_param) const; - - void set_reverb_mode(Reverb p_mode); - Reverb get_reverb_mode() const; - - void set_force_params_to_all_sources(bool p_force); - bool is_forcing_params_to_all_sources(); - - SoundRoomParams(); -}; - -VARIANT_ENUM_CAST(SoundRoomParams::Params); -VARIANT_ENUM_CAST(SoundRoomParams::Reverb); - -#endif - -#endif // SOUND_ROOM_PARAMS_H diff --git a/scene/audio/stream_player.cpp b/scene/audio/stream_player.cpp deleted file mode 100644 index 9e506034a6..0000000000 --- a/scene/audio/stream_player.cpp +++ /dev/null @@ -1,428 +0,0 @@ -/*************************************************************************/ -/* stream_player.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "stream_player.h" - -int StreamPlayer::InternalStream::get_channel_count() const { - - return player->sp_get_channel_count(); -} -void StreamPlayer::InternalStream::set_mix_rate(int p_rate){ - - return player->sp_set_mix_rate(p_rate); -} -bool StreamPlayer::InternalStream::mix(int32_t *p_buffer,int p_frames){ - - return player->sp_mix(p_buffer,p_frames); -} -void StreamPlayer::InternalStream::update(){ - - player->sp_update(); -} - - -int StreamPlayer::sp_get_channel_count() const { - - return playback->get_channels(); -} - -void StreamPlayer::sp_set_mix_rate(int p_rate){ - - server_mix_rate=p_rate; -} - -bool StreamPlayer::sp_mix(int32_t *p_buffer,int p_frames) { - - if (resampler.is_ready() && !paused) { - return resampler.mix(p_buffer,p_frames); - } - - return false; -} - -void StreamPlayer::sp_update() { - - //_THREAD_SAFE_METHOD_ - if (!paused && resampler.is_ready() && playback.is_valid()) { - - if (!playback->is_playing()) { - //stream depleted data, but there's still audio in the ringbuffer - //check that all this audio has been flushed before stopping the stream - int to_mix = resampler.get_total() - resampler.get_todo(); - if (to_mix==0) { - if (!stop_request) { - stop_request=true; - call_deferred("_do_stop"); - } - return; - } - - return; - } - - int todo =resampler.get_todo(); - int wrote = playback->mix(resampler.get_write_buffer(),todo); - resampler.write(wrote); - } -} - -void StreamPlayer::_do_stop() { - stop(); - emit_signal("finished"); -} - -void StreamPlayer::_notification(int p_what) { - - switch(p_what) { - - case NOTIFICATION_ENTER_TREE: { - - //set_idle_process(false); //don't annoy - if (stream.is_valid() && !get_tree()->is_editor_hint()) { - if (resume_pos>=0) { - play(resume_pos); - resume_pos=-1; - } else if (autoplay) { - play(); - autoplay = false; //this line fix autoplay issues - } - } - - } break; - case NOTIFICATION_EXIT_TREE: { - - if (is_playing()) { - resume_pos=get_pos(); - } - stop(); //wathever it may be doing, stop - } break; - } -} - - - -void StreamPlayer::set_stream(const Ref<AudioStream> &p_stream) { - - stop(); - - stream=p_stream; - - if (!stream.is_null()) { - playback=stream->instance_playback(); - playback->set_loop(loops); - playback->set_loop_restart_time(loop_point); - AudioServer::get_singleton()->lock(); - resampler.setup(playback->get_channels(),playback->get_mix_rate(),server_mix_rate,buffering_ms,playback->get_minimum_buffer_size()); - AudioServer::get_singleton()->unlock(); - } else { - AudioServer::get_singleton()->lock(); - resampler.clear(); - playback.unref(); - AudioServer::get_singleton()->unlock(); - } -} - -Ref<AudioStream> StreamPlayer::get_stream() const { - - return stream; -} - - -void StreamPlayer::play(float p_from_offset) { - - ERR_FAIL_COND(!is_inside_tree()); - if (playback.is_null()) - return; - //if (is_playing()) - stop(); - - //_THREAD_SAFE_METHOD_ - playback->play(p_from_offset); - //feed the ringbuffer as long as no update callback is going on - sp_update(); - AudioServer::get_singleton()->stream_set_active(stream_rid,true); - AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume); - /* - if (stream->get_update_mode()!=AudioStream::UPDATE_NONE) - set_idle_process(true); - */ - -} - -void StreamPlayer::stop() { - - if (!is_inside_tree()) - return; - if (playback.is_null()) - return; - - //_THREAD_SAFE_METHOD_ - AudioServer::get_singleton()->stream_set_active(stream_rid,false); - stop_request=false; - playback->stop(); - resampler.flush(); - - - //set_idle_process(false); -} - -bool StreamPlayer::is_playing() const { - - if (playback.is_null()) - return false; - - return playback->is_playing() || resampler.has_data(); -} - -void StreamPlayer::set_loop(bool p_enable) { - - loops=p_enable; - if (playback.is_null()) - return; - playback->set_loop(loops); - -} -bool StreamPlayer::has_loop() const { - - return loops; -} - -void StreamPlayer::set_volume(float p_vol) { - - volume=p_vol; - if (stream_rid.is_valid()) - AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume); -} - -float StreamPlayer::get_volume() const { - - return volume; -} - -void StreamPlayer::set_loop_restart_time(float p_secs) { - - loop_point=p_secs; - if (playback.is_valid()) - playback->set_loop_restart_time(p_secs); -} - -float StreamPlayer::get_loop_restart_time() const { - - return loop_point; -} - - -void StreamPlayer::set_volume_db(float p_db) { - - if (p_db<-79) - set_volume(0); - else - set_volume(Math::db2linear(p_db)); -} - -float StreamPlayer::get_volume_db() const { - - if (volume==0) - return -80; - else - return Math::linear2db(volume); -} - - -String StreamPlayer::get_stream_name() const { - - if (stream.is_null()) - return "<No Stream>"; - return stream->get_name(); - -} - -int StreamPlayer::get_loop_count() const { - - if (playback.is_null()) - return 0; - return playback->get_loop_count(); - -} - -float StreamPlayer::get_pos() const { - - if (playback.is_null()) - return 0; - return playback->get_pos(); - -} - -float StreamPlayer::get_length() const { - - if (playback.is_null()) - return 0; - return playback->get_length(); -} -void StreamPlayer::seek_pos(float p_time) { - - if (playback.is_null()) - return; - //works better... - stop(); - playback->play(p_time); - -} - -void StreamPlayer::set_autoplay(bool p_enable) { - - autoplay=p_enable; -} - -bool StreamPlayer::has_autoplay() const { - - return autoplay; -} - -void StreamPlayer::set_paused(bool p_paused) { - - paused=p_paused; - /* - if (stream.is_valid()) - stream->set_paused(p_paused); - */ -} - -bool StreamPlayer::is_paused() const { - - return paused; -} - -void StreamPlayer::_set_play(bool p_play) { - - _play=p_play; - if (is_inside_tree()) { - if(_play) - play(); - else - stop(); - } - -} - -bool StreamPlayer::_get_play() const{ - - return _play; -} - -void StreamPlayer::set_buffering_msec(int p_msec) { - - buffering_ms=p_msec; -} - -int StreamPlayer::get_buffering_msec() const{ - - return buffering_ms; -} - - - -void StreamPlayer::_bind_methods() { - - ClassDB::bind_method(_MD("set_stream","stream:AudioStream"),&StreamPlayer::set_stream); - ClassDB::bind_method(_MD("get_stream:AudioStream"),&StreamPlayer::get_stream); - - ClassDB::bind_method(_MD("play","offset"),&StreamPlayer::play,DEFVAL(0)); - ClassDB::bind_method(_MD("stop"),&StreamPlayer::stop); - - ClassDB::bind_method(_MD("is_playing"),&StreamPlayer::is_playing); - - ClassDB::bind_method(_MD("set_paused","paused"),&StreamPlayer::set_paused); - ClassDB::bind_method(_MD("is_paused"),&StreamPlayer::is_paused); - - ClassDB::bind_method(_MD("set_loop","enabled"),&StreamPlayer::set_loop); - ClassDB::bind_method(_MD("has_loop"),&StreamPlayer::has_loop); - - ClassDB::bind_method(_MD("set_volume","volume"),&StreamPlayer::set_volume); - ClassDB::bind_method(_MD("get_volume"),&StreamPlayer::get_volume); - - ClassDB::bind_method(_MD("set_volume_db","db"),&StreamPlayer::set_volume_db); - ClassDB::bind_method(_MD("get_volume_db"),&StreamPlayer::get_volume_db); - - ClassDB::bind_method(_MD("set_buffering_msec","msec"),&StreamPlayer::set_buffering_msec); - ClassDB::bind_method(_MD("get_buffering_msec"),&StreamPlayer::get_buffering_msec); - - ClassDB::bind_method(_MD("set_loop_restart_time","secs"),&StreamPlayer::set_loop_restart_time); - ClassDB::bind_method(_MD("get_loop_restart_time"),&StreamPlayer::get_loop_restart_time); - - ClassDB::bind_method(_MD("get_stream_name"),&StreamPlayer::get_stream_name); - ClassDB::bind_method(_MD("get_loop_count"),&StreamPlayer::get_loop_count); - - ClassDB::bind_method(_MD("get_pos"),&StreamPlayer::get_pos); - ClassDB::bind_method(_MD("seek_pos","time"),&StreamPlayer::seek_pos); - - ClassDB::bind_method(_MD("set_autoplay","enabled"),&StreamPlayer::set_autoplay); - ClassDB::bind_method(_MD("has_autoplay"),&StreamPlayer::has_autoplay); - - ClassDB::bind_method(_MD("get_length"),&StreamPlayer::get_length); - - ClassDB::bind_method(_MD("_set_play","play"),&StreamPlayer::_set_play); - ClassDB::bind_method(_MD("_get_play"),&StreamPlayer::_get_play); - ClassDB::bind_method(_MD("_do_stop"),&StreamPlayer::_do_stop); - - ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE,"AudioStream"), _SCS("set_stream"), _SCS("get_stream") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "play"), _SCS("_set_play"), _SCS("_get_play") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "loop"), _SCS("set_loop"), _SCS("has_loop") ); - ADD_PROPERTY( PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "paused"), _SCS("set_paused"), _SCS("is_paused") ); - ADD_PROPERTY( PropertyInfo(Variant::REAL, "loop_restart_time"), _SCS("set_loop_restart_time"), _SCS("get_loop_restart_time") ); - ADD_PROPERTY( PropertyInfo(Variant::INT, "buffering_ms"), _SCS("set_buffering_msec"), _SCS("get_buffering_msec") ); - - ADD_SIGNAL(MethodInfo("finished")); -} - - -StreamPlayer::StreamPlayer() { - - volume=1; - loops=false; - paused=false; - autoplay=false; - _play=false; - server_mix_rate=1; - internal_stream.player=this; - stream_rid=AudioServer::get_singleton()->audio_stream_create(&internal_stream); - buffering_ms=500; - loop_point=0; - stop_request=false; - resume_pos=-1; - -} - -StreamPlayer::~StreamPlayer() { - AudioServer::get_singleton()->free(stream_rid); - resampler.clear(); - - -} diff --git a/scene/audio/stream_player.h b/scene/audio/stream_player.h deleted file mode 100644 index 6031d86aa2..0000000000 --- a/scene/audio/stream_player.h +++ /dev/null @@ -1,124 +0,0 @@ -/*************************************************************************/ -/* stream_player.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef STREAM_PLAYER_H -#define STREAM_PLAYER_H - -#include "scene/resources/audio_stream.h" -#include "scene/main/node.h" -#include "servers/audio/audio_rb_resampler.h" - -class StreamPlayer : public Node { - - GDCLASS(StreamPlayer,Node); - - //_THREAD_SAFE_CLASS_ - - struct InternalStream : public AudioServer::AudioStream { - StreamPlayer *player; - virtual int get_channel_count() const; - virtual void set_mix_rate(int p_rate); //notify the stream of the mix rate - virtual bool mix(int32_t *p_buffer,int p_frames); - virtual void update(); - }; - - - InternalStream internal_stream; - Ref<AudioStreamPlayback> playback; - Ref<AudioStream> stream; - - int sp_get_channel_count() const; - void sp_set_mix_rate(int p_rate); //notify the stream of the mix rate - bool sp_mix(int32_t *p_buffer,int p_frames); - void sp_update(); - - int server_mix_rate; - - RID stream_rid; - bool paused; - bool autoplay; - bool loops; - float volume; - float loop_point; - int buffering_ms; - volatile bool stop_request; - float resume_pos; - - AudioRBResampler resampler; - - void _do_stop(); - - bool _play; - void _set_play(bool p_play); - bool _get_play() const; -protected: - void _notification(int p_what); - - static void _bind_methods(); -public: - - void set_stream(const Ref<AudioStream> &p_stream); - Ref<AudioStream> get_stream() const; - - void play(float p_from_offset=0); - void stop(); - bool is_playing() const; - - void set_paused(bool p_paused); - bool is_paused() const; - - void set_loop(bool p_enable); - bool has_loop() const; - - void set_volume(float p_vol); - float get_volume() const; - - void set_loop_restart_time(float p_secs); - float get_loop_restart_time() const; - - void set_volume_db(float p_db); - float get_volume_db() const; - - String get_stream_name() const; - - int get_loop_count() const; - - float get_pos() const; - void seek_pos(float p_time); - float get_length() const; - void set_autoplay(bool p_vol); - bool has_autoplay() const; - - void set_buffering_msec(int p_msec); - int get_buffering_msec() const; - - StreamPlayer(); - ~StreamPlayer(); -}; - -#endif // AUDIO_STREAM_PLAYER_H diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp index 4c177ea53c..907b5a771f 100644 --- a/scene/gui/video_player.cpp +++ b/scene/gui/video_player.cpp @@ -28,7 +28,7 @@ /*************************************************************************/ #include "video_player.h" #include "os/os.h" - +/* int VideoPlayer::InternalStream::get_channel_count() const { @@ -46,7 +46,7 @@ void VideoPlayer::InternalStream::update(){ player->sp_update(); } - +*/ int VideoPlayer::sp_get_channel_count() const { @@ -234,8 +234,8 @@ void VideoPlayer::play() { playback->stop(); playback->play(); set_process_internal(true); - AudioServer::get_singleton()->stream_set_active(stream_rid,true); - AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume); +// AudioServer::get_singleton()->stream_set_active(stream_rid,true); +// AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume); last_audio_time=0; }; @@ -247,7 +247,7 @@ void VideoPlayer::stop() { return; playback->stop(); - AudioServer::get_singleton()->stream_set_active(stream_rid,false); +// AudioServer::get_singleton()->stream_set_active(stream_rid,false); resampler.flush(); set_process_internal(false); last_audio_time=0; @@ -416,16 +416,16 @@ VideoPlayer::VideoPlayer() { buffering_ms=500; server_mix_rate=44100; - internal_stream.player=this; - stream_rid=AudioServer::get_singleton()->audio_stream_create(&internal_stream); +// internal_stream.player=this; +// stream_rid=AudioServer::get_singleton()->audio_stream_create(&internal_stream); last_audio_time=0; }; VideoPlayer::~VideoPlayer() { - if (stream_rid.is_valid()) - AudioServer::get_singleton()->free(stream_rid); +// if (stream_rid.is_valid()) +// AudioServer::get_singleton()->free(stream_rid); resampler.clear(); //Not necessary here, but make in consistent with other "stream_player" classes }; diff --git a/scene/gui/video_player.h b/scene/gui/video_player.h index 694cb253a4..168ea805b1 100644 --- a/scene/gui/video_player.h +++ b/scene/gui/video_player.h @@ -37,16 +37,16 @@ class VideoPlayer : public Control { GDCLASS(VideoPlayer,Control); - struct InternalStream : public AudioServer::AudioStream { +/* struct InternalStream : public AudioServer::AudioStream { VideoPlayer *player; virtual int get_channel_count() const; virtual void set_mix_rate(int p_rate); //notify the stream of the mix rate virtual bool mix(int32_t *p_buffer,int p_frames); virtual void update(); }; +*/ - - InternalStream internal_stream; +// InternalStream internal_stream; Ref<VideoStreamPlayback> playback; Ref<VideoStream> stream; diff --git a/scene/io/resource_format_wav.cpp b/scene/io/resource_format_wav.cpp index 0a19e6f72b..1e14d01f4e 100644 --- a/scene/io/resource_format_wav.cpp +++ b/scene/io/resource_format_wav.cpp @@ -26,6 +26,7 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#if 0 #include "resource_format_wav.h" #include "os/file_access.h" #include "scene/resources/sample.h" @@ -272,3 +273,4 @@ String ResourceFormatLoaderWAV::get_resource_type(const String &p_path) const { return ""; } +#endif diff --git a/scene/io/resource_format_wav.h b/scene/io/resource_format_wav.h index 3a278b455b..fd274625f9 100644 --- a/scene/io/resource_format_wav.h +++ b/scene/io/resource_format_wav.h @@ -29,6 +29,7 @@ #ifndef RESOURCE_FORMAT_WAV_H #define RESOURCE_FORMAT_WAV_H +#if 0 #include "io/resource_loader.h" class ResourceFormatLoaderWAV : public ResourceFormatLoader { @@ -40,4 +41,5 @@ public: }; +#endif #endif // RESOURCE_FORMAT_WAV_H diff --git a/scene/main/scene_main_loop.cpp b/scene/main/scene_main_loop.cpp index 147409a862..9db1d3fd77 100644 --- a/scene/main/scene_main_loop.cpp +++ b/scene/main/scene_main_loop.cpp @@ -35,7 +35,7 @@ #include "globals.h" #include <stdio.h> #include "os/keyboard.h" -#include "servers/spatial_sound_2d_server.h" +//#include "servers/spatial_sound_2d_server.h" #include "servers/physics_2d_server.h" #include "servers/physics_server.h" #include "scene/scene_string_names.h" diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index c3ece76b05..b7a44764be 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -33,8 +33,7 @@ #include "servers/physics_2d_server.h" //#include "scene/3d/camera.h" -#include "servers/spatial_sound_server.h" -#include "servers/spatial_sound_2d_server.h" + #include "scene/gui/control.h" #include "scene/3d/camera.h" #include "scene/3d/listener.h" @@ -468,7 +467,7 @@ void Viewport::_notification(int p_what) { */ VisualServer::get_singleton()->viewport_set_scenario(viewport,RID()); - SpatialSoundServer::get_singleton()->listener_set_space(internal_listener, RID()); +// SpatialSoundServer::get_singleton()->listener_set_space(internal_listener, RID()); VisualServer::get_singleton()->viewport_remove_canvas(viewport,current_canvas); if (contact_2d_debug.is_valid()) { VisualServer::get_singleton()->free(contact_2d_debug); @@ -783,23 +782,24 @@ Size2 Viewport::get_size() const { void Viewport::_update_listener() { - +/* if (is_inside_tree() && audio_listener && (camera || listener) && (!get_parent() || (get_parent()->cast_to<Control>() && get_parent()->cast_to<Control>()->is_visible_in_tree()))) { SpatialSoundServer::get_singleton()->listener_set_space(internal_listener, find_world()->get_sound_space()); } else { SpatialSoundServer::get_singleton()->listener_set_space(internal_listener, RID()); } - +*/ } void Viewport::_update_listener_2d() { + /* if (is_inside_tree() && audio_listener && (!get_parent() || (get_parent()->cast_to<Control>() && get_parent()->cast_to<Control>()->is_visible_in_tree()))) SpatialSound2DServer::get_singleton()->listener_set_space(internal_listener_2d, find_world_2d()->get_sound_space()); else SpatialSound2DServer::get_singleton()->listener_set_space(internal_listener_2d, RID()); - +*/ } @@ -842,12 +842,12 @@ void Viewport::set_canvas_transform(const Transform2D& p_transform) { Transform2D xform = (global_canvas_transform * canvas_transform).affine_inverse(); Size2 ss = get_visible_rect().size; - SpatialSound2DServer::get_singleton()->listener_set_transform(internal_listener_2d, Transform2D(0, xform.xform(ss*0.5))); + /*SpatialSound2DServer::get_singleton()->listener_set_transform(internal_listener_2d, Transform2D(0, xform.xform(ss*0.5))); Vector2 ss2 = ss*xform.get_scale(); float panrange = MAX(ss2.x,ss2.y); SpatialSound2DServer::get_singleton()->listener_set_param(internal_listener_2d, SpatialSound2DServer::LISTENER_PARAM_PAN_RANGE, panrange); - +*/ } @@ -867,12 +867,12 @@ void Viewport::_update_global_transform() { Transform2D xform = (sxform * canvas_transform).affine_inverse(); Size2 ss = get_visible_rect().size; - SpatialSound2DServer::get_singleton()->listener_set_transform(internal_listener_2d, Transform2D(0, xform.xform(ss*0.5))); + /*SpatialSound2DServer::get_singleton()->listener_set_transform(internal_listener_2d, Transform2D(0, xform.xform(ss*0.5))); Vector2 ss2 = ss*xform.get_scale(); float panrange = MAX(ss2.x,ss2.y); SpatialSound2DServer::get_singleton()->listener_set_param(internal_listener_2d, SpatialSound2DServer::LISTENER_PARAM_PAN_RANGE, panrange); - +*/ } @@ -893,8 +893,8 @@ Transform2D Viewport::get_global_canvas_transform() const{ void Viewport::_listener_transform_changed_notify() { #ifndef _3D_DISABLED - if (listener) - SpatialSoundServer::get_singleton()->listener_set_transform(internal_listener, listener->get_listener_transform()); + //if (listener) +// SpatialSoundServer::get_singleton()->listener_set_transform(internal_listener, listener->get_listener_transform()); #endif } @@ -957,8 +957,8 @@ void Viewport::_camera_transform_changed_notify() { #ifndef _3D_DISABLED // If there is an active listener in the scene, it takes priority over the camera - if (camera && !listener) - SpatialSoundServer::get_singleton()->listener_set_transform(internal_listener, camera->get_camera_transform()); +// if (camera && !listener) +// SpatialSoundServer::get_singleton()->listener_set_transform(internal_listener, camera->get_camera_transform()); #endif } @@ -2861,9 +2861,9 @@ Viewport::Viewport() { default_texture->vp=const_cast<Viewport*>(this); viewport_textures.insert(default_texture.ptr()); - internal_listener = SpatialSoundServer::get_singleton()->listener_create(); + //internal_listener = SpatialSoundServer::get_singleton()->listener_create(); audio_listener=false; - internal_listener_2d = SpatialSound2DServer::get_singleton()->listener_create(); + //internal_listener_2d = SpatialSound2DServer::get_singleton()->listener_create(); audio_listener_2d=false; transparent_bg=false; parent=NULL; @@ -2930,8 +2930,8 @@ Viewport::~Viewport() { E->get()->vp=NULL; } VisualServer::get_singleton()->free( viewport ); - SpatialSoundServer::get_singleton()->free(internal_listener); - SpatialSound2DServer::get_singleton()->free(internal_listener_2d); + //SpatialSoundServer::get_singleton()->free(internal_listener); + //SpatialSound2DServer::get_singleton()->free(internal_listener_2d); } diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index f68e5ca959..f1b0af0dd2 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -109,8 +109,8 @@ #include "scene/2d/collision_polygon_2d.h" #include "scene/2d/parallax_background.h" #include "scene/2d/parallax_layer.h" -#include "scene/2d/sound_player_2d.h" -#include "scene/2d/sample_player_2d.h" +//#include "scene/2d/sound_player_2d.h" +//#include "scene/2d/sample_player_2d.h" #include "scene/2d/screen_button.h" #include "scene/2d/remote_transform_2d.h" #include "scene/2d/y_sort.h" @@ -139,9 +139,9 @@ #include "scene/main/timer.h" -#include "scene/audio/stream_player.h" -#include "scene/audio/event_player.h" -#include "scene/audio/sound_room_params.h" +//#include "scene/audio/stream_player.h" +//#include "scene/audio/event_player.h" +//#include "scene/audio/sound_room_params.h" #include "scene/resources/sphere_shape.h" #include "scene/resources/ray_shape.h" #include "scene/resources/box_shape.h" @@ -163,8 +163,8 @@ #include "scene/resources/polygon_path_finder.h" -#include "scene/resources/sample.h" -#include "scene/audio/sample_player.h" +//#include "scene/resources/sample.h" +//#include "scene/audio/sample_player.h" #include "scene/resources/texture.h" #include "scene/resources/sky_box.h" #include "scene/resources/material.h" @@ -176,7 +176,7 @@ #include "scene/resources/world.h" #include "scene/resources/world_2d.h" -#include "scene/resources/sample_library.h" +//#include "scene/resources/sample_library.h" #include "scene/resources/audio_stream.h" #include "scene/resources/gibberish_stream.h" #include "scene/resources/bit_mask.h" @@ -220,8 +220,8 @@ #include "scene/3d/ray_cast.h" #include "scene/3d/immediate_geometry.h" #include "scene/3d/sprite_3d.h" -#include "scene/3d/spatial_sample_player.h" -#include "scene/3d/spatial_stream_player.h" +//#include "scene/3d/spatial_sample_player.h" +//#include "scene/3d/spatial_stream_player.h" #include "scene/3d/proximity_group.h" #include "scene/3d/navigation_mesh.h" #include "scene/3d/navigation.h" @@ -231,7 +231,7 @@ #include "scene/resources/scene_format_text.h" static ResourceFormatLoaderImage *resource_loader_image=NULL; -static ResourceFormatLoaderWAV *resource_loader_wav=NULL; +//static ResourceFormatLoaderWAV *resource_loader_wav=NULL; #ifdef TOOLS_ENABLED @@ -258,8 +258,8 @@ void register_scene_types() { resource_loader_image = memnew( ResourceFormatLoaderImage ); ResourceLoader::add_resource_format_loader( resource_loader_image ); - resource_loader_wav = memnew( ResourceFormatLoaderWAV ); - ResourceLoader::add_resource_format_loader( resource_loader_wav ); + //resource_loader_wav = memnew( ResourceFormatLoaderWAV ); + //ResourceLoader::add_resource_format_loader( resource_loader_wav ); resource_loader_dynamic_font = memnew( ResourceFormatLoaderDynamicFont ); ResourceLoader::add_resource_format_loader( resource_loader_dynamic_font ); @@ -474,18 +474,12 @@ void register_scene_types() { OS::get_singleton()->yield(); //may take time to init - ClassDB::register_class<SpatialSamplePlayer>(); - ClassDB::register_class<SpatialStreamPlayer>(); - ClassDB::register_class<SoundRoomParams>(); #endif ClassDB::register_class<MeshLibrary>(); AcceptDialog::set_swap_ok_cancel( GLOBAL_DEF("gui/common/swap_ok_cancel",bool(OS::get_singleton()->get_swap_ok_cancel())) ); - ClassDB::register_class<SamplePlayer>(); - ClassDB::register_class<StreamPlayer>(); - ClassDB::register_class<EventPlayer>(); ClassDB::register_class<CanvasItemMaterial>(); @@ -527,8 +521,6 @@ void register_scene_types() { ClassDB::register_class<TileMap>(); ClassDB::register_class<ParallaxBackground>(); ClassDB::register_class<ParallaxLayer>(); - ClassDB::register_virtual_class<SoundPlayer2D>(); - ClassDB::register_class<SamplePlayer2D>(); ClassDB::register_class<TouchScreenButton>(); ClassDB::register_class<RemoteTransform2D>(); @@ -600,8 +592,6 @@ void register_scene_types() { OS::get_singleton()->yield(); //may take time to init - ClassDB::register_class<Sample>(); - ClassDB::register_class<SampleLibrary>(); ClassDB::register_virtual_class<AudioStream>(); ClassDB::register_virtual_class<AudioStreamPlayback>(); //TODO: Adapt to the new AudioStream API or drop (GH-3307) @@ -657,7 +647,7 @@ void unregister_scene_types() { clear_default_theme(); memdelete( resource_loader_image ); - memdelete( resource_loader_wav ); +// memdelete( resource_loader_wav ); memdelete( resource_loader_dynamic_font ); diff --git a/scene/resources/event_stream.cpp b/scene/resources/event_stream.cpp deleted file mode 100644 index 521f305327..0000000000 --- a/scene/resources/event_stream.cpp +++ /dev/null @@ -1,85 +0,0 @@ -/*************************************************************************/ -/* event_stream.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "event_stream.h" - - -Error EventStreamPlayback::play() { - if (stream.is_valid()) - stop(); - - Error err = _play(); - if (err) - return err; - - - playing=true; - AudioServer::get_singleton()->stream_set_active(stream,true); - - return OK; -} - -void EventStreamPlayback::stop(){ - - if (!playing) - return; - - AudioServer::get_singleton()->stream_set_active(stream,false); - _stop(); - playing=false; - - -} -bool EventStreamPlayback::is_playing() const{ - - return playing; -} - - -EventStreamPlayback::EventStreamPlayback() { - - playing=false; - estream.playback=this; - stream=AudioServer::get_singleton()->event_stream_create(&estream); - -} - -EventStreamPlayback::~EventStreamPlayback() { - - AudioServer::get_singleton()->free(stream); - -} - - - -EventStream::EventStream() -{ - - -} - diff --git a/scene/resources/event_stream.h b/scene/resources/event_stream.h deleted file mode 100644 index 40af78fcce..0000000000 --- a/scene/resources/event_stream.h +++ /dev/null @@ -1,118 +0,0 @@ -/*************************************************************************/ -/* event_stream.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef EVENT_STREAM_H -#define EVENT_STREAM_H - -#include "resource.h" -#include "servers/audio_server.h" - -class EventStreamPlayback : public Reference { - - GDCLASS(EventStreamPlayback,Reference); - - class InternalEventStream : public AudioServer::EventStream { - public: - AudioMixer *_get_mixer(){ return get_mixer(); } - EventStreamPlayback *playback; - virtual void update(uint64_t p_usec) { - - playback->_update(get_mixer(),p_usec); - } - - - virtual ~InternalEventStream() {} - }; - - - InternalEventStream estream; - - RID stream; - bool playing; - - -protected: - - virtual AudioMixer* _get_mixer() { return estream._get_mixer(); } - virtual Error _play()=0; - virtual bool _update(AudioMixer* p_mixer, uint64_t p_usec)=0; - virtual void _stop()=0; -public: - - virtual Error play(); - virtual void stop(); - virtual bool is_playing() const; - - virtual void set_paused(bool p_paused)=0; - virtual bool is_paused() const=0; - - virtual void set_loop(bool p_loop)=0; - virtual bool is_loop_enabled() const=0; - - virtual int get_loop_count() const=0; - - virtual float get_pos() const=0; - virtual void seek_pos(float p_time)=0; - - virtual void set_volume(float p_vol)=0; - virtual float get_volume() const=0; - - virtual void set_pitch_scale(float p_pitch_scale)=0; - virtual float get_pitch_scale() const=0; - - virtual void set_tempo_scale(float p_tempo_scale)=0; - virtual float get_tempo_scale() const=0; - - virtual void set_channel_volume(int p_channel,float p_volume)=0; - virtual float get_channel_volume(int p_channel) const=0; - - virtual float get_last_note_time(int p_channel) const=0; - EventStreamPlayback(); - ~EventStreamPlayback(); - -}; - -class EventStream : public Resource { - - GDCLASS(EventStream,Resource); - OBJ_SAVE_TYPE( EventStream ); //children are all saved as EventStream, so they can be exchanged - -public: - - virtual Ref<EventStreamPlayback> instance_playback()=0; - - virtual String get_stream_name() const=0; - virtual float get_length() const=0; - virtual int get_channel_count() const=0; - - - - EventStream(); -}; - -#endif // EVENT_STREAM_H diff --git a/scene/resources/sample.cpp b/scene/resources/sample.cpp deleted file mode 100644 index e07e4d3767..0000000000 --- a/scene/resources/sample.cpp +++ /dev/null @@ -1,248 +0,0 @@ -/*************************************************************************/ -/* sample.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "sample.h" - - -void Sample::_set_data(const Dictionary& p_data) { - - ERR_FAIL_COND(!p_data.has("packing")); - String packing = p_data["packing"]; - - if (packing=="raw") { - - ERR_FAIL_COND( !p_data.has("stereo")); - ERR_FAIL_COND( !p_data.has("format")); - ERR_FAIL_COND( !p_data.has("length")); - bool stereo=p_data["stereo"]; - int length=p_data["length"]; - Format fmt; - String fmtstr=p_data["format"]; - if (fmtstr=="pcm8") - fmt=FORMAT_PCM8; - else if (fmtstr=="pcm16") - fmt=FORMAT_PCM16; - else if (fmtstr=="ima_adpcm") - fmt=FORMAT_IMA_ADPCM; - else { - ERR_EXPLAIN("Invalid format for sample: "+fmtstr); - ERR_FAIL(); - } - - ERR_FAIL_COND(!p_data.has("data")); - - create(fmt,stereo,length); - set_data(p_data["data"]); - } else { - - ERR_EXPLAIN("Invalid packing for sample data: "+packing); - ERR_FAIL(); - } -} - -Dictionary Sample::_get_data() const { - - Dictionary d; - switch(get_format()) { - - case FORMAT_PCM8: d["format"]="pcm8"; break; - case FORMAT_PCM16: d["format"]="pcm16"; break; - case FORMAT_IMA_ADPCM: d["format"]="ima_adpcm"; break; - } - - d["stereo"]=is_stereo(); - d["length"]=get_length(); - d["packing"]="raw"; - d["data"]=get_data(); - return d; - -} - -void Sample::create(Format p_format, bool p_stereo, int p_length) { - - if (p_length<1) - return; - - if (sample.is_valid()) - AudioServer::get_singleton()->free(sample); - - - mix_rate=44100; - stereo=p_stereo; - length=p_length; - format=p_format; - loop_format=LOOP_NONE; - loop_begin=0; - loop_end=0; - - sample=AudioServer::get_singleton()->sample_create((AudioServer::SampleFormat)p_format,p_stereo,p_length); -} - - -Sample::Format Sample::get_format() const { - - return format; -} -bool Sample::is_stereo() const { - - - return stereo; -} -int Sample::get_length() const { - - - return length; -} - -void Sample::set_data(const PoolVector<uint8_t>& p_buffer) { - - if (sample.is_valid()) - AudioServer::get_singleton()->sample_set_data(sample,p_buffer); - -} -PoolVector<uint8_t> Sample::get_data() const { - - if (sample.is_valid()) - return AudioServer::get_singleton()->sample_get_data(sample); - - return PoolVector<uint8_t>(); - -} - -void Sample::set_mix_rate(int p_rate) { - - mix_rate=p_rate; - if (sample.is_valid()) - return AudioServer::get_singleton()->sample_set_mix_rate(sample,mix_rate); - -} -int Sample::get_mix_rate() const { - - return mix_rate; -} - -void Sample::set_loop_format(LoopFormat p_format) { - - if (sample.is_valid()) - AudioServer::get_singleton()->sample_set_loop_format(sample,(AudioServer::SampleLoopFormat)p_format); - loop_format=p_format; -} - -Sample::LoopFormat Sample::get_loop_format() const { - - return loop_format; -} - -void Sample::set_loop_begin(int p_pos) { - - if (sample.is_valid()) - AudioServer::get_singleton()->sample_set_loop_begin(sample,p_pos); - loop_begin=p_pos; - -} -int Sample::get_loop_begin() const { - - return loop_begin; -} - -void Sample::set_loop_end(int p_pos) { - - if (sample.is_valid()) - AudioServer::get_singleton()->sample_set_loop_end(sample,p_pos); - loop_end=p_pos; -} - -int Sample::get_loop_end() const { - - return loop_end; -} - -RID Sample::get_rid() const { - - return sample; -} - - - -void Sample::_bind_methods(){ - - - ClassDB::bind_method(_MD("create","format","stereo","length"),&Sample::create); - ClassDB::bind_method(_MD("get_format"),&Sample::get_format); - ClassDB::bind_method(_MD("is_stereo"),&Sample::is_stereo); - ClassDB::bind_method(_MD("get_length"),&Sample::get_length); - ClassDB::bind_method(_MD("set_data","data"),&Sample::set_data); - ClassDB::bind_method(_MD("get_data"),&Sample::get_data); - ClassDB::bind_method(_MD("set_mix_rate","hz"),&Sample::set_mix_rate); - ClassDB::bind_method(_MD("get_mix_rate"),&Sample::get_mix_rate); - ClassDB::bind_method(_MD("set_loop_format","format"),&Sample::set_loop_format); - ClassDB::bind_method(_MD("get_loop_format"),&Sample::get_loop_format); - ClassDB::bind_method(_MD("set_loop_begin","pos"),&Sample::set_loop_begin); - ClassDB::bind_method(_MD("get_loop_begin"),&Sample::get_loop_begin); - ClassDB::bind_method(_MD("set_loop_end","pos"),&Sample::set_loop_end); - ClassDB::bind_method(_MD("get_loop_end"),&Sample::get_loop_end); - - ClassDB::bind_method(_MD("_set_data"),&Sample::_set_data); - ClassDB::bind_method(_MD("_get_data"),&Sample::_get_data); - - ADD_PROPERTY( PropertyInfo( Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), _SCS("_set_data"), _SCS("_get_data") ); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "stereo"), _SCS(""), _SCS("is_stereo") ); - ADD_PROPERTY( PropertyInfo( Variant::INT, "length",PROPERTY_HINT_RANGE,"0,999999999"), _SCS(""), _SCS("get_length") ); - ADD_PROPERTY( PropertyInfo( Variant::INT, "mix_rate", PROPERTY_HINT_RANGE,"1,192000,1" ), _SCS("set_mix_rate"), _SCS("get_mix_rate") ); - ADD_PROPERTY( PropertyInfo( Variant::INT, "loop_format", PROPERTY_HINT_ENUM,"None,Forward,PingPong" ), _SCS("set_loop_format"), _SCS("get_loop_format") ); - ADD_PROPERTY( PropertyInfo( Variant::INT, "loop_begin", PROPERTY_HINT_RANGE,"0,"+itos(999999999)+",1"), _SCS("set_loop_begin"), _SCS("get_loop_begin") ); - ADD_PROPERTY( PropertyInfo( Variant::INT, "loop_end", PROPERTY_HINT_RANGE,"0,"+itos(999999999)+",1"), _SCS("set_loop_end"), _SCS("get_loop_end") ); - - BIND_CONSTANT( FORMAT_PCM8 ); - BIND_CONSTANT( FORMAT_PCM16 ); - BIND_CONSTANT( FORMAT_IMA_ADPCM ); - - BIND_CONSTANT( LOOP_NONE ); - BIND_CONSTANT( LOOP_FORWARD ); - BIND_CONSTANT( LOOP_PING_PONG ); - -} - -Sample::Sample() { - - format=FORMAT_PCM8; - length=0; - stereo=false; - - loop_format=LOOP_NONE; - loop_begin=0; - loop_end=0; - mix_rate=44100; - -} - -Sample::~Sample() { - - if (sample.is_valid()) - AudioServer::get_singleton()->free(sample); -} diff --git a/scene/resources/sample.h b/scene/resources/sample.h deleted file mode 100644 index be2cf67954..0000000000 --- a/scene/resources/sample.h +++ /dev/null @@ -1,108 +0,0 @@ -/*************************************************************************/ -/* sample.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef SAMPLE_H -#define SAMPLE_H - -#include "servers/audio_server.h" -#include "resource.h" - -class Sample : public Resource { - - GDCLASS(Sample, Resource ); - RES_BASE_EXTENSION("smp"); -public: - - enum Format { - - FORMAT_PCM8, - FORMAT_PCM16, - FORMAT_IMA_ADPCM - }; - - enum LoopFormat { - LOOP_NONE, - LOOP_FORWARD, - LOOP_PING_PONG // not supported in every platform - - }; - -private: - - Format format; - int length; - bool stereo; - - LoopFormat loop_format; - int loop_begin; - int loop_end; - int mix_rate; - - RID sample; - - - void _set_data(const Dictionary& p_data); - Dictionary _get_data() const; - -protected: - - static void _bind_methods(); - -public: - - - void create(Format p_format, bool p_stereo, int p_length); - - Format get_format() const; - bool is_stereo() const; - int get_length() const; - - void set_data(const PoolVector<uint8_t>& p_buffer); - PoolVector<uint8_t> get_data() const; - - void set_mix_rate(int p_rate); - int get_mix_rate() const; - - void set_loop_format(LoopFormat p_format); - LoopFormat get_loop_format() const; - - void set_loop_begin(int p_pos); - int get_loop_begin() const; - - void set_loop_end(int p_pos); - int get_loop_end() const; - - virtual RID get_rid() const; - Sample(); - ~Sample(); -}; - -VARIANT_ENUM_CAST( Sample::Format ); -VARIANT_ENUM_CAST( Sample::LoopFormat ); - -#endif // SAMPLE_H diff --git a/scene/resources/sample_library.cpp b/scene/resources/sample_library.cpp deleted file mode 100644 index 44895df8fa..0000000000 --- a/scene/resources/sample_library.cpp +++ /dev/null @@ -1,215 +0,0 @@ -/*************************************************************************/ -/* sample_library.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "sample_library.h" - - -bool SampleLibrary::_set(const StringName& p_name, const Variant& p_value) { - - - if (String(p_name).begins_with("samples/")) { - - String name=String(p_name).get_slicec('/',1); - if (p_value.get_type()==Variant::NIL) - sample_map.erase(name); - else { - SampleData sd; - - if (p_value.get_type()==Variant::OBJECT) - sd.sample=p_value; - else if (p_value.get_type()==Variant::DICTIONARY) { - - Dictionary d = p_value; - ERR_FAIL_COND_V(!d.has("sample"),false); - ERR_FAIL_COND_V(!d.has("pitch"),false); - ERR_FAIL_COND_V(!d.has("db"),false); - sd.sample=d["sample"]; - sd.pitch_scale=d["pitch"]; - sd.db=d["db"]; - } - - sample_map[name]=sd; - } - - return true; - } - - return false; -} - -bool SampleLibrary::_get(const StringName& p_name,Variant &r_ret) const { - - if (String(p_name).begins_with("samples/")) { - - String name=String(p_name).get_slicec('/',1); - if(sample_map.has(name)) { - Dictionary d; - d["sample"]=sample_map[name].sample; - d["pitch"]=sample_map[name].pitch_scale; - d["db"]=sample_map[name].db; - r_ret=d; - } else { - return false; - } - - return true; - } - - return false; - - -} - -void SampleLibrary::add_sample(const StringName& p_name, const Ref<Sample>& p_sample) { - - ERR_FAIL_COND(p_sample.is_null()); - - SampleData sd; - sd.sample=p_sample; - sample_map[p_name]=sd; -} - -Ref<Sample> SampleLibrary::get_sample(const StringName& p_name) const { - - ERR_FAIL_COND_V(!sample_map.has(p_name),Ref<Sample>()); - - return sample_map[p_name].sample; -} - -void SampleLibrary::remove_sample(const StringName& p_name) { - - sample_map.erase(p_name); -} - -void SampleLibrary::get_sample_list(List<StringName> *p_samples) const { - - for(const Map<StringName,SampleData >::Element *E=sample_map.front();E;E=E->next()) { - - p_samples->push_back(E->key()); - } - -} - -bool SampleLibrary::has_sample(const StringName& p_name) const { - - return sample_map.has(p_name); -} - -void SampleLibrary::_get_property_list(List<PropertyInfo> *p_list) const { - - - List<PropertyInfo> tpl; - for(Map<StringName,SampleData>::Element *E=sample_map.front();E;E=E->next()) { - - tpl.push_back( PropertyInfo( Variant::DICTIONARY, "samples/"+E->key(),PROPERTY_HINT_RESOURCE_TYPE,"Sample",PROPERTY_USAGE_NOEDITOR ) ); - } - - tpl.sort(); - //sort so order is kept - for(List<PropertyInfo>::Element *E=tpl.front();E;E=E->next()) { - p_list->push_back(E->get()); - } -} - -StringName SampleLibrary::get_sample_idx(int p_idx) const { - - int idx=0; - for (Map<StringName, SampleData >::Element *E=sample_map.front();E;E=E->next()) { - - if (p_idx==idx) - return E->key(); - idx++; - } - - return ""; -} - -void SampleLibrary::sample_set_volume_db(const StringName& p_name, float p_db) { - - ERR_FAIL_COND( !sample_map.has(p_name) ); - sample_map[p_name].db=p_db; - -} - -float SampleLibrary::sample_get_volume_db(const StringName& p_name) const{ - - ERR_FAIL_COND_V( !sample_map.has(p_name),0 ); - - return sample_map[p_name].db; -} - -void SampleLibrary::sample_set_pitch_scale(const StringName& p_name, float p_pitch){ - - ERR_FAIL_COND( !sample_map.has(p_name) ); - - sample_map[p_name].pitch_scale=p_pitch; -} - -float SampleLibrary::sample_get_pitch_scale(const StringName& p_name) const{ - - ERR_FAIL_COND_V( !sample_map.has(p_name),0 ); - - return sample_map[p_name].pitch_scale; -} - -Array SampleLibrary::_get_sample_list() const { - - List<StringName> snames; - get_sample_list(&snames); - - snames.sort_custom<StringName::AlphCompare>(); - - Array ret; - for (List<StringName>::Element *E=snames.front();E;E=E->next()) { - ret.push_back(E->get()); - } - - return ret; -} - -void SampleLibrary::_bind_methods() { - - ClassDB::bind_method(_MD("add_sample","name","sample:Sample"),&SampleLibrary::add_sample ); - ClassDB::bind_method(_MD("get_sample:Sample","name"),&SampleLibrary::get_sample ); - ClassDB::bind_method(_MD("has_sample","name"),&SampleLibrary::has_sample ); - ClassDB::bind_method(_MD("remove_sample","name"),&SampleLibrary::remove_sample ); - - ClassDB::bind_method(_MD("get_sample_list"),&SampleLibrary::_get_sample_list ); - - ClassDB::bind_method(_MD("sample_set_volume_db","name","db"),&SampleLibrary::sample_set_volume_db ); - ClassDB::bind_method(_MD("sample_get_volume_db","name"),&SampleLibrary::sample_get_volume_db ); - - ClassDB::bind_method(_MD("sample_set_pitch_scale","name","pitch"),&SampleLibrary::sample_set_pitch_scale ); - ClassDB::bind_method(_MD("sample_get_pitch_scale","name"),&SampleLibrary::sample_get_pitch_scale ); - - -} - -SampleLibrary::SampleLibrary() -{ -} diff --git a/scene/resources/sample_library.h b/scene/resources/sample_library.h deleted file mode 100644 index d09eea64c5..0000000000 --- a/scene/resources/sample_library.h +++ /dev/null @@ -1,78 +0,0 @@ -/*************************************************************************/ -/* sample_library.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef SAMPLE_LIBRARY_H -#define SAMPLE_LIBRARY_H - -#include "resource.h" -#include "scene/resources/sample.h" -#include "map.h" - -class SampleLibrary : public Resource { - - GDCLASS(SampleLibrary,Resource); - - struct SampleData { - - Ref<Sample> sample; - float db; - float pitch_scale; - - SampleData() { db=0; pitch_scale=1; } - }; - - Map<StringName,SampleData > sample_map; - - Array _get_sample_list() const; -protected: - - bool _set(const StringName& p_name, const Variant& p_value); - bool _get(const StringName& p_name,Variant &r_ret) const; - void _get_property_list(List<PropertyInfo> *p_list) const; - - static void _bind_methods(); - -public: - - - - void add_sample(const StringName& p_name, const Ref<Sample>& p_sample); - bool has_sample(const StringName& p_name) const; - void sample_set_volume_db(const StringName& p_name, float p_db); - float sample_get_volume_db(const StringName& p_name) const; - void sample_set_pitch_scale(const StringName& p_name, float p_pitch); - float sample_get_pitch_scale(const StringName& p_name) const; - Ref<Sample> get_sample(const StringName& p_name) const; - void get_sample_list(List<StringName> *p_samples) const; - void remove_sample(const StringName& p_name); - StringName get_sample_idx(int p_idx) const; - - SampleLibrary(); -}; - -#endif // SAMPLE_LIBRARY_H diff --git a/scene/resources/world.cpp b/scene/resources/world.cpp index 3f7261c312..72cb8cc906 100644 --- a/scene/resources/world.cpp +++ b/scene/resources/world.cpp @@ -287,10 +287,6 @@ RID World::get_scenario() const{ return scenario; } -RID World::get_sound_space() const{ - - return sound_space; -} void World::set_environment(const Ref<Environment>& p_environment) { @@ -316,7 +312,6 @@ void World::_bind_methods() { ClassDB::bind_method(_MD("get_space"),&World::get_space); ClassDB::bind_method(_MD("get_scenario"),&World::get_scenario); - ClassDB::bind_method(_MD("get_sound_space"),&World::get_sound_space); ClassDB::bind_method(_MD("set_environment","env:Environment"),&World::set_environment); ClassDB::bind_method(_MD("get_environment:Environment"),&World::get_environment); ClassDB::bind_method(_MD("get_direct_space_state:PhysicsDirectSpaceState"),&World::get_direct_space_state); @@ -329,7 +324,6 @@ World::World() { space = PhysicsServer::get_singleton()->space_create(); scenario = VisualServer::get_singleton()->scenario_create(); - sound_space = SpatialSoundServer::get_singleton()->space_create(); PhysicsServer::get_singleton()->space_set_active(space,true); PhysicsServer::get_singleton()->area_set_param(space,PhysicsServer::AREA_PARAM_GRAVITY,GLOBAL_DEF("physics/3d/default_gravity",9.8)); @@ -348,7 +342,6 @@ World::~World() { PhysicsServer::get_singleton()->free(space); VisualServer::get_singleton()->free(scenario); - SpatialSoundServer::get_singleton()->free(sound_space); #ifndef _3D_DISABLED memdelete( indexer ); diff --git a/scene/resources/world.h b/scene/resources/world.h index bea07882d7..1ad60f3405 100644 --- a/scene/resources/world.h +++ b/scene/resources/world.h @@ -32,7 +32,6 @@ #include "resource.h" #include "servers/physics_server.h" #include "servers/visual_server.h" -#include "servers/spatial_sound_server.h" #include "scene/resources/environment.h" class SpatialIndexer; @@ -45,7 +44,6 @@ class World : public Resource { private: RID space; RID scenario; - RID sound_space; SpatialIndexer* indexer; Ref<Environment> environment; @@ -71,7 +69,6 @@ public: RID get_space() const; RID get_scenario() const; - RID get_sound_space() const; void set_environment(const Ref<Environment>& p_environment); Ref<Environment> get_environment() const; diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp index a8a87543c6..d4eff8d2b3 100644 --- a/scene/resources/world_2d.cpp +++ b/scene/resources/world_2d.cpp @@ -29,7 +29,7 @@ #include "world_2d.h" #include "servers/visual_server.h" #include "servers/physics_2d_server.h" -#include "servers/spatial_sound_2d_server.h" +//#include "servers/spatial_sound_2d_server.h" #include "globals.h" #include "scene/2d/visibility_notifier_2d.h" #include "scene/main/viewport.h" @@ -400,7 +400,6 @@ World2D::World2D() { canvas = VisualServer::get_singleton()->canvas_create(); space = Physics2DServer::get_singleton()->space_create(); - sound_space = SpatialSound2DServer::get_singleton()->space_create(); //set space2D to be more friendly with pixels than meters, by adjusting some constants Physics2DServer::get_singleton()->space_set_active(space,true); @@ -417,6 +416,5 @@ World2D::~World2D() { VisualServer::get_singleton()->free(canvas); Physics2DServer::get_singleton()->free(space); - SpatialSound2DServer::get_singleton()->free(sound_space); memdelete(indexer); } |