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authorkobewi <kobewi4e@gmail.com>2021-08-11 21:39:18 +0200
committerkobewi <kobewi4e@gmail.com>2021-08-11 21:39:18 +0200
commitb35a2516a0b72fb55faf6183fe1411bb47c905c4 (patch)
tree76926043c2a79155e85bd3fe83c48d4143f681fc /scene
parent974cc68fb420768a244c14dfd7a59da73f2330bd (diff)
Improve CapsuleShape2D size clamping
Diffstat (limited to 'scene')
-rw-r--r--scene/resources/capsule_shape_2d.cpp11
1 files changed, 2 insertions, 9 deletions
diff --git a/scene/resources/capsule_shape_2d.cpp b/scene/resources/capsule_shape_2d.cpp
index 8f7f3edc28..596fa70f15 100644
--- a/scene/resources/capsule_shape_2d.cpp
+++ b/scene/resources/capsule_shape_2d.cpp
@@ -59,10 +59,7 @@ void CapsuleShape2D::_update_shape() {
}
void CapsuleShape2D::set_radius(real_t p_radius) {
- radius = p_radius;
- if (radius > height * 0.5) {
- height = radius * 2;
- }
+ radius = MIN(p_radius, height * 0.5);
_update_shape();
}
@@ -71,11 +68,7 @@ real_t CapsuleShape2D::get_radius() const {
}
void CapsuleShape2D::set_height(real_t p_height) {
- height = p_height;
- if (radius > height * 0.5) {
- height = radius * 2;
- }
-
+ height = MAX(p_height, radius * 2);
_update_shape();
}