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authorMarcelo Fernandez <marcelofg55@gmail.com>2019-02-17 11:20:10 -0300
committerMarcelo Fernandez <marcelofg55@gmail.com>2019-02-17 11:20:10 -0300
commitb31e1b84fca11eb40d5639698eeeb761775898eb (patch)
tree17cba8992baa5084c10db9d6381d091896a34bc7 /scene
parent623f7b64ae7ab075fe9cc7f5b7b2c777e774f81d (diff)
Fix AudioStreams::stop possibly causing a small noise
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/audio_stream_player_2d.cpp35
-rw-r--r--scene/2d/audio_stream_player_2d.h5
-rw-r--r--scene/3d/audio_stream_player_3d.cpp35
-rw-r--r--scene/3d/audio_stream_player_3d.h5
-rw-r--r--scene/audio/audio_stream_player.cpp23
-rw-r--r--scene/audio/audio_stream_player.h3
6 files changed, 64 insertions, 42 deletions
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index 961d2b00ef..7b28ad2c12 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -37,7 +37,7 @@
void AudioStreamPlayer2D::_mix_audio() {
if (!stream_playback.is_valid() || !active ||
- (stream_paused && !stream_paused_fade_out)) {
+ (stream_paused && !stream_fade_out)) {
return;
}
@@ -50,7 +50,7 @@ void AudioStreamPlayer2D::_mix_audio() {
AudioFrame *buffer = mix_buffer.ptrw();
int buffer_size = mix_buffer.size();
- if (stream_paused_fade_out) {
+ if (stream_fade_out) {
// Short fadeout ramp
buffer_size = MIN(buffer_size, 128);
}
@@ -84,10 +84,10 @@ void AudioStreamPlayer2D::_mix_audio() {
}
//mix!
- AudioFrame target_volume = stream_paused_fade_out ? AudioFrame(0.f, 0.f) : current.vol;
- AudioFrame vol_prev = stream_paused_fade_in ? AudioFrame(0.f, 0.f) : prev_outputs[i].vol;
+ AudioFrame target_volume = stream_fade_out ? AudioFrame(0.f, 0.f) : current.vol;
+ AudioFrame vol_prev = stream_fade_in ? AudioFrame(0.f, 0.f) : prev_outputs[i].vol;
AudioFrame vol_inc = (target_volume - vol_prev) / float(buffer_size);
- AudioFrame vol = stream_paused_fade_in ? AudioFrame(0.f, 0.f) : current.vol;
+ AudioFrame vol = stream_fade_in ? AudioFrame(0.f, 0.f) : current.vol;
int cc = AudioServer::get_singleton()->get_channel_count();
@@ -139,9 +139,15 @@ void AudioStreamPlayer2D::_mix_audio() {
active = false;
}
+ if (stream_stop) {
+ active = false;
+ set_physics_process_internal(false);
+ setplay = -1;
+ }
+
output_ready = false;
- stream_paused_fade_in = false;
- stream_paused_fade_out = false;
+ stream_fade_in = false;
+ stream_fade_out = false;
}
void AudioStreamPlayer2D::_notification(int p_what) {
@@ -323,6 +329,7 @@ void AudioStreamPlayer2D::play(float p_from_pos) {
}
if (stream_playback.is_valid()) {
+ stream_stop = false;
active = true;
setplay = p_from_pos;
output_ready = false;
@@ -340,9 +347,8 @@ void AudioStreamPlayer2D::seek(float p_seconds) {
void AudioStreamPlayer2D::stop() {
if (stream_playback.is_valid()) {
- active = false;
- set_physics_process_internal(false);
- setplay = -1;
+ stream_stop = true;
+ stream_fade_out = true;
}
}
@@ -457,8 +463,8 @@ void AudioStreamPlayer2D::set_stream_paused(bool p_pause) {
if (p_pause != stream_paused) {
stream_paused = p_pause;
- stream_paused_fade_in = p_pause ? false : true;
- stream_paused_fade_out = p_pause ? true : false;
+ stream_fade_in = p_pause ? false : true;
+ stream_fade_out = p_pause ? true : false;
}
}
@@ -537,8 +543,9 @@ AudioStreamPlayer2D::AudioStreamPlayer2D() {
output_ready = false;
area_mask = 1;
stream_paused = false;
- stream_paused_fade_in = false;
- stream_paused_fade_out = false;
+ stream_fade_in = false;
+ stream_fade_out = false;
+ stream_stop = false;
AudioServer::get_singleton()->connect("bus_layout_changed", this, "_bus_layout_changed");
}
diff --git a/scene/2d/audio_stream_player_2d.h b/scene/2d/audio_stream_player_2d.h
index cc00b59010..caf5c6ee49 100644
--- a/scene/2d/audio_stream_player_2d.h
+++ b/scene/2d/audio_stream_player_2d.h
@@ -73,8 +73,9 @@ private:
float pitch_scale;
bool autoplay;
bool stream_paused;
- bool stream_paused_fade_in;
- bool stream_paused_fade_out;
+ bool stream_fade_in;
+ bool stream_fade_out;
+ bool stream_stop;
StringName bus;
void _mix_audio();
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index e18bcf9035..b4bb03ff43 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -38,7 +38,7 @@
void AudioStreamPlayer3D::_mix_audio() {
if (!stream_playback.is_valid() || !active ||
- (stream_paused && !stream_paused_fade_out)) {
+ (stream_paused && !stream_fade_out)) {
return;
}
@@ -53,7 +53,7 @@ void AudioStreamPlayer3D::_mix_audio() {
AudioFrame *buffer = mix_buffer.ptrw();
int buffer_size = mix_buffer.size();
- if (stream_paused_fade_out) {
+ if (stream_fade_out) {
// Short fadeout ramp
buffer_size = MIN(buffer_size, 128);
}
@@ -109,10 +109,10 @@ void AudioStreamPlayer3D::_mix_audio() {
int buffers = AudioServer::get_singleton()->get_channel_count();
for (int k = 0; k < buffers; k++) {
- AudioFrame target_volume = stream_paused_fade_out ? AudioFrame(0.f, 0.f) : current.vol[k];
- AudioFrame vol_prev = stream_paused_fade_in ? AudioFrame(0.f, 0.f) : prev_outputs[i].vol[k];
+ AudioFrame target_volume = stream_fade_out ? AudioFrame(0.f, 0.f) : current.vol[k];
+ AudioFrame vol_prev = stream_fade_in ? AudioFrame(0.f, 0.f) : prev_outputs[i].vol[k];
AudioFrame vol_inc = (target_volume - vol_prev) / float(buffer_size);
- AudioFrame vol = stream_paused_fade_in ? AudioFrame(0.f, 0.f) : current.vol[k];
+ AudioFrame vol = stream_fade_in ? AudioFrame(0.f, 0.f) : current.vol[k];
if (!AudioServer::get_singleton()->thread_has_channel_mix_buffer(current.bus_index, k))
continue; //may have been deleted, will be updated on process
@@ -198,9 +198,15 @@ void AudioStreamPlayer3D::_mix_audio() {
active = false;
}
+ if (stream_stop) {
+ active = false;
+ set_physics_process_internal(false);
+ setplay = -1;
+ }
+
output_ready = false;
- stream_paused_fade_in = false;
- stream_paused_fade_out = false;
+ stream_fade_in = false;
+ stream_fade_out = false;
}
float AudioStreamPlayer3D::_get_attenuation_db(float p_distance) const {
@@ -656,6 +662,7 @@ float AudioStreamPlayer3D::get_pitch_scale() const {
void AudioStreamPlayer3D::play(float p_from_pos) {
if (stream_playback.is_valid()) {
+ stream_stop = false;
active = true;
setplay = p_from_pos;
output_ready = false;
@@ -673,9 +680,8 @@ void AudioStreamPlayer3D::seek(float p_seconds) {
void AudioStreamPlayer3D::stop() {
if (stream_playback.is_valid()) {
- active = false;
- set_physics_process_internal(false);
- setplay = -1;
+ stream_stop = true;
+ stream_fade_out = true;
}
}
@@ -869,8 +875,8 @@ void AudioStreamPlayer3D::set_stream_paused(bool p_pause) {
if (p_pause != stream_paused) {
stream_paused = p_pause;
- stream_paused_fade_in = stream_paused ? false : true;
- stream_paused_fade_out = stream_paused ? true : false;
+ stream_fade_in = stream_paused ? false : true;
+ stream_fade_out = stream_paused ? true : false;
}
}
@@ -1008,8 +1014,9 @@ AudioStreamPlayer3D::AudioStreamPlayer3D() {
out_of_range_mode = OUT_OF_RANGE_MIX;
doppler_tracking = DOPPLER_TRACKING_DISABLED;
stream_paused = false;
- stream_paused_fade_in = false;
- stream_paused_fade_out = false;
+ stream_fade_in = false;
+ stream_fade_out = false;
+ stream_stop = false;
velocity_tracker.instance();
AudioServer::get_singleton()->connect("bus_layout_changed", this, "_bus_layout_changed");
diff --git a/scene/3d/audio_stream_player_3d.h b/scene/3d/audio_stream_player_3d.h
index 881652da64..e467c170fb 100644
--- a/scene/3d/audio_stream_player_3d.h
+++ b/scene/3d/audio_stream_player_3d.h
@@ -109,8 +109,9 @@ private:
float pitch_scale;
bool autoplay;
bool stream_paused;
- bool stream_paused_fade_in;
- bool stream_paused_fade_out;
+ bool stream_fade_in;
+ bool stream_fade_out;
+ bool stream_stop;
StringName bus;
void _mix_audio();
diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp
index e6864e2117..5c95cf4279 100644
--- a/scene/audio/audio_stream_player.cpp
+++ b/scene/audio/audio_stream_player.cpp
@@ -94,10 +94,14 @@ void AudioStreamPlayer::_mix_audio() {
if (!stream_playback.is_valid() || !active)
return;
- if (stream_paused) {
- if (stream_paused_fade) {
- _mix_internal(true);
- stream_paused_fade = false;
+ if (stream_fade) {
+ _mix_internal(true);
+ stream_fade = false;
+
+ if (stream_stop) {
+ stream_playback->stop();
+ active = false;
+ set_process_internal(false);
}
return;
}
@@ -203,6 +207,7 @@ void AudioStreamPlayer::play(float p_from_pos) {
if (stream_playback.is_valid()) {
//mix_volume_db = volume_db; do not reset volume ramp here, can cause clicks
+ stream_stop = false;
setseek = p_from_pos;
active = true;
set_process_internal(true);
@@ -219,9 +224,8 @@ void AudioStreamPlayer::seek(float p_seconds) {
void AudioStreamPlayer::stop() {
if (stream_playback.is_valid()) {
- stream_playback->stop();
- active = false;
- set_process_internal(false);
+ stream_stop = true;
+ stream_fade = true;
}
}
@@ -295,7 +299,7 @@ void AudioStreamPlayer::set_stream_paused(bool p_pause) {
if (p_pause != stream_paused) {
stream_paused = p_pause;
- stream_paused_fade = p_pause ? true : false;
+ stream_fade = p_pause ? true : false;
}
}
@@ -385,7 +389,8 @@ AudioStreamPlayer::AudioStreamPlayer() {
setseek = -1;
active = false;
stream_paused = false;
- stream_paused_fade = false;
+ stream_fade = false;
+ stream_stop = false;
mix_target = MIX_TARGET_STEREO;
AudioServer::get_singleton()->connect("bus_layout_changed", this, "_bus_layout_changed");
diff --git a/scene/audio/audio_stream_player.h b/scene/audio/audio_stream_player.h
index 0f7713bf33..fba8ce7dd3 100644
--- a/scene/audio/audio_stream_player.h
+++ b/scene/audio/audio_stream_player.h
@@ -58,7 +58,8 @@ private:
float volume_db;
bool autoplay;
bool stream_paused;
- bool stream_paused_fade;
+ bool stream_fade;
+ bool stream_stop;
StringName bus;
MixTarget mix_target;