diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-01-04 01:16:14 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-04 01:16:14 -0300 |
commit | b085c40edfac45ec1c8b866c789f6e9bab7e5e08 (patch) | |
tree | fb53cad5fcb37fcad404805fe7330d36fcd4e905 /scene | |
parent | 3fae505128d5bfdeec42244820d0b85d0408f2b7 (diff) |
-Conversion of most properties to a simpler syntax, easier to use by script
-Modified help to display properties
GDScript can still not make use of them, though.
Diffstat (limited to 'scene')
67 files changed, 794 insertions, 678 deletions
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index c1d0d9ab50..f184822c94 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -666,8 +666,9 @@ void Area2D::_bind_methods() { ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),_SCS("set_priority"),_SCS("get_priority")); ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"monitoring"),_SCS("set_enable_monitoring"),_SCS("is_monitoring_enabled")); ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"monitorable"),_SCS("set_monitorable"),_SCS("is_monitorable")); - ADD_PROPERTYNO( PropertyInfo(Variant::INT,"collision/layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask")); - ADD_PROPERTYNO( PropertyInfo(Variant::INT,"collision/mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_mask"),_SCS("get_collision_mask")); + ADD_GROUP("Collision","collision_"); + ADD_PROPERTYNO( PropertyInfo(Variant::INT,"collision_layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask")); + ADD_PROPERTYNO( PropertyInfo(Variant::INT,"collision_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_mask"),_SCS("get_collision_mask")); } diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index e3ac5e3c2b..3276f3f004 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -656,25 +656,26 @@ void Camera2D::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::BOOL,"current"),_SCS("_set_current"),_SCS("is_current")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"zoom"),_SCS("set_zoom"),_SCS("get_zoom") ); - ADD_PROPERTYI( PropertyInfo(Variant::INT,"limit/left"),_SCS("set_limit"),_SCS("get_limit"),MARGIN_LEFT); - ADD_PROPERTYI( PropertyInfo(Variant::INT,"limit/top"),_SCS("set_limit"),_SCS("get_limit"),MARGIN_TOP); - ADD_PROPERTYI( PropertyInfo(Variant::INT,"limit/right"),_SCS("set_limit"),_SCS("get_limit"),MARGIN_RIGHT); - ADD_PROPERTYI( PropertyInfo(Variant::INT,"limit/bottom"),_SCS("set_limit"),_SCS("get_limit"),MARGIN_BOTTOM); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"limit/smoothed"),_SCS("set_limit_smoothing_enabled"),_SCS("is_limit_smoothing_enabled") ); - - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"drag_margin/h_enabled"),_SCS("set_h_drag_enabled"),_SCS("is_h_drag_enabled") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"drag_margin/v_enabled"),_SCS("set_v_drag_enabled"),_SCS("is_v_drag_enabled") ); - - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"smoothing/enable"),_SCS("set_enable_follow_smoothing"),_SCS("is_follow_smoothing_enabled") ); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"smoothing/speed"),_SCS("set_follow_smoothing"),_SCS("get_follow_smoothing") ); - - //compatibility - ADD_PROPERTY( PropertyInfo(Variant::REAL,"smoothing",PROPERTY_HINT_NONE,"",0),_SCS("_set_old_smoothing"),_SCS("get_follow_smoothing") ); - - ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin/left",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_LEFT); - ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin/top",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_TOP); - ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin/right",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_RIGHT); - ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin/bottom",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_BOTTOM); + ADD_GROUP("Limit","limit_"); + ADD_PROPERTYI( PropertyInfo(Variant::INT,"limit_left"),_SCS("set_limit"),_SCS("get_limit"),MARGIN_LEFT); + ADD_PROPERTYI( PropertyInfo(Variant::INT,"limit_top"),_SCS("set_limit"),_SCS("get_limit"),MARGIN_TOP); + ADD_PROPERTYI( PropertyInfo(Variant::INT,"limit_right"),_SCS("set_limit"),_SCS("get_limit"),MARGIN_RIGHT); + ADD_PROPERTYI( PropertyInfo(Variant::INT,"limit_bottom"),_SCS("set_limit"),_SCS("get_limit"),MARGIN_BOTTOM); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"limit_smoothed"),_SCS("set_limit_smoothing_enabled"),_SCS("is_limit_smoothing_enabled") ); + + ADD_GROUP("Draw Margin","draw_margin_"); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"drag_margin_h_enabled"),_SCS("set_h_drag_enabled"),_SCS("is_h_drag_enabled") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"drag_margin_v_enabled"),_SCS("set_v_drag_enabled"),_SCS("is_v_drag_enabled") ); + + ADD_GROUP("Smoothing","smoothing_"); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"smoothing_enabled"),_SCS("set_enable_follow_smoothing"),_SCS("is_follow_smoothing_enabled") ); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"smoothing_speed"),_SCS("set_follow_smoothing"),_SCS("get_follow_smoothing") ); + + ADD_GROUP("Drag Margin","drag_margin_"); + ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin_left",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_LEFT); + ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin_top",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_TOP); + ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin_right",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_RIGHT); + ADD_PROPERTYI( PropertyInfo(Variant::REAL,"drag_margin_bottom",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_drag_margin"),_SCS("get_drag_margin"),MARGIN_BOTTOM); BIND_CONSTANT( ANCHOR_MODE_DRAG_CENTER ); diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp index e4900e38ec..90ca59d780 100644 --- a/scene/2d/collision_object_2d.cpp +++ b/scene/2d/collision_object_2d.cpp @@ -242,7 +242,9 @@ void CollisionObject2D::_bind_methods() { ADD_SIGNAL( MethodInfo("mouse_enter")); ADD_SIGNAL( MethodInfo("mouse_exit")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"input/pickable"),_SCS("set_pickable"),_SCS("is_pickable")); + ADD_GROUP("Pickable","input_"); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"input_pickable"),_SCS("set_pickable"),_SCS("is_pickable")); + ADD_GROUP("",""); } diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp index e315a45838..0d83509f37 100644 --- a/scene/2d/joints_2d.cpp +++ b/scene/2d/joints_2d.cpp @@ -142,8 +142,8 @@ void Joint2D::_bind_methods() { ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "node_a"), _SCS("set_node_a"),_SCS("get_node_a") ); ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "node_b"), _SCS("set_node_b"),_SCS("get_node_b") ); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "bias/bias",PROPERTY_HINT_RANGE,"0,0.9,0.001"), _SCS("set_bias"),_SCS("get_bias") ); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "collision/exclude_nodes"), _SCS("set_exclude_nodes_from_collision"),_SCS("get_exclude_nodes_from_collision") ); + ADD_PROPERTY( PropertyInfo( Variant::REAL, "bias",PROPERTY_HINT_RANGE,"0,0.9,0.001"), _SCS("set_bias"),_SCS("get_bias") ); + ADD_PROPERTY( PropertyInfo( Variant::BOOL, "disable_collision"), _SCS("set_exclude_nodes_from_collision"),_SCS("get_exclude_nodes_from_collision") ); } diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp index b5ecec4a84..928602478d 100644 --- a/scene/2d/light_2d.cpp +++ b/scene/2d/light_2d.cpp @@ -436,18 +436,21 @@ void Light2D::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::COLOR,"color"),_SCS("set_color"),_SCS("get_color")); ADD_PROPERTY( PropertyInfo(Variant::REAL,"energy",PROPERTY_HINT_RANGE,"0.01,100,0.01"),_SCS("set_energy"),_SCS("get_energy")); ADD_PROPERTY( PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Add,Sub,Mix,Mask"),_SCS("set_mode"),_SCS("get_mode")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"range/height",PROPERTY_HINT_RANGE,"-100,100,0.1"),_SCS("set_height"),_SCS("get_height")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"range/z_min",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z_range_min"),_SCS("get_z_range_min")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"range/z_max",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z_range_max"),_SCS("get_z_range_max")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"range/layer_min",PROPERTY_HINT_RANGE,"-512,512,1"),_SCS("set_layer_range_min"),_SCS("get_layer_range_min")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"range/layer_max",PROPERTY_HINT_RANGE,"-512,512,1"),_SCS("set_layer_range_max"),_SCS("get_layer_range_max")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"range/item_cull_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_item_cull_mask"),_SCS("get_item_cull_mask")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"shadow/enabled"),_SCS("set_shadow_enabled"),_SCS("is_shadow_enabled")); - ADD_PROPERTY( PropertyInfo(Variant::COLOR,"shadow/color"),_SCS("set_shadow_color"),_SCS("get_shadow_color")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"shadow/buffer_size",PROPERTY_HINT_RANGE,"32,16384,1"),_SCS("set_shadow_buffer_size"),_SCS("get_shadow_buffer_size")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"shadow/gradient_length",PROPERTY_HINT_RANGE,"1,4096,0.1"),_SCS("set_shadow_gradient_length"),_SCS("get_shadow_gradient_length")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"shadow/filter",PROPERTY_HINT_ENUM,"None,PCF3,PCF5,PCF9,PCF13"),_SCS("set_shadow_filter"),_SCS("get_shadow_filter")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"shadow/item_cull_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_item_shadow_cull_mask"),_SCS("get_item_shadow_cull_mask")); + ADD_GROUP("Range","range_"); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"range_height",PROPERTY_HINT_RANGE,"-100,100,0.1"),_SCS("set_height"),_SCS("get_height")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"range_z_min",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z_range_min"),_SCS("get_z_range_min")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"range_z_max",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z_range_max"),_SCS("get_z_range_max")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"range_layer_min",PROPERTY_HINT_RANGE,"-512,512,1"),_SCS("set_layer_range_min"),_SCS("get_layer_range_min")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"range_layer_max",PROPERTY_HINT_RANGE,"-512,512,1"),_SCS("set_layer_range_max"),_SCS("get_layer_range_max")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"range_item_cull_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_item_cull_mask"),_SCS("get_item_cull_mask")); + + ADD_GROUP("Shadow","shadow_"); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"shadow_enabled"),_SCS("set_shadow_enabled"),_SCS("is_shadow_enabled")); + ADD_PROPERTY( PropertyInfo(Variant::COLOR,"shadow_color"),_SCS("set_shadow_color"),_SCS("get_shadow_color")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"shadow_buffer_size",PROPERTY_HINT_RANGE,"32,16384,1"),_SCS("set_shadow_buffer_size"),_SCS("get_shadow_buffer_size")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"shadow_gradient_length",PROPERTY_HINT_RANGE,"1,4096,0.1"),_SCS("set_shadow_gradient_length"),_SCS("get_shadow_gradient_length")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"shadow_filter",PROPERTY_HINT_ENUM,"None,PCF3,PCF5,PCF9,PCF13"),_SCS("set_shadow_filter"),_SCS("get_shadow_filter")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"shadow_item_cull_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_item_shadow_cull_mask"),_SCS("get_item_shadow_cull_mask")); BIND_CONSTANT( MODE_ADD ); BIND_CONSTANT( MODE_SUB ); diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 11cc07d275..800435d4c3 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -51,8 +51,8 @@ bool Node2D::edit_has_pivot() const { Variant Node2D::edit_get_state() const { Array state; - state.push_back(get_pos()); - state.push_back(get_rot()); + state.push_back(get_position()); + state.push_back(get_rotation()); state.push_back(get_scale()); return state; @@ -137,7 +137,7 @@ void Node2D::_update_transform() { _notify_transform(); } -void Node2D::set_pos(const Point2& p_pos) { +void Node2D::set_position(const Point2& p_pos) { if (_xform_dirty) ((Node2D*)this)->_update_xform_values(); @@ -148,7 +148,7 @@ void Node2D::set_pos(const Point2& p_pos) { } -void Node2D::set_rot(float p_radians) { +void Node2D::set_rotation(float p_radians) { if (_xform_dirty) ((Node2D*)this)->_update_xform_values(); @@ -157,9 +157,9 @@ void Node2D::set_rot(float p_radians) { _change_notify("transform/rot"); } -void Node2D::set_rotd(float p_degrees) { +void Node2D::set_rotation_in_degrees(float p_degrees) { - set_rot(Math::deg2rad(p_degrees)); + set_rotation(Math::deg2rad(p_degrees)); } // Kept for compatibility after rename to set_rotd. @@ -167,7 +167,7 @@ void Node2D::set_rotd(float p_degrees) { void Node2D::_set_rotd(float p_degrees) { WARN_PRINT("Deprecated method Node2D._set_rotd(): This method was renamed to set_rotd. Please adapt your code accordingly, as the old method will be obsoleted."); - set_rotd(p_degrees); + set_rotation_in_degrees(p_degrees); } void Node2D::set_scale(const Size2& p_scale) { @@ -184,28 +184,28 @@ void Node2D::set_scale(const Size2& p_scale) { } -Point2 Node2D::get_pos() const { +Point2 Node2D::get_position() const { if (_xform_dirty) ((Node2D*)this)->_update_xform_values(); return pos; } -float Node2D::get_rot() const { +float Node2D::get_rotation() const { if (_xform_dirty) ((Node2D*)this)->_update_xform_values(); return angle; } -float Node2D::get_rotd() const { +float Node2D::get_rotation_in_degrees() const { - return Math::rad2deg(get_rot()); + return Math::rad2deg(get_rotation()); } // Kept for compatibility after rename to get_rotd. // Could be removed after a couple releases. float Node2D::_get_rotd() const { WARN_PRINT("Deprecated method Node2D._get_rotd(): This method was renamed to get_rotd. Please adapt your code accordingly, as the old method will be obsoleted."); - return get_rotd(); + return get_rotation_in_degrees(); } Size2 Node2D::get_scale() const { if (_xform_dirty) @@ -240,17 +240,17 @@ Rect2 Node2D::get_item_rect() const { void Node2D::rotate(float p_radians) { - set_rot( get_rot() + p_radians); + set_rotation( get_rotation() + p_radians); } void Node2D::translate(const Vector2& p_amount) { - set_pos( get_pos() + p_amount ); + set_position( get_position() + p_amount ); } void Node2D::global_translate(const Vector2& p_amount) { - set_global_pos( get_global_pos() + p_amount ); + set_global_position( get_global_position() + p_amount ); } void Node2D::scale(const Size2& p_amount) { @@ -265,7 +265,7 @@ void Node2D::move_x(float p_delta,bool p_scaled){ Vector2 m = t[0]; if (!p_scaled) m.normalize(); - set_pos(t[2]+m*p_delta); + set_position(t[2]+m*p_delta); } void Node2D::move_y(float p_delta,bool p_scaled){ @@ -274,53 +274,53 @@ void Node2D::move_y(float p_delta,bool p_scaled){ Vector2 m = t[1]; if (!p_scaled) m.normalize(); - set_pos(t[2]+m*p_delta); + set_position(t[2]+m*p_delta); } -Point2 Node2D::get_global_pos() const { +Point2 Node2D::get_global_position() const { return get_global_transform().get_origin(); } -void Node2D::set_global_pos(const Point2& p_pos) { +void Node2D::set_global_position(const Point2& p_pos) { Matrix32 inv; CanvasItem *pi = get_parent_item(); if (pi) { inv = pi->get_global_transform().affine_inverse(); - set_pos(inv.xform(p_pos)); + set_position(inv.xform(p_pos)); } else { - set_pos(p_pos); + set_position(p_pos); } } -float Node2D::get_global_rot() const { +float Node2D::get_global_rotation() const { return get_global_transform().get_rotation(); } -void Node2D::set_global_rot(float p_radians) { +void Node2D::set_global_rotation(float p_radians) { CanvasItem *pi = get_parent_item(); if (pi) { const float parent_global_rot = pi->get_global_transform().get_rotation(); - set_rot(p_radians - parent_global_rot); + set_rotation(p_radians - parent_global_rot); } else { - set_rot(p_radians); + set_rotation(p_radians); } } -float Node2D::get_global_rotd() const { +float Node2D::get_global_rotation_in_degrees() const { - return Math::rad2deg(get_global_rot()); + return Math::rad2deg(get_global_rotation()); } -void Node2D::set_global_rotd(float p_degrees) { +void Node2D::set_global_rotation_in_degrees(float p_degrees) { - set_global_rot(Math::deg2rad(p_degrees)); + set_global_rotation(Math::deg2rad(p_degrees)); } @@ -426,14 +426,14 @@ void Node2D::_bind_methods() { ClassDB::bind_method(_MD("_get_rotd"),&Node2D::_get_rotd); ClassDB::bind_method(_MD("_set_rotd","degrees"),&Node2D::_set_rotd); - ClassDB::bind_method(_MD("set_pos","pos"),&Node2D::set_pos); - ClassDB::bind_method(_MD("set_rot","radians"),&Node2D::set_rot); - ClassDB::bind_method(_MD("set_rotd","degrees"),&Node2D::set_rotd); + ClassDB::bind_method(_MD("set_position","pos"),&Node2D::set_position); + ClassDB::bind_method(_MD("set_rotation","radians"),&Node2D::set_rotation); + ClassDB::bind_method(_MD("set_rotation_in_degrees","degrees"),&Node2D::set_rotation_in_degrees); ClassDB::bind_method(_MD("set_scale","scale"),&Node2D::set_scale); - ClassDB::bind_method(_MD("get_pos"),&Node2D::get_pos); - ClassDB::bind_method(_MD("get_rot"),&Node2D::get_rot); - ClassDB::bind_method(_MD("get_rotd"),&Node2D::get_rotd); + ClassDB::bind_method(_MD("get_position"),&Node2D::get_position); + ClassDB::bind_method(_MD("get_rotation"),&Node2D::get_rotation); + ClassDB::bind_method(_MD("get_rotation_in_degrees"),&Node2D::get_rotation_in_degrees); ClassDB::bind_method(_MD("get_scale"),&Node2D::get_scale); ClassDB::bind_method(_MD("rotate","radians"),&Node2D::rotate); @@ -443,12 +443,12 @@ void Node2D::_bind_methods() { ClassDB::bind_method(_MD("global_translate","offset"),&Node2D::global_translate); ClassDB::bind_method(_MD("scale","ratio"),&Node2D::scale); - ClassDB::bind_method(_MD("set_global_pos","pos"),&Node2D::set_global_pos); - ClassDB::bind_method(_MD("get_global_pos"),&Node2D::get_global_pos); - ClassDB::bind_method(_MD("set_global_rot","radians"),&Node2D::set_global_rot); - ClassDB::bind_method(_MD("get_global_rot"),&Node2D::get_global_rot); - ClassDB::bind_method(_MD("set_global_rotd","degrees"),&Node2D::set_global_rotd); - ClassDB::bind_method(_MD("get_global_rotd"),&Node2D::get_global_rotd); + ClassDB::bind_method(_MD("set_global_position","pos"),&Node2D::set_global_position); + ClassDB::bind_method(_MD("get_global_position"),&Node2D::get_global_position); + ClassDB::bind_method(_MD("set_global_rotation","radians"),&Node2D::set_global_rotation); + ClassDB::bind_method(_MD("get_global_rotation"),&Node2D::get_global_rotation); + ClassDB::bind_method(_MD("set_global_rotation_in_degrees","degrees"),&Node2D::set_global_rotation_in_degrees); + ClassDB::bind_method(_MD("get_global_rotation_in_degrees"),&Node2D::get_global_rotation_in_degrees); ClassDB::bind_method(_MD("set_global_scale","scale"),&Node2D::set_global_scale); ClassDB::bind_method(_MD("get_global_scale"),&Node2D::get_global_scale); @@ -468,11 +468,22 @@ void Node2D::_bind_methods() { ClassDB::bind_method(_MD("get_relative_transform_to_parent","parent"),&Node2D::get_relative_transform_to_parent); - ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2,"transform/pos"),_SCS("set_pos"),_SCS("get_pos")); - ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"transform/rot",PROPERTY_HINT_RANGE,"-1440,1440,0.1"),_SCS("set_rotd"),_SCS("get_rotd")); - ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2,"transform/scale"),_SCS("set_scale"),_SCS("get_scale")); - ADD_PROPERTYNZ(PropertyInfo(Variant::INT,"z/z",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z"),_SCS("get_z")); - ADD_PROPERTYNO(PropertyInfo(Variant::BOOL,"z/relative"),_SCS("set_z_as_relative"),_SCS("is_z_relative")); + ADD_GROUP("Transform",""); + ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2,"position"),_SCS("set_position"),_SCS("get_position")); + ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"rotation",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("set_rotation"),_SCS("get_rotation")); + ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"rotation_deg",PROPERTY_HINT_RANGE,"-1440,1440,0.1",PROPERTY_USAGE_EDITOR),_SCS("set_rotation_in_degrees"),_SCS("get_rotation_in_degrees")); + ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2,"scale"),_SCS("set_scale"),_SCS("get_scale")); + ADD_PROPERTY(PropertyInfo(Variant::MATRIX32,"transform",PROPERTY_HINT_NONE,"",0),_SCS("set_transform"),_SCS("get_transform")); + + ADD_PROPERTY(PropertyInfo(Variant::REAL,"global_position",PROPERTY_HINT_NONE,"",0),_SCS("set_global_position"),_SCS("get_global_position")); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"global_rotation",PROPERTY_HINT_NONE,"",0),_SCS("set_global_rotation"),_SCS("get_global_rotation")); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"global_rotation_deg",PROPERTY_HINT_NONE,"",0),_SCS("set_global_rotation_in_degrees"),_SCS("get_global_rotation_in_degrees")); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"global_scale",PROPERTY_HINT_NONE,"",0),_SCS("set_global_scale"),_SCS("get_global_scale")); + ADD_PROPERTY(PropertyInfo(Variant::MATRIX32,"global_transform",PROPERTY_HINT_NONE,"",0),_SCS("set_global_transform"),_SCS("get_global_transform")); + + ADD_GROUP("Z",""); + ADD_PROPERTYNZ(PropertyInfo(Variant::INT,"z",PROPERTY_HINT_RANGE,itos(VS::CANVAS_ITEM_Z_MIN)+","+itos(VS::CANVAS_ITEM_Z_MAX)+",1"),_SCS("set_z"),_SCS("get_z")); + ADD_PROPERTYNO(PropertyInfo(Variant::BOOL,"z_as_relative"),_SCS("set_z_as_relative"),_SCS("is_z_relative")); } diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h index 514b7b24a8..15dfd703fe 100644 --- a/scene/2d/node_2d.h +++ b/scene/2d/node_2d.h @@ -69,9 +69,9 @@ public: virtual Point2 edit_get_pivot() const; virtual bool edit_has_pivot() const; - void set_pos(const Point2& p_pos); - void set_rot(float p_radians); - void set_rotd(float p_degrees); + void set_position(const Point2& p_pos); + void set_rotation(float p_radians); + void set_rotation_in_degrees(float p_degrees); void set_scale(const Size2& p_scale); void rotate(float p_radians); @@ -81,22 +81,22 @@ public: void global_translate(const Vector2& p_amount); void scale(const Size2& p_amount); - Point2 get_pos() const; - float get_rot() const; - float get_rotd() const; + Point2 get_position() const; + float get_rotation() const; + float get_rotation_in_degrees() const; Size2 get_scale() const; - Point2 get_global_pos() const; - float get_global_rot() const; - float get_global_rotd() const; + Point2 get_global_position() const; + float get_global_rotation() const; + float get_global_rotation_in_degrees() const; Size2 get_global_scale() const; virtual Rect2 get_item_rect() const; void set_transform(const Matrix32& p_transform); void set_global_transform(const Matrix32& p_transform); - void set_global_pos(const Point2& p_pos); - void set_global_rot(float p_radians); - void set_global_rotd(float p_degrees); + void set_global_position(const Point2& p_pos); + void set_global_rotation(float p_radians); + void set_global_rotation_in_degrees(float p_degrees); void set_global_scale(const Size2& p_scale); void set_z(int p_z); diff --git a/scene/2d/parallax_background.cpp b/scene/2d/parallax_background.cpp index 326e46dd2d..022e31760b 100644 --- a/scene/2d/parallax_background.cpp +++ b/scene/2d/parallax_background.cpp @@ -204,12 +204,13 @@ void ParallaxBackground::_bind_methods() { ClassDB::bind_method(_MD("is_ignore_camera_zoom"), &ParallaxBackground::is_ignore_camera_zoom); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/offset"),_SCS("set_scroll_offset"),_SCS("get_scroll_offset")); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/base_offset"),_SCS("set_scroll_base_offset"),_SCS("get_scroll_base_offset")); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/base_scale"),_SCS("set_scroll_base_scale"),_SCS("get_scroll_base_scale")); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/limit_begin"),_SCS("set_limit_begin"),_SCS("get_limit_begin")); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/limit_end"),_SCS("set_limit_end"),_SCS("get_limit_end")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "scroll/ignore_camera_zoom"), _SCS("set_ignore_camera_zoom"), _SCS("is_ignore_camera_zoom")); + ADD_GROUP("Scroll","scroll_"); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll_offset"),_SCS("set_scroll_offset"),_SCS("get_scroll_offset")); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll_base_offset"),_SCS("set_scroll_base_offset"),_SCS("get_scroll_base_offset")); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll_base_scale"),_SCS("set_scroll_base_scale"),_SCS("get_scroll_base_scale")); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll_limit_begin"),_SCS("set_limit_begin"),_SCS("get_limit_begin")); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll_limit_end"),_SCS("set_limit_end"),_SCS("get_limit_end")); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "scroll_ignore_camera_zoom"), _SCS("set_ignore_camera_zoom"), _SCS("is_ignore_camera_zoom")); } diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp index 4ba64c9f6c..9aa6640727 100644 --- a/scene/2d/parallax_layer.cpp +++ b/scene/2d/parallax_layer.cpp @@ -107,7 +107,7 @@ void ParallaxLayer::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: { - orig_offset=get_pos(); + orig_offset=get_position(); orig_scale=get_scale(); _update_mirroring(); } break; @@ -132,7 +132,7 @@ void ParallaxLayer::set_base_offset_and_scale(const Point2& p_offset,float p_sca new_ofs.y -= den*ceil(new_ofs.y/den); } - set_pos(new_ofs); + set_position(new_ofs); set_scale(Vector2(1,1)*p_scale); @@ -157,9 +157,10 @@ void ParallaxLayer::_bind_methods() { ClassDB::bind_method(_MD("set_mirroring","mirror"),&ParallaxLayer::set_mirroring); ClassDB::bind_method(_MD("get_mirroring"),&ParallaxLayer::get_mirroring); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"motion/scale"),_SCS("set_motion_scale"),_SCS("get_motion_scale")); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"motion/offset"),_SCS("set_motion_offset"),_SCS("get_motion_offset")); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"motion/mirroring"),_SCS("set_mirroring"),_SCS("get_mirroring")); + ADD_GROUP("Motion","motion_"); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"motion_scale"),_SCS("set_motion_scale"),_SCS("get_motion_scale")); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"motion_offset"),_SCS("set_motion_offset"),_SCS("get_motion_offset")); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"motion_mirroring"),_SCS("set_mirroring"),_SCS("get_mirroring")); } diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp index ddaaecb43c..168bd1b289 100644 --- a/scene/2d/particles_2d.cpp +++ b/scene/2d/particles_2d.cpp @@ -299,7 +299,7 @@ void Particles2D::_process_particles(float p_delta) { } for (Set<ParticleAttractor2D*>::Element *E=attractors.front();E;E=E->next()) { - attractor_cache[idx].pos=m.xform( E->get()->get_global_pos() ); + attractor_cache[idx].pos=m.xform( E->get()->get_global_position() ); attractor_cache[idx].attractor=E->get(); idx++; } diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp index 112bd2f02b..0508a715eb 100644 --- a/scene/2d/path_2d.cpp +++ b/scene/2d/path_2d.cpp @@ -124,7 +124,7 @@ void PathFollow2D::_update_transform() { pos+=n*h_offset; pos+=t*v_offset; - set_rot(t.angle()); + set_rotation(t.angle()); } else { @@ -132,7 +132,7 @@ void PathFollow2D::_update_transform() { pos.y+=v_offset; } - set_pos(pos); + set_position(pos); } diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index a20834e7e3..46f98afe51 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -102,8 +102,10 @@ void PhysicsBody2D::_bind_methods() { ClassDB::bind_method(_MD("add_collision_exception_with","body:PhysicsBody2D"),&PhysicsBody2D::add_collision_exception_with); ClassDB::bind_method(_MD("remove_collision_exception_with","body:PhysicsBody2D"),&PhysicsBody2D::remove_collision_exception_with); ADD_PROPERTY(PropertyInfo(Variant::INT,"layers",PROPERTY_HINT_ALL_FLAGS,"",0),_SCS("_set_layers"),_SCS("_get_layers")); //for backwards compat - ADD_PROPERTY(PropertyInfo(Variant::INT,"collision/layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask")); - ADD_PROPERTY(PropertyInfo(Variant::INT,"collision/mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_mask"),_SCS("get_collision_mask")); + ADD_GROUP("Collision","collision_"); + ADD_PROPERTY(PropertyInfo(Variant::INT,"collision_layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask")); + ADD_PROPERTY(PropertyInfo(Variant::INT,"collision_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_mask"),_SCS("get_collision_mask")); + ADD_GROUP("",""); ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2,"one_way_collision/direction"),_SCS("set_one_way_collision_direction"),_SCS("get_one_way_collision_direction")); ADD_PROPERTYNZ(PropertyInfo(Variant::REAL,"one_way_collision/max_depth"),_SCS("set_one_way_collision_max_depth"),_SCS("get_one_way_collision_max_depth")); } @@ -963,10 +965,12 @@ void RigidBody2D::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::BOOL,"contact_monitor"),_SCS("set_contact_monitor"),_SCS("is_contact_monitor_enabled")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"sleeping"),_SCS("set_sleeping"),_SCS("is_sleeping")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"can_sleep"),_SCS("set_can_sleep"),_SCS("is_able_to_sleep")); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"velocity/linear"),_SCS("set_linear_velocity"),_SCS("get_linear_velocity")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"velocity/angular"),_SCS("set_angular_velocity"),_SCS("get_angular_velocity")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"damp_override/linear",PROPERTY_HINT_RANGE,"-1,128,0.01"),_SCS("set_linear_damp"),_SCS("get_linear_damp")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"damp_override/angular",PROPERTY_HINT_RANGE,"-1,128,0.01"),_SCS("set_angular_damp"),_SCS("get_angular_damp")); + ADD_GROUP("Linear","linear_"); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"linear_velocity"),_SCS("set_linear_velocity"),_SCS("get_linear_velocity")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"linear_damp",PROPERTY_HINT_RANGE,"-1,128,0.01"),_SCS("set_linear_damp"),_SCS("get_linear_damp")); + ADD_GROUP("Angular","angular_"); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_velocity"),_SCS("set_angular_velocity"),_SCS("get_angular_velocity")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"-1,128,0.01"),_SCS("set_angular_damp"),_SCS("get_angular_damp")); ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape"))); ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape"))); @@ -1311,7 +1315,7 @@ Array KinematicBody2D::get_move_and_slide_colliders() const{ Vector2 KinematicBody2D::move_to(const Vector2& p_position) { - return move(p_position-get_global_pos()); + return move(p_position-get_global_position()); } bool KinematicBody2D::test_move(const Matrix32& p_from,const Vector2& p_motion) { diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp index c7ba58b9e8..179e71fa90 100644 --- a/scene/2d/polygon_2d.cpp +++ b/scene/2d/polygon_2d.cpp @@ -377,12 +377,16 @@ void Polygon2D::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::COLOR,"color"),_SCS("set_color"),_SCS("get_color")); ADD_PROPERTY( PropertyInfo(Variant::COLOR_ARRAY,"vertex_colors"),_SCS("set_vertex_colors"),_SCS("get_vertex_colors")); ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"offset"),_SCS("set_offset"),_SCS("get_offset")); - ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture/texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture")); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"texture/offset"),_SCS("set_texture_offset"),_SCS("get_texture_offset")); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"texture/scale"),_SCS("set_texture_scale"),_SCS("get_texture_scale")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"texture/rotation",PROPERTY_HINT_RANGE,"-1440,1440,0.1"),_SCS("_set_texture_rotationd"),_SCS("_get_texture_rotationd")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"invert/enable"),_SCS("set_invert"),_SCS("get_invert")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"invert/border",PROPERTY_HINT_RANGE,"0.1,16384,0.1"),_SCS("set_invert_border"),_SCS("get_invert_border")); + ADD_GROUP("Texture",""); + ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture")); + ADD_GROUP("Texture","texture_"); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"texture_offset"),_SCS("set_texture_offset"),_SCS("get_texture_offset")); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"texture_scale"),_SCS("set_texture_scale"),_SCS("get_texture_scale")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"texture_rotation",PROPERTY_HINT_RANGE,"-1440,1440,0.1"),_SCS("_set_texture_rotationd"),_SCS("_get_texture_rotationd")); + + ADD_GROUP("Invert","invert_"); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"invert_enable"),_SCS("set_invert"),_SCS("get_invert")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"invert_border",PROPERTY_HINT_RANGE,"0.1,16384,0.1"),_SCS("set_invert_border"),_SCS("get_invert_border")); } diff --git a/scene/2d/sample_player_2d.cpp b/scene/2d/sample_player_2d.cpp index b96470879c..62eabea98e 100644 --- a/scene/2d/sample_player_2d.cpp +++ b/scene/2d/sample_player_2d.cpp @@ -241,9 +241,10 @@ void SamplePlayer2D::_bind_methods() { BIND_CONSTANT( INVALID_VOICE ); BIND_CONSTANT( NEXT_VOICE ); - ADD_PROPERTY( PropertyInfo( Variant::INT, "config/polyphony", PROPERTY_HINT_RANGE, "1,64,1"),_SCS("set_polyphony"),_SCS("get_polyphony")); - ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "config/samples", PROPERTY_HINT_RESOURCE_TYPE,"SampleLibrary"),_SCS("set_sample_library"),_SCS("get_sample_library")); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "config/pitch_random", PROPERTY_HINT_RESOURCE_TYPE,"SampleLibrary"),_SCS("set_random_pitch_scale"),_SCS("get_random_pitch_scale")); + ADD_GROUP("Config",""); + ADD_PROPERTY( PropertyInfo( Variant::INT, "polyphony", PROPERTY_HINT_RANGE, "1,64,1"),_SCS("set_polyphony"),_SCS("get_polyphony")); + ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "samples", PROPERTY_HINT_RESOURCE_TYPE,"SampleLibrary"),_SCS("set_sample_library"),_SCS("get_sample_library")); + ADD_PROPERTY( PropertyInfo( Variant::REAL, "pitch_random", PROPERTY_HINT_RESOURCE_TYPE,"SampleLibrary"),_SCS("set_random_pitch_scale"),_SCS("get_random_pitch_scale")); } diff --git a/scene/2d/sound_player_2d.cpp b/scene/2d/sound_player_2d.cpp index 09b415814d..96382caa25 100644 --- a/scene/2d/sound_player_2d.cpp +++ b/scene/2d/sound_player_2d.cpp @@ -97,11 +97,13 @@ void SoundPlayer2D::_bind_methods() { BIND_CONSTANT( PARAM_ATTENUATION_DISTANCE_EXP ); BIND_CONSTANT( PARAM_MAX ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/volume_db",PROPERTY_HINT_RANGE, "-80,24,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_VOLUME_DB); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/pitch_scale",PROPERTY_HINT_RANGE, "0.001,32,0.001"),_SCS("set_param"),_SCS("get_param"),PARAM_PITCH_SCALE); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation/min_distance",PROPERTY_HINT_EXP_RANGE, "16,16384,1"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_MIN_DISTANCE); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation/max_distance",PROPERTY_HINT_EXP_RANGE, "16,16384,1"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_MAX_DISTANCE); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation/distance_exp",PROPERTY_HINT_EXP_EASING, "attenuation"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_DISTANCE_EXP); + ADD_GROUP("Parameters",""); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "volume_db",PROPERTY_HINT_RANGE, "-80,24,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_VOLUME_DB); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "pitch_scale",PROPERTY_HINT_RANGE, "0.001,32,0.001"),_SCS("set_param"),_SCS("get_param"),PARAM_PITCH_SCALE); + ADD_GROUP("Attenuation","attenuation_"); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "attenuation_min_distance",PROPERTY_HINT_EXP_RANGE, "16,16384,1"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_MIN_DISTANCE); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "attenuation_max_distance",PROPERTY_HINT_EXP_RANGE, "16,16384,1"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_MAX_DISTANCE); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "attenuation_distance_exp",PROPERTY_HINT_EXP_EASING, "attenuation"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_DISTANCE_EXP); } diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 8226a0c2a0..54d3f9f5dd 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1261,20 +1261,25 @@ void TileMap::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Square,Isometric,Custom"),_SCS("set_mode"),_SCS("get_mode")); ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"tile_set",PROPERTY_HINT_RESOURCE_TYPE,"TileSet"),_SCS("set_tileset"),_SCS("get_tileset")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"cell_size",PROPERTY_HINT_RANGE,"1,8192,1",0),_SCS("_set_old_cell_size"),_SCS("_get_old_cell_size")); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"cell/size",PROPERTY_HINT_RANGE,"1,8192,1"),_SCS("set_cell_size"),_SCS("get_cell_size")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"cell/quadrant_size",PROPERTY_HINT_RANGE,"1,128,1"),_SCS("set_quadrant_size"),_SCS("get_quadrant_size")); - ADD_PROPERTY( PropertyInfo(Variant::MATRIX32,"cell/custom_transform"),_SCS("set_custom_transform"),_SCS("get_custom_transform")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"cell/half_offset",PROPERTY_HINT_ENUM,"Offset X,Offset Y,Disabled"),_SCS("set_half_offset"),_SCS("get_half_offset")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"cell/tile_origin",PROPERTY_HINT_ENUM,"Top Left,Center,Bottom Left"),_SCS("set_tile_origin"),_SCS("get_tile_origin")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"cell/y_sort"),_SCS("set_y_sort_mode"),_SCS("is_y_sort_mode_enabled")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"collision/use_kinematic",PROPERTY_HINT_NONE,""),_SCS("set_collision_use_kinematic"),_SCS("get_collision_use_kinematic")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"collision/friction",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_collision_friction"),_SCS("get_collision_friction")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"collision/bounce",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_collision_bounce"),_SCS("get_collision_bounce")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"collision/layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_layer"),_SCS("get_collision_layer")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"collision/mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_mask"),_SCS("get_collision_mask")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"occluder/light_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_occluder_light_mask"),_SCS("get_occluder_light_mask")); + ADD_GROUP("Cell","cell_"); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"cell_size",PROPERTY_HINT_RANGE,"1,8192,1"),_SCS("set_cell_size"),_SCS("get_cell_size")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"cell_quadrant_size",PROPERTY_HINT_RANGE,"1,128,1"),_SCS("set_quadrant_size"),_SCS("get_quadrant_size")); + ADD_PROPERTY( PropertyInfo(Variant::MATRIX32,"cell_custom_transform"),_SCS("set_custom_transform"),_SCS("get_custom_transform")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"cell_half_offset",PROPERTY_HINT_ENUM,"Offset X,Offset Y,Disabled"),_SCS("set_half_offset"),_SCS("get_half_offset")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"cell_tile_origin",PROPERTY_HINT_ENUM,"Top Left,Center,Bottom Left"),_SCS("set_tile_origin"),_SCS("get_tile_origin")); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"cell_y_sort"),_SCS("set_y_sort_mode"),_SCS("is_y_sort_mode_enabled")); + + ADD_GROUP("Collision","collision_"); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"collision_use_kinematic",PROPERTY_HINT_NONE,""),_SCS("set_collision_use_kinematic"),_SCS("get_collision_use_kinematic")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"collision_friction",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_collision_friction"),_SCS("get_collision_friction")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"collision_bounce",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_collision_bounce"),_SCS("get_collision_bounce")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"collision_layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_layer"),_SCS("get_collision_layer")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"collision_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_mask"),_SCS("get_collision_mask")); + + ADD_GROUP("Occluder","occluder_"); + ADD_PROPERTY( PropertyInfo(Variant::INT,"occluder_light_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_occluder_light_mask"),_SCS("get_occluder_light_mask")); + ADD_GROUP("",""); ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"tile_data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_tile_data"),_SCS("_get_tile_data")); ADD_SIGNAL(MethodInfo("settings_changed")); diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp index 6c0dbcda29..4594273db2 100644 --- a/scene/2d/visibility_notifier_2d.cpp +++ b/scene/2d/visibility_notifier_2d.cpp @@ -358,12 +358,12 @@ void VisibilityEnabler2D::_bind_methods(){ ClassDB::bind_method(_MD("is_enabler_enabled","enabler"),&VisibilityEnabler2D::is_enabler_enabled); ClassDB::bind_method(_MD("_node_removed"),&VisibilityEnabler2D::_node_removed); - ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"enabler/pause_animations"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PAUSE_ANIMATIONS ); - ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"enabler/freeze_bodies"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_FREEZE_BODIES); - ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"enabler/pause_particles"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PAUSE_PARTICLES); - ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"enabler/pause_animated_sprites"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PAUSE_ANIMATED_SPRITES); - ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"enabler/process_parent"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PARENT_PROCESS); - ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"enabler/fixed_process_parent"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PARENT_FIXED_PROCESS); + ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"pause_animations"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PAUSE_ANIMATIONS ); + ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"freeze_bodies"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_FREEZE_BODIES); + ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"pause_particles"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PAUSE_PARTICLES); + ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"pause_animated_sprites"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PAUSE_ANIMATED_SPRITES); + ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"process_parent"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PARENT_PROCESS); + ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"fixed_process_parent"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PARENT_FIXED_PROCESS); BIND_CONSTANT( ENABLER_FREEZE_BODIES ); BIND_CONSTANT( ENABLER_PAUSE_ANIMATIONS ); diff --git a/scene/2d/y_sort.cpp b/scene/2d/y_sort.cpp index a02c451f5b..588f343048 100644 --- a/scene/2d/y_sort.cpp +++ b/scene/2d/y_sort.cpp @@ -46,7 +46,8 @@ void YSort::_bind_methods() { ClassDB::bind_method(_MD("set_sort_enabled","enabled"),&YSort::set_sort_enabled); ClassDB::bind_method(_MD("is_sort_enabled"),&YSort::is_sort_enabled); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"sort/enabled"),_SCS("set_sort_enabled"),_SCS("is_sort_enabled")); + ADD_GROUP("Sort","sort_"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"sort_enabled"),_SCS("set_sort_enabled"),_SCS("is_sort_enabled")); } diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp index c0c02219f7..8a0fc18ab6 100644 --- a/scene/3d/area.cpp +++ b/scene/3d/area.cpp @@ -655,8 +655,9 @@ void Area::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::INT,"priority",PROPERTY_HINT_RANGE,"0,128,1"),_SCS("set_priority"),_SCS("get_priority")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitoring"),_SCS("set_enable_monitoring"),_SCS("is_monitoring_enabled")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"monitorable"),_SCS("set_monitorable"),_SCS("is_monitorable")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"collision/layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"collision/mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_mask"),_SCS("get_collision_mask")); + ADD_GROUP("Collision","collision_"); + ADD_PROPERTY( PropertyInfo(Variant::INT,"collision_layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"collision_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_mask"),_SCS("get_collision_mask")); } diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp index 1c5bd25919..29df7e6395 100644 --- a/scene/3d/collision_object.cpp +++ b/scene/3d/collision_object.cpp @@ -250,8 +250,8 @@ void CollisionObject::_bind_methods() { ADD_SIGNAL( MethodInfo("mouse_enter")); ADD_SIGNAL( MethodInfo("mouse_exit")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"input/ray_pickable"),_SCS("set_ray_pickable"),_SCS("is_ray_pickable")); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"input/capture_on_drag"),_SCS("set_capture_input_on_drag"),_SCS("get_capture_input_on_drag")); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"input_ray_pickable"),_SCS("set_ray_pickable"),_SCS("is_ray_pickable")); + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"input_capture_on_drag"),_SCS("set_capture_input_on_drag"),_SCS("get_capture_input_on_drag")); } diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp index 4711f6ab46..84a6fecf5e 100644 --- a/scene/3d/light.cpp +++ b/scene/3d/light.cpp @@ -243,16 +243,20 @@ void Light::_bind_methods() { ClassDB::bind_method(_MD("set_shadow_color","shadow_color"), &Light::set_shadow_color ); ClassDB::bind_method(_MD("get_shadow_color"), &Light::get_shadow_color ); - ADD_PROPERTY( PropertyInfo( Variant::COLOR, "light/color",PROPERTY_HINT_COLOR_NO_ALPHA), _SCS("set_color"), _SCS("get_color")); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "light/energy",PROPERTY_HINT_RANGE,"0,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ENERGY); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "light/negative"), _SCS("set_negative"), _SCS("is_negative")); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "light/specular",PROPERTY_HINT_RANGE,"0,1,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_SPECULAR); - ADD_PROPERTY( PropertyInfo( Variant::INT, "light/cull_mask",PROPERTY_HINT_ALL_FLAGS), _SCS("set_cull_mask"), _SCS("get_cull_mask")); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "shadow/enabled"), _SCS("set_shadow"), _SCS("has_shadow")); - ADD_PROPERTY( PropertyInfo( Variant::COLOR, "shadow/color",PROPERTY_HINT_COLOR_NO_ALPHA), _SCS("set_shadow_color"), _SCS("get_shadow_color")); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "shadow/bias",PROPERTY_HINT_RANGE,"-16,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_SHADOW_BIAS); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "shadow/max_distance",PROPERTY_HINT_RANGE,"0,65536,0.1"), _SCS("set_param"), _SCS("get_param"), PARAM_SHADOW_MAX_DISTANCE); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "editor/editor_only"), _SCS("set_editor_only"), _SCS("is_editor_only")); + ADD_GROUP("Light","light_"); + ADD_PROPERTY( PropertyInfo( Variant::COLOR, "light_color",PROPERTY_HINT_COLOR_NO_ALPHA), _SCS("set_color"), _SCS("get_color")); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "light_energy",PROPERTY_HINT_RANGE,"0,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ENERGY); + ADD_PROPERTY( PropertyInfo( Variant::BOOL, "light_negative"), _SCS("set_negative"), _SCS("is_negative")); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "light_specular",PROPERTY_HINT_RANGE,"0,1,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_SPECULAR); + ADD_PROPERTY( PropertyInfo( Variant::INT, "light_cull_mask",PROPERTY_HINT_ALL_FLAGS), _SCS("set_cull_mask"), _SCS("get_cull_mask")); + ADD_GROUP("Shadow","shadow_"); + ADD_PROPERTY( PropertyInfo( Variant::BOOL, "shadow_enabled"), _SCS("set_shadow"), _SCS("has_shadow")); + ADD_PROPERTY( PropertyInfo( Variant::COLOR, "shadow_color",PROPERTY_HINT_COLOR_NO_ALPHA), _SCS("set_shadow_color"), _SCS("get_shadow_color")); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "shadow_bias",PROPERTY_HINT_RANGE,"-16,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_SHADOW_BIAS); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "shadow_max_distance",PROPERTY_HINT_RANGE,"0,65536,0.1"), _SCS("set_param"), _SCS("get_param"), PARAM_SHADOW_MAX_DISTANCE); + ADD_GROUP("Editor",""); + ADD_PROPERTY( PropertyInfo( Variant::BOOL, "editor_only"), _SCS("set_editor_only"), _SCS("is_editor_only")); + ADD_GROUP("",""); BIND_CONSTANT( PARAM_ENERGY ); BIND_CONSTANT( PARAM_SPECULAR ); @@ -351,13 +355,14 @@ void DirectionalLight::_bind_methods() { ClassDB::bind_method( _MD("set_blend_splits","enabled"),&DirectionalLight::set_blend_splits); ClassDB::bind_method( _MD("is_blend_splits_enabled"),&DirectionalLight::is_blend_splits_enabled); - ADD_PROPERTY( PropertyInfo( Variant::INT, "directional_shadow/mode",PROPERTY_HINT_ENUM,"Orthogonal,PSSM 2 Splits,PSSM 4 Splits"), _SCS("set_shadow_mode"), _SCS("get_shadow_mode")); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "directional_shadow/split_1",PROPERTY_HINT_RANGE,"0,1,0.001"), _SCS("set_param"), _SCS("get_param"), PARAM_SHADOW_SPLIT_1_OFFSET); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "directional_shadow/split_2",PROPERTY_HINT_RANGE,"0,1,0.001"), _SCS("set_param"), _SCS("get_param"), PARAM_SHADOW_SPLIT_2_OFFSET); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "directional_shadow/split_3",PROPERTY_HINT_RANGE,"0,1,0.001"), _SCS("set_param"), _SCS("get_param"), PARAM_SHADOW_SPLIT_3_OFFSET); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "directional_shadow/blend_splits"), _SCS("set_blend_splits"), _SCS("is_blend_splits_enabled")); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "directional_shadow/normal_bias",PROPERTY_HINT_RANGE,"0,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_SHADOW_NORMAL_BIAS); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "directional_shadow/bias_split_scale",PROPERTY_HINT_RANGE,"0,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_SHADOW_BIAS_SPLIT_SCALE); + ADD_GROUP("Directional Shadow","directional_shadow_"); + ADD_PROPERTY( PropertyInfo( Variant::INT, "directional_shadow_mode",PROPERTY_HINT_ENUM,"Orthogonal,PSSM 2 Splits,PSSM 4 Splits"), _SCS("set_shadow_mode"), _SCS("get_shadow_mode")); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "directional_shadow_split_1",PROPERTY_HINT_RANGE,"0,1,0.001"), _SCS("set_param"), _SCS("get_param"), PARAM_SHADOW_SPLIT_1_OFFSET); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "directional_shadow_split_2",PROPERTY_HINT_RANGE,"0,1,0.001"), _SCS("set_param"), _SCS("get_param"), PARAM_SHADOW_SPLIT_2_OFFSET); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "directional_shadow_split_3",PROPERTY_HINT_RANGE,"0,1,0.001"), _SCS("set_param"), _SCS("get_param"), PARAM_SHADOW_SPLIT_3_OFFSET); + ADD_PROPERTY( PropertyInfo( Variant::BOOL, "directional_shadow_blend_splits"), _SCS("set_blend_splits"), _SCS("is_blend_splits_enabled")); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "directional_shadow_normal_bias",PROPERTY_HINT_RANGE,"0,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_SHADOW_NORMAL_BIAS); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "directional_shadow_bias_split_scale",PROPERTY_HINT_RANGE,"0,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_SHADOW_BIAS_SPLIT_SCALE); BIND_CONSTANT( SHADOW_ORTHOGONAL ); BIND_CONSTANT( SHADOW_PARALLEL_2_SPLITS ); @@ -404,10 +409,11 @@ void OmniLight::_bind_methods() { ClassDB::bind_method( _MD("set_shadow_detail","detail"),&OmniLight::set_shadow_detail); ClassDB::bind_method( _MD("get_shadow_detail"),&OmniLight::get_shadow_detail); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "omni/range",PROPERTY_HINT_RANGE,"0,65536,0.1"), _SCS("set_param"), _SCS("get_param"), PARAM_RANGE); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "omni/attenuation",PROPERTY_HINT_EXP_EASING), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION); - ADD_PROPERTY( PropertyInfo( Variant::INT, "omni/shadow_mode",PROPERTY_HINT_ENUM,"Dual Paraboloid,Cube"), _SCS("set_shadow_mode"), _SCS("get_shadow_mode")); - ADD_PROPERTY( PropertyInfo( Variant::INT, "omni/shadow_detail",PROPERTY_HINT_ENUM,"Vertical,Horizontal"), _SCS("set_shadow_detail"), _SCS("get_shadow_detail")); + ADD_GROUP("Omni","omni_"); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "omni_range",PROPERTY_HINT_RANGE,"0,65536,0.1"), _SCS("set_param"), _SCS("get_param"), PARAM_RANGE); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "omni_attenuation",PROPERTY_HINT_EXP_EASING), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION); + ADD_PROPERTY( PropertyInfo( Variant::INT, "omni_shadow_mode",PROPERTY_HINT_ENUM,"Dual Paraboloid,Cube"), _SCS("set_shadow_mode"), _SCS("get_shadow_mode")); + ADD_PROPERTY( PropertyInfo( Variant::INT, "omni_shadow_detail",PROPERTY_HINT_ENUM,"Vertical,Horizontal"), _SCS("set_shadow_detail"), _SCS("get_shadow_detail")); } @@ -420,9 +426,10 @@ OmniLight::OmniLight() : Light( VisualServer::LIGHT_OMNI ) { void SpotLight::_bind_methods() { - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "spot/range",PROPERTY_HINT_RANGE,"0,65536,0.1"), _SCS("set_param"), _SCS("get_param"), PARAM_RANGE); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "spot/attenuation",PROPERTY_HINT_EXP_EASING), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "spot/spot_angle",PROPERTY_HINT_RANGE,"0,180,0.1"), _SCS("set_param"), _SCS("get_param"), PARAM_SPOT_ANGLE); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "spot/spot_attenuation",PROPERTY_HINT_EXP_EASING), _SCS("set_param"), _SCS("get_param"), PARAM_SPOT_ATTENUATION); + ADD_GROUP("Spot","spot_"); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "spot_range",PROPERTY_HINT_RANGE,"0,65536,0.1"), _SCS("set_param"), _SCS("get_param"), PARAM_RANGE); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "spot_attenuation",PROPERTY_HINT_EXP_EASING), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "spot_angle",PROPERTY_HINT_RANGE,"0,180,0.1"), _SCS("set_param"), _SCS("get_param"), PARAM_SPOT_ANGLE); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "spot_angle_attenuation",PROPERTY_HINT_EXP_EASING), _SCS("set_param"), _SCS("get_param"), PARAM_SPOT_ATTENUATION); } diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp index d60dc799df..ef633ac301 100644 --- a/scene/3d/mesh_instance.cpp +++ b/scene/3d/mesh_instance.cpp @@ -304,8 +304,9 @@ void MeshInstance::_bind_methods() { ClassDB::bind_method(_MD("create_convex_collision"),&MeshInstance::create_convex_collision); ClassDB::set_method_flags("MeshInstance","create_convex_collision",METHOD_FLAGS_DEFAULT); ClassDB::bind_method(_MD("_mesh_changed"),&MeshInstance::_mesh_changed); - ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "mesh/mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh" ), _SCS("set_mesh"), _SCS("get_mesh")); - ADD_PROPERTY( PropertyInfo (Variant::NODE_PATH, "mesh/skeleton"), _SCS("set_skeleton_path"), _SCS("get_skeleton_path")); + + ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh" ), _SCS("set_mesh"), _SCS("get_mesh")); + ADD_PROPERTY( PropertyInfo (Variant::NODE_PATH, "skeleton"), _SCS("set_skeleton_path"), _SCS("get_skeleton_path")); } MeshInstance::MeshInstance() diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 5fc26231fb..0a1ef5cf15 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -163,8 +163,8 @@ void PhysicsBody::_bind_methods() { ClassDB::bind_method(_MD("_get_layers"),&PhysicsBody::_get_layers); ADD_PROPERTY(PropertyInfo(Variant::INT,"layers",PROPERTY_HINT_ALL_FLAGS,"",0),_SCS("_set_layers"),_SCS("_get_layers")); //for backwards compat - ADD_PROPERTY(PropertyInfo(Variant::INT,"collision/layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask")); - ADD_PROPERTY(PropertyInfo(Variant::INT,"collision/mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_mask"),_SCS("get_collision_mask")); + ADD_PROPERTY(PropertyInfo(Variant::INT,"collision_layers",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask")); + ADD_PROPERTY(PropertyInfo(Variant::INT,"collision_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_collision_mask"),_SCS("get_collision_mask")); } @@ -876,10 +876,12 @@ void RigidBody::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::BOOL,"sleeping"),_SCS("set_sleeping"),_SCS("is_sleeping")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"can_sleep"),_SCS("set_can_sleep"),_SCS("is_able_to_sleep")); ADD_PROPERTY( PropertyInfo(Variant::INT,"axis_lock",PROPERTY_HINT_ENUM,"Disabled,Lock X,Lock Y,Lock Z"),_SCS("set_axis_lock"),_SCS("get_axis_lock")); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"velocity/linear"),_SCS("set_linear_velocity"),_SCS("get_linear_velocity")); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"velocity/angular"),_SCS("set_angular_velocity"),_SCS("get_angular_velocity")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"damp_override/linear",PROPERTY_HINT_RANGE,"-1,128,0.01"),_SCS("set_linear_damp"),_SCS("get_linear_damp")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"damp_override/angular",PROPERTY_HINT_RANGE,"-1,128,0.01"),_SCS("set_angular_damp"),_SCS("get_angular_damp")); + ADD_GROUP("Linear","linear_"); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"linear_velocity"),_SCS("set_linear_velocity"),_SCS("get_linear_velocity")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"linear_damp",PROPERTY_HINT_RANGE,"-1,128,0.01"),_SCS("set_linear_damp"),_SCS("get_linear_damp")); + ADD_GROUP("Angular","angular_"); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"angular_velocity"),_SCS("set_angular_velocity"),_SCS("get_angular_velocity")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"angular_damp",PROPERTY_HINT_RANGE,"-1,128,0.01"),_SCS("set_angular_damp"),_SCS("get_angular_damp")); ADD_SIGNAL( MethodInfo("body_enter_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape"))); ADD_SIGNAL( MethodInfo("body_exit_shape",PropertyInfo(Variant::INT,"body_id"),PropertyInfo(Variant::OBJECT,"body"),PropertyInfo(Variant::INT,"body_shape"),PropertyInfo(Variant::INT,"local_shape"))); diff --git a/scene/3d/quad.cpp b/scene/3d/quad.cpp index 4f219376a4..4ba828f927 100644 --- a/scene/3d/quad.cpp +++ b/scene/3d/quad.cpp @@ -211,10 +211,10 @@ void Quad::_bind_methods(){ ClassDB::bind_method(_MD("set_offset","offset"),&Quad::set_offset); ClassDB::bind_method(_MD("get_offset"),&Quad::get_offset); - ADD_PROPERTY( PropertyInfo( Variant::INT, "quad/axis", PROPERTY_HINT_ENUM,"X,Y,Z" ), _SCS("set_axis"), _SCS("get_axis")); - ADD_PROPERTY( PropertyInfo( Variant::VECTOR2, "quad/size" ), _SCS("set_size"), _SCS("get_size")); - ADD_PROPERTY( PropertyInfo( Variant::VECTOR2, "quad/offset" ), _SCS("set_offset"), _SCS("get_offset")); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "quad/centered" ), _SCS("set_centered"), _SCS("is_centered")); + ADD_PROPERTY( PropertyInfo( Variant::INT, "axis", PROPERTY_HINT_ENUM,"X,Y,Z" ), _SCS("set_axis"), _SCS("get_axis")); + ADD_PROPERTY( PropertyInfo( Variant::VECTOR2, "size" ), _SCS("set_size"), _SCS("get_size")); + ADD_PROPERTY( PropertyInfo( Variant::VECTOR2, "offset" ), _SCS("set_offset"), _SCS("get_offset")); + ADD_PROPERTY( PropertyInfo( Variant::BOOL, "centered" ), _SCS("set_centered"), _SCS("is_centered")); } diff --git a/scene/3d/reflection_probe.cpp b/scene/3d/reflection_probe.cpp index 421487a2e6..63855b7e98 100644 --- a/scene/3d/reflection_probe.cpp +++ b/scene/3d/reflection_probe.cpp @@ -230,10 +230,12 @@ void ReflectionProbe::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::BOOL,"box_projection"),_SCS("set_enable_box_projection"),_SCS("is_box_projection_enabled")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enable_shadows"),_SCS("set_enable_shadows"),_SCS("are_shadows_enabled")); ADD_PROPERTY( PropertyInfo(Variant::INT,"cull_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_cull_mask"),_SCS("get_cull_mask")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"interior/enable"),_SCS("set_as_interior"),_SCS("is_set_as_interior")); - ADD_PROPERTY( PropertyInfo(Variant::COLOR,"interior/ambient_color",PROPERTY_HINT_COLOR_NO_ALPHA),_SCS("set_interior_ambient"),_SCS("get_interior_ambient")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"interior/ambient_energy",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_interior_ambient_energy"),_SCS("get_interior_ambient_energy")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"interior/ambient_contrib",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_interior_ambient_probe_contribution"),_SCS("get_interior_ambient_probe_contribution")); + + ADD_GROUP("Interior","interior_"); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"interior_enable"),_SCS("set_as_interior"),_SCS("is_set_as_interior")); + ADD_PROPERTY( PropertyInfo(Variant::COLOR,"interior_ambient_color",PROPERTY_HINT_COLOR_NO_ALPHA),_SCS("set_interior_ambient"),_SCS("get_interior_ambient")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"interior_ambient_energy",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_interior_ambient_energy"),_SCS("get_interior_ambient_energy")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"interior_ambient_contrib",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_interior_ambient_probe_contribution"),_SCS("get_interior_ambient_probe_contribution")); BIND_CONSTANT( UPDATE_ONCE ); diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index 730bb0bab0..b5e80c48a1 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -362,7 +362,7 @@ void Spatial::set_rotation(const Vector3& p_euler_rad){ } -void Spatial::set_rotation_deg(const Vector3& p_euler_deg) { +void Spatial::set_rotation_in_degrees(const Vector3& p_euler_deg) { set_rotation(p_euler_deg * Math_PI / 180.0); } @@ -370,7 +370,7 @@ void Spatial::set_rotation_deg(const Vector3& p_euler_deg) { void Spatial::_set_rotation_deg(const Vector3& p_euler_deg) { WARN_PRINT("Deprecated method Spatial._set_rotation_deg(): This method was renamed to set_rotation_deg. Please adapt your code accordingly, as the old method will be obsoleted."); - set_rotation_deg(p_euler_deg); + set_rotation_in_degrees(p_euler_deg); } void Spatial::set_scale(const Vector3& p_scale){ @@ -405,7 +405,7 @@ Vector3 Spatial::get_rotation() const{ return data.rotation; } -Vector3 Spatial::get_rotation_deg() const { +Vector3 Spatial::get_rotation_in_degrees() const { return get_rotation() * 180.0 / Math_PI; } @@ -415,7 +415,7 @@ Vector3 Spatial::get_rotation_deg() const { Vector3 Spatial::_get_rotation_deg() const { WARN_PRINT("Deprecated method Spatial._get_rotation_deg(): This method was renamed to get_rotation_deg. Please adapt your code accordingly, as the old method will be obsoleted."); - return get_rotation_deg(); + return get_rotation_in_degrees(); } Vector3 Spatial::get_scale() const{ @@ -750,8 +750,8 @@ void Spatial::_bind_methods() { ClassDB::bind_method(_MD("get_translation"), &Spatial::get_translation); ClassDB::bind_method(_MD("set_rotation","rotation_rad"), &Spatial::set_rotation); ClassDB::bind_method(_MD("get_rotation"), &Spatial::get_rotation); - ClassDB::bind_method(_MD("set_rotation_deg","rotation_deg"), &Spatial::set_rotation_deg); - ClassDB::bind_method(_MD("get_rotation_deg"), &Spatial::get_rotation_deg); + ClassDB::bind_method(_MD("set_rotation_deg","rotation_deg"), &Spatial::set_rotation_in_degrees); + ClassDB::bind_method(_MD("get_rotation_deg"), &Spatial::get_rotation_in_degrees); ClassDB::bind_method(_MD("set_scale","scale"), &Spatial::set_scale); ClassDB::bind_method(_MD("get_scale"), &Spatial::get_scale); ClassDB::bind_method(_MD("set_global_transform","global"), &Spatial::set_global_transform); @@ -817,12 +817,15 @@ void Spatial::_bind_methods() { BIND_CONSTANT( NOTIFICATION_VISIBILITY_CHANGED ); //ADD_PROPERTY( PropertyInfo(Variant::TRANSFORM,"transform/global",PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR ), _SCS("set_global_transform"), _SCS("get_global_transform") ); - ADD_PROPERTYNZ( PropertyInfo(Variant::TRANSFORM,"transform/local",PROPERTY_HINT_NONE,""), _SCS("set_transform"), _SCS("get_transform") ); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"transform/translation",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR), _SCS("set_translation"), _SCS("get_translation") ); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"transform/rotation",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR), _SCS("set_rotation_deg"), _SCS("get_rotation_deg") ); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"transform/rotation_rad",PROPERTY_HINT_NONE,"",0), _SCS("set_rotation"), _SCS("get_rotation") ); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"transform/scale",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR), _SCS("set_scale"), _SCS("get_scale") ); - ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"visibility/visible"), _SCS("_set_visible_"), _SCS("_is_visible_") ); + ADD_GROUP("Transform",""); + ADD_PROPERTYNZ( PropertyInfo(Variant::TRANSFORM,"transform",PROPERTY_HINT_NONE,""), _SCS("set_transform"), _SCS("get_transform") ); + ADD_PROPERTYNZ( PropertyInfo(Variant::TRANSFORM,"global_transform",PROPERTY_HINT_NONE,"",0), _SCS("set_global_transform"), _SCS("get_global_transform") ); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"translation",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR), _SCS("set_translation"), _SCS("get_translation") ); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"rotation_deg",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR), _SCS("set_rotation_deg"), _SCS("get_rotation_deg") ); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"rotation",PROPERTY_HINT_NONE,"",0), _SCS("set_rotation"), _SCS("get_rotation") ); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"scale",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR), _SCS("set_scale"), _SCS("get_scale") ); + ADD_GROUP("Visibility",""); + ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"visible"), _SCS("_set_visible_"), _SCS("_is_visible_") ); //ADD_PROPERTY( PropertyInfo(Variant::TRANSFORM,"transform/local"), _SCS("set_transform"), _SCS("get_transform") ); ADD_SIGNAL( MethodInfo("visibility_changed" ) ); diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h index de18f78bc4..8121eaa8c2 100644 --- a/scene/3d/spatial.h +++ b/scene/3d/spatial.h @@ -146,12 +146,12 @@ public: void set_translation(const Vector3& p_translation); void set_rotation(const Vector3& p_euler_rad); - void set_rotation_deg(const Vector3& p_euler_deg); + void set_rotation_in_degrees(const Vector3& p_euler_deg); void set_scale(const Vector3& p_scale); Vector3 get_translation() const; Vector3 get_rotation() const; - Vector3 get_rotation_deg() const; + Vector3 get_rotation_in_degrees() const; Vector3 get_scale() const; void set_transform(const Transform& p_transform); diff --git a/scene/3d/spatial_player.cpp b/scene/3d/spatial_player.cpp index 4648730586..0a8b9053c1 100644 --- a/scene/3d/spatial_player.cpp +++ b/scene/3d/spatial_player.cpp @@ -103,13 +103,15 @@ void SpatialPlayer::_bind_methods() { BIND_CONSTANT( PARAM_EMISSION_CONE_ATTENUATION_DB ); BIND_CONSTANT( PARAM_MAX ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/volume_db",PROPERTY_HINT_RANGE, "-80,24,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_VOLUME_DB); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/pitch_scale",PROPERTY_HINT_RANGE, "0.001,32,0.001"),_SCS("set_param"),_SCS("get_param"),PARAM_PITCH_SCALE); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation/min_distance",PROPERTY_HINT_RANGE, "0.01,4096,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_MIN_DISTANCE); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation/max_distance",PROPERTY_HINT_RANGE, "0.01,4096,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_MAX_DISTANCE); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/attenuation/distance_exp",PROPERTY_HINT_EXP_EASING, "attenuation"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_DISTANCE_EXP); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/emission_cone/degrees",PROPERTY_HINT_RANGE, "0,180,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_EMISSION_CONE_DEGREES); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "params/emission_cone/attenuation_db",PROPERTY_HINT_RANGE, "-80,24,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_EMISSION_CONE_ATTENUATION_DB); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "volume_db",PROPERTY_HINT_RANGE, "-80,24,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_VOLUME_DB); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "pitch_scale",PROPERTY_HINT_RANGE, "0.001,32,0.001"),_SCS("set_param"),_SCS("get_param"),PARAM_PITCH_SCALE); + ADD_GROUP("Attenuation","attenuation_"); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "attenuation_min_distance",PROPERTY_HINT_RANGE, "0.01,4096,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_MIN_DISTANCE); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "attenuation_max_distance",PROPERTY_HINT_RANGE, "0.01,4096,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_MAX_DISTANCE); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "attenuation_distance_exp",PROPERTY_HINT_EXP_EASING, "attenuation"),_SCS("set_param"),_SCS("get_param"),PARAM_ATTENUATION_DISTANCE_EXP); + ADD_GROUP("Emission Cone","emission_cone_"); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "emission_cone_degrees",PROPERTY_HINT_RANGE, "0,180,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_EMISSION_CONE_DEGREES); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "emission_cone_attenuation_db",PROPERTY_HINT_RANGE, "-80,24,0.01"),_SCS("set_param"),_SCS("get_param"),PARAM_EMISSION_CONE_ATTENUATION_DB); } diff --git a/scene/3d/spatial_sample_player.cpp b/scene/3d/spatial_sample_player.cpp index f930dce5be..3e1c0e9947 100644 --- a/scene/3d/spatial_sample_player.cpp +++ b/scene/3d/spatial_sample_player.cpp @@ -222,8 +222,8 @@ void SpatialSamplePlayer::_bind_methods() { BIND_CONSTANT( INVALID_VOICE ); BIND_CONSTANT( NEXT_VOICE ); - ADD_PROPERTY( PropertyInfo( Variant::INT, "config/polyphony", PROPERTY_HINT_RANGE, "1,64,1"),_SCS("set_polyphony"),_SCS("get_polyphony")); - ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "config/samples", PROPERTY_HINT_RESOURCE_TYPE,"SampleLibrary"),_SCS("set_sample_library"),_SCS("get_sample_library")); + ADD_PROPERTY( PropertyInfo( Variant::INT, "polyphony", PROPERTY_HINT_RANGE, "1,64,1"),_SCS("set_polyphony"),_SCS("get_polyphony")); + ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "samples", PROPERTY_HINT_RESOURCE_TYPE,"SampleLibrary"),_SCS("set_sample_library"),_SCS("get_sample_library")); } diff --git a/scene/3d/spatial_stream_player.cpp b/scene/3d/spatial_stream_player.cpp index 181631a173..087e60b48b 100644 --- a/scene/3d/spatial_stream_player.cpp +++ b/scene/3d/spatial_stream_player.cpp @@ -369,14 +369,14 @@ void SpatialStreamPlayer::_bind_methods() { ClassDB::bind_method(_MD("_set_play","play"),&SpatialStreamPlayer::_set_play); ClassDB::bind_method(_MD("_get_play"),&SpatialStreamPlayer::_get_play); - ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream/stream", PROPERTY_HINT_RESOURCE_TYPE,"AudioStream"), _SCS("set_stream"), _SCS("get_stream") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/play"), _SCS("_set_play"), _SCS("_get_play") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/loop"), _SCS("set_loop"), _SCS("has_loop") ); - ADD_PROPERTY( PropertyInfo(Variant::REAL, "stream/volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/paused"), _SCS("set_paused"), _SCS("is_paused") ); - ADD_PROPERTY( PropertyInfo(Variant::INT, "stream/loop_restart_time"), _SCS("set_loop_restart_time"), _SCS("get_loop_restart_time") ); - ADD_PROPERTY( PropertyInfo(Variant::INT, "stream/buffering_ms"), _SCS("set_buffering_msec"), _SCS("get_buffering_msec") ); + ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE,"AudioStream"), _SCS("set_stream"), _SCS("get_stream") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "play"), _SCS("_set_play"), _SCS("_get_play") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "loop"), _SCS("set_loop"), _SCS("has_loop") ); + ADD_PROPERTY( PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "paused"), _SCS("set_paused"), _SCS("is_paused") ); + ADD_PROPERTY( PropertyInfo(Variant::INT, "loop_restart_time"), _SCS("set_loop_restart_time"), _SCS("get_loop_restart_time") ); + ADD_PROPERTY( PropertyInfo(Variant::INT, "buffering_ms"), _SCS("set_buffering_msec"), _SCS("get_buffering_msec") ); } diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp index 82bec9e512..576f085120 100644 --- a/scene/3d/sprite_3d.cpp +++ b/scene/3d/sprite_3d.cpp @@ -291,9 +291,10 @@ void SpriteBase3D::_bind_methods() { ADD_PROPERTY( PropertyInfo( Variant::REAL, "opacity",PROPERTY_HINT_RANGE,"0,1,0.01"), _SCS("set_opacity"),_SCS("get_opacity")); ADD_PROPERTY( PropertyInfo( Variant::REAL, "pixel_size",PROPERTY_HINT_RANGE,"0.0001,128,0.0001"), _SCS("set_pixel_size"),_SCS("get_pixel_size")); ADD_PROPERTY( PropertyInfo( Variant::INT, "axis",PROPERTY_HINT_ENUM,"X-Axis,Y-Axis,Z-Axis"), _SCS("set_axis"),_SCS("get_axis")); - ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "flags/transparent"), _SCS("set_draw_flag"),_SCS("get_draw_flag"),FLAG_TRANSPARENT); - ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "flags/shaded"), _SCS("set_draw_flag"),_SCS("get_draw_flag"),FLAG_SHADED); - ADD_PROPERTY( PropertyInfo( Variant::INT, "flags/alpha_cut",PROPERTY_HINT_ENUM,"Disabled,Discard,Opaque Pre-Pass"), _SCS("set_alpha_cut_mode"),_SCS("get_alpha_cut_mode")); + ADD_GROUP("Flags",""); + ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "transparent"), _SCS("set_draw_flag"),_SCS("get_draw_flag"),FLAG_TRANSPARENT); + ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "shaded"), _SCS("set_draw_flag"),_SCS("get_draw_flag"),FLAG_SHADED); + ADD_PROPERTY( PropertyInfo( Variant::INT, "alpha_cut",PROPERTY_HINT_ENUM,"Disabled,Discard,Opaque Pre-Pass"), _SCS("set_alpha_cut_mode"),_SCS("get_alpha_cut_mode")); BIND_CONSTANT( FLAG_TRANSPARENT ); diff --git a/scene/3d/vehicle_body.cpp b/scene/3d/vehicle_body.cpp index 23feac0150..59a4c19da6 100644 --- a/scene/3d/vehicle_body.cpp +++ b/scene/3d/vehicle_body.cpp @@ -264,16 +264,20 @@ void VehicleWheel::_bind_methods() { ClassDB::bind_method(_MD("get_friction_slip"),&VehicleWheel::get_friction_slip); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"type/traction"),_SCS("set_use_as_traction"),_SCS("is_used_as_traction")); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"type/steering"),_SCS("set_use_as_steering"),_SCS("is_used_as_steering")); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"wheel/radius"),_SCS("set_radius"),_SCS("get_radius")); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"wheel/rest_length"),_SCS("set_suspension_rest_length"),_SCS("get_suspension_rest_length")); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"wheel/friction_slip"),_SCS("set_friction_slip"),_SCS("get_friction_slip")); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"suspension/travel"),_SCS("set_suspension_travel"),_SCS("get_suspension_travel")); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"suspension/stiffness"),_SCS("set_suspension_stiffness"),_SCS("get_suspension_stiffness")); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"suspension/max_force"),_SCS("set_suspension_max_force"),_SCS("get_suspension_max_force")); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"damping/compression"),_SCS("set_damping_compression"),_SCS("get_damping_compression")); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"damping/relaxation"),_SCS("set_damping_relaxation"),_SCS("get_damping_relaxation")); + + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"use_as_traction"),_SCS("set_use_as_traction"),_SCS("is_used_as_traction")); + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"use_as_steering"),_SCS("set_use_as_steering"),_SCS("is_used_as_steering")); + ADD_GROUP("Wheel","wheel_"); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"wheel_radius"),_SCS("set_radius"),_SCS("get_radius")); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"wheel_rest_length"),_SCS("set_suspension_rest_length"),_SCS("get_suspension_rest_length")); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"wheel_friction_slip"),_SCS("set_friction_slip"),_SCS("get_friction_slip")); + ADD_GROUP("Suspension","suspension_"); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"suspension_travel"),_SCS("set_suspension_travel"),_SCS("get_suspension_travel")); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"suspension_stiffness"),_SCS("set_suspension_stiffness"),_SCS("get_suspension_stiffness")); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"suspension_max_force"),_SCS("set_suspension_max_force"),_SCS("get_suspension_max_force")); + ADD_GROUP("Damping","damping_"); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"damping_compression"),_SCS("set_damping_compression"),_SCS("get_damping_compression")); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"damping_relaxation"),_SCS("set_damping_relaxation"),_SCS("get_damping_relaxation")); } @@ -1038,11 +1042,13 @@ void VehicleBody::_bind_methods(){ ClassDB::bind_method(_MD("_direct_state_changed"),&VehicleBody::_direct_state_changed); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"motion/engine_force",PROPERTY_HINT_RANGE,"0.00,1024.0,0.01"),_SCS("set_engine_force"),_SCS("get_engine_force")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"motion/brake",PROPERTY_HINT_RANGE,"0.0,1.0,0.01"),_SCS("set_brake"),_SCS("get_brake")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"motion/steering",PROPERTY_HINT_RANGE,"-180,180.0,0.01"),_SCS("set_steering"),_SCS("get_steering")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"body/mass",PROPERTY_HINT_RANGE,"0.01,65536,0.01"),_SCS("set_mass"),_SCS("get_mass")); - ADD_PROPERTY( PropertyInfo(Variant::REAL,"body/friction",PROPERTY_HINT_RANGE,"0.01,1,0.01"),_SCS("set_friction"),_SCS("get_friction")); + ADD_GROUP("Motion",""); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"engine_force",PROPERTY_HINT_RANGE,"0.00,1024.0,0.01"),_SCS("set_engine_force"),_SCS("get_engine_force")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"brake",PROPERTY_HINT_RANGE,"0.0,1.0,0.01"),_SCS("set_brake"),_SCS("get_brake")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"steering",PROPERTY_HINT_RANGE,"-180,180.0,0.01"),_SCS("set_steering"),_SCS("get_steering")); + ADD_GROUP("Mass",""); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"mass",PROPERTY_HINT_RANGE,"0.01,65536,0.01"),_SCS("set_mass"),_SCS("get_mass")); + ADD_PROPERTY( PropertyInfo(Variant::REAL,"friction",PROPERTY_HINT_RANGE,"0.01,1,0.01"),_SCS("set_friction"),_SCS("get_friction")); } diff --git a/scene/3d/visibility_notifier.cpp b/scene/3d/visibility_notifier.cpp index ce98cb5692..508e24497f 100644 --- a/scene/3d/visibility_notifier.cpp +++ b/scene/3d/visibility_notifier.cpp @@ -271,8 +271,8 @@ void VisibilityEnabler::_bind_methods(){ ClassDB::bind_method(_MD("is_enabler_enabled","enabler"),&VisibilityEnabler::is_enabler_enabled); ClassDB::bind_method(_MD("_node_removed"),&VisibilityEnabler::_node_removed); - ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"enabler/pause_animations"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PAUSE_ANIMATIONS ); - ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"enabler/freeze_bodies"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_FREEZE_BODIES); + ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"pause_animations"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_PAUSE_ANIMATIONS ); + ADD_PROPERTYI( PropertyInfo(Variant::BOOL,"freeze_bodies"),_SCS("set_enabler"),_SCS("is_enabler_enabled"), ENABLER_FREEZE_BODIES); BIND_CONSTANT( ENABLER_FREEZE_BODIES ); BIND_CONSTANT( ENABLER_PAUSE_ANIMATIONS ); diff --git a/scene/3d/visual_instance.cpp b/scene/3d/visual_instance.cpp index 5c71bc2ab4..659731c185 100644 --- a/scene/3d/visual_instance.cpp +++ b/scene/3d/visual_instance.cpp @@ -39,6 +39,15 @@ AABB VisualInstance::get_transformed_aabb() const { } +void VisualInstance::_update_visibility() { + + if (!is_inside_tree()) + return; + + _change_notify("visible"); + VS::get_singleton()->instance_set_visible(get_instance(),is_visible()); +} + void VisualInstance::_notification(int p_what) { @@ -79,6 +88,8 @@ void VisualInstance::_notification(int p_what) { */ VisualServer::get_singleton()->instance_set_scenario( instance, get_world()->get_scenario() ); + _update_visibility(); + } break; case NOTIFICATION_TRANSFORM_CHANGED: { @@ -93,8 +104,12 @@ void VisualInstance::_notification(int p_what) { VisualServer::get_singleton()->instance_attach_skeleton( instance, RID() ); // VS::get_singleton()->instance_geometry_set_baked_light_sampler(instance, RID() ); + } break; + case NOTIFICATION_VISIBILITY_CHANGED: { + _update_visibility(); } break; + } } @@ -228,7 +243,6 @@ void GeometryInstance::_notification(int p_what) { } - _update_visibility(); } else if (p_what==NOTIFICATION_EXIT_WORLD) { @@ -237,21 +251,8 @@ void GeometryInstance::_notification(int p_what) { } - } if (p_what==NOTIFICATION_VISIBILITY_CHANGED) { - - _update_visibility(); } - -} - -void GeometryInstance::_update_visibility() { - - if (!is_inside_tree()) - return; - - _change_notify("geometry/visible"); - VS::get_singleton()->instance_geometry_set_flag(get_instance(),VS::INSTANCE_FLAG_VISIBLE,is_visible() && flags[FLAG_VISIBLE]); } void GeometryInstance::set_flag(Flags p_flag,bool p_value) { @@ -271,9 +272,6 @@ void GeometryInstance::set_flag(Flags p_flag,bool p_value) { flags[p_flag]=p_value; VS::get_singleton()->instance_geometry_set_flag(get_instance(),(VS::InstanceFlags)p_flag,p_value); - if (p_flag==FLAG_VISIBLE) { - _update_visibility(); - } if (p_flag==FLAG_USE_BAKED_LIGHT) { } @@ -353,23 +351,24 @@ void GeometryInstance::_bind_methods() { ClassDB::bind_method(_MD("get_aabb"),&GeometryInstance::get_aabb); - ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "geometry/visible"), _SCS("set_flag"), _SCS("get_flag"),FLAG_VISIBLE); - ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "geometry/material_override",PROPERTY_HINT_RESOURCE_TYPE,"Material"), _SCS("set_material_override"), _SCS("get_material_override")); - ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry/cast_shadow", PROPERTY_HINT_ENUM, "Off,On,Double-Sided,Shadows Only"), _SCS("set_cast_shadows_setting"), _SCS("get_cast_shadows_setting")); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "geometry/extra_cull_margin",PROPERTY_HINT_RANGE,"0,16384,0"), _SCS("set_extra_cull_margin"), _SCS("get_extra_cull_margin")); - ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "geometry/billboard"), _SCS("set_flag"), _SCS("get_flag"),FLAG_BILLBOARD); - ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "geometry/billboard_y"), _SCS("set_flag"), _SCS("get_flag"),FLAG_BILLBOARD_FIX_Y); - ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "geometry/depth_scale"), _SCS("set_flag"), _SCS("get_flag"),FLAG_DEPH_SCALE); - ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "geometry/visible_in_all_rooms"), _SCS("set_flag"), _SCS("get_flag"),FLAG_VISIBLE_IN_ALL_ROOMS); - ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "geometry/use_baked_light"), _SCS("set_flag"), _SCS("get_flag"),FLAG_USE_BAKED_LIGHT); - ADD_PROPERTY( PropertyInfo( Variant::INT, "lod/min_distance",PROPERTY_HINT_RANGE,"0,32768,0.01"), _SCS("set_lod_min_distance"), _SCS("get_lod_min_distance")); - ADD_PROPERTY( PropertyInfo( Variant::INT, "lod/min_hysteresis",PROPERTY_HINT_RANGE,"0,32768,0.01"), _SCS("set_lod_min_hysteresis"), _SCS("get_lod_min_hysteresis")); - ADD_PROPERTY( PropertyInfo( Variant::INT, "lod/max_distance",PROPERTY_HINT_RANGE,"0,32768,0.01"), _SCS("set_lod_max_distance"), _SCS("get_lod_max_distance")); - ADD_PROPERTY( PropertyInfo( Variant::INT, "lod/max_hysteresis",PROPERTY_HINT_RANGE,"0,32768,0.01"), _SCS("set_lod_max_hysteresis"), _SCS("get_lod_max_hysteresis")); + ADD_GROUP("Geometry",""); + ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "material_override",PROPERTY_HINT_RESOURCE_TYPE,"Material"), _SCS("set_material_override"), _SCS("get_material_override")); + ADD_PROPERTY(PropertyInfo(Variant::INT, "cast_shadow", PROPERTY_HINT_ENUM, "Off,On,Double-Sided,Shadows Only"), _SCS("set_cast_shadows_setting"), _SCS("get_cast_shadows_setting")); + ADD_PROPERTY( PropertyInfo( Variant::REAL, "extra_cull_margin",PROPERTY_HINT_RANGE,"0,16384,0"), _SCS("set_extra_cull_margin"), _SCS("get_extra_cull_margin")); + ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "use_as_billboard"), _SCS("set_flag"), _SCS("get_flag"),FLAG_BILLBOARD); + ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "use_as_y_billboard"), _SCS("set_flag"), _SCS("get_flag"),FLAG_BILLBOARD_FIX_Y); + ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "use_depth_scale"), _SCS("set_flag"), _SCS("get_flag"),FLAG_DEPH_SCALE); + ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "visible_in_all_rooms"), _SCS("set_flag"), _SCS("get_flag"),FLAG_VISIBLE_IN_ALL_ROOMS); + ADD_PROPERTYI( PropertyInfo( Variant::BOOL, "use_in_baked_light"), _SCS("set_flag"), _SCS("get_flag"),FLAG_USE_BAKED_LIGHT); + + ADD_GROUP("LOD","lod_"); + ADD_PROPERTY( PropertyInfo( Variant::INT, "lod_min_distance",PROPERTY_HINT_RANGE,"0,32768,0.01"), _SCS("set_lod_min_distance"), _SCS("get_lod_min_distance")); + ADD_PROPERTY( PropertyInfo( Variant::INT, "lod_min_hysteresis",PROPERTY_HINT_RANGE,"0,32768,0.01"), _SCS("set_lod_min_hysteresis"), _SCS("get_lod_min_hysteresis")); + ADD_PROPERTY( PropertyInfo( Variant::INT, "lod_max_distance",PROPERTY_HINT_RANGE,"0,32768,0.01"), _SCS("set_lod_max_distance"), _SCS("get_lod_max_distance")); + ADD_PROPERTY( PropertyInfo( Variant::INT, "lod_max_hysteresis",PROPERTY_HINT_RANGE,"0,32768,0.01"), _SCS("set_lod_max_hysteresis"), _SCS("get_lod_max_hysteresis")); // ADD_SIGNAL( MethodInfo("visibility_changed")); - BIND_CONSTANT(FLAG_VISIBLE ); BIND_CONSTANT(FLAG_CAST_SHADOW ); BIND_CONSTANT(FLAG_BILLBOARD ); BIND_CONSTANT(FLAG_BILLBOARD_FIX_Y ); @@ -394,7 +393,7 @@ GeometryInstance::GeometryInstance() { flags[i]=false; } - flags[FLAG_VISIBLE]=true; + flags[FLAG_CAST_SHADOW]=true; shadow_casting_setting=SHADOW_CASTING_SETTING_ON; diff --git a/scene/3d/visual_instance.h b/scene/3d/visual_instance.h index 59b9aef292..7b76cd299e 100644 --- a/scene/3d/visual_instance.h +++ b/scene/3d/visual_instance.h @@ -48,8 +48,10 @@ class VisualInstance : public Spatial { RID _get_visual_instance_rid() const; + protected: + void _update_visibility(); void _notification(int p_what); static void _bind_methods(); @@ -87,7 +89,6 @@ class GeometryInstance : public VisualInstance { public: enum Flags { - FLAG_VISIBLE=VS::INSTANCE_FLAG_VISIBLE, FLAG_CAST_SHADOW=VS::INSTANCE_FLAG_CAST_SHADOW, FLAG_BILLBOARD=VS::INSTANCE_FLAG_BILLBOARD, FLAG_BILLBOARD_FIX_Y=VS::INSTANCE_FLAG_BILLBOARD_FIX_Y, @@ -117,7 +118,6 @@ private: float extra_cull_margin; - void _update_visibility(); protected: void _notification(int p_what); diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 03f8b2d5bc..97efb26753 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -465,7 +465,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData* p_anim,float p ERR_PRINTS("Position key at time "+rtos(p_time)+" in Animation Track '"+String(pa->owner->path)+"' not of type Vector2()"); } #endif - static_cast<Node2D*>(pa->object)->set_pos(value); + static_cast<Node2D*>(pa->object)->set_position(value); } break; case SP_NODE2D_ROT: { #ifdef DEBUG_ENABLED @@ -474,7 +474,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData* p_anim,float p } #endif - static_cast<Node2D*>(pa->object)->set_rot(Math::deg2rad(value)); + static_cast<Node2D*>(pa->object)->set_rotation(Math::deg2rad(value)); } break; case SP_NODE2D_SCALE: { #ifdef DEBUG_ENABLED @@ -679,7 +679,7 @@ void AnimationPlayer::_animation_update_transforms() { ERR_PRINTS("Position key at time "+rtos(playback.current.pos)+" in Animation '"+get_current_animation()+"', Track '"+String(pa->owner->path)+"' not of type Vector2()"); } #endif - static_cast<Node2D*>(pa->object)->set_pos(pa->value_accum); + static_cast<Node2D*>(pa->object)->set_position(pa->value_accum); } break; case SP_NODE2D_ROT: { #ifdef DEBUG_ENABLED @@ -688,7 +688,7 @@ void AnimationPlayer::_animation_update_transforms() { } #endif - static_cast<Node2D*>(pa->object)->set_rot(Math::deg2rad(pa->value_accum)); + static_cast<Node2D*>(pa->object)->set_rotation(Math::deg2rad(pa->value_accum)); } break; case SP_NODE2D_SCALE: { #ifdef DEBUG_ENABLED @@ -1348,9 +1348,10 @@ void AnimationPlayer::_bind_methods() { ClassDB::bind_method(_MD("advance","delta"),&AnimationPlayer::advance); - ADD_PROPERTY( PropertyInfo( Variant::INT, "playback/process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_animation_process_mode"), _SCS("get_animation_process_mode")); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "playback/default_blend_time", PROPERTY_HINT_RANGE, "0,4096,0.01"), _SCS("set_default_blend_time"), _SCS("get_default_blend_time")); - ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "root/root"), _SCS("set_root"), _SCS("get_root")); + ADD_GROUP("Playback","playback_"); + ADD_PROPERTY( PropertyInfo( Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_animation_process_mode"), _SCS("get_animation_process_mode")); + ADD_PROPERTY( PropertyInfo( Variant::REAL, "playback_default_blend_time", PROPERTY_HINT_RANGE, "0,4096,0.01"), _SCS("set_default_blend_time"), _SCS("get_default_blend_time")); + ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "root_node"), _SCS("set_root"), _SCS("get_root")); ADD_SIGNAL( MethodInfo("finished") ); ADD_SIGNAL( MethodInfo("animation_changed", PropertyInfo(Variant::STRING,"old_name"), PropertyInfo(Variant::STRING,"new_name")) ); diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp index 6f32e6781f..2ed8e52615 100644 --- a/scene/animation/animation_tree_player.cpp +++ b/scene/animation/animation_tree_player.cpp @@ -1926,7 +1926,8 @@ void AnimationTreePlayer::_bind_methods() { ClassDB::bind_method(_MD("recompute_caches"),&AnimationTreePlayer::recompute_caches); - ADD_PROPERTY(PropertyInfo(Variant::INT, "playback/process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_animation_process_mode"), _SCS("get_animation_process_mode")); + ADD_GROUP("Playback","playback_"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_animation_process_mode"), _SCS("get_animation_process_mode")); BIND_CONSTANT( NODE_OUTPUT ); BIND_CONSTANT( NODE_ANIMATION ); diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp index 83575276d5..02fef7ec29 100644 --- a/scene/animation/tween.cpp +++ b/scene/animation/tween.cpp @@ -225,7 +225,7 @@ void Tween::_bind_methods() { ADD_SIGNAL( MethodInfo("tween_step", PropertyInfo( Variant::OBJECT,"object"), PropertyInfo( Variant::STRING,"key"), PropertyInfo( Variant::REAL,"elapsed"), PropertyInfo( Variant::OBJECT,"value")) ); ADD_SIGNAL( MethodInfo("tween_complete", PropertyInfo( Variant::OBJECT,"object"), PropertyInfo( Variant::STRING,"key")) ); - ADD_PROPERTY( PropertyInfo( Variant::INT, "playback/process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_tween_process_mode"), _SCS("get_tween_process_mode")); + ADD_PROPERTY( PropertyInfo( Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_tween_process_mode"), _SCS("get_tween_process_mode")); BIND_CONSTANT(TWEEN_PROCESS_FIXED); BIND_CONSTANT(TWEEN_PROCESS_IDLE); diff --git a/scene/audio/event_player.cpp b/scene/audio/event_player.cpp index 153a8a27ba..c46f4e3b89 100644 --- a/scene/audio/event_player.cpp +++ b/scene/audio/event_player.cpp @@ -326,14 +326,14 @@ void EventPlayer::_bind_methods() { ClassDB::bind_method(_MD("_set_play","play"),&EventPlayer::_set_play); ClassDB::bind_method(_MD("_get_play"),&EventPlayer::_get_play); - ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream/stream", PROPERTY_HINT_RESOURCE_TYPE,"EventStream"), _SCS("set_stream"), _SCS("get_stream") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/play"), _SCS("_set_play"), _SCS("_get_play") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/loop"), _SCS("set_loop"), _SCS("has_loop") ); - ADD_PROPERTY( PropertyInfo(Variant::REAL, "stream/volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") ); - ADD_PROPERTY( PropertyInfo(Variant::REAL, "stream/pitch_scale", PROPERTY_HINT_RANGE,"0.001,16,0.001"), _SCS("set_pitch_scale"), _SCS("get_pitch_scale") ); - ADD_PROPERTY( PropertyInfo(Variant::REAL, "stream/tempo_scale", PROPERTY_HINT_RANGE,"0.001,16,0.001"), _SCS("set_tempo_scale"), _SCS("get_tempo_scale") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/paused"), _SCS("set_paused"), _SCS("is_paused") ); + ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE,"EventStream"), _SCS("set_stream"), _SCS("get_stream") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "play"), _SCS("_set_play"), _SCS("_get_play") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "loop"), _SCS("set_loop"), _SCS("has_loop") ); + ADD_PROPERTY( PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") ); + ADD_PROPERTY( PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE,"0.001,16,0.001"), _SCS("set_pitch_scale"), _SCS("get_pitch_scale") ); + ADD_PROPERTY( PropertyInfo(Variant::REAL, "tempo_scale", PROPERTY_HINT_RANGE,"0.001,16,0.001"), _SCS("set_tempo_scale"), _SCS("get_tempo_scale") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "paused"), _SCS("set_paused"), _SCS("is_paused") ); } diff --git a/scene/audio/stream_player.cpp b/scene/audio/stream_player.cpp index 21d7fcb085..2f53dc239f 100644 --- a/scene/audio/stream_player.cpp +++ b/scene/audio/stream_player.cpp @@ -386,14 +386,14 @@ void StreamPlayer::_bind_methods() { ClassDB::bind_method(_MD("_get_play"),&StreamPlayer::_get_play); ClassDB::bind_method(_MD("_do_stop"),&StreamPlayer::_do_stop); - ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream/stream", PROPERTY_HINT_RESOURCE_TYPE,"AudioStream"), _SCS("set_stream"), _SCS("get_stream") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/play"), _SCS("_set_play"), _SCS("_get_play") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/loop"), _SCS("set_loop"), _SCS("has_loop") ); - ADD_PROPERTY( PropertyInfo(Variant::REAL, "stream/volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/paused"), _SCS("set_paused"), _SCS("is_paused") ); - ADD_PROPERTY( PropertyInfo(Variant::REAL, "stream/loop_restart_time"), _SCS("set_loop_restart_time"), _SCS("get_loop_restart_time") ); - ADD_PROPERTY( PropertyInfo(Variant::INT, "stream/buffering_ms"), _SCS("set_buffering_msec"), _SCS("get_buffering_msec") ); + ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE,"AudioStream"), _SCS("set_stream"), _SCS("get_stream") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "play"), _SCS("_set_play"), _SCS("_get_play") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "loop"), _SCS("set_loop"), _SCS("has_loop") ); + ADD_PROPERTY( PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "paused"), _SCS("set_paused"), _SCS("is_paused") ); + ADD_PROPERTY( PropertyInfo(Variant::REAL, "loop_restart_time"), _SCS("set_loop_restart_time"), _SCS("get_loop_restart_time") ); + ADD_PROPERTY( PropertyInfo(Variant::INT, "buffering_ms"), _SCS("set_buffering_msec"), _SCS("get_buffering_msec") ); ADD_SIGNAL(MethodInfo("finished")); } diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 05d455be2a..8000b5b110 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -122,7 +122,7 @@ void ColorPicker::_value_changed(double) { return; for(int i=0;i<4;i++) { - color.components[i] = scroll[i]->get_val()/(raw_mode_enabled?1.0:255.0); + color.components[i] = scroll[i]->get_value()/(raw_mode_enabled?1.0:255.0); } set_color(color); @@ -157,9 +157,9 @@ void ColorPicker::_update_color() { if (raw_mode_enabled) { if (i == 3) scroll[i]->set_max(1); - scroll[i]->set_val(color.components[i]); + scroll[i]->set_value(color.components[i]); } else { - scroll[i]->set_val(color.components[i] * 255); + scroll[i]->set_value(color.components[i] * 255); } } diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index 01e2f352dd..5bc52a0c4c 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -147,7 +147,7 @@ void WindowDialog::_bind_methods() { ClassDB::bind_method( _MD("_closed"),&WindowDialog::_closed); ClassDB::bind_method( _MD("get_close_button:TextureButton"),&WindowDialog::get_close_button); - ADD_PROPERTY( PropertyInfo(Variant::STRING,"window/title",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_DEFAULT_INTL),_SCS("set_title"),_SCS("get_title")); + ADD_PROPERTY( PropertyInfo(Variant::STRING,"window_title",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_DEFAULT_INTL),_SCS("set_title"),_SCS("get_title")); } WindowDialog::WindowDialog() { @@ -376,8 +376,9 @@ void AcceptDialog::_bind_methods() { ADD_SIGNAL( MethodInfo("confirmed") ); ADD_SIGNAL( MethodInfo("custom_action",PropertyInfo(Variant::STRING,"action")) ); - ADD_PROPERTYNZ( PropertyInfo(Variant::STRING,"dialog/text",PROPERTY_HINT_MULTILINE_TEXT,"",PROPERTY_USAGE_DEFAULT_INTL),_SCS("set_text"),_SCS("get_text")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "dialog/hide_on_ok"),_SCS("set_hide_on_ok"),_SCS("get_hide_on_ok") ); + ADD_GROUP("Dialog","dialog"); + ADD_PROPERTYNZ( PropertyInfo(Variant::STRING,"dialog_text",PROPERTY_HINT_MULTILINE_TEXT,"",PROPERTY_USAGE_DEFAULT_INTL),_SCS("set_text"),_SCS("get_text")); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "dialog_hide_on_ok"),_SCS("set_hide_on_ok"),_SCS("get_hide_on_ok") ); } diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index b7fb64b400..7513480cbe 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -107,15 +107,15 @@ void GraphEdit::get_connection_list(List<Connection> *r_connections) const { void GraphEdit::set_scroll_ofs(const Vector2& p_ofs) { setting_scroll_ofs=true; - h_scroll->set_val(p_ofs.x); - v_scroll->set_val(p_ofs.y); + h_scroll->set_value(p_ofs.x); + v_scroll->set_value(p_ofs.y); _update_scroll(); setting_scroll_ofs=false; } Vector2 GraphEdit::get_scroll_ofs() const{ - return Vector2(h_scroll->get_val(),v_scroll->get_val()); + return Vector2(h_scroll->get_value(),v_scroll->get_value()); } void GraphEdit::_scroll_moved(double) { @@ -144,14 +144,14 @@ void GraphEdit::_update_scroll_offset() { continue; Point2 pos=gn->get_offset()*zoom; - pos-=Point2(h_scroll->get_val(),v_scroll->get_val()); + pos-=Point2(h_scroll->get_value(),v_scroll->get_value()); gn->set_pos(pos); if (gn->get_scale()!=Vector2(zoom,zoom)) { gn->set_scale(Vector2(zoom,zoom)); } } - connections_layer->set_pos(-Point2(h_scroll->get_val(),v_scroll->get_val())); + connections_layer->set_pos(-Point2(h_scroll->get_value(),v_scroll->get_value())); set_block_minimum_size_adjust(false); awaiting_scroll_offset_update=false; @@ -796,8 +796,8 @@ void GraphEdit::set_selected(Node* p_child) { void GraphEdit::_input_event(const InputEvent& p_ev) { if (p_ev.type==InputEvent::MOUSE_MOTION && (p_ev.mouse_motion.button_mask&BUTTON_MASK_MIDDLE || (p_ev.mouse_motion.button_mask&BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE)))) { - h_scroll->set_val( h_scroll->get_val() - p_ev.mouse_motion.relative_x ); - v_scroll->set_val( v_scroll->get_val() - p_ev.mouse_motion.relative_y ); + h_scroll->set_value( h_scroll->get_value() - p_ev.mouse_motion.relative_x ); + v_scroll->set_value( v_scroll->get_value() - p_ev.mouse_motion.relative_y ); } if (p_ev.type==InputEvent::MOUSE_MOTION && dragging) { @@ -1047,7 +1047,7 @@ void GraphEdit::set_zoom(float p_zoom) { zoom_minus->set_disabled(zoom==MIN_ZOOM); zoom_plus->set_disabled(zoom==MAX_ZOOM); - Vector2 sbofs = (Vector2( h_scroll->get_val(), v_scroll->get_val() ) + get_size()/2)/zoom; + Vector2 sbofs = (Vector2( h_scroll->get_value(), v_scroll->get_value() ) + get_size()/2)/zoom; zoom = p_zoom; top_layer->update(); @@ -1058,8 +1058,8 @@ void GraphEdit::set_zoom(float p_zoom) { if (is_visible()) { Vector2 ofs = sbofs*zoom - get_size()/2; - h_scroll->set_val( ofs.x ); - v_scroll->set_val( ofs.y ); + h_scroll->set_value( ofs.x ); + v_scroll->set_value( ofs.y ); } @@ -1181,13 +1181,13 @@ bool GraphEdit::is_using_snap() const{ int GraphEdit::get_snap() const{ - return snap_amount->get_val(); + return snap_amount->get_value(); } void GraphEdit::set_snap(int p_snap) { ERR_FAIL_COND(p_snap<5); - snap_amount->set_val(p_snap); + snap_amount->set_value(p_snap); update(); } void GraphEdit::_snap_toggled() { @@ -1331,7 +1331,7 @@ GraphEdit::GraphEdit() { snap_amount->set_min(5); snap_amount->set_max(100); snap_amount->set_step(1); - snap_amount->set_val(20); + snap_amount->set_value(20); snap_amount->connect("value_changed",this,"_snap_value_changed"); zoom_hb->add_child(snap_amount); diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index af4751b1a8..74d78392b1 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -471,7 +471,7 @@ void ItemList::_input_event(const InputEvent& p_event) { Vector2 pos(mb.x,mb.y); Ref<StyleBox> bg = get_stylebox("bg"); pos-=bg->get_offset(); - pos.y+=scroll_bar->get_val(); + pos.y+=scroll_bar->get_value(); int closest = -1; @@ -561,12 +561,12 @@ void ItemList::_input_event(const InputEvent& p_event) { } if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==BUTTON_WHEEL_UP && p_event.mouse_button.pressed) { - scroll_bar->set_val( scroll_bar->get_val()-scroll_bar->get_page()/8 ); + scroll_bar->set_value( scroll_bar->get_value()-scroll_bar->get_page()/8 ); } if (p_event.type==InputEvent::MOUSE_BUTTON && p_event.mouse_button.button_index==BUTTON_WHEEL_DOWN && p_event.mouse_button.pressed) { - scroll_bar->set_val( scroll_bar->get_val()+scroll_bar->get_page()/8 ); + scroll_bar->set_value( scroll_bar->get_value()+scroll_bar->get_page()/8 ); } @@ -949,7 +949,7 @@ void ItemList::_notification(int p_what) { scroll_bar->set_max(max); //print_line("max: "+rtos(max)+" page "+rtos(page)); if (max<=page) { - scroll_bar->set_val(0); + scroll_bar->set_value(0); scroll_bar->hide(); } else { scroll_bar->show(); @@ -966,13 +966,13 @@ void ItemList::_notification(int p_what) { if (ensure_selected_visible && current>=0 && current <=items.size()) { Rect2 r = items[current].rect_cache; - int from = scroll_bar->get_val(); + int from = scroll_bar->get_value(); int to = from + scroll_bar->get_page(); if (r.pos.y < from) { - scroll_bar->set_val(r.pos.y); + scroll_bar->set_value(r.pos.y); } else if (r.pos.y+r.size.y > to) { - scroll_bar->set_val(r.pos.y+r.size.y - (to-from)); + scroll_bar->set_value(r.pos.y+r.size.y - (to-from)); } @@ -981,9 +981,9 @@ void ItemList::_notification(int p_what) { ensure_selected_visible=false; Vector2 base_ofs = bg->get_offset(); - base_ofs.y-=int(scroll_bar->get_val()); + base_ofs.y-=int(scroll_bar->get_value()); - Rect2 clip(Point2(),size-bg->get_minimum_size()+Vector2(0,scroll_bar->get_val())); + Rect2 clip(Point2(),size-bg->get_minimum_size()+Vector2(0,scroll_bar->get_value())); for(int i=0;i<items.size();i++) { @@ -1178,7 +1178,7 @@ int ItemList::get_item_at_pos(const Point2& p_pos, bool p_exact) const { Vector2 pos=p_pos; Ref<StyleBox> bg = get_stylebox("bg"); pos-=bg->get_offset(); - pos.y+=scroll_bar->get_val(); + pos.y+=scroll_bar->get_value(); int closest = -1; int closest_dist=0x7FFFFFFF; diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index fa0e067ced..414602fe85 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -1312,16 +1312,18 @@ void LineEdit::_bind_methods() { BIND_CONSTANT( MENU_MAX ); ADD_PROPERTYNZ( PropertyInfo( Variant::STRING, "text" ), _SCS("set_text"),_SCS("get_text") ); - ADD_PROPERTYNZ( PropertyInfo( Variant::STRING, "placeholder/text" ), _SCS("set_placeholder"),_SCS("get_placeholder") ); - ADD_PROPERTYNZ( PropertyInfo( Variant::REAL, "placeholder/alpha",PROPERTY_HINT_RANGE,"0,1,0.001" ), _SCS("set_placeholder_alpha"),_SCS("get_placeholder_alpha") ); ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "align", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), _SCS("set_align"), _SCS("get_align")); ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "max_length" ), _SCS("set_max_length"),_SCS("get_max_length") ); ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "editable" ), _SCS("set_editable"),_SCS("is_editable") ); ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "secret" ), _SCS("set_secret"),_SCS("is_secret") ); ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "expand_to_len" ), _SCS("set_expand_to_text_length"),_SCS("get_expand_to_text_length") ); ADD_PROPERTY( PropertyInfo( Variant::INT,"focus_mode", PROPERTY_HINT_ENUM, "None,Click,All" ), _SCS("set_focus_mode"), _SCS("get_focus_mode") ); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret/caret_blink"), _SCS("cursor_set_blink_enabled"), _SCS("cursor_get_blink_enabled"));; - ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "caret/caret_blink_speed",PROPERTY_HINT_RANGE,"0.1,10,0.1"), _SCS("cursor_set_blink_speed"),_SCS("cursor_get_blink_speed") ); + ADD_GROUP("Placeholder","placeholder_"); + ADD_PROPERTYNZ( PropertyInfo( Variant::STRING, "placeholder_text" ), _SCS("set_placeholder"),_SCS("get_placeholder") ); + ADD_PROPERTYNZ( PropertyInfo( Variant::REAL, "placeholder_alpha",PROPERTY_HINT_RANGE,"0,1,0.001" ), _SCS("set_placeholder_alpha"),_SCS("get_placeholder_alpha") ); + ADD_GROUP("Caret","caret_"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_blink"), _SCS("cursor_set_blink_enabled"), _SCS("cursor_get_blink_enabled"));; + ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "caret_blink_speed",PROPERTY_HINT_RANGE,"0.1,10,0.1"), _SCS("cursor_set_blink_speed"),_SCS("cursor_get_blink_speed") ); } LineEdit::LineEdit() { diff --git a/scene/gui/patch_9_frame.cpp b/scene/gui/patch_9_frame.cpp index 72b8369a57..06d58c49e1 100644 --- a/scene/gui/patch_9_frame.cpp +++ b/scene/gui/patch_9_frame.cpp @@ -85,10 +85,12 @@ void Patch9Frame::_bind_methods() { ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate") ); ADD_PROPERTYNO( PropertyInfo( Variant::BOOL, "draw_center"), _SCS("set_draw_center"),_SCS("get_draw_center") ); ADD_PROPERTYNZ( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect")); - ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/left",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_LEFT ); - ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/top",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_TOP ); - ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/right",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_RIGHT ); - ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin/bottom",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_BOTTOM ); + + ADD_GROUP("Patch Margin","patch_margin_"); + ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin_left",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_LEFT ); + ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin_top",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_TOP ); + ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin_right",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_RIGHT ); + ADD_PROPERTYINZ( PropertyInfo( Variant::INT, "patch_margin_bottom",PROPERTY_HINT_RANGE,"0,16384,1"), _SCS("set_patch_margin"),_SCS("get_patch_margin"),MARGIN_BOTTOM ); } diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp index 34e101d017..49c63f91b4 100644 --- a/scene/gui/popup.cpp +++ b/scene/gui/popup.cpp @@ -265,7 +265,8 @@ void Popup::_bind_methods() { ClassDB::bind_method(_MD("is_exclusive"),&Popup::is_exclusive); ADD_SIGNAL( MethodInfo("about_to_show") ); ADD_SIGNAL( MethodInfo("popup_hide") ); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "popup/exclusive"), _SCS("set_exclusive"),_SCS("is_exclusive") ); + ADD_GROUP("Popup","popup_"); + ADD_PROPERTY( PropertyInfo( Variant::BOOL, "popup_exclusive"), _SCS("set_exclusive"),_SCS("is_exclusive") ); BIND_CONSTANT(NOTIFICATION_POST_POPUP); BIND_CONSTANT(NOTIFICATION_POPUP_HIDE); diff --git a/scene/gui/progress_bar.cpp b/scene/gui/progress_bar.cpp index 48a9dd2fe6..ee9369fb3a 100644 --- a/scene/gui/progress_bar.cpp +++ b/scene/gui/progress_bar.cpp @@ -84,7 +84,8 @@ void ProgressBar::_bind_methods() { ClassDB::bind_method(_MD("set_percent_visible","visible"),&ProgressBar::set_percent_visible); ClassDB::bind_method(_MD("is_percent_visible"),&ProgressBar::is_percent_visible); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"percent/visible"),_SCS("set_percent_visible"),_SCS("is_percent_visible")); + ADD_GROUP("Percent","percent_"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"percent_visible"),_SCS("set_percent_visible"),_SCS("is_percent_visible")); } ProgressBar::ProgressBar() { diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp index b6e52a3f6d..2f37ed0341 100644 --- a/scene/gui/range.cpp +++ b/scene/gui/range.cpp @@ -66,7 +66,7 @@ void Range::Shared::emit_changed(const char *p_what) { } -void Range::set_val(double p_val) { +void Range::set_value(double p_val) { if(_rounded_values){ p_val = Math::round(p_val); @@ -88,14 +88,14 @@ void Range::set_val(double p_val) { void Range::set_min(double p_min) { shared->min=p_min; - set_val(shared->val); + set_value(shared->val); shared->emit_changed("range/min"); } void Range::set_max(double p_max) { shared->max=p_max; - set_val(shared->val); + set_value(shared->val); shared->emit_changed("range/max"); @@ -109,12 +109,12 @@ void Range::set_step(double p_step) { void Range::set_page(double p_page) { shared->page=p_page; - set_val(shared->val); + set_value(shared->val); shared->emit_changed("range/page"); } -double Range::get_val() const { +double Range::get_value() const { return shared->val; } @@ -154,7 +154,7 @@ void Range::set_unit_value(double p_value) { v = percent + get_min(); } } - set_val( v ); + set_value( v ); } double Range::get_unit_value() const { @@ -162,13 +162,13 @@ double Range::get_unit_value() const { double exp_min = Math::log(get_min())/Math::log(2); double exp_max = Math::log(get_max())/Math::log(2); - double v = Math::log(get_val())/Math::log(2); + double v = Math::log(get_value())/Math::log(2); return (v - exp_min) / (exp_max - exp_min); } else { - return (get_val() - get_min()) / (get_max() - get_min()); + return (get_value() - get_min()) / (get_max() - get_min()); } } @@ -222,15 +222,13 @@ void Range::_unref_shared() { void Range::_bind_methods() { - ClassDB::bind_method(_MD("get_val"),&Range::get_val); - ClassDB::bind_method(_MD("get_value"),&Range::get_val); + ClassDB::bind_method(_MD("get_value"),&Range::get_value); ClassDB::bind_method(_MD("get_min"),&Range::get_min); ClassDB::bind_method(_MD("get_max"),&Range::get_max); ClassDB::bind_method(_MD("get_step"),&Range::get_step); ClassDB::bind_method(_MD("get_page"),&Range::get_page); ClassDB::bind_method(_MD("get_unit_value"),&Range::get_unit_value); - ClassDB::bind_method(_MD("set_val","value"),&Range::set_val); - ClassDB::bind_method(_MD("set_value","value"),&Range::set_val); + ClassDB::bind_method(_MD("set_value","value"),&Range::set_value); ClassDB::bind_method(_MD("set_min","minimum"),&Range::set_min); ClassDB::bind_method(_MD("set_max","maximum"),&Range::set_max); ClassDB::bind_method(_MD("set_step","step"),&Range::set_step); @@ -247,13 +245,13 @@ void Range::_bind_methods() { ADD_SIGNAL( MethodInfo("value_changed", PropertyInfo(Variant::REAL,"value"))); ADD_SIGNAL( MethodInfo("changed")); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "range/min" ), _SCS("set_min"), _SCS("get_min") ); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "range/max" ), _SCS("set_max"), _SCS("get_max") ); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "range/step" ), _SCS("set_step"), _SCS("get_step") ); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "range/page" ), _SCS("set_page"), _SCS("get_page") ); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "range/value" ), _SCS("set_val"), _SCS("get_val") ); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "range/exp_edit" ), _SCS("set_exp_unit_value"), _SCS("is_unit_value_exp") ); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "range/rounded" ), _SCS("set_rounded_values"), _SCS("is_rounded_values") ); + ADD_PROPERTY( PropertyInfo( Variant::REAL, "min_value" ), _SCS("set_min"), _SCS("get_min") ); + ADD_PROPERTY( PropertyInfo( Variant::REAL, "max_value" ), _SCS("set_max"), _SCS("get_max") ); + ADD_PROPERTY( PropertyInfo( Variant::REAL, "step" ), _SCS("set_step"), _SCS("get_step") ); + ADD_PROPERTY( PropertyInfo( Variant::REAL, "page" ), _SCS("set_page"), _SCS("get_page") ); + ADD_PROPERTY( PropertyInfo( Variant::REAL, "value" ), _SCS("set_value"), _SCS("get_value") ); + ADD_PROPERTY( PropertyInfo( Variant::BOOL, "exp_edit" ), _SCS("set_exp_unit_value"), _SCS("is_unit_value_exp") ); + ADD_PROPERTY( PropertyInfo( Variant::BOOL, "rounded" ), _SCS("set_rounded_values"), _SCS("is_rounded_values") ); } diff --git a/scene/gui/range.h b/scene/gui/range.h index 9c38878c41..0872254fff 100644 --- a/scene/gui/range.h +++ b/scene/gui/range.h @@ -66,14 +66,14 @@ protected: bool _rounded_values; public: - void set_val(double p_val); + void set_value(double p_val); void set_min(double p_min); void set_max(double p_max); void set_step(double p_step); void set_page(double p_page); void set_unit_value(double p_value); - double get_val() const; + double get_value() const; double get_min() const; double get_max() const; double get_step() const; diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 8f28a55a38..b71ed48c13 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -610,7 +610,7 @@ void RichTextLabel::_scroll_changed(double) { if (updating_scroll) return; - if (scroll_follow && vscroll->get_val()>=(vscroll->get_max()-vscroll->get_page())) + if (scroll_follow && vscroll->get_value()>=(vscroll->get_max()-vscroll->get_page())) scroll_following=true; else scroll_following=false; @@ -695,7 +695,7 @@ void RichTextLabel::_notification(int p_what) { VisualServer::get_singleton()->canvas_item_add_clip_ignore(ci,false); } - int ofs = vscroll->get_val(); + int ofs = vscroll->get_value(); //todo, change to binary search @@ -734,7 +734,7 @@ void RichTextLabel::_find_click(ItemFrame* p_frame,const Point2i& p_click,Item * Size2 size = get_size(); - int ofs = vscroll->get_val(); + int ofs = vscroll->get_value(); //todo, change to binary search int from_line = 0; @@ -838,12 +838,12 @@ void RichTextLabel::_input_event(InputEvent p_event) { if (b.button_index==BUTTON_WHEEL_UP) { if (scroll_active) - vscroll->set_val( vscroll->get_val()-vscroll->get_page()/8 ); + vscroll->set_value( vscroll->get_value()-vscroll->get_page()/8 ); } if (b.button_index==BUTTON_WHEEL_DOWN) { if (scroll_active) - vscroll->set_val( vscroll->get_val()+vscroll->get_page()/8 ); + vscroll->set_value( vscroll->get_value()+vscroll->get_page()/8 ); } } break; case InputEvent::KEY: { @@ -855,32 +855,32 @@ void RichTextLabel::_input_event(InputEvent p_event) { case KEY_PAGEUP: { if (vscroll->is_visible()) - vscroll->set_val( vscroll->get_val() - vscroll->get_page() ); + vscroll->set_value( vscroll->get_value() - vscroll->get_page() ); } break; case KEY_PAGEDOWN: { if (vscroll->is_visible()) - vscroll->set_val( vscroll->get_val() + vscroll->get_page() ); + vscroll->set_value( vscroll->get_value() + vscroll->get_page() ); } break; case KEY_UP: { if (vscroll->is_visible()) - vscroll->set_val( vscroll->get_val() - get_font("normal_font")->get_height() ); + vscroll->set_value( vscroll->get_value() - get_font("normal_font")->get_height() ); } break; case KEY_DOWN: { if (vscroll->is_visible()) - vscroll->set_val( vscroll->get_val() + get_font("normal_font")->get_height() ); + vscroll->set_value( vscroll->get_value() + get_font("normal_font")->get_height() ); } break; case KEY_HOME: { if (vscroll->is_visible()) - vscroll->set_val( 0 ); + vscroll->set_value( 0 ); } break; case KEY_END: { if (vscroll->is_visible()) - vscroll->set_val( vscroll->get_max() ); + vscroll->set_value( vscroll->get_max() ); } break; case KEY_INSERT: case KEY_C: { @@ -1113,7 +1113,7 @@ void RichTextLabel::_validate_line_caches(ItemFrame* p_frame) { vscroll->set_max(total_height); vscroll->set_page(size.height); if (scroll_follow && scroll_following) - vscroll->set_val(total_height-size.height); + vscroll->set_value(total_height-size.height); updating_scroll=false; @@ -1411,7 +1411,7 @@ bool RichTextLabel::is_meta_underlined() const { void RichTextLabel::set_offset(int p_pixel) { - vscroll->set_val(p_pixel); + vscroll->set_value(p_pixel); } void RichTextLabel::set_scroll_active(bool p_active) { @@ -1431,7 +1431,7 @@ bool RichTextLabel::is_scroll_active() const { void RichTextLabel::set_scroll_follow(bool p_follow) { scroll_follow=p_follow; - if (!vscroll->is_visible() || vscroll->get_val()>=(vscroll->get_max()-vscroll->get_page())) + if (!vscroll->is_visible() || vscroll->get_value()>=(vscroll->get_max()-vscroll->get_page())) scroll_following=true; } @@ -1728,7 +1728,7 @@ void RichTextLabel::scroll_to_line(int p_line) { ERR_FAIL_INDEX(p_line,main->lines.size()); _validate_line_caches(main); - vscroll->set_val(main->lines[p_line].height_accum_cache-main->lines[p_line].height_cache); + vscroll->set_value(main->lines[p_line].height_accum_cache-main->lines[p_line].height_cache); } @@ -1795,7 +1795,7 @@ bool RichTextLabel::search(const String& p_string,bool p_from_selection) { } item=item->parent; } - vscroll->set_val(offset-fh); + vscroll->set_value(offset-fh); return true; } @@ -1955,8 +1955,9 @@ void RichTextLabel::_bind_methods() { ClassDB::bind_method(_MD("set_use_bbcode","enable"),&RichTextLabel::set_use_bbcode); ClassDB::bind_method(_MD("is_using_bbcode"),&RichTextLabel::is_using_bbcode); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"bbcode/enabled"),_SCS("set_use_bbcode"),_SCS("is_using_bbcode")); - ADD_PROPERTY(PropertyInfo(Variant::STRING,"bbcode/bbcode",PROPERTY_HINT_MULTILINE_TEXT),_SCS("set_bbcode"),_SCS("get_bbcode")); + ADD_GROUP("BBCode","bbcode_"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"bbcode_enabled"),_SCS("set_use_bbcode"),_SCS("is_using_bbcode")); + ADD_PROPERTY(PropertyInfo(Variant::STRING,"bbcode_text",PROPERTY_HINT_MULTILINE_TEXT),_SCS("set_bbcode"),_SCS("get_bbcode")); ADD_PROPERTY(PropertyInfo(Variant::INT,"visible_characters",PROPERTY_HINT_RANGE,"-1,128000,1"),_SCS("set_visible_characters"),_SCS("get_visible_characters")); ADD_SIGNAL( MethodInfo("meta_clicked",PropertyInfo(Variant::NIL,"meta"))); diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index bf6664ab3d..908f360290 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -54,7 +54,7 @@ void ScrollBar::_input_event(InputEvent p_event) { //if (orientation==VERTICAL) // set_val( get_val() + get_page() / 4.0 ); //else - set_val( get_val() + get_page() / 4.0 ); + set_value( get_value() + get_page() / 4.0 ); accept_event(); } @@ -64,7 +64,7 @@ void ScrollBar::_input_event(InputEvent p_event) { //if (orientation==HORIZONTAL) // set_val( get_val() - get_page() / 4.0 ); //else - set_val( get_val() - get_page() / 4.0 ); + set_value( get_value() - get_page() / 4.0 ); accept_event(); } @@ -87,13 +87,13 @@ void ScrollBar::_input_event(InputEvent p_event) { if (ofs < decr_size ) { - set_val( get_val() - (custom_step>=0?custom_step:get_step()) ); + set_value( get_value() - (custom_step>=0?custom_step:get_step()) ); break; } if (ofs > total-incr_size ) { - set_val( get_val() + (custom_step>=0?custom_step:get_step()) ); + set_value( get_value() + (custom_step>=0?custom_step:get_step()) ); break; } @@ -101,7 +101,7 @@ void ScrollBar::_input_event(InputEvent p_event) { if ( ofs < grabber_ofs ) { - set_val( get_val() - get_page() ); + set_value( get_value() - get_page() ); break; } @@ -117,7 +117,7 @@ void ScrollBar::_input_event(InputEvent p_event) { } else { - set_val( get_val() + get_page() ); + set_value( get_value() + get_page() ); } @@ -194,14 +194,14 @@ void ScrollBar::_input_event(InputEvent p_event) { if (orientation!=HORIZONTAL) return; - set_val( get_val() - (custom_step>=0?custom_step:get_step()) ); + set_value( get_value() - (custom_step>=0?custom_step:get_step()) ); } break; case KEY_RIGHT: { if (orientation!=HORIZONTAL) return; - set_val( get_val() + (custom_step>=0?custom_step:get_step()) ); + set_value( get_value() + (custom_step>=0?custom_step:get_step()) ); } break; case KEY_UP: { @@ -209,7 +209,7 @@ void ScrollBar::_input_event(InputEvent p_event) { if (orientation!=VERTICAL) return; - set_val( get_val() - (custom_step>=0?custom_step:get_step()) ); + set_value( get_value() - (custom_step>=0?custom_step:get_step()) ); } break; @@ -217,17 +217,17 @@ void ScrollBar::_input_event(InputEvent p_event) { if (orientation!=VERTICAL) return; - set_val( get_val() + (custom_step>=0?custom_step:get_step()) ); + set_value( get_value() + (custom_step>=0?custom_step:get_step()) ); } break; case KEY_HOME: { - set_val( get_min() ); + set_value( get_min() ); } break; case KEY_END: { - set_val( get_max() ); + set_value( get_max() ); } break; @@ -325,7 +325,7 @@ void ScrollBar::_notification(int p_what) { if (drag_slave_touching_deaccel) { - Vector2 pos = Vector2(orientation==HORIZONTAL?get_val():0,orientation==VERTICAL?get_val():0); + Vector2 pos = Vector2(orientation==HORIZONTAL?get_value():0,orientation==VERTICAL?get_value():0); pos+=drag_slave_speed*get_fixed_process_delta_time(); bool turnoff=false; @@ -342,7 +342,7 @@ void ScrollBar::_notification(int p_what) { turnoff=true; } - set_val(pos.x); + set_value(pos.x); float sgn_x = drag_slave_speed.x<0? -1 : 1; float val_x = Math::abs(drag_slave_speed.x); @@ -367,7 +367,7 @@ void ScrollBar::_notification(int p_what) { turnoff=true; } - set_val(pos.y); + set_value(pos.y); float sgn_y = drag_slave_speed.y<0? -1 : 1; float val_y = Math::abs(drag_slave_speed.y); @@ -580,7 +580,7 @@ void ScrollBar::_drag_slave_input(const InputEvent& p_input) { drag_slave_accum=Vector2(); last_drag_slave_accum=Vector2(); //drag_slave_from=Vector2(h_scroll->get_val(),v_scroll->get_val()); - drag_slave_from= Vector2(orientation==HORIZONTAL?get_val():0,orientation==VERTICAL?get_val():0); + drag_slave_from= Vector2(orientation==HORIZONTAL?get_value():0,orientation==VERTICAL?get_value():0); drag_slave_touching=OS::get_singleton()->has_touchscreen_ui_hint(); drag_slave_touching_deaccel=false; @@ -619,11 +619,11 @@ void ScrollBar::_drag_slave_input(const InputEvent& p_input) { Vector2 diff = drag_slave_from+drag_slave_accum; if (orientation==HORIZONTAL) - set_val(diff.x); + set_value(diff.x); //else // drag_slave_accum.x=0; if (orientation==VERTICAL) - set_val(diff.y); + set_value(diff.y); //else // drag_slave_accum.y=0; time_since_motion=0; diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index b8a66d4360..bef5746a63 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -91,18 +91,18 @@ void ScrollContainer::_input_event(const InputEvent& p_input_event) { if (mb.button_index==BUTTON_WHEEL_UP && mb.pressed) { if (h_scroll->is_visible() && !v_scroll->is_visible()){ // only horizontal is enabled, scroll horizontally - h_scroll->set_val( h_scroll->get_val()-h_scroll->get_page()/8 ); + h_scroll->set_value( h_scroll->get_value()-h_scroll->get_page()/8 ); } else if (v_scroll->is_visible()) { - v_scroll->set_val( v_scroll->get_val()-v_scroll->get_page()/8 ); + v_scroll->set_value( v_scroll->get_value()-v_scroll->get_page()/8 ); } } if (mb.button_index==BUTTON_WHEEL_DOWN && mb.pressed) { if (h_scroll->is_visible() && !v_scroll->is_visible()){ // only horizontal is enabled, scroll horizontally - h_scroll->set_val( h_scroll->get_val()+h_scroll->get_page()/8 ); + h_scroll->set_value( h_scroll->get_value()+h_scroll->get_page()/8 ); } else if (v_scroll->is_visible()) { - v_scroll->set_val( v_scroll->get_val()+v_scroll->get_page()/8 ); + v_scroll->set_value( v_scroll->get_value()+v_scroll->get_page()/8 ); } } @@ -128,7 +128,7 @@ void ScrollContainer::_input_event(const InputEvent& p_input_event) { drag_speed=Vector2(); drag_accum=Vector2(); last_drag_accum=Vector2(); - drag_from=Vector2(h_scroll->get_val(),v_scroll->get_val()); + drag_from=Vector2(h_scroll->get_value(),v_scroll->get_value()); drag_touching=OS::get_singleton()->has_touchscreen_ui_hint(); drag_touching_deaccel=false; time_since_motion=0; @@ -167,11 +167,11 @@ void ScrollContainer::_input_event(const InputEvent& p_input_event) { Vector2 diff = drag_from+drag_accum; if (scroll_h) - h_scroll->set_val(diff.x); + h_scroll->set_value(diff.x); else drag_accum.x=0; if (scroll_v) - v_scroll->set_val(diff.y); + v_scroll->set_value(diff.y); else drag_accum.y=0; time_since_motion=0; @@ -270,7 +270,7 @@ void ScrollContainer::_notification(int p_what) { if (drag_touching_deaccel) { - Vector2 pos = Vector2(h_scroll->get_val(),v_scroll->get_val()); + Vector2 pos = Vector2(h_scroll->get_value(),v_scroll->get_value()); pos+=drag_speed*get_fixed_process_delta_time(); bool turnoff_h=false; @@ -295,9 +295,9 @@ void ScrollContainer::_notification(int p_what) { } if (scroll_h) - h_scroll->set_val(pos.x); + h_scroll->set_value(pos.x); if (scroll_v) - v_scroll->set_val(pos.y); + v_scroll->set_value(pos.y); float sgn_x = drag_speed.x<0? -1 : 1; float val_x = Math::abs(drag_speed.x); @@ -359,7 +359,7 @@ void ScrollContainer::update_scrollbars() { } else { v_scroll->show(); - scroll.y=v_scroll->get_val(); + scroll.y=v_scroll->get_value(); } @@ -376,14 +376,14 @@ void ScrollContainer::update_scrollbars() { h_scroll->show(); h_scroll->set_max(min.width); h_scroll->set_page(size.width - vmin.width); - scroll.x=h_scroll->get_val(); + scroll.x=h_scroll->get_value(); } } void ScrollContainer::_scroll_moved(float) { - scroll.x=h_scroll->get_val(); - scroll.y=v_scroll->get_val(); + scroll.x=h_scroll->get_value(); + scroll.y=v_scroll->get_value(); queue_sort(); update(); @@ -415,21 +415,21 @@ bool ScrollContainer::is_v_scroll_enabled() const{ int ScrollContainer::get_v_scroll() const { - return v_scroll->get_val(); + return v_scroll->get_value(); } void ScrollContainer::set_v_scroll(int p_pos) { - v_scroll->set_val(p_pos); + v_scroll->set_value(p_pos); _cancel_drag(); } int ScrollContainer::get_h_scroll() const { - return h_scroll->get_val(); + return h_scroll->get_value(); } void ScrollContainer::set_h_scroll(int p_pos) { - h_scroll->set_val(p_pos); + h_scroll->set_value(p_pos); _cancel_drag(); } @@ -449,8 +449,9 @@ void ScrollContainer::_bind_methods() { ClassDB::bind_method(_MD("set_v_scroll","val"),&ScrollContainer::set_v_scroll); ClassDB::bind_method(_MD("get_v_scroll"),&ScrollContainer::get_v_scroll); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "scroll/horizontal"), _SCS("set_enable_h_scroll"),_SCS("is_h_scroll_enabled")); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "scroll/vertical"), _SCS("set_enable_v_scroll"),_SCS("is_v_scroll_enabled")); + ADD_GROUP("Scroll","scroll_"); + ADD_PROPERTY( PropertyInfo( Variant::BOOL, "scroll_horizontal"), _SCS("set_enable_h_scroll"),_SCS("is_h_scroll_enabled")); + ADD_PROPERTY( PropertyInfo( Variant::BOOL, "scroll_vertical"), _SCS("set_enable_v_scroll"),_SCS("is_v_scroll_enabled")); }; diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp index 9ab0f21993..8e05f1402e 100644 --- a/scene/gui/slider.cpp +++ b/scene/gui/slider.cpp @@ -63,9 +63,9 @@ void Slider::_input_event(InputEvent p_event) { } } else if (mb.pressed && mb.button_index==BUTTON_WHEEL_UP) { - set_val( get_val() + get_step()); + set_value( get_value() + get_step()); } else if (mb.pressed && mb.button_index==BUTTON_WHEEL_DOWN) { - set_val( get_val() - get_step()); + set_value( get_value() - get_step()); } } else if (p_event.type==InputEvent::MOUSE_MOTION) { @@ -89,26 +89,26 @@ void Slider::_input_event(InputEvent p_event) { if (orientation!=HORIZONTAL) return; - set_val( get_val() - (custom_step>=0?custom_step:get_step()) ); + set_value( get_value() - (custom_step>=0?custom_step:get_step()) ); accept_event(); } else if (p_event.is_action("ui_right") && p_event.is_pressed()) { if (orientation!=HORIZONTAL) return; - set_val( get_val() + (custom_step>=0?custom_step:get_step()) ); + set_value( get_value() + (custom_step>=0?custom_step:get_step()) ); accept_event(); } else if (p_event.is_action("ui_up") && p_event.is_pressed()) { if (orientation!=VERTICAL) return; - set_val( get_val() + (custom_step>=0?custom_step:get_step()) ); + set_value( get_value() + (custom_step>=0?custom_step:get_step()) ); accept_event(); } else if (p_event.is_action("ui_down") && p_event.is_pressed()) { if (orientation!=VERTICAL) return; - set_val( get_val() - (custom_step>=0?custom_step:get_step()) ); + set_value( get_value() - (custom_step>=0?custom_step:get_step()) ); accept_event(); } else if (p_event.type==InputEvent::KEY) { @@ -122,12 +122,12 @@ void Slider::_input_event(InputEvent p_event) { case KEY_HOME: { - set_val( get_min() ); + set_value( get_min() ); accept_event(); } break; case KEY_END: { - set_val( get_max() ); + set_value( get_max() ); accept_event(); } break; diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp index a16a515dca..efb55b79b6 100644 --- a/scene/gui/spin_box.cpp +++ b/scene/gui/spin_box.cpp @@ -39,7 +39,7 @@ Size2 SpinBox::get_minimum_size() const { void SpinBox::_value_changed(double) { - String value = String::num(get_val(),Math::step_decimals(get_step())); + String value = String::num(get_value(),Math::step_decimals(get_step())); if (prefix!="") value=prefix+" "+value; if (suffix!="") @@ -54,7 +54,7 @@ void SpinBox::_text_entered(const String& p_string) { String value = p_string; if (prefix!="" && p_string.begins_with(prefix)) value = p_string.substr(prefix.length(), p_string.length()-prefix.length()); - set_val( value.to_double() ); + set_value( value.to_double() ); _value_changed(0); } @@ -76,7 +76,7 @@ void SpinBox::_range_click_timeout() { if (!drag.enabled && Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) { bool up = get_local_mouse_pos().y < (get_size().height/2); - set_val( get_val() + (up?get_step():-get_step())); + set_value( get_value() + (up?get_step():-get_step())); if (range_click_timer->is_one_shot()) { range_click_timer->set_wait_time(0.075); @@ -107,7 +107,7 @@ void SpinBox::_input_event(const InputEvent& p_event) { case BUTTON_LEFT: { - set_val( get_val() + (up?get_step():-get_step())); + set_value( get_value() + (up?get_step():-get_step())); range_click_timer->set_wait_time(0.6); range_click_timer->set_one_shot(true); @@ -117,18 +117,18 @@ void SpinBox::_input_event(const InputEvent& p_event) { } break; case BUTTON_RIGHT: { - set_val( (up?get_max():get_min()) ); + set_value( (up?get_max():get_min()) ); line_edit->grab_focus(); } break; case BUTTON_WHEEL_UP: { if (line_edit->has_focus()) { - set_val( get_val() + get_step() ); + set_value( get_value() + get_step() ); accept_event(); } } break; case BUTTON_WHEEL_DOWN: { if (line_edit->has_focus()) { - set_val( get_val() - get_step() ); + set_value( get_value() - get_step() ); accept_event(); } } break; @@ -166,13 +166,13 @@ void SpinBox::_input_event(const InputEvent& p_event) { drag.mouse_pos=cpos; drag.base_val=CLAMP(drag.base_val + get_step() * diff_y, get_min(), get_max()); - set_val( drag.base_val); + set_value( drag.base_val); } else if (drag.mouse_pos.distance_to(cpos)>2) { Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED); drag.enabled=true; - drag.base_val=get_val(); + drag.base_val=get_value(); drag.mouse_pos=cpos; drag.capture_pos=cpos; diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp index d3ea6aa4e9..609587bcd3 100644 --- a/scene/gui/split_container.cpp +++ b/scene/gui/split_container.cpp @@ -434,9 +434,9 @@ void SplitContainer::_bind_methods() { ADD_SIGNAL( MethodInfo("dragged",PropertyInfo(Variant::INT,"offset"))); - ADD_PROPERTY( PropertyInfo(Variant::INT,"split/offset"),_SCS("set_split_offset"),_SCS("get_split_offset")); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"split/collapsed"),_SCS("set_collapsed"),_SCS("is_collapsed")); - ADD_PROPERTY( PropertyInfo(Variant::INT,"split/dragger_visibility",PROPERTY_HINT_ENUM,"Visible,Hidden,Hidden & Collapsed"),_SCS("set_dragger_visibility"),_SCS("get_dragger_visibility")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"split_offset"),_SCS("set_split_offset"),_SCS("get_split_offset")); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"collapsed"),_SCS("set_collapsed"),_SCS("is_collapsed")); + ADD_PROPERTY( PropertyInfo(Variant::INT,"dragger_visibility",PROPERTY_HINT_ENUM,"Visible,Hidden,Hidden & Collapsed"),_SCS("set_dragger_visibility"),_SCS("get_dragger_visibility")); BIND_CONSTANT( DRAGGER_VISIBLE ); BIND_CONSTANT( DRAGGER_HIDDEN ); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 64c4f4fa49..4394f4b237 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -347,7 +347,7 @@ void TextEdit::_update_scrollbars() { v_scroll->show(); v_scroll->set_max(total_rows); v_scroll->set_page(visible_rows); - v_scroll->set_val(cursor.line_ofs); + v_scroll->set_value(cursor.line_ofs); } else { cursor.line_ofs = 0; @@ -359,7 +359,7 @@ void TextEdit::_update_scrollbars() { h_scroll->show(); h_scroll->set_max(total_width); h_scroll->set_page(visible_width); - h_scroll->set_val(cursor.x_ofs); + h_scroll->set_value(cursor.x_ofs); } else { @@ -1515,16 +1515,16 @@ void TextEdit::_input_event(const InputEvent& p_input_event) { if (mb.pressed) { if (mb.button_index==BUTTON_WHEEL_UP && !mb.mod.command) { - v_scroll->set_val( v_scroll->get_val() -3 ); + v_scroll->set_value( v_scroll->get_value() -3 ); } if (mb.button_index==BUTTON_WHEEL_DOWN && !mb.mod.command) { - v_scroll->set_val( v_scroll->get_val() +3 ); + v_scroll->set_value( v_scroll->get_value() +3 ); } if (mb.button_index==BUTTON_WHEEL_LEFT) { - h_scroll->set_val( h_scroll->get_val() -3 ); + h_scroll->set_value( h_scroll->get_value() -3 ); } if (mb.button_index==BUTTON_WHEEL_RIGHT) { - h_scroll->set_val( h_scroll->get_val() +3 ); + h_scroll->set_value( h_scroll->get_value() +3 ); } if (mb.button_index==BUTTON_LEFT) { @@ -3206,9 +3206,9 @@ void TextEdit::_scroll_moved(double p_to_val) { return; if (h_scroll->is_visible()) - cursor.x_ofs=h_scroll->get_val(); + cursor.x_ofs=h_scroll->get_value(); if (v_scroll->is_visible()) - cursor.line_ofs=v_scroll->get_val(); + cursor.line_ofs=v_scroll->get_value(); update(); } @@ -4155,21 +4155,21 @@ void TextEdit::tag_saved_version() { int TextEdit::get_v_scroll() const { - return v_scroll->get_val(); + return v_scroll->get_value(); } void TextEdit::set_v_scroll(int p_scroll) { - v_scroll->set_val(p_scroll); + v_scroll->set_value(p_scroll); cursor.line_ofs=p_scroll; } int TextEdit::get_h_scroll() const { - return h_scroll->get_val(); + return h_scroll->get_value(); } void TextEdit::set_h_scroll(int p_scroll) { - h_scroll->set_val(p_scroll); + h_scroll->set_value(p_scroll); } void TextEdit::set_completion(bool p_enabled,const Vector<String>& p_prefixes) { @@ -4686,9 +4686,11 @@ void TextEdit::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_line_numbers"), _SCS("set_show_line_numbers"), _SCS("is_show_line_numbers_enabled")); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_all_occurrences"), _SCS("set_highlight_all_occurrences"), _SCS("is_highlight_all_occurrences_enabled")); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret/block_caret"), _SCS("cursor_set_block_mode"), _SCS("cursor_is_block_mode")); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret/caret_blink"), _SCS("cursor_set_blink_enabled"), _SCS("cursor_get_blink_enabled")); - ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "caret/caret_blink_speed",PROPERTY_HINT_RANGE,"0.1,10,0.1"), _SCS("cursor_set_blink_speed"),_SCS("cursor_get_blink_speed") ); + + ADD_GROUP("Caret","caret_"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_block_mode"), _SCS("cursor_set_block_mode"), _SCS("cursor_is_block_mode")); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_blink"), _SCS("cursor_set_blink_enabled"), _SCS("cursor_get_blink_enabled")); + ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "caret_blink_speed",PROPERTY_HINT_RANGE,"0.1,10,0.1"), _SCS("cursor_set_blink_speed"),_SCS("cursor_get_blink_speed") ); ADD_SIGNAL(MethodInfo("cursor_changed")); ADD_SIGNAL(MethodInfo("text_changed")); diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp index 74337eff58..83cd853572 100644 --- a/scene/gui/texture_button.cpp +++ b/scene/gui/texture_button.cpp @@ -154,14 +154,14 @@ void TextureButton::_bind_methods() { ClassDB::bind_method(_MD("get_texture_scale"),&TextureButton::get_texture_scale); ClassDB::bind_method(_MD("get_modulate"),&TextureButton::get_modulate); - ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_normal_texture"), _SCS("get_normal_texture")); - ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/pressed",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_pressed_texture"), _SCS("get_pressed_texture")); - ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/hover",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_hover_texture"), _SCS("get_hover_texture")); - ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/disabled",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_disabled_texture"), _SCS("get_disabled_texture")); - ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/focused",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_focused_texture"), _SCS("get_focused_texture")); - ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/click_mask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"), _SCS("set_click_mask"), _SCS("get_click_mask")) ; - ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2,"params/scale",PROPERTY_HINT_RANGE,"0.01,1024,0.01"), _SCS("set_texture_scale"), _SCS("get_texture_scale")); - ADD_PROPERTYNO(PropertyInfo(Variant::COLOR,"params/modulate"), _SCS("set_modulate"), _SCS("get_modulate")); + ADD_GROUP("Textures","texture_"); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_normal_texture"), _SCS("get_normal_texture")); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_pressed",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_pressed_texture"), _SCS("get_pressed_texture")); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_hover",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_hover_texture"), _SCS("get_hover_texture")); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_disabled",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_disabled_texture"), _SCS("get_disabled_texture")); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_focused",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_focused_texture"), _SCS("get_focused_texture")); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_click_mask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"), _SCS("set_click_mask"), _SCS("get_click_mask")) ; + ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2,"texture_scale",PROPERTY_HINT_RANGE,"0.01,1024,0.01"), _SCS("set_texture_scale"), _SCS("get_texture_scale")); } diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp index 93e89f0769..df0512fc96 100644 --- a/scene/gui/texture_progress.cpp +++ b/scene/gui/texture_progress.cpp @@ -276,13 +276,15 @@ void TextureProgress::_bind_methods() { ClassDB::bind_method(_MD("set_fill_degrees","mode"),&TextureProgress::set_fill_degrees); ClassDB::bind_method(_MD("get_fill_degrees"), &TextureProgress::get_fill_degrees); - ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture/under",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_under_texture"),_SCS("get_under_texture")); - ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture/over",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_over_texture"),_SCS("get_over_texture")); - ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture/progress",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_progress_texture"),_SCS("get_progress_texture")); - ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Left to Right,Right to Left,Top to Bottom,Bottom to Top,Clockwise,Counter Clockwise"),_SCS("set_fill_mode"),_SCS("get_fill_mode")); - ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"radial_fill/initial_angle",PROPERTY_HINT_RANGE,"0.0,360.0,0.1,slider"),_SCS("set_radial_initial_angle"),_SCS("get_radial_initial_angle")); - ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"radial_fill/fill_degrees",PROPERTY_HINT_RANGE,"0.0,360.0,0.1,slider"),_SCS("set_fill_degrees"),_SCS("get_fill_degrees")); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"radial_fill/center_offset"),_SCS("set_radial_center_offset"),_SCS("get_radial_center_offset")); + ADD_GROUP("Textures","texture_"); + ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture_under",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_under_texture"),_SCS("get_under_texture")); + ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture_over",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_over_texture"),_SCS("get_over_texture")); + ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture_progress",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_progress_texture"),_SCS("get_progress_texture")); + ADD_PROPERTYNZ( PropertyInfo(Variant::INT,"fill_mode",PROPERTY_HINT_ENUM,"Left to Right,Right to Left,Top to Bottom,Bottom to Top,Clockwise,Counter Clockwise"),_SCS("set_fill_mode"),_SCS("get_fill_mode")); + ADD_GROUP("Radial Fill","radial_"); + ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"radial_initial_angle",PROPERTY_HINT_RANGE,"0.0,360.0,0.1,slider"),_SCS("set_radial_initial_angle"),_SCS("get_radial_initial_angle")); + ADD_PROPERTYNZ( PropertyInfo(Variant::REAL,"radial_fill_degrees",PROPERTY_HINT_RANGE,"0.0,360.0,0.1,slider"),_SCS("set_fill_degrees"),_SCS("get_fill_degrees")); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"radial_center_offset"),_SCS("set_radial_center_offset"),_SCS("get_radial_center_offset")); BIND_CONSTANT( FILL_LEFT_TO_RIGHT ); BIND_CONSTANT( FILL_RIGHT_TO_LEFT ); diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 6e8d4a173f..40caae48fd 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -2278,9 +2278,9 @@ void Tree::_input_event(InputEvent p_event) { if (mpos.y>=0) { if (h_scroll->is_visible()) - mpos.x+=h_scroll->get_val(); + mpos.x+=h_scroll->get_value(); if (v_scroll->is_visible()) - mpos.y+=v_scroll->get_val(); + mpos.y+=v_scroll->get_value(); int col,h,section; TreeItem *it = _find_item_at_pos(root,mpos,col,h,section); @@ -2329,7 +2329,7 @@ void Tree::_input_event(InputEvent p_event) { drag_accum-=b.relative_y; - v_scroll->set_val(drag_from+drag_accum); + v_scroll->set_value(drag_from+drag_accum); drag_speed=-b.speed_y; } @@ -2471,7 +2471,7 @@ void Tree::_input_event(InputEvent p_event) { drag_speed=0; drag_accum=0; // last_drag_accum=0; - drag_from=v_scroll->get_val(); + drag_from=v_scroll->get_value(); drag_touching=OS::get_singleton()->has_touchscreen_ui_hint(); drag_touching_deaccel=false; if (drag_touching) { @@ -2483,11 +2483,11 @@ void Tree::_input_event(InputEvent p_event) { } break; case BUTTON_WHEEL_UP: { - v_scroll->set_val( v_scroll->get_val()-v_scroll->get_page()/8 ); + v_scroll->set_value( v_scroll->get_value()-v_scroll->get_page()/8 ); } break; case BUTTON_WHEEL_DOWN: { - v_scroll->set_val( v_scroll->get_val()+v_scroll->get_page()/8 ); + v_scroll->set_value( v_scroll->get_value()+v_scroll->get_page()/8 ); } break; } @@ -2566,7 +2566,7 @@ bool Tree::edit_selected() { value_editor->set_min( c.min ); value_editor->set_max( c.max ); value_editor->set_step( c.step ); - value_editor->set_val( c.val ); + value_editor->set_value( c.val ); value_editor->set_exp_unit_value( c.expr ); updating_value_editor=false; } @@ -2626,7 +2626,7 @@ void Tree::update_scrollbars() { v_scroll->show(); v_scroll->set_max(min.height); v_scroll->set_page(size.height - hmin.height - tbh); - cache.offset.y=v_scroll->get_val(); + cache.offset.y=v_scroll->get_value(); } if (min.width < size.width - vmin.width) { @@ -2638,7 +2638,7 @@ void Tree::update_scrollbars() { h_scroll->show(); h_scroll->set_max(min.width); h_scroll->set_page(size.width - vmin.width); - cache.offset.x=h_scroll->get_val(); + cache.offset.x=h_scroll->get_value(); } } @@ -2692,7 +2692,7 @@ void Tree::_notification(int p_what) { if (drag_touching_deaccel) { - float pos = v_scroll->get_val(); + float pos = v_scroll->get_value(); pos+=drag_speed*get_fixed_process_delta_time(); bool turnoff=false; @@ -2709,7 +2709,7 @@ void Tree::_notification(int p_what) { } - v_scroll->set_val(pos); + v_scroll->set_value(pos); float sgn = drag_speed<0? -1 : 1; float val = Math::abs(drag_speed); val-=1000*get_fixed_process_delta_time(); @@ -2749,8 +2749,8 @@ void Tree::_notification(int p_what) { } point *= cache.scroll_speed * get_fixed_process_delta_time(); point += get_scroll(); - h_scroll->set_val(point.x); - v_scroll->set_val(point.y); + h_scroll->set_value(point.x); + v_scroll->set_value(point.y); } } @@ -3187,10 +3187,10 @@ void Tree::ensure_cursor_is_visible() { int h = compute_item_height(selected)+cache.vseparation; int screenh=get_size().height-h_scroll->get_combined_minimum_size().height; - if (ofs+h>v_scroll->get_val()+screenh) + if (ofs+h>v_scroll->get_value()+screenh) v_scroll->call_deferred("set_val", ofs-screenh+h); - else if (ofs < v_scroll->get_val()) - v_scroll->set_val(ofs); + else if (ofs < v_scroll->get_value()) + v_scroll->set_value(ofs); } int Tree::get_pressed_button() const { @@ -3257,9 +3257,9 @@ Point2 Tree::get_scroll() const { Point2 ofs; if (h_scroll->is_visible()) - ofs.x=h_scroll->get_val(); + ofs.x=h_scroll->get_value(); if (v_scroll->is_visible()) - ofs.y=v_scroll->get_val(); + ofs.y=v_scroll->get_value(); return ofs; } @@ -3398,9 +3398,9 @@ int Tree::get_column_at_pos(const Point2& p_pos) const { return -1; if (h_scroll->is_visible()) - pos.x+=h_scroll->get_val(); + pos.x+=h_scroll->get_value(); if (v_scroll->is_visible()) - pos.y+=v_scroll->get_val(); + pos.y+=v_scroll->get_value(); int col,h,section; TreeItem *it = _find_item_at_pos(root,pos,col,h,section); @@ -3425,9 +3425,9 @@ int Tree::get_drop_section_at_pos(const Point2& p_pos) const { return -100; if (h_scroll->is_visible()) - pos.x+=h_scroll->get_val(); + pos.x+=h_scroll->get_value(); if (v_scroll->is_visible()) - pos.y+=v_scroll->get_val(); + pos.y+=v_scroll->get_value(); int col,h,section; TreeItem *it = _find_item_at_pos(root,pos,col,h,section); @@ -3452,9 +3452,9 @@ TreeItem* Tree::get_item_at_pos(const Point2& p_pos) const { return NULL; if (h_scroll->is_visible()) - pos.x+=h_scroll->get_val(); + pos.x+=h_scroll->get_value(); if (v_scroll->is_visible()) - pos.y+=v_scroll->get_val(); + pos.y+=v_scroll->get_value(); int col,h,section; TreeItem *it = _find_item_at_pos(root,pos,col,h,section); @@ -3480,9 +3480,9 @@ String Tree::get_tooltip(const Point2& p_pos) const { return Control::get_tooltip(p_pos); if (h_scroll->is_visible()) - pos.x+=h_scroll->get_val(); + pos.x+=h_scroll->get_value(); if (v_scroll->is_visible()) - pos.y+=v_scroll->get_val(); + pos.y+=v_scroll->get_value(); int col,h,section; TreeItem *it = _find_item_at_pos(root,pos,col,h,section); diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp index a6690189cc..4303b58c43 100644 --- a/scene/gui/video_player.cpp +++ b/scene/gui/video_player.cpp @@ -392,12 +392,12 @@ void VideoPlayer::_bind_methods() { ClassDB::bind_method(_MD("get_video_texture:Texture"), &VideoPlayer::get_video_texture ); - ADD_PROPERTY( PropertyInfo(Variant::INT, "stream/audio_track",PROPERTY_HINT_RANGE,"0,128,1"), _SCS("set_audio_track"), _SCS("get_audio_track") ); - ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream/stream", PROPERTY_HINT_RESOURCE_TYPE,"VideoStream"), _SCS("set_stream"), _SCS("get_stream") ); + ADD_PROPERTY( PropertyInfo(Variant::INT, "audio_track",PROPERTY_HINT_RANGE,"0,128,1"), _SCS("set_audio_track"), _SCS("get_audio_track") ); + ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE,"VideoStream"), _SCS("set_stream"), _SCS("get_stream") ); // ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/loop"), _SCS("set_loop"), _SCS("has_loop") ); - ADD_PROPERTY( PropertyInfo(Variant::REAL, "stream/volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/paused"), _SCS("set_paused"), _SCS("is_paused") ); + ADD_PROPERTY( PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL, "paused"), _SCS("set_paused"), _SCS("is_paused") ); ADD_PROPERTY( PropertyInfo( Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand") ); } diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 4894dfd30f..f2a5648eae 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -2731,21 +2731,27 @@ void Viewport::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"world",PROPERTY_HINT_RESOURCE_TYPE,"World"), _SCS("set_world"), _SCS("get_world") ); // ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"world_2d",PROPERTY_HINT_RESOURCE_TYPE,"World2D"), _SCS("set_world_2d"), _SCS("get_world_2d") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"transparent_bg"), _SCS("set_transparent_background"), _SCS("has_transparent_background") ); + ADD_GROUP("Rendering",""); ADD_PROPERTY( PropertyInfo(Variant::INT,"msaa",PROPERTY_HINT_ENUM,"Disabled,2x,4x,8x,16x"), _SCS("set_msaa"), _SCS("get_msaa") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"hdr"), _SCS("set_hdr"), _SCS("get_hdr") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"render_target/v_flip"), _SCS("set_vflip"), _SCS("get_vflip") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"render_target/clear_on_new_frame"), _SCS("set_clear_on_new_frame"), _SCS("get_clear_on_new_frame") ); - ADD_PROPERTY( PropertyInfo(Variant::INT,"render_target/update_mode",PROPERTY_HINT_ENUM,"Disabled,Once,When Visible,Always"), _SCS("set_update_mode"), _SCS("get_update_mode") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"audio_listener/enable_2d"), _SCS("set_as_audio_listener_2d"), _SCS("is_audio_listener_2d") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"audio_listener/enable_3d"), _SCS("set_as_audio_listener"), _SCS("is_audio_listener") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"physics/object_picking"), _SCS("set_physics_object_picking"), _SCS("get_physics_object_picking") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"gui/disable_input"), _SCS("set_disable_input"), _SCS("is_input_disabled") ); - ADD_PROPERTY( PropertyInfo(Variant::BOOL,"3d/disable_3d"), _SCS("set_disable_3d"), _SCS("is_3d_disabled") ); - ADD_PROPERTY( PropertyInfo(Variant::INT,"shadow_atlas/size"), _SCS("set_shadow_atlas_size"), _SCS("get_shadow_atlas_size") ); - ADD_PROPERTYI( PropertyInfo(Variant::INT,"shadow_atlas/quad_0",PROPERTY_HINT_ENUM,"Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), _SCS("set_shadow_atlas_quadrant_subdiv"), _SCS("get_shadow_atlas_quadrant_subdiv"),0 ); - ADD_PROPERTYI( PropertyInfo(Variant::INT,"shadow_atlas/quad_1",PROPERTY_HINT_ENUM,"Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), _SCS("set_shadow_atlas_quadrant_subdiv"), _SCS("get_shadow_atlas_quadrant_subdiv"),1 ); - ADD_PROPERTYI( PropertyInfo(Variant::INT,"shadow_atlas/quad_2",PROPERTY_HINT_ENUM,"Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), _SCS("set_shadow_atlas_quadrant_subdiv"), _SCS("get_shadow_atlas_quadrant_subdiv"),2 ); - ADD_PROPERTYI( PropertyInfo(Variant::INT,"shadow_atlas/quad_3",PROPERTY_HINT_ENUM,"Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), _SCS("set_shadow_atlas_quadrant_subdiv"), _SCS("get_shadow_atlas_quadrant_subdiv"),3 ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"disable_3d"), _SCS("set_disable_3d"), _SCS("is_3d_disabled") ); + ADD_GROUP("Render Target","render_target_"); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"render_target_v_flip"), _SCS("set_vflip"), _SCS("get_vflip") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"render_target_clear_on_new_frame"), _SCS("set_clear_on_new_frame"), _SCS("get_clear_on_new_frame") ); + ADD_PROPERTY( PropertyInfo(Variant::INT,"render_target_update_mode",PROPERTY_HINT_ENUM,"Disabled,Once,When Visible,Always"), _SCS("set_update_mode"), _SCS("get_update_mode") ); + ADD_GROUP("Audio Listener","audio_listener_"); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"audio_listener_enable_2d"), _SCS("set_as_audio_listener_2d"), _SCS("is_audio_listener_2d") ); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"audio_listener_enable_3d"), _SCS("set_as_audio_listener"), _SCS("is_audio_listener") ); + ADD_GROUP("Physics","physics_"); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"physics_object_picking"), _SCS("set_physics_object_picking"), _SCS("get_physics_object_picking") ); + ADD_GROUP("GUI","gui_"); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"gui_disable_input"), _SCS("set_disable_input"), _SCS("is_input_disabled") ); + ADD_GROUP("Shadow Atlas","shadow_atlas_"); + ADD_PROPERTY( PropertyInfo(Variant::INT,"shadow_atlas_size"), _SCS("set_shadow_atlas_size"), _SCS("get_shadow_atlas_size") ); + ADD_PROPERTYI( PropertyInfo(Variant::INT,"shadow_atlas_quad_0",PROPERTY_HINT_ENUM,"Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), _SCS("set_shadow_atlas_quadrant_subdiv"), _SCS("get_shadow_atlas_quadrant_subdiv"),0 ); + ADD_PROPERTYI( PropertyInfo(Variant::INT,"shadow_atlas_quad_1",PROPERTY_HINT_ENUM,"Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), _SCS("set_shadow_atlas_quadrant_subdiv"), _SCS("get_shadow_atlas_quadrant_subdiv"),1 ); + ADD_PROPERTYI( PropertyInfo(Variant::INT,"shadow_atlas_quad_2",PROPERTY_HINT_ENUM,"Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), _SCS("set_shadow_atlas_quadrant_subdiv"), _SCS("get_shadow_atlas_quadrant_subdiv"),2 ); + ADD_PROPERTYI( PropertyInfo(Variant::INT,"shadow_atlas_quad_3",PROPERTY_HINT_ENUM,"Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), _SCS("set_shadow_atlas_quadrant_subdiv"), _SCS("get_shadow_atlas_quadrant_subdiv"),3 ); ADD_SIGNAL(MethodInfo("size_changed")); diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp index e157ee46d0..7ab7cc74e5 100644 --- a/scene/resources/dynamic_font.cpp +++ b/scene/resources/dynamic_font.cpp @@ -899,14 +899,17 @@ void DynamicFont::_bind_methods() { ClassDB::bind_method(_MD("get_fallback_count"),&DynamicFont::get_fallback_count); - ADD_PROPERTY(PropertyInfo(Variant::INT,"font/size"),_SCS("set_size"),_SCS("get_size")); - ADD_PROPERTYINZ(PropertyInfo(Variant::INT,"extra_spacing/top"),_SCS("set_spacing"),_SCS("get_spacing"),SPACING_TOP); - ADD_PROPERTYINZ(PropertyInfo(Variant::INT,"extra_spacing/bottom"),_SCS("set_spacing"),_SCS("get_spacing"),SPACING_BOTTOM); - ADD_PROPERTYINZ(PropertyInfo(Variant::INT,"extra_spacing/char"),_SCS("set_spacing"),_SCS("get_spacing"),SPACING_CHAR); - ADD_PROPERTYINZ(PropertyInfo(Variant::INT,"extra_spacing/space"),_SCS("set_spacing"),_SCS("get_spacing"),SPACING_SPACE); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"font/use_mipmaps"),_SCS("set_use_mipmaps"),_SCS("get_use_mipmaps")); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"font/use_filter"),_SCS("set_use_filter"),_SCS("get_use_filter")); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"font/font",PROPERTY_HINT_RESOURCE_TYPE,"DynamicFontData"),_SCS("set_font_data"),_SCS("get_font_data")); + ADD_GROUP("Settings",""); + ADD_PROPERTY(PropertyInfo(Variant::INT,"size"),_SCS("set_size"),_SCS("get_size")); + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"use_mipmaps"),_SCS("set_use_mipmaps"),_SCS("get_use_mipmaps")); + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"use_filter"),_SCS("set_use_filter"),_SCS("get_use_filter")); + ADD_GROUP("Extra Spacing","extra_spacing"); + ADD_PROPERTYINZ(PropertyInfo(Variant::INT,"extra_spacing_top"),_SCS("set_spacing"),_SCS("get_spacing"),SPACING_TOP); + ADD_PROPERTYINZ(PropertyInfo(Variant::INT,"extra_spacing_bottom"),_SCS("set_spacing"),_SCS("get_spacing"),SPACING_BOTTOM); + ADD_PROPERTYINZ(PropertyInfo(Variant::INT,"extra_spacing_char"),_SCS("set_spacing"),_SCS("get_spacing"),SPACING_CHAR); + ADD_PROPERTYINZ(PropertyInfo(Variant::INT,"extra_spacing_space"),_SCS("set_spacing"),_SCS("get_spacing"),SPACING_SPACE); + ADD_GROUP("Font",""); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"font_data",PROPERTY_HINT_RESOURCE_TYPE,"DynamicFontData"),_SCS("set_font_data"),_SCS("get_font_data")); BIND_CONSTANT( SPACING_TOP ); BIND_CONSTANT( SPACING_BOTTOM ); diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index 55c9bbeae4..728ee69f21 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -723,15 +723,17 @@ void Environment::_bind_methods() { ClassDB::bind_method(_MD("get_ambient_light_skybox_contribution"),&Environment::get_ambient_light_skybox_contribution); - ADD_PROPERTY(PropertyInfo(Variant::INT,"background/mode",PROPERTY_HINT_ENUM,"Clear Color,Custom Color,Skybox,Canvas,Keep"),_SCS("set_background"),_SCS("get_background") ); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"background/skybox",PROPERTY_HINT_RESOURCE_TYPE,"SkyBox"),_SCS("set_skybox"),_SCS("get_skybox") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"background/skybox_scale",PROPERTY_HINT_RANGE,"0,32,0.01"),_SCS("set_skybox_scale"),_SCS("get_skybox_scale") ); - ADD_PROPERTY(PropertyInfo(Variant::COLOR,"background/color"),_SCS("set_bg_color"),_SCS("get_bg_color") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"background/energy",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_bg_energy"),_SCS("get_bg_energy") ); - ADD_PROPERTY(PropertyInfo(Variant::INT,"background/canvas_max_layer",PROPERTY_HINT_RANGE,"-1000,1000,1"),_SCS("set_canvas_max_layer"),_SCS("get_canvas_max_layer") ); - ADD_PROPERTY(PropertyInfo(Variant::COLOR,"ambient_light/color"),_SCS("set_ambient_light_color"),_SCS("get_ambient_light_color") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"ambient_light/energy",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_ambient_light_energy"),_SCS("get_ambient_light_energy") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"ambient_light/skybox_contribution",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_ambient_light_skybox_contribution"),_SCS("get_ambient_light_skybox_contribution") ); + ADD_GROUP("Background","background_"); + ADD_PROPERTY(PropertyInfo(Variant::INT,"background_mode",PROPERTY_HINT_ENUM,"Clear Color,Custom Color,Skybox,Canvas,Keep"),_SCS("set_background"),_SCS("get_background") ); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"background_skybox",PROPERTY_HINT_RESOURCE_TYPE,"SkyBox"),_SCS("set_skybox"),_SCS("get_skybox") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"background_skybox_scale",PROPERTY_HINT_RANGE,"0,32,0.01"),_SCS("set_skybox_scale"),_SCS("get_skybox_scale") ); + ADD_PROPERTY(PropertyInfo(Variant::COLOR,"background_color"),_SCS("set_bg_color"),_SCS("get_bg_color") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"background_energy",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_bg_energy"),_SCS("get_bg_energy") ); + ADD_PROPERTY(PropertyInfo(Variant::INT,"background_canvas_max_layer",PROPERTY_HINT_RANGE,"-1000,1000,1"),_SCS("set_canvas_max_layer"),_SCS("get_canvas_max_layer") ); + ADD_GROUP("Ambient Light","ambient_light_"); + ADD_PROPERTY(PropertyInfo(Variant::COLOR,"ambient_light_color"),_SCS("set_ambient_light_color"),_SCS("get_ambient_light_color") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"ambient_light_energy",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_ambient_light_energy"),_SCS("get_ambient_light_energy") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"ambient_light_skybox_contribution",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_ambient_light_skybox_contribution"),_SCS("get_ambient_light_skybox_contribution") ); ClassDB::bind_method(_MD("set_ssr_enabled","enabled"),&Environment::set_ssr_enabled); @@ -755,13 +757,14 @@ void Environment::_bind_methods() { ClassDB::bind_method(_MD("set_ssr_rough","rough"),&Environment::set_ssr_rough); ClassDB::bind_method(_MD("is_ssr_rough"),&Environment::is_ssr_rough); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"ss_reflections/enabled"),_SCS("set_ssr_enabled"),_SCS("is_ssr_enabled") ); - ADD_PROPERTY(PropertyInfo(Variant::INT,"ss_reflections/max_steps",PROPERTY_HINT_RANGE,"1,512,1"),_SCS("set_ssr_max_steps"),_SCS("get_ssr_max_steps") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"ss_reflections/accel",PROPERTY_HINT_RANGE,"0,4,0.01"),_SCS("set_ssr_accel"),_SCS("get_ssr_accel") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"ss_reflections/fade",PROPERTY_HINT_EXP_EASING),_SCS("set_ssr_fade"),_SCS("get_ssr_fade") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"ss_reflections/depth_tolerance",PROPERTY_HINT_RANGE,"0.1,128,0.1"),_SCS("set_ssr_depth_tolerance"),_SCS("get_ssr_depth_tolerance") ); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"ss_reflections/accel_smooth"),_SCS("set_ssr_smooth"),_SCS("is_ssr_smooth") ); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"ss_reflections/roughness"),_SCS("set_ssr_rough"),_SCS("is_ssr_rough") ); + ADD_GROUP("SS Reflections","ss_reflections_"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"ss_reflections_enabled"),_SCS("set_ssr_enabled"),_SCS("is_ssr_enabled") ); + ADD_PROPERTY(PropertyInfo(Variant::INT,"ss_reflections_max_steps",PROPERTY_HINT_RANGE,"1,512,1"),_SCS("set_ssr_max_steps"),_SCS("get_ssr_max_steps") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"ss_reflections_accel",PROPERTY_HINT_RANGE,"0,4,0.01"),_SCS("set_ssr_accel"),_SCS("get_ssr_accel") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"ss_reflections_fade",PROPERTY_HINT_EXP_EASING),_SCS("set_ssr_fade"),_SCS("get_ssr_fade") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"ss_reflections_depth_tolerance",PROPERTY_HINT_RANGE,"0.1,128,0.1"),_SCS("set_ssr_depth_tolerance"),_SCS("get_ssr_depth_tolerance") ); + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"ss_reflections_accel_smooth"),_SCS("set_ssr_smooth"),_SCS("is_ssr_smooth") ); + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"ss_reflections_roughness"),_SCS("set_ssr_rough"),_SCS("is_ssr_rough") ); ClassDB::bind_method(_MD("set_ssao_enabled","enabled"),&Environment::set_ssao_enabled); ClassDB::bind_method(_MD("is_ssao_enabled"),&Environment::is_ssao_enabled); @@ -790,15 +793,16 @@ void Environment::_bind_methods() { ClassDB::bind_method(_MD("set_ssao_blur","enabled"),&Environment::set_ssao_blur); ClassDB::bind_method(_MD("is_ssao_blur_enabled"),&Environment::is_ssao_blur_enabled); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"ambient_occlusion/enabled"),_SCS("set_ssao_enabled"),_SCS("is_ssao_enabled") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"ambient_occlusion/radius",PROPERTY_HINT_RANGE,"0.1,16,0.1"),_SCS("set_ssao_radius"),_SCS("get_ssao_radius") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"ambient_occlusion/intensity",PROPERTY_HINT_RANGE,"0.0,9,0.1"),_SCS("set_ssao_intensity"),_SCS("get_ssao_intensity") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"ambient_occlusion/radius2",PROPERTY_HINT_RANGE,"0.0,16,0.1"),_SCS("set_ssao_radius2"),_SCS("get_ssao_radius2") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"ambient_occlusion/intensity2",PROPERTY_HINT_RANGE,"0.0,9,0.1"),_SCS("set_ssao_intensity2"),_SCS("get_ssao_intensity2") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"ambient_occlusion/bias",PROPERTY_HINT_RANGE,"0.001,8,0.001"),_SCS("set_ssao_bias"),_SCS("get_ssao_bias") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"ambient_occlusion/light_affect",PROPERTY_HINT_RANGE,"0.00,1,0.01"),_SCS("set_ssao_direct_light_affect"),_SCS("get_ssao_direct_light_affect") ); - ADD_PROPERTY(PropertyInfo(Variant::COLOR,"ambient_occlusion/color",PROPERTY_HINT_COLOR_NO_ALPHA),_SCS("set_ssao_color"),_SCS("get_ssao_color") ); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"ambient_occlusion/blur"),_SCS("set_ssao_blur"),_SCS("is_ssao_blur_enabled") ); + ADD_GROUP("SSAO","ssao_"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"ssao_enabled"),_SCS("set_ssao_enabled"),_SCS("is_ssao_enabled") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"ssao_radius",PROPERTY_HINT_RANGE,"0.1,16,0.1"),_SCS("set_ssao_radius"),_SCS("get_ssao_radius") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"ssao_intensity",PROPERTY_HINT_RANGE,"0.0,9,0.1"),_SCS("set_ssao_intensity"),_SCS("get_ssao_intensity") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"ssao_radius2",PROPERTY_HINT_RANGE,"0.0,16,0.1"),_SCS("set_ssao_radius2"),_SCS("get_ssao_radius2") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"ssao_intensity2",PROPERTY_HINT_RANGE,"0.0,9,0.1"),_SCS("set_ssao_intensity2"),_SCS("get_ssao_intensity2") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"ssao_bias",PROPERTY_HINT_RANGE,"0.001,8,0.001"),_SCS("set_ssao_bias"),_SCS("get_ssao_bias") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"ssao_light_affect",PROPERTY_HINT_RANGE,"0.00,1,0.01"),_SCS("set_ssao_direct_light_affect"),_SCS("get_ssao_direct_light_affect") ); + ADD_PROPERTY(PropertyInfo(Variant::COLOR,"ssao_color",PROPERTY_HINT_COLOR_NO_ALPHA),_SCS("set_ssao_color"),_SCS("get_ssao_color") ); + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"ssao_blur"),_SCS("set_ssao_blur"),_SCS("is_ssao_blur_enabled") ); ClassDB::bind_method(_MD("set_dof_blur_far_enabled","enabled"),&Environment::set_dof_blur_far_enabled); ClassDB::bind_method(_MD("is_dof_blur_far_enabled"),&Environment::is_dof_blur_far_enabled); @@ -830,17 +834,19 @@ void Environment::_bind_methods() { ClassDB::bind_method(_MD("set_dof_blur_near_quality","level"),&Environment::set_dof_blur_near_quality); ClassDB::bind_method(_MD("get_dof_blur_near_quality"),&Environment::get_dof_blur_near_quality); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"dof_blur_far/enabled"),_SCS("set_dof_blur_far_enabled"),_SCS("is_dof_blur_far_enabled") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"dof_blur_far/distance",PROPERTY_HINT_EXP_RANGE,"0.01,8192,0.01"),_SCS("set_dof_blur_far_distance"),_SCS("get_dof_blur_far_distance") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"dof_blur_far/transition",PROPERTY_HINT_EXP_RANGE,"0.01,8192,0.01"),_SCS("set_dof_blur_far_transition"),_SCS("get_dof_blur_far_transition") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"dof_blur_far/amount",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_dof_blur_far_amount"),_SCS("get_dof_blur_far_amount") ); - ADD_PROPERTY(PropertyInfo(Variant::INT,"dof_blur_far/quality",PROPERTY_HINT_ENUM,"Low,Medium,High"),_SCS("set_dof_blur_far_quality"),_SCS("get_dof_blur_far_quality") ); + ADD_GROUP("DOF Far Blur","dof_blur_far_"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"dof_blur_far_enabled"),_SCS("set_dof_blur_far_enabled"),_SCS("is_dof_blur_far_enabled") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"dof_blur_far_distance",PROPERTY_HINT_EXP_RANGE,"0.01,8192,0.01"),_SCS("set_dof_blur_far_distance"),_SCS("get_dof_blur_far_distance") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"dof_blur_far_transition",PROPERTY_HINT_EXP_RANGE,"0.01,8192,0.01"),_SCS("set_dof_blur_far_transition"),_SCS("get_dof_blur_far_transition") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"dof_blur_far_amount",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_dof_blur_far_amount"),_SCS("get_dof_blur_far_amount") ); + ADD_PROPERTY(PropertyInfo(Variant::INT,"dof_blur_far_quality",PROPERTY_HINT_ENUM,"Low,Medium,High"),_SCS("set_dof_blur_far_quality"),_SCS("get_dof_blur_far_quality") ); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"dof_blur_near/enabled"),_SCS("set_dof_blur_near_enabled"),_SCS("is_dof_blur_near_enabled") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"dof_blur_near/distance",PROPERTY_HINT_EXP_RANGE,"0.01,8192,0.01"),_SCS("set_dof_blur_near_distance"),_SCS("get_dof_blur_near_distance") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"dof_blur_near/transition",PROPERTY_HINT_EXP_RANGE,"0.01,8192,0.01"),_SCS("set_dof_blur_near_transition"),_SCS("get_dof_blur_near_transition") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"dof_blur_near/amount",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_dof_blur_near_amount"),_SCS("get_dof_blur_near_amount") ); - ADD_PROPERTY(PropertyInfo(Variant::INT,"dof_blur_near/quality",PROPERTY_HINT_ENUM,"Low,Medium,High"),_SCS("set_dof_blur_near_quality"),_SCS("get_dof_blur_near_quality") ); + ADD_GROUP("DOF Far Near","dof_blur_near_"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"dof_blur_near_enabled"),_SCS("set_dof_blur_near_enabled"),_SCS("is_dof_blur_near_enabled") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"dof_blur_near_distance",PROPERTY_HINT_EXP_RANGE,"0.01,8192,0.01"),_SCS("set_dof_blur_near_distance"),_SCS("get_dof_blur_near_distance") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"dof_blur_near_transition",PROPERTY_HINT_EXP_RANGE,"0.01,8192,0.01"),_SCS("set_dof_blur_near_transition"),_SCS("get_dof_blur_near_transition") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"dof_blur_near_amount",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_dof_blur_near_amount"),_SCS("get_dof_blur_near_amount") ); + ADD_PROPERTY(PropertyInfo(Variant::INT,"dof_blur_near_quality",PROPERTY_HINT_ENUM,"Low,Medium,High"),_SCS("set_dof_blur_near_quality"),_SCS("get_dof_blur_near_quality") ); ClassDB::bind_method(_MD("set_glow_enabled","enabled"),&Environment::set_glow_enabled); @@ -870,22 +876,23 @@ void Environment::_bind_methods() { ClassDB::bind_method(_MD("set_glow_bicubic_upscale","enabled"),&Environment::set_glow_bicubic_upscale); ClassDB::bind_method(_MD("is_glow_bicubic_upscale_enabled"),&Environment::is_glow_bicubic_upscale_enabled); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"glow/enabled"),_SCS("set_glow_enabled"),_SCS("is_glow_enabled") ); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow/levels/1"),_SCS("set_glow_level"),_SCS("is_glow_level_enabled"),0 ); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow/levels/2"),_SCS("set_glow_level"),_SCS("is_glow_level_enabled"),1 ); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow/levels/3"),_SCS("set_glow_level"),_SCS("is_glow_level_enabled"),2 ); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow/levels/4"),_SCS("set_glow_level"),_SCS("is_glow_level_enabled"),3 ); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow/levels/5"),_SCS("set_glow_level"),_SCS("is_glow_level_enabled"),4 ); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow/levels/6"),_SCS("set_glow_level"),_SCS("is_glow_level_enabled"),5 ); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow/levels/7"),_SCS("set_glow_level"),_SCS("is_glow_level_enabled"),6 ); - - ADD_PROPERTY(PropertyInfo(Variant::REAL,"glow/intensity",PROPERTY_HINT_RANGE,"0.0,8.0,0.01"),_SCS("set_glow_intensity"),_SCS("get_glow_intensity") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"glow/strength",PROPERTY_HINT_RANGE,"0.0,2.0,0.01"),_SCS("set_glow_strength"),_SCS("get_glow_strength") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"glow/bloom",PROPERTY_HINT_RANGE,"0.0,1.0,0.01"),_SCS("set_glow_bloom"),_SCS("get_glow_bloom") ); - ADD_PROPERTY(PropertyInfo(Variant::INT,"glow/blend_mode",PROPERTY_HINT_ENUM,"Additive,Screen,Softlight,Replace"),_SCS("set_glow_blend_mode"),_SCS("get_glow_blend_mode") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"glow/hdr_treshold",PROPERTY_HINT_RANGE,"0.0,4.0,0.01"),_SCS("set_glow_hdr_bleed_treshold"),_SCS("get_glow_hdr_bleed_treshold") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"glow/hdr_scale",PROPERTY_HINT_RANGE,"0.0,4.0,0.01"),_SCS("set_glow_hdr_bleed_scale"),_SCS("get_glow_hdr_bleed_scale") ); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"glow/bicubic_upscale"),_SCS("set_glow_bicubic_upscale"),_SCS("is_glow_bicubic_upscale_enabled") ); + ADD_GROUP("Glow","glow_"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"glow_enabled"),_SCS("set_glow_enabled"),_SCS("is_glow_enabled") ); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow_levels/1"),_SCS("set_glow_level"),_SCS("is_glow_level_enabled"),0 ); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow_levels/2"),_SCS("set_glow_level"),_SCS("is_glow_level_enabled"),1 ); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow_levels/3"),_SCS("set_glow_level"),_SCS("is_glow_level_enabled"),2 ); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow_levels/4"),_SCS("set_glow_level"),_SCS("is_glow_level_enabled"),3 ); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow_levels/5"),_SCS("set_glow_level"),_SCS("is_glow_level_enabled"),4 ); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow_levels/6"),_SCS("set_glow_level"),_SCS("is_glow_level_enabled"),5 ); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"glow_levels/7"),_SCS("set_glow_level"),_SCS("is_glow_level_enabled"),6 ); + + ADD_PROPERTY(PropertyInfo(Variant::REAL,"glow_intensity",PROPERTY_HINT_RANGE,"0.0,8.0,0.01"),_SCS("set_glow_intensity"),_SCS("get_glow_intensity") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"glow_strength",PROPERTY_HINT_RANGE,"0.0,2.0,0.01"),_SCS("set_glow_strength"),_SCS("get_glow_strength") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"glow_bloom",PROPERTY_HINT_RANGE,"0.0,1.0,0.01"),_SCS("set_glow_bloom"),_SCS("get_glow_bloom") ); + ADD_PROPERTY(PropertyInfo(Variant::INT,"glow_blend_mode",PROPERTY_HINT_ENUM,"Additive,Screen,Softlight,Replace"),_SCS("set_glow_blend_mode"),_SCS("get_glow_blend_mode") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"glow_hdr_treshold",PROPERTY_HINT_RANGE,"0.0,4.0,0.01"),_SCS("set_glow_hdr_bleed_treshold"),_SCS("get_glow_hdr_bleed_treshold") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"glow_hdr_scale",PROPERTY_HINT_RANGE,"0.0,4.0,0.01"),_SCS("set_glow_hdr_bleed_scale"),_SCS("get_glow_hdr_bleed_scale") ); + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"glow_bicubic_upscale"),_SCS("set_glow_bicubic_upscale"),_SCS("is_glow_bicubic_upscale_enabled") ); ClassDB::bind_method(_MD("set_tonemapper","mode"),&Environment::set_tonemapper); @@ -913,14 +920,16 @@ void Environment::_bind_methods() { ClassDB::bind_method(_MD("get_tonemap_auto_exposure_grey"),&Environment::get_tonemap_auto_exposure_grey); - ADD_PROPERTY(PropertyInfo(Variant::INT,"tonemap/mode",PROPERTY_HINT_ENUM,"Linear,Reindhart,Filmic,Aces"),_SCS("set_tonemapper"),_SCS("get_tonemapper") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"tonemap/exposure",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_tonemap_exposure"),_SCS("get_tonemap_exposure") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"tonemap/white",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_tonemap_white"),_SCS("get_tonemap_white") ); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"auto_exposure/enabled"),_SCS("set_tonemap_auto_exposure"),_SCS("get_tonemap_auto_exposure") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"auto_exposure/scale",PROPERTY_HINT_RANGE,"0.01,64,0.01"),_SCS("set_tonemap_auto_exposure_grey"),_SCS("get_tonemap_auto_exposure_grey") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"auto_exposure/min_luma",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_tonemap_auto_exposure_min"),_SCS("get_tonemap_auto_exposure_min") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"auto_exposure/max_luma",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_tonemap_auto_exposure_max"),_SCS("get_tonemap_auto_exposure_max") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"auto_exposure/speed",PROPERTY_HINT_RANGE,"0.01,64,0.01"),_SCS("set_tonemap_auto_exposure_speed"),_SCS("get_tonemap_auto_exposure_speed") ); + ADD_GROUP("Tonemap","tonemap_"); + ADD_PROPERTY(PropertyInfo(Variant::INT,"tonemap_mode",PROPERTY_HINT_ENUM,"Linear,Reindhart,Filmic,Aces"),_SCS("set_tonemapper"),_SCS("get_tonemapper") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"tonemap_exposure",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_tonemap_exposure"),_SCS("get_tonemap_exposure") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"tonemap_white",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_tonemap_white"),_SCS("get_tonemap_white") ); + ADD_GROUP("Auto Exposure","auto_exposure_"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"auto_expoure_enabled"),_SCS("set_tonemap_auto_exposure"),_SCS("get_tonemap_auto_exposure") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"auto_expoure_scale",PROPERTY_HINT_RANGE,"0.01,64,0.01"),_SCS("set_tonemap_auto_exposure_grey"),_SCS("get_tonemap_auto_exposure_grey") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"auto_expoure_min_luma",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_tonemap_auto_exposure_min"),_SCS("get_tonemap_auto_exposure_min") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"auto_expoure_max_luma",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_tonemap_auto_exposure_max"),_SCS("get_tonemap_auto_exposure_max") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"auto_expoure_speed",PROPERTY_HINT_RANGE,"0.01,64,0.01"),_SCS("set_tonemap_auto_exposure_speed"),_SCS("get_tonemap_auto_exposure_speed") ); ClassDB::bind_method(_MD("set_adjustment_enable","enabled"),&Environment::set_adjustment_enable); ClassDB::bind_method(_MD("is_adjustment_enabled"),&Environment::is_adjustment_enabled); @@ -937,11 +946,12 @@ void Environment::_bind_methods() { ClassDB::bind_method(_MD("set_adjustment_color_correction","color_correction"),&Environment::set_adjustment_color_correction); ClassDB::bind_method(_MD("get_adjustment_color_correction"),&Environment::get_adjustment_color_correction); - ADD_PROPERTY(PropertyInfo(Variant::BOOL,"adjustment/enabled"),_SCS("set_adjustment_enable"),_SCS("is_adjustment_enabled") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"adjustment/brightness",PROPERTY_HINT_RANGE,"0.01,8,0.01"),_SCS("set_adjustment_brightness"),_SCS("get_adjustment_brightness") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"adjustment/contrast",PROPERTY_HINT_RANGE,"0.01,8,0.01"),_SCS("set_adjustment_contrast"),_SCS("get_adjustment_contrast") ); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"adjustment/saturation",PROPERTY_HINT_RANGE,"0.01,8,0.01"),_SCS("set_adjustment_saturation"),_SCS("get_adjustment_saturation") ); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"adjustment/color_correction",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_adjustment_color_correction"),_SCS("get_adjustment_color_correction") ); + ADD_GROUP("Adjustments","adjustment_"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL,"adjustment_enabled"),_SCS("set_adjustment_enable"),_SCS("is_adjustment_enabled") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"adjustment_brightness",PROPERTY_HINT_RANGE,"0.01,8,0.01"),_SCS("set_adjustment_brightness"),_SCS("get_adjustment_brightness") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"adjustment_contrast",PROPERTY_HINT_RANGE,"0.01,8,0.01"),_SCS("set_adjustment_contrast"),_SCS("get_adjustment_contrast") ); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"adjustment_saturation",PROPERTY_HINT_RANGE,"0.01,8,0.01"),_SCS("set_adjustment_saturation"),_SCS("get_adjustment_saturation") ); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"adjustment_color_correction",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_adjustment_color_correction"),_SCS("get_adjustment_color_correction") ); GLOBAL_DEF("rendering/skybox/irradiance_cube_resolution",256); diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index d36705b4bb..112ecaae2f 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -927,79 +927,97 @@ void FixedSpatialMaterial::_bind_methods() { ClassDB::bind_method(_MD("set_uv2_offset","offset"),&FixedSpatialMaterial::set_uv2_offset); ClassDB::bind_method(_MD("get_uv2_offset"),&FixedSpatialMaterial::get_uv2_offset); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"flags/transparent"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_TRANSPARENT); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"flags/unshaded"),_SCS("set_flag"),_SCS("get_flag"),FLAG_UNSHADED); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"flags/on_top"),_SCS("set_flag"),_SCS("get_flag"),FLAG_ONTOP); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"flags/use_point_size"),_SCS("set_flag"),_SCS("get_flag"),FLAG_USE_POINT_SIZE); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"vertex_color/use_as_albedo"),_SCS("set_flag"),_SCS("get_flag"),FLAG_ALBEDO_FROM_VERTEX_COLOR); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"vertex_color/is_srgb"),_SCS("set_flag"),_SCS("get_flag"),FLAG_SRGB_VERTEX_COLOR); - - ADD_PROPERTY(PropertyInfo(Variant::INT,"params/diffuse_mode",PROPERTY_HINT_ENUM,"Labert,Lambert Wrap,Oren Nayar,Burley"),_SCS("set_diffuse_mode"),_SCS("get_diffuse_mode")); - ADD_PROPERTY(PropertyInfo(Variant::INT,"params/blend_mode",PROPERTY_HINT_ENUM,"Mix,Add,Sub,Mul"),_SCS("set_blend_mode"),_SCS("get_blend_mode")); - ADD_PROPERTY(PropertyInfo(Variant::INT,"params/cull_mode",PROPERTY_HINT_ENUM,"Back,Front,Disabled"),_SCS("set_cull_mode"),_SCS("get_cull_mode")); - ADD_PROPERTY(PropertyInfo(Variant::INT,"params/depth_draw_mode",PROPERTY_HINT_ENUM,"Opaque Only,Always,Never,Opaque Pre-Pass"),_SCS("set_depth_draw_mode"),_SCS("get_depth_draw_mode")); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"params/line_width",PROPERTY_HINT_RANGE,"0.1,128,0.1"),_SCS("set_line_width"),_SCS("get_line_width")); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"params/point_size",PROPERTY_HINT_RANGE,"0.1,128,0.1"),_SCS("set_point_size"),_SCS("get_point_size")); - - ADD_PROPERTY(PropertyInfo(Variant::COLOR,"albedo/color"),_SCS("set_albedo"),_SCS("get_albedo")); - ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"albedo/texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_ALBEDO); - - ADD_PROPERTY(PropertyInfo(Variant::INT,"specular/mode",PROPERTY_HINT_ENUM,"Metallic,Specular"),_SCS("set_specular_mode"),_SCS("get_specular_mode")); - ADD_PROPERTY(PropertyInfo(Variant::COLOR,"specular/color",PROPERTY_HINT_COLOR_NO_ALPHA),_SCS("set_specular"),_SCS("get_specular")); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"specular/metalness",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_metalness"),_SCS("get_metalness")); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"specular/roughness",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_roughness"),_SCS("get_roughness")); - ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"specular/texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_SPECULAR); - - ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"emission/enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_EMISSION); - ADD_PROPERTY(PropertyInfo(Variant::COLOR,"emission/color",PROPERTY_HINT_COLOR_NO_ALPHA),_SCS("set_emission"),_SCS("get_emission")); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"emission/energy",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_emission_energy"),_SCS("get_emission_energy")); - ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"emission/texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_EMISSION); - - ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"normal/enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_NORMAL_MAPPING); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"normal/scale",PROPERTY_HINT_RANGE,"-16,16,0.01"),_SCS("set_normal_scale"),_SCS("get_normal_scale")); - ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"normal/texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_NORMAL); - - ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"rim/enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_RIM); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"rim/amount",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_rim"),_SCS("get_rim")); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"rim/tint",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_rim_tint"),_SCS("get_rim_tint")); - ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"rim/texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_RIM); - - ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"clearcoat/enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_CLEARCOAT); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"clearcoat/amount",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_clearcoat"),_SCS("get_clearcoat")); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"clearcoat/gloss",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_clearcoat_gloss"),_SCS("get_clearcoat_gloss")); - ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"clearcoat/texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_CLEARCOAT); - - ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"anisotropy/enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_ANISOTROPY); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"anisotropy/anisotropy",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_anisotropy"),_SCS("get_anisotropy")); - ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"anisotropy/flowmap",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_FLOWMAP); - - ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"ao/enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_AMBIENT_OCCLUSION); - ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"ao/texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_AMBIENT_OCCLUSION); - - ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"height/enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_HEIGHT_MAPPING); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"height/scale",PROPERTY_HINT_RANGE,"-16,16,0.01"),_SCS("set_height_scale"),_SCS("get_height_scale")); - ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"height/texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_HEIGHT); - - ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"subsurf_scatter/enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_SUBSURACE_SCATTERING); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"subsurf_scatter/strength",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_subsurface_scattering_strength"),_SCS("get_subsurface_scattering_strength")); - ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"subsurf_scatter/texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_SUBSURFACE_SCATTERING); - - ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"refraction/enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_REFRACTION); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"refraction/displacement",PROPERTY_HINT_RANGE,"-1,1,0.01"),_SCS("set_refraction"),_SCS("get_refraction")); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"refraction/roughness",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_refraction_roughness"),_SCS("get_refraction_roughness")); - ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"refraction/texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_REFRACTION); - - ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"detail/enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_DETAIL); - ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"detail/mask",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_DETAIL_MASK); - ADD_PROPERTY(PropertyInfo(Variant::INT,"detail/blend_mode",PROPERTY_HINT_ENUM,"Mix,Add,Sub,Mul"),_SCS("set_detail_blend_mode"),_SCS("get_detail_blend_mode")); - ADD_PROPERTY(PropertyInfo(Variant::INT,"detail/uv_layer",PROPERTY_HINT_ENUM,"UV1,UV2"),_SCS("set_detail_uv"),_SCS("get_detail_uv")); - ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"detail/albedo",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_DETAIL_ALBEDO); - ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"detail/normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_DETAIL_NORMAL); - - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"uv1/scale"),_SCS("set_uv1_scale"),_SCS("get_uv1_scale")); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"uv1/offset"),_SCS("set_uv1_offset"),_SCS("get_uv1_offset")); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"uv2/scale"),_SCS("set_uv2_scale"),_SCS("get_uv2_scale")); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"uv2/offset"),_SCS("set_uv2_offset"),_SCS("get_uv2_offset")); + ADD_GROUP("Flags","flags_"); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"flags_transparent"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_TRANSPARENT); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"flags_unshaded"),_SCS("set_flag"),_SCS("get_flag"),FLAG_UNSHADED); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"flags_on_top"),_SCS("set_flag"),_SCS("get_flag"),FLAG_ONTOP); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"flags_use_point_size"),_SCS("set_flag"),_SCS("get_flag"),FLAG_USE_POINT_SIZE); + ADD_GROUP("Vertex Color","vertex_color"); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"vertex_color_use_as_albedo"),_SCS("set_flag"),_SCS("get_flag"),FLAG_ALBEDO_FROM_VERTEX_COLOR); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"vertex_color_is_srgb"),_SCS("set_flag"),_SCS("get_flag"),FLAG_SRGB_VERTEX_COLOR); + + ADD_GROUP("Parameters","params_"); + ADD_PROPERTY(PropertyInfo(Variant::INT,"params_diffuse_mode",PROPERTY_HINT_ENUM,"Labert,Lambert Wrap,Oren Nayar,Burley"),_SCS("set_diffuse_mode"),_SCS("get_diffuse_mode")); + ADD_PROPERTY(PropertyInfo(Variant::INT,"params_blend_mode",PROPERTY_HINT_ENUM,"Mix,Add,Sub,Mul"),_SCS("set_blend_mode"),_SCS("get_blend_mode")); + ADD_PROPERTY(PropertyInfo(Variant::INT,"params_cull_mode",PROPERTY_HINT_ENUM,"Back,Front,Disabled"),_SCS("set_cull_mode"),_SCS("get_cull_mode")); + ADD_PROPERTY(PropertyInfo(Variant::INT,"params_depth_draw_mode",PROPERTY_HINT_ENUM,"Opaque Only,Always,Never,Opaque Pre-Pass"),_SCS("set_depth_draw_mode"),_SCS("get_depth_draw_mode")); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"params_line_width",PROPERTY_HINT_RANGE,"0.1,128,0.1"),_SCS("set_line_width"),_SCS("get_line_width")); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"params_point_size",PROPERTY_HINT_RANGE,"0.1,128,0.1"),_SCS("set_point_size"),_SCS("get_point_size")); + + ADD_GROUP("Albedo","albedo_"); + ADD_PROPERTY(PropertyInfo(Variant::COLOR,"albedo_color"),_SCS("set_albedo"),_SCS("get_albedo")); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"albedo_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_ALBEDO); + + ADD_GROUP("Specular","specular_"); + ADD_PROPERTY(PropertyInfo(Variant::INT,"specular_mode",PROPERTY_HINT_ENUM,"Metallic,Specular"),_SCS("set_specular_mode"),_SCS("get_specular_mode")); + ADD_PROPERTY(PropertyInfo(Variant::COLOR,"specular_color",PROPERTY_HINT_COLOR_NO_ALPHA),_SCS("set_specular"),_SCS("get_specular")); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"specular_metalness",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_metalness"),_SCS("get_metalness")); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"specular_roughness",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_roughness"),_SCS("get_roughness")); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"specular_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_SPECULAR); + + ADD_GROUP("Emission","emission_"); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"emission_enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_EMISSION); + ADD_PROPERTY(PropertyInfo(Variant::COLOR,"emission_color",PROPERTY_HINT_COLOR_NO_ALPHA),_SCS("set_emission"),_SCS("get_emission")); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"emission_energy",PROPERTY_HINT_RANGE,"0,16,0.01"),_SCS("set_emission_energy"),_SCS("get_emission_energy")); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"emission_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_EMISSION); + + ADD_GROUP("NormapMap","normal_"); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"normal_enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_NORMAL_MAPPING); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"normal_scale",PROPERTY_HINT_RANGE,"-16,16,0.01"),_SCS("set_normal_scale"),_SCS("get_normal_scale")); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"normal_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_NORMAL); + + ADD_GROUP("Rim","rim_"); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"rim_enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_RIM); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"rim_amount",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_rim"),_SCS("get_rim")); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"rim_tint",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_rim_tint"),_SCS("get_rim_tint")); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"rim_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_RIM); + + ADD_GROUP("Clearcoat","clearcoat_"); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"clearcoat_enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_CLEARCOAT); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"clearcoat_amount",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_clearcoat"),_SCS("get_clearcoat")); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"clearcoat_gloss",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_clearcoat_gloss"),_SCS("get_clearcoat_gloss")); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"clearcoat_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_CLEARCOAT); + + ADD_GROUP("Anisotropy","anisotropy_"); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"anisotropy_enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_ANISOTROPY); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"anisotropy_anisotropy",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_anisotropy"),_SCS("get_anisotropy")); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"anisotropy_flowmap",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_FLOWMAP); + + ADD_GROUP("Ambient Occlusion","ao_"); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"ao_enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_AMBIENT_OCCLUSION); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"ao_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_AMBIENT_OCCLUSION); + + ADD_GROUP("Height","height_"); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"height_enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_HEIGHT_MAPPING); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"height_scale",PROPERTY_HINT_RANGE,"-16,16,0.01"),_SCS("set_height_scale"),_SCS("get_height_scale")); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"height_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_HEIGHT); + + ADD_GROUP("Subsurf Scatter","subsurf_scatter_"); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"subsurf_scatter_enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_SUBSURACE_SCATTERING); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"subsurf_scatter_strength",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_subsurface_scattering_strength"),_SCS("get_subsurface_scattering_strength")); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"subsurf_scatter_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_SUBSURFACE_SCATTERING); + + ADD_GROUP("Refraction","refraction_"); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"refraction_enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_REFRACTION); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"refraction_displacement",PROPERTY_HINT_RANGE,"-1,1,0.01"),_SCS("set_refraction"),_SCS("get_refraction")); + ADD_PROPERTY(PropertyInfo(Variant::REAL,"refraction_roughness",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_refraction_roughness"),_SCS("get_refraction_roughness")); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"refraction_texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_REFRACTION); + + ADD_GROUP("Detail","detail_"); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL,"detail_enabled"),_SCS("set_feature"),_SCS("get_feature"),FEATURE_DETAIL); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"detail_mask",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_DETAIL_MASK); + ADD_PROPERTY(PropertyInfo(Variant::INT,"detail_blend_mode",PROPERTY_HINT_ENUM,"Mix,Add,Sub,Mul"),_SCS("set_detail_blend_mode"),_SCS("get_detail_blend_mode")); + ADD_PROPERTY(PropertyInfo(Variant::INT,"detail_uv_layer",PROPERTY_HINT_ENUM,"UV1,UV2"),_SCS("set_detail_uv"),_SCS("get_detail_uv")); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"detail_albedo",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_DETAIL_ALBEDO); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT,"detail_normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"),TEXTURE_DETAIL_NORMAL); + + ADD_GROUP("UV1","uv1_"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"uv1_scale"),_SCS("set_uv1_scale"),_SCS("get_uv1_scale")); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"uv1_offset"),_SCS("set_uv1_offset"),_SCS("get_uv1_offset")); + + ADD_GROUP("UV2","uv2_"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"uv2_scale"),_SCS("set_uv2_scale"),_SCS("get_uv2_scale")); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2,"uv2_offset"),_SCS("set_uv2_offset"),_SCS("get_uv2_offset")); BIND_CONSTANT( TEXTURE_ALBEDO ); diff --git a/scene/resources/sky_box.cpp b/scene/resources/sky_box.cpp index 95e3053bc3..2a4fbfa8d4 100644 --- a/scene/resources/sky_box.cpp +++ b/scene/resources/sky_box.cpp @@ -126,12 +126,13 @@ void ImageSkyBox::_bind_methods() { hints+="*."+E->get(); } - ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path/negative_x",PROPERTY_HINT_FILE,hints),_SCS("set_image_path"),_SCS("get_image_path"),IMAGE_PATH_NEGATIVE_X); - ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path/positive_x",PROPERTY_HINT_FILE,hints),_SCS("set_image_path"),_SCS("get_image_path"),IMAGE_PATH_POSITIVE_X); - ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path/negative_y",PROPERTY_HINT_FILE,hints),_SCS("set_image_path"),_SCS("get_image_path"),IMAGE_PATH_NEGATIVE_Y); - ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path/positive_y",PROPERTY_HINT_FILE,hints),_SCS("set_image_path"),_SCS("get_image_path"),IMAGE_PATH_POSITIVE_Y); - ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path/negative_z",PROPERTY_HINT_FILE,hints),_SCS("set_image_path"),_SCS("get_image_path"),IMAGE_PATH_NEGATIVE_Z); - ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path/positive_z",PROPERTY_HINT_FILE,hints),_SCS("set_image_path"),_SCS("get_image_path"),IMAGE_PATH_POSITIVE_Z); + ADD_GROUP("Image Path","image_path_"); + ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path_negative_x",PROPERTY_HINT_FILE,hints),_SCS("set_image_path"),_SCS("get_image_path"),IMAGE_PATH_NEGATIVE_X); + ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path_positive_x",PROPERTY_HINT_FILE,hints),_SCS("set_image_path"),_SCS("get_image_path"),IMAGE_PATH_POSITIVE_X); + ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path_negative_y",PROPERTY_HINT_FILE,hints),_SCS("set_image_path"),_SCS("get_image_path"),IMAGE_PATH_NEGATIVE_Y); + ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path_positive_y",PROPERTY_HINT_FILE,hints),_SCS("set_image_path"),_SCS("get_image_path"),IMAGE_PATH_POSITIVE_Y); + ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path_negative_z",PROPERTY_HINT_FILE,hints),_SCS("set_image_path"),_SCS("get_image_path"),IMAGE_PATH_NEGATIVE_Z); + ADD_PROPERTYI(PropertyInfo(Variant::STRING,"image_path_positive_z",PROPERTY_HINT_FILE,hints),_SCS("set_image_path"),_SCS("get_image_path"),IMAGE_PATH_POSITIVE_Z); BIND_CONSTANT( IMAGE_PATH_NEGATIVE_X ); BIND_CONSTANT( IMAGE_PATH_POSITIVE_X ); diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index 146e53300d..066062f302 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -85,10 +85,11 @@ void StyleBox::_bind_methods() { ClassDB::bind_method(_MD("draw","canvas_item","rect"),&StyleBox::draw); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "content_margin/left", PROPERTY_HINT_RANGE,"-1,2048,1" ), _SCS("set_default_margin"),_SCS("get_default_margin"), MARGIN_LEFT ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "content_margin/right", PROPERTY_HINT_RANGE,"-1,2048,1" ), _SCS("set_default_margin"),_SCS("get_default_margin"), MARGIN_RIGHT ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "content_margin/top", PROPERTY_HINT_RANGE,"-1,2048,1" ), _SCS("set_default_margin"),_SCS("get_default_margin"), MARGIN_TOP); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "content_margin/bottom", PROPERTY_HINT_RANGE,"-1,2048,1" ), _SCS("set_default_margin"),_SCS("get_default_margin"), MARGIN_BOTTOM ); + ADD_GROUP("Content Margin","content_margin_"); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "content_margin_left", PROPERTY_HINT_RANGE,"-1,2048,1" ), _SCS("set_default_margin"),_SCS("get_default_margin"), MARGIN_LEFT ); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "content_margin_right", PROPERTY_HINT_RANGE,"-1,2048,1" ), _SCS("set_default_margin"),_SCS("get_default_margin"), MARGIN_RIGHT ); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "content_margin_top", PROPERTY_HINT_RANGE,"-1,2048,1" ), _SCS("set_default_margin"),_SCS("get_default_margin"), MARGIN_TOP); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "content_margin_bottom", PROPERTY_HINT_RANGE,"-1,2048,1" ), _SCS("set_default_margin"),_SCS("get_default_margin"), MARGIN_BOTTOM ); } @@ -231,15 +232,18 @@ void StyleBoxTexture::_bind_methods() { ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture" ), _SCS("set_texture"),_SCS("get_texture") ); ADD_PROPERTYNZ( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect")); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "margin/left", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_margin_size"),_SCS("get_margin_size"), MARGIN_LEFT ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "margin/right", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_margin_size"),_SCS("get_margin_size"), MARGIN_RIGHT ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "margin/top", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_margin_size"),_SCS("get_margin_size"), MARGIN_TOP); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "margin/bottom", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_margin_size"),_SCS("get_margin_size"), MARGIN_BOTTOM ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "expand_margin/left", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_expand_margin_size"),_SCS("get_expand_margin_size"), MARGIN_LEFT ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "expand_margin/right", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_expand_margin_size"),_SCS("get_expand_margin_size"), MARGIN_RIGHT ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "expand_margin/top", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_expand_margin_size"),_SCS("get_expand_margin_size"), MARGIN_TOP ); - ADD_PROPERTYI( PropertyInfo( Variant::REAL, "expand_margin/bottom", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_expand_margin_size"),_SCS("get_expand_margin_size"), MARGIN_BOTTOM ); - ADD_PROPERTY( PropertyInfo( Variant::COLOR, "modulate/color" ), _SCS("set_modulate"),_SCS("get_modulate")); + ADD_GROUP("Margin","margin_"); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "margin_left", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_margin_size"),_SCS("get_margin_size"), MARGIN_LEFT ); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "margin_right", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_margin_size"),_SCS("get_margin_size"), MARGIN_RIGHT ); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "margin_top", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_margin_size"),_SCS("get_margin_size"), MARGIN_TOP); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "margin_bottom", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_margin_size"),_SCS("get_margin_size"), MARGIN_BOTTOM ); + ADD_GROUP("Expand Margin","expand_margin_"); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "expand_margin_left", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_expand_margin_size"),_SCS("get_expand_margin_size"), MARGIN_LEFT ); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "expand_margin_right", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_expand_margin_size"),_SCS("get_expand_margin_size"), MARGIN_RIGHT ); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "expand_margin_top", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_expand_margin_size"),_SCS("get_expand_margin_size"), MARGIN_TOP ); + ADD_PROPERTYI( PropertyInfo( Variant::REAL, "expand_margin_bottom", PROPERTY_HINT_RANGE,"0,2048,1" ), _SCS("set_expand_margin_size"),_SCS("get_expand_margin_size"), MARGIN_BOTTOM ); + ADD_GROUP("Modulate","modulate_"); + ADD_PROPERTY( PropertyInfo( Variant::COLOR, "modulate_color" ), _SCS("set_modulate"),_SCS("get_modulate")); ADD_PROPERTY( PropertyInfo( Variant::BOOL, "draw_center" ) , _SCS("set_draw_center"),_SCS("get_draw_center")); } |