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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-08-25 18:35:23 +0200
committerGitHub <noreply@github.com>2022-08-25 18:35:23 +0200
commitaf88438c71acc03d43109a25c03cd10849267ac7 (patch)
tree53cc0b95576c86d5b277bacad5e0c8d29fa3520b /scene
parent5eed1b299bdef46c1d708dd2278ad559058c9086 (diff)
parentb62d06fbeddfd7e584587d1a86f69ed09dff65e6 (diff)
Merge pull request #64354 from Mickeon/rename-navigation-distance
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/navigation_agent_2d.cpp14
-rw-r--r--scene/2d/navigation_agent_2d.h8
-rw-r--r--scene/2d/navigation_obstacle_2d.cpp2
-rw-r--r--scene/3d/navigation_agent_3d.cpp14
-rw-r--r--scene/3d/navigation_agent_3d.h8
-rw-r--r--scene/3d/navigation_obstacle_3d.cpp2
6 files changed, 24 insertions, 24 deletions
diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp
index a5f7faffef..d7f75c63a4 100644
--- a/scene/2d/navigation_agent_2d.cpp
+++ b/scene/2d/navigation_agent_2d.cpp
@@ -49,8 +49,8 @@ void NavigationAgent2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_radius", "radius"), &NavigationAgent2D::set_radius);
ClassDB::bind_method(D_METHOD("get_radius"), &NavigationAgent2D::get_radius);
- ClassDB::bind_method(D_METHOD("set_neighbor_dist", "neighbor_dist"), &NavigationAgent2D::set_neighbor_dist);
- ClassDB::bind_method(D_METHOD("get_neighbor_dist"), &NavigationAgent2D::get_neighbor_dist);
+ ClassDB::bind_method(D_METHOD("set_neighbor_distance", "neighbor_distance"), &NavigationAgent2D::set_neighbor_distance);
+ ClassDB::bind_method(D_METHOD("get_neighbor_distance"), &NavigationAgent2D::get_neighbor_distance);
ClassDB::bind_method(D_METHOD("set_max_neighbors", "max_neighbors"), &NavigationAgent2D::set_max_neighbors);
ClassDB::bind_method(D_METHOD("get_max_neighbors"), &NavigationAgent2D::get_max_neighbors);
@@ -96,7 +96,7 @@ void NavigationAgent2D::_bind_methods() {
ADD_GROUP("Avoidance", "");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "avoidance_enabled"), "set_avoidance_enabled", "get_avoidance_enabled");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.1,500,0.01,suffix:px"), "set_radius", "get_radius");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "neighbor_dist", PROPERTY_HINT_RANGE, "0.1,100000,0.01,suffix:px"), "set_neighbor_dist", "get_neighbor_dist");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "neighbor_distance", PROPERTY_HINT_RANGE, "0.1,100000,0.01,suffix:px"), "set_neighbor_distance", "get_neighbor_distance");
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_neighbors", PROPERTY_HINT_RANGE, "1,10000,1"), "set_max_neighbors", "get_max_neighbors");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_horizon", PROPERTY_HINT_RANGE, "0.1,10000,0.01,suffix:s"), "set_time_horizon", "get_time_horizon");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_speed", PROPERTY_HINT_RANGE, "0.1,100000,0.01,suffix:px/s"), "set_max_speed", "get_max_speed");
@@ -173,7 +173,7 @@ void NavigationAgent2D::_notification(int p_what) {
NavigationAgent2D::NavigationAgent2D() {
agent = NavigationServer2D::get_singleton()->agent_create();
- set_neighbor_dist(500.0);
+ set_neighbor_distance(500.0);
set_max_neighbors(10);
set_time_horizon(20.0);
set_radius(10.0);
@@ -275,9 +275,9 @@ void NavigationAgent2D::set_radius(real_t p_radius) {
NavigationServer2D::get_singleton()->agent_set_radius(agent, radius);
}
-void NavigationAgent2D::set_neighbor_dist(real_t p_dist) {
- neighbor_dist = p_dist;
- NavigationServer2D::get_singleton()->agent_set_neighbor_dist(agent, neighbor_dist);
+void NavigationAgent2D::set_neighbor_distance(real_t p_distance) {
+ neighbor_distance = p_distance;
+ NavigationServer2D::get_singleton()->agent_set_neighbor_distance(agent, neighbor_distance);
}
void NavigationAgent2D::set_max_neighbors(int p_count) {
diff --git a/scene/2d/navigation_agent_2d.h b/scene/2d/navigation_agent_2d.h
index 76eba20058..11b845665d 100644
--- a/scene/2d/navigation_agent_2d.h
+++ b/scene/2d/navigation_agent_2d.h
@@ -50,7 +50,7 @@ class NavigationAgent2D : public Node {
real_t path_desired_distance = 1.0;
real_t target_desired_distance = 1.0;
real_t radius = 0.0;
- real_t neighbor_dist = 0.0;
+ real_t neighbor_distance = 0.0;
int max_neighbors = 0;
real_t time_horizon = 0.0;
real_t max_speed = 0.0;
@@ -110,9 +110,9 @@ public:
return radius;
}
- void set_neighbor_dist(real_t p_dist);
- real_t get_neighbor_dist() const {
- return neighbor_dist;
+ void set_neighbor_distance(real_t p_distance);
+ real_t get_neighbor_distance() const {
+ return neighbor_distance;
}
void set_max_neighbors(int p_count);
diff --git a/scene/2d/navigation_obstacle_2d.cpp b/scene/2d/navigation_obstacle_2d.cpp
index 0320c6c917..c5966bedd2 100644
--- a/scene/2d/navigation_obstacle_2d.cpp
+++ b/scene/2d/navigation_obstacle_2d.cpp
@@ -135,7 +135,7 @@ TypedArray<String> NavigationObstacle2D::get_configuration_warnings() const {
}
void NavigationObstacle2D::initialize_agent() {
- NavigationServer2D::get_singleton()->agent_set_neighbor_dist(agent, 0.0);
+ NavigationServer2D::get_singleton()->agent_set_neighbor_distance(agent, 0.0);
NavigationServer2D::get_singleton()->agent_set_max_neighbors(agent, 0);
NavigationServer2D::get_singleton()->agent_set_time_horizon(agent, 0.0);
NavigationServer2D::get_singleton()->agent_set_max_speed(agent, 0.0);
diff --git a/scene/3d/navigation_agent_3d.cpp b/scene/3d/navigation_agent_3d.cpp
index 3752713d6a..34e84861a2 100644
--- a/scene/3d/navigation_agent_3d.cpp
+++ b/scene/3d/navigation_agent_3d.cpp
@@ -53,8 +53,8 @@ void NavigationAgent3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_ignore_y", "ignore"), &NavigationAgent3D::set_ignore_y);
ClassDB::bind_method(D_METHOD("get_ignore_y"), &NavigationAgent3D::get_ignore_y);
- ClassDB::bind_method(D_METHOD("set_neighbor_dist", "neighbor_dist"), &NavigationAgent3D::set_neighbor_dist);
- ClassDB::bind_method(D_METHOD("get_neighbor_dist"), &NavigationAgent3D::get_neighbor_dist);
+ ClassDB::bind_method(D_METHOD("set_neighbor_distance", "neighbor_distance"), &NavigationAgent3D::set_neighbor_distance);
+ ClassDB::bind_method(D_METHOD("get_neighbor_distance"), &NavigationAgent3D::get_neighbor_distance);
ClassDB::bind_method(D_METHOD("set_max_neighbors", "max_neighbors"), &NavigationAgent3D::set_max_neighbors);
ClassDB::bind_method(D_METHOD("get_max_neighbors"), &NavigationAgent3D::get_max_neighbors);
@@ -101,7 +101,7 @@ void NavigationAgent3D::_bind_methods() {
ADD_GROUP("Avoidance", "");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "avoidance_enabled"), "set_avoidance_enabled", "get_avoidance_enabled");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_RANGE, "0.1,100,0.01,suffix:m"), "set_radius", "get_radius");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "neighbor_dist", PROPERTY_HINT_RANGE, "0.1,10000,0.01,suffix:m"), "set_neighbor_dist", "get_neighbor_dist");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "neighbor_distance", PROPERTY_HINT_RANGE, "0.1,10000,0.01,suffix:m"), "set_neighbor_distance", "get_neighbor_distance");
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_neighbors", PROPERTY_HINT_RANGE, "1,10000,1"), "set_max_neighbors", "get_max_neighbors");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "time_horizon", PROPERTY_HINT_RANGE, "0.01,100,0.01,suffix:s"), "set_time_horizon", "get_time_horizon");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_speed", PROPERTY_HINT_RANGE, "0.1,10000,0.01,suffix:m/s"), "set_max_speed", "get_max_speed");
@@ -179,7 +179,7 @@ void NavigationAgent3D::_notification(int p_what) {
NavigationAgent3D::NavigationAgent3D() {
agent = NavigationServer3D::get_singleton()->agent_create();
- set_neighbor_dist(50.0);
+ set_neighbor_distance(50.0);
set_max_neighbors(10);
set_time_horizon(5.0);
set_radius(1.0);
@@ -291,9 +291,9 @@ void NavigationAgent3D::set_ignore_y(bool p_ignore_y) {
NavigationServer3D::get_singleton()->agent_set_ignore_y(agent, ignore_y);
}
-void NavigationAgent3D::set_neighbor_dist(real_t p_dist) {
- neighbor_dist = p_dist;
- NavigationServer3D::get_singleton()->agent_set_neighbor_dist(agent, neighbor_dist);
+void NavigationAgent3D::set_neighbor_distance(real_t p_distance) {
+ neighbor_distance = p_distance;
+ NavigationServer3D::get_singleton()->agent_set_neighbor_distance(agent, neighbor_distance);
}
void NavigationAgent3D::set_max_neighbors(int p_count) {
diff --git a/scene/3d/navigation_agent_3d.h b/scene/3d/navigation_agent_3d.h
index e05f0287f7..35c1b1175a 100644
--- a/scene/3d/navigation_agent_3d.h
+++ b/scene/3d/navigation_agent_3d.h
@@ -52,7 +52,7 @@ class NavigationAgent3D : public Node {
real_t radius = 0.0;
real_t navigation_height_offset = 0.0;
bool ignore_y = false;
- real_t neighbor_dist = 0.0;
+ real_t neighbor_distance = 0.0;
int max_neighbors = 0;
real_t time_horizon = 0.0;
real_t max_speed = 0.0;
@@ -122,9 +122,9 @@ public:
return ignore_y;
}
- void set_neighbor_dist(real_t p_dist);
- real_t get_neighbor_dist() const {
- return neighbor_dist;
+ void set_neighbor_distance(real_t p_distance);
+ real_t get_neighbor_distance() const {
+ return neighbor_distance;
}
void set_max_neighbors(int p_count);
diff --git a/scene/3d/navigation_obstacle_3d.cpp b/scene/3d/navigation_obstacle_3d.cpp
index c6eda1f9cd..ef9e191f69 100644
--- a/scene/3d/navigation_obstacle_3d.cpp
+++ b/scene/3d/navigation_obstacle_3d.cpp
@@ -141,7 +141,7 @@ TypedArray<String> NavigationObstacle3D::get_configuration_warnings() const {
}
void NavigationObstacle3D::initialize_agent() {
- NavigationServer3D::get_singleton()->agent_set_neighbor_dist(agent, 0.0);
+ NavigationServer3D::get_singleton()->agent_set_neighbor_distance(agent, 0.0);
NavigationServer3D::get_singleton()->agent_set_max_neighbors(agent, 0);
NavigationServer3D::get_singleton()->agent_set_time_horizon(agent, 0.0);
NavigationServer3D::get_singleton()->agent_set_max_speed(agent, 0.0);