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authorClay John <claynjohn@gmail.com>2022-10-28 10:57:46 -0700
committerGitHub <noreply@github.com>2022-10-28 10:57:46 -0700
commitada2661a2c58b64d3798f1022c7e44274d5d9f28 (patch)
tree52a8b7a54619a162fad90efcf5db50f027e94950 /scene
parente3b66ff9e36f2421736f521fe5f3ca21bfe7d6fa (diff)
parentb9c3a5534b0bfe1717d8919dd2a25b5cf8d7b821 (diff)
Merge pull request #67956 from RedMser/safe-velocity-type
Fix type of `safe_velocity` parameter
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/navigation_agent_2d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp
index d345078c12..748fbbe2d1 100644
--- a/scene/2d/navigation_agent_2d.cpp
+++ b/scene/2d/navigation_agent_2d.cpp
@@ -104,7 +104,7 @@ void NavigationAgent2D::_bind_methods() {
ADD_SIGNAL(MethodInfo("path_changed"));
ADD_SIGNAL(MethodInfo("target_reached"));
ADD_SIGNAL(MethodInfo("navigation_finished"));
- ADD_SIGNAL(MethodInfo("velocity_computed", PropertyInfo(Variant::VECTOR3, "safe_velocity")));
+ ADD_SIGNAL(MethodInfo("velocity_computed", PropertyInfo(Variant::VECTOR2, "safe_velocity")));
}
void NavigationAgent2D::_notification(int p_what) {