diff options
author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-03-18 08:21:59 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-03-18 08:21:59 +0100 |
commit | acc9b5b390a8a28cb31106f569303e665bd26b3e (patch) | |
tree | 488c6c6930f651f05ed2826000214139e6d15226 /scene | |
parent | 0eb7f62bb555d67f0d63f6bc76c9b3fbb3b92e4e (diff) | |
parent | 76e2c87f5779daa556b894b7025e64ecc6e6a5b2 (diff) |
Merge pull request #55399 from RPicster/particlesmaterial-sphere-emittershape
ParticleMaterial: Sphere emission shape emitting from the volume.
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/cpu_particles_2d.cpp | 10 | ||||
-rw-r--r-- | scene/2d/cpu_particles_2d.h | 1 | ||||
-rw-r--r-- | scene/3d/cpu_particles_3d.cpp | 12 | ||||
-rw-r--r-- | scene/3d/cpu_particles_3d.h | 1 | ||||
-rw-r--r-- | scene/resources/particles_material.cpp | 15 | ||||
-rw-r--r-- | scene/resources/particles_material.h | 1 |
6 files changed, 34 insertions, 6 deletions
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp index cd2153b132..dd9df3c485 100644 --- a/scene/2d/cpu_particles_2d.cpp +++ b/scene/2d/cpu_particles_2d.cpp @@ -500,7 +500,7 @@ bool CPUParticles2D::get_split_scale() { } void CPUParticles2D::_validate_property(PropertyInfo &property) const { - if (property.name == "emission_sphere_radius" && emission_shape != EMISSION_SHAPE_SPHERE) { + if (property.name == "emission_sphere_radius" && (emission_shape != EMISSION_SHAPE_SPHERE && emission_shape != EMISSION_SHAPE_SPHERE_SURFACE)) { property.usage = PROPERTY_USAGE_NONE; } @@ -762,6 +762,11 @@ void CPUParticles2D::_particles_process(double p_delta) { //do none } break; case EMISSION_SHAPE_SPHERE: { + real_t t = Math_TAU * Math::randf(); + real_t radius = emission_sphere_radius * Math::randf(); + p.transform[2] = Vector2(Math::cos(t), Math::sin(t)) * radius; + } break; + case EMISSION_SHAPE_SPHERE_SURFACE: { real_t s = Math::randf(), t = Math_TAU * Math::randf(); real_t radius = emission_sphere_radius * Math::sqrt(1.0 - s * s); p.transform[2] = Vector2(Math::cos(t), Math::sin(t)) * radius; @@ -1357,7 +1362,7 @@ void CPUParticles2D::_bind_methods() { ClassDB::bind_method(D_METHOD("convert_from_particles", "particles"), &CPUParticles2D::convert_from_particles); ADD_GROUP("Emission Shape", "emission_"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Box,Points,Directed Points", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_emission_shape", "get_emission_shape"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Sphere Surface,Box,Points,Directed Points", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_emission_shape", "get_emission_shape"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01"), "set_emission_sphere_radius", "get_emission_sphere_radius"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "emission_rect_extents"), "set_emission_rect_extents", "get_emission_rect_extents"); ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "emission_points"), "set_emission_points", "get_emission_points"); @@ -1447,6 +1452,7 @@ void CPUParticles2D::_bind_methods() { BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT); BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE); + BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE_SURFACE); BIND_ENUM_CONSTANT(EMISSION_SHAPE_RECTANGLE); BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINTS); BIND_ENUM_CONSTANT(EMISSION_SHAPE_DIRECTED_POINTS); diff --git a/scene/2d/cpu_particles_2d.h b/scene/2d/cpu_particles_2d.h index 8c8f161d74..7ae51e3966 100644 --- a/scene/2d/cpu_particles_2d.h +++ b/scene/2d/cpu_particles_2d.h @@ -69,6 +69,7 @@ public: enum EmissionShape { EMISSION_SHAPE_POINT, EMISSION_SHAPE_SPHERE, + EMISSION_SHAPE_SPHERE_SURFACE, EMISSION_SHAPE_RECTANGLE, EMISSION_SHAPE_POINTS, EMISSION_SHAPE_DIRECTED_POINTS, diff --git a/scene/3d/cpu_particles_3d.cpp b/scene/3d/cpu_particles_3d.cpp index ab28a83806..8c8596fc2e 100644 --- a/scene/3d/cpu_particles_3d.cpp +++ b/scene/3d/cpu_particles_3d.cpp @@ -508,7 +508,7 @@ bool CPUParticles3D::get_split_scale() { } void CPUParticles3D::_validate_property(PropertyInfo &property) const { - if (property.name == "emission_sphere_radius" && emission_shape != EMISSION_SHAPE_SPHERE) { + if (property.name == "emission_sphere_radius" && (emission_shape != EMISSION_SHAPE_SPHERE && emission_shape != EMISSION_SHAPE_SPHERE_SURFACE)) { property.usage = PROPERTY_USAGE_NONE; } @@ -804,6 +804,13 @@ void CPUParticles3D::_particles_process(double p_delta) { case EMISSION_SHAPE_SPHERE: { real_t s = 2.0 * Math::randf() - 1.0; real_t t = Math_TAU * Math::randf(); + real_t x = Math::randf(); + real_t radius = emission_sphere_radius * Math::sqrt(1.0 - s * s); + p.transform.origin = Vector3(0, 0, 0).lerp(Vector3(radius * Math::cos(t), radius * Math::sin(t), emission_sphere_radius * s), x); + } break; + case EMISSION_SHAPE_SPHERE_SURFACE: { + real_t s = 2.0 * Math::randf() - 1.0; + real_t t = Math_TAU * Math::randf(); real_t radius = emission_sphere_radius * Math::sqrt(1.0 - s * s); p.transform.origin = Vector3(radius * Math::cos(t), radius * Math::sin(t), emission_sphere_radius * s); } break; @@ -1530,7 +1537,7 @@ void CPUParticles3D::_bind_methods() { ClassDB::bind_method(D_METHOD("convert_from_particles", "particles"), &CPUParticles3D::convert_from_particles); ADD_GROUP("Emission Shape", "emission_"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Box,Points,Directed Points,Ring", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_emission_shape", "get_emission_shape"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Sphere Surface,Box,Points,Directed Points,Ring", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_emission_shape", "get_emission_shape"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01"), "set_emission_sphere_radius", "get_emission_sphere_radius"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "emission_box_extents"), "set_emission_box_extents", "get_emission_box_extents"); ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "emission_points"), "set_emission_points", "get_emission_points"); @@ -1627,6 +1634,7 @@ void CPUParticles3D::_bind_methods() { BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT); BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE); + BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE_SURFACE); BIND_ENUM_CONSTANT(EMISSION_SHAPE_BOX); BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINTS); BIND_ENUM_CONSTANT(EMISSION_SHAPE_DIRECTED_POINTS); diff --git a/scene/3d/cpu_particles_3d.h b/scene/3d/cpu_particles_3d.h index 5eeb5e75d3..521b6c615e 100644 --- a/scene/3d/cpu_particles_3d.h +++ b/scene/3d/cpu_particles_3d.h @@ -71,6 +71,7 @@ public: enum EmissionShape { EMISSION_SHAPE_POINT, EMISSION_SHAPE_SPHERE, + EMISSION_SHAPE_SPHERE_SURFACE, EMISSION_SHAPE_BOX, EMISSION_SHAPE_POINTS, EMISSION_SHAPE_DIRECTED_POINTS, diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp index 1ef2b3496f..01a0411545 100644 --- a/scene/resources/particles_material.cpp +++ b/scene/resources/particles_material.cpp @@ -190,6 +190,9 @@ void ParticlesMaterial::_update_shader() { case EMISSION_SHAPE_SPHERE: { code += "uniform float emission_sphere_radius;\n"; } break; + case EMISSION_SHAPE_SPHERE_SURFACE: { + code += "uniform float emission_sphere_radius;\n"; + } break; case EMISSION_SHAPE_BOX: { code += "uniform vec3 emission_box_extents;\n"; } break; @@ -398,6 +401,13 @@ void ParticlesMaterial::_update_shader() { case EMISSION_SHAPE_SPHERE: { code += " float s = rand_from_seed(alt_seed) * 2.0 - 1.0;\n"; code += " float t = rand_from_seed(alt_seed) * 2.0 * pi;\n"; + code += " float p = rand_from_seed(alt_seed);\n"; + code += " float radius = emission_sphere_radius * sqrt(1.0 - s * s);\n"; + code += " TRANSFORM[3].xyz = mix(vec3(0.0, 0.0, 0.0), vec3(radius * cos(t), radius * sin(t), emission_sphere_radius * s), p);\n"; + } break; + case EMISSION_SHAPE_SPHERE_SURFACE: { + code += " float s = rand_from_seed(alt_seed) * 2.0 - 1.0;\n"; + code += " float t = rand_from_seed(alt_seed) * 2.0 * pi;\n"; code += " float radius = emission_sphere_radius * sqrt(1.0 - s * s);\n"; code += " TRANSFORM[3].xyz = vec3(radius * cos(t), radius * sin(t), emission_sphere_radius * s);\n"; } break; @@ -1165,7 +1175,7 @@ RID ParticlesMaterial::get_shader_rid() const { } void ParticlesMaterial::_validate_property(PropertyInfo &property) const { - if (property.name == "emission_sphere_radius" && emission_shape != EMISSION_SHAPE_SPHERE) { + if (property.name == "emission_sphere_radius" && (emission_shape != EMISSION_SHAPE_SPHERE && emission_shape != EMISSION_SHAPE_SPHERE_SURFACE)) { property.usage = PROPERTY_USAGE_NONE; } @@ -1388,7 +1398,7 @@ void ParticlesMaterial::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lifetime_randomness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_lifetime_randomness", "get_lifetime_randomness"); ADD_GROUP("Emission Shape", "emission_"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Box,Points,Directed Points,Ring"), "set_emission_shape", "get_emission_shape"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "emission_shape", PROPERTY_HINT_ENUM, "Point,Sphere,Sphere Surface,Box,Points,Directed Points,Ring"), "set_emission_shape", "get_emission_shape"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "emission_sphere_radius", PROPERTY_HINT_RANGE, "0.01,128,0.01,or_greater"), "set_emission_sphere_radius", "get_emission_sphere_radius"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "emission_box_extents"), "set_emission_box_extents", "get_emission_box_extents"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "emission_point_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_emission_point_texture", "get_emission_point_texture"); @@ -1496,6 +1506,7 @@ void ParticlesMaterial::_bind_methods() { BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT); BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE); + BIND_ENUM_CONSTANT(EMISSION_SHAPE_SPHERE_SURFACE); BIND_ENUM_CONSTANT(EMISSION_SHAPE_BOX); BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINTS); BIND_ENUM_CONSTANT(EMISSION_SHAPE_DIRECTED_POINTS); diff --git a/scene/resources/particles_material.h b/scene/resources/particles_material.h index fd00c58468..57da344ce0 100644 --- a/scene/resources/particles_material.h +++ b/scene/resources/particles_material.h @@ -73,6 +73,7 @@ public: enum EmissionShape { EMISSION_SHAPE_POINT, EMISSION_SHAPE_SPHERE, + EMISSION_SHAPE_SPHERE_SURFACE, EMISSION_SHAPE_BOX, EMISSION_SHAPE_POINTS, EMISSION_SHAPE_DIRECTED_POINTS, |