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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2022-08-01 12:41:56 +0300
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2022-08-01 13:33:06 +0300
commitac801494a3bf0275372f1087b6c01b9a5810059e (patch)
treebaca5c04c82db1b6e7e3eaed631e67211b22907d /scene
parentdd238cb0384d87368cd85972bfeff0cc11a91eaa (diff)
Change LabelSettings default values to match default theme.
Diffstat (limited to 'scene')
-rw-r--r--scene/resources/label_settings.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/resources/label_settings.h b/scene/resources/label_settings.h
index d2644a7484..062d499d50 100644
--- a/scene/resources/label_settings.h
+++ b/scene/resources/label_settings.h
@@ -39,17 +39,17 @@
class LabelSettings : public Resource {
GDCLASS(LabelSettings, Resource);
- real_t line_spacing = 0;
+ real_t line_spacing = 3;
Ref<Font> font;
int font_size = Font::DEFAULT_FONT_SIZE;
- Color font_color = Color(0.875, 0.875, 0.875);
+ Color font_color = Color(1, 1, 1);
int outline_size = 0;
Color outline_color = Color(1, 1, 1);
- int shadow_size = 0;
- Color shadow_color = Color(1, 1, 1);
+ int shadow_size = 1;
+ Color shadow_color = Color(0, 0, 0, 0);
Vector2 shadow_offset = Vector2(1, 1);
void _font_changed();