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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-08-30 15:20:50 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-08-30 15:20:50 +0200 |
commit | ac053bb72dbe60f9bf43a3002e7331cd4ab28adb (patch) | |
tree | fc009745c0cacd82207f8a7de07b99e37a9222a6 /scene | |
parent | 02d510bd079b0730f14680f75a1325ce1da0ac09 (diff) |
Fix build issue after #64377 and #64701
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/gpu_particles_2d.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/gpu_particles_2d.cpp b/scene/2d/gpu_particles_2d.cpp index cb0349fefd..bed68b4ee0 100644 --- a/scene/2d/gpu_particles_2d.cpp +++ b/scene/2d/gpu_particles_2d.cpp @@ -376,7 +376,7 @@ void GPUParticles2D::_texture_changed() { // Changes to the texture need to trigger an update to make // the editor redraw the sprite with the updated texture. if (texture.is_valid()) { - update(); + queue_redraw(); } } |