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authorPedro J. Estébanez <pedrojrulez@gmail.com>2018-03-24 03:05:20 +0100
committerPedro J. Estébanez <pedrojrulez@gmail.com>2018-03-27 19:19:45 +0200
commita6dc160d5cdf581c61d9c0ecd042aa7b5e958a87 (patch)
tree0b5c5764d8d979b38393c54ca5f370ebd972ebec /scene
parentbf14a6deffe4c9b74920080851f7e4e273f66116 (diff)
Use radio-button-like menu entries where applicable
Diffstat (limited to 'scene')
-rw-r--r--scene/gui/option_button.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index 6e53f11b99..aaad10f579 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -118,7 +118,7 @@ void OptionButton::add_icon_item(const Ref<Texture> &p_icon, const String &p_lab
}
void OptionButton::add_item(const String &p_label, int p_ID) {
- popup->add_check_item(p_label, p_ID);
+ popup->add_radio_check_item(p_label, p_ID);
if (popup->get_item_count() == 1)
select(0);
}