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authorRémi Verschelde <rverschelde@gmail.com>2020-11-20 09:52:31 +0100
committerRémi Verschelde <rverschelde@gmail.com>2020-11-20 09:52:37 +0100
commita655de89e3abc14baff7a95deb85fe4daed7361c (patch)
tree30232990552a9cd034d1476c7204ef79227d4d13 /scene
parent68ddab547b6c67d6102297d83ef71487050e85e0 (diff)
doc: Warn about using Node internal processing
See #43689. Also 'fixed' some spelling for behavior in publicly visible strings. (Sorry en_GB, en_CA, en_AU, and more... Silicon Valley won the tech spelling war.)
Diffstat (limited to 'scene')
-rw-r--r--scene/3d/soft_body_3d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/3d/soft_body_3d.cpp b/scene/3d/soft_body_3d.cpp
index 132c35771b..e633b1eb4a 100644
--- a/scene/3d/soft_body_3d.cpp
+++ b/scene/3d/soft_body_3d.cpp
@@ -725,7 +725,7 @@ void SoftBody3D::_update_cache_pin_points_datas() {
w[i].spatial_attachment = Object::cast_to<Node3D>(get_node(w[i].spatial_attachment_path));
}
if (!w[i].spatial_attachment) {
- ERR_PRINT("Node3D node not defined in the pinned point, Softbody undefined behaviour!");
+ ERR_PRINT("Node3D node not defined in the pinned point, this is undefined behavior for SoftBody3D!");
}
}
}