diff options
author | MattUV <matt.huve@gmail.com> | 2017-12-20 02:36:47 +0100 |
---|---|---|
committer | MattUV <matt.huve@gmail.com> | 2017-12-20 09:01:09 +0100 |
commit | a55870cd815d065acea099cf0baecaaf51aa1b16 (patch) | |
tree | 8dae6ef8be753a553882dbaad72cd99cba98f86e /scene | |
parent | 06dd10b3905a7d48beffe0523b785d513747f511 (diff) |
Adds an option to move cursor with right click in TextEdit
Fixes #14832
- Added an option in the editor settings/cursor to make the cursor move with right click.
- If the option is activated (true by default), a right click will move the cursor before displaying context menu.
- If there is a selection, a right click on it will keep it selected, a right click outside it will unselect it.
- The option is available in textEdit via an inspector property (or via GDScript): caret_moving_by_right_click
- The option is available in the script editor and the shader editor via the editor settings
- The documentation has been updated with the new property, and a few other entries in TextEdit.xml.
Diffstat (limited to 'scene')
-rw-r--r-- | scene/gui/text_edit.cpp | 38 | ||||
-rw-r--r-- | scene/gui/text_edit.h | 4 |
2 files changed, 42 insertions, 0 deletions
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 07f1bdf8e5..f735d7bf48 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -1973,6 +1973,31 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { if (mb->get_button_index() == BUTTON_RIGHT && context_menu_enabled) { + _reset_caret_blink_timer(); + + int row, col; + update_line_scroll_pos(); + _get_mouse_pos(Point2i(mb->get_position().x, mb->get_position().y), row, col); + + if (is_right_click_moving_caret()) { + if (is_selection_active()) { + + int from_line = get_selection_from_line(); + int to_line = get_selection_to_line(); + int from_column = get_selection_from_column(); + int to_column = get_selection_to_column(); + + if (row < from_line || row > to_line || (row == from_line && col < from_column) || (row == to_line && col > to_column)) { + // Right click is outside the seleted text + deselect(); + } + } + if (!is_selection_active()) { + cursor_set_line(row, true, false); + cursor_set_column(col); + } + } + menu->set_position(get_global_transform().xform(get_local_mouse_position())); menu->set_size(Vector2(1, 1)); menu->popup(); @@ -3708,6 +3733,14 @@ bool TextEdit::cursor_is_block_mode() const { return block_caret; } +void TextEdit::set_right_click_moves_caret(bool p_enable) { + right_click_moves_caret = p_enable; +} + +bool TextEdit::is_right_click_moving_caret() const { + return right_click_moves_caret; +} + void TextEdit::_v_scroll_input() { scrolling = false; } @@ -5457,6 +5490,9 @@ void TextEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("cursor_set_block_mode", "enable"), &TextEdit::cursor_set_block_mode); ClassDB::bind_method(D_METHOD("cursor_is_block_mode"), &TextEdit::cursor_is_block_mode); + ClassDB::bind_method(D_METHOD("set_right_click_moves_caret", "enable"), &TextEdit::set_right_click_moves_caret); + ClassDB::bind_method(D_METHOD("is_right_click_moving_caret"), &TextEdit::is_right_click_moving_caret); + ClassDB::bind_method(D_METHOD("set_readonly", "enable"), &TextEdit::set_readonly); ClassDB::bind_method(D_METHOD("is_readonly"), &TextEdit::is_readonly); @@ -5540,6 +5576,7 @@ void TextEdit::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_block_mode"), "cursor_set_block_mode", "cursor_is_block_mode"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_blink"), "cursor_set_blink_enabled", "cursor_get_blink_enabled"); ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "caret_blink_speed", PROPERTY_HINT_RANGE, "0.1,10,0.1"), "cursor_set_blink_speed", "cursor_get_blink_speed"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_moving_by_right_click"), "set_right_click_moves_caret", "is_right_click_moving_caret"); ADD_SIGNAL(MethodInfo("cursor_changed")); ADD_SIGNAL(MethodInfo("text_changed")); @@ -5617,6 +5654,7 @@ TextEdit::TextEdit() { caret_blink_timer->set_wait_time(0.65); caret_blink_timer->connect("timeout", this, "_toggle_draw_caret"); cursor_set_blink_enabled(false); + right_click_moves_caret = true; idle_detect = memnew(Timer); add_child(idle_detect); diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 836d5c7388..f18eaa85cb 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -246,6 +246,7 @@ class TextEdit : public Control { bool draw_caret; bool window_has_focus; bool block_caret; + bool right_click_moves_caret; bool setting_row; bool wrap; @@ -481,6 +482,9 @@ public: void cursor_set_block_mode(const bool p_enable); bool cursor_is_block_mode() const; + void set_right_click_moves_caret(bool p_enable); + bool is_right_click_moving_caret() const; + void set_readonly(bool p_readonly); bool is_readonly() const; |