diff options
author | Daniel J. Ramirez <djrmuv@gmail.com> | 2017-07-14 23:40:17 -0500 |
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committer | Daniel J. Ramirez <djrmuv@gmail.com> | 2017-07-16 13:23:59 -0500 |
commit | a3c2d9a6bdbe3967c8f747e39b2b581729b492c1 (patch) | |
tree | 3bac72448fe7999e36bb98e3a0af9da895eaffbd /scene | |
parent | a5b7c2200ccc184157d4055c80751a7454f3e0e9 (diff) |
Improvements and fixes for the default theme.
Added customizable border size and window highlight.
Diffstat (limited to 'scene')
-rw-r--r-- | scene/gui/line_edit.cpp | 7 | ||||
-rw-r--r-- | scene/resources/sky_box.cpp | 9 |
2 files changed, 10 insertions, 6 deletions
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 8d3271ca8c..bf19ebccec 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -574,8 +574,12 @@ void LineEdit::_notification(int p_what) { RID ci = get_canvas_item(); Ref<StyleBox> style = get_stylebox("normal"); - if (!is_editable()) + float disabled_alpha = 1.0; // used to set the disabled input text color + if (!is_editable()) { style = get_stylebox("read_only"); + disabled_alpha = .5; + draw_caret = false; + } Ref<Font> font = get_font("font"); @@ -622,6 +626,7 @@ void LineEdit::_notification(int p_what) { // draw placeholder color if (text.empty()) font_color.a *= placeholder_alpha; + font_color.a *= disabled_alpha; int caret_height = font->get_height() > y_area ? y_area : font->get_height(); while (true) { diff --git a/scene/resources/sky_box.cpp b/scene/resources/sky_box.cpp index 61aaaf8fb4..c373ad67ee 100644 --- a/scene/resources/sky_box.cpp +++ b/scene/resources/sky_box.cpp @@ -474,15 +474,14 @@ ProceduralSky::ProceduralSky() { texture = VS::get_singleton()->texture_create(); update_queued = false; - - sky_top_color = Color::hex(0x4d67e8ff); + sky_top_color = Color::hex(0x0c74f9ff); sky_horizon_color = Color::hex(0x8ed2e8ff); sky_curve = 0.25; sky_energy = 1; - ground_bottom_color = Color::hex(0x322719ff); - ground_horizon_color = Color::hex(0x543610ff); - ground_curve = 0.25; + ground_bottom_color = Color::hex(0x1a2530ff); + ground_horizon_color = Color::hex(0x7bc9f3ff); + ground_curve = 0.01; ground_energy = 1; sun_color = Color(1, 1, 1); |