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author | luz paz <luzpaz@users.noreply.github.com> | 2022-01-02 01:03:58 -0500 |
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committer | luz paz <luzpaz@users.noreply.github.com> | 2022-01-02 01:03:58 -0500 |
commit | a124f1effed40f5fa232b814469bf1ce57043897 (patch) | |
tree | 6825577f9523f745565fb02b1325c09dd1c30536 /scene | |
parent | 9f058674acebf9a7a0704cdbc26dc9f6d853b16e (diff) |
Fix various typos
Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn`
Update editor/import/resource_importer_layered_texture.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update doc/classes/TileSetScenesCollectionSource.xml
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/graph_edit.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/rich_text_label.cpp
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Revert previously committed change
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/shape_cast_2d.cpp | 2 | ||||
-rw-r--r-- | scene/2d/tile_map.cpp | 6 | ||||
-rw-r--r-- | scene/gui/code_edit.cpp | 2 | ||||
-rw-r--r-- | scene/gui/graph_edit.cpp | 2 | ||||
-rw-r--r-- | scene/gui/rich_text_label.cpp | 2 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 4 | ||||
-rw-r--r-- | scene/gui/text_edit.h | 2 | ||||
-rw-r--r-- | scene/resources/animation.cpp | 6 | ||||
-rw-r--r-- | scene/resources/skeleton_modification_3d_jiggle.cpp | 2 |
9 files changed, 14 insertions, 14 deletions
diff --git a/scene/2d/shape_cast_2d.cpp b/scene/2d/shape_cast_2d.cpp index 50b44eb4ef..5772948c0d 100644 --- a/scene/2d/shape_cast_2d.cpp +++ b/scene/2d/shape_cast_2d.cpp @@ -223,7 +223,7 @@ void ShapeCast2D::_notification(int p_what) { draw_col.g = g; draw_col.b = g; } - // Draw continuos chain of shapes along the cast. + // Draw continuous chain of shapes along the cast. const int steps = MAX(2, target_position.length() / shape->get_rect().get_size().length() * 4); for (int i = 0; i <= steps; ++i) { Vector2 t = (real_t(i) / steps) * target_position; diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 2ad6476812..18704f3a2f 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -866,7 +866,7 @@ void TileMap::_recreate_layer_internals(int p_layer) { return; } - // Upadate the layer internals. + // Update the layer internals. _rendering_update_layer(p_layer); // Recreate the quadrants. @@ -1375,7 +1375,7 @@ void TileMap::_physics_notification(int p_what) { in_editor = Engine::get_singleton()->is_editor_hint(); #endif if (is_inside_tree() && collision_animatable && !in_editor) { - // Update tranform on the physics tick when in animatable mode. + // Update transform on the physics tick when in animatable mode. last_valid_transform = new_transform; set_notify_local_transform(false); set_global_transform(new_transform); @@ -2296,7 +2296,7 @@ Map<Vector2i, TileSet::TerrainsPattern> TileMap::terrain_wave_function_collapse( // Randomly a cell to fill out of the most constrained. Vector2i selected_cell_to_replace = to_choose_from[Math::random(0, to_choose_from.size() - 1)]; - // Get the list of acceptable pattens for the given cell. + // Get the list of acceptable patterns for the given cell. Set<TileSet::TerrainsPattern> valid_tiles = per_cell_acceptable_tiles[selected_cell_to_replace]; if (valid_tiles.is_empty()) { break; // No possibilities :/ diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp index ba37d51e24..a1254c1e30 100644 --- a/scene/gui/code_edit.cpp +++ b/scene/gui/code_edit.cpp @@ -2990,7 +2990,7 @@ CodeEdit::CodeEdit() { add_auto_brace_completion_pair("\"", "\""); add_auto_brace_completion_pair("\'", "\'"); - /* Delimiter traking */ + /* Delimiter tracking */ add_string_delimiter("\"", "\"", false); add_string_delimiter("\'", "\'", false); diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index a008ed7180..ac1cf02376 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -2107,7 +2107,7 @@ void GraphEdit::arrange_nodes() { } while (u != E->get()); } - //Compute horizontal co-ordinates individually for layers to get uniform gap + // Compute horizontal coordinates individually for layers to get uniform gap. float start_from = origin.x; float largest_node_size = 0.0f; diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index f258575f3e..19d165ef54 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -4052,7 +4052,7 @@ int RichTextLabel::get_content_height() const { #ifndef DISABLE_DEPRECATED // People will be very angry, if their texts get erased, because of #39148. (3.x -> 4.0) -// Altough some people may not used bbcode_text, so we only overwrite, if bbcode_text is not empty +// Although some people may not used bbcode_text, so we only overwrite, if bbcode_text is not empty. bool RichTextLabel::_set(const StringName &p_name, const Variant &p_value) { if (p_name == "bbcode_text" && !((String)p_value).is_empty()) { set_text(p_value); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 63e3740a97..dcb709529b 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -5048,7 +5048,7 @@ void TextEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("get_line_wrapped_text", "line"), &TextEdit::get_line_wrapped_text); /* Viewport. */ - // Scolling. + // Scrolling. ClassDB::bind_method(D_METHOD("set_smooth_scroll_enable", "enable"), &TextEdit::set_smooth_scroll_enabled); ClassDB::bind_method(D_METHOD("is_smooth_scroll_enabled"), &TextEdit::is_smooth_scroll_enabled); @@ -5410,7 +5410,7 @@ void TextEdit::_cut_internal() { set_caret_line(get_caret_line() + 1); } - // Correct the visualy perceived caret column taking care of identation level of the lines. + // Correct the visually perceived caret column taking care of indentation level of the lines. int diff_indent = indent_level - get_indent_level(get_caret_line()); cc += diff_indent; if (diff_indent != 0) { diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index df3edca943..a0de1de3c5 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -70,7 +70,7 @@ public: GUTTER_TYPE_CUSTOM }; - /* Contex Menu. */ + /* Context Menu. */ enum MenuItems { MENU_CUT, MENU_COPY, diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index 255d0ececd..8e379e76e3 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -4197,7 +4197,7 @@ struct AnimationCompressionDataState { }; uint32_t components = 3; - LocalVector<uint8_t> data; //commited packets + LocalVector<uint8_t> data; // Committed packets. struct PacketData { int32_t data[3] = { 0, 0, 0 }; uint32_t frame = 0; @@ -4576,7 +4576,7 @@ void Animation::compress(uint32_t p_page_size, uint32_t p_fps, float p_split_tol } } for (int j = 0; j < 3; j++) { - //cant have zero + // Can't have zero. if (aabb.size[j] < CMP_EPSILON) { aabb.size[j] = CMP_EPSILON; } @@ -4596,7 +4596,7 @@ void Animation::compress(uint32_t p_page_size, uint32_t p_fps, float p_split_tol } } for (int j = 0; j < 3; j++) { - //cant have zero + // Can't have zero. if (aabb.size[j] < CMP_EPSILON) { aabb.size[j] = CMP_EPSILON; } diff --git a/scene/resources/skeleton_modification_3d_jiggle.cpp b/scene/resources/skeleton_modification_3d_jiggle.cpp index 2535f2b987..14ce0415da 100644 --- a/scene/resources/skeleton_modification_3d_jiggle.cpp +++ b/scene/resources/skeleton_modification_3d_jiggle.cpp @@ -168,7 +168,7 @@ void SkeletonModification3DJiggle::_execute_jiggle_joint(int p_joint_idx, Node3D } if (_print_execution_error( jiggle_data_chain[p_joint_idx].bone_idx < 0 || jiggle_data_chain[p_joint_idx].bone_idx > stack->skeleton->get_bone_count(), - "Jiggle joint " + itos(p_joint_idx) + " bone index is invald. Cannot execute modification!")) { + "Jiggle joint " + itos(p_joint_idx) + " bone index is invalid. Cannot execute modification!")) { return; } |