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authorEric M <itsjusteza@gmail.com>2020-09-16 10:44:38 +1000
committerEric M <itsjusteza@gmail.com>2020-11-23 21:14:25 +1000
commit9d7d20a978fccf7b2871dc388f16b87b4b686144 (patch)
tree0bb7805890d604486a86e3fe2f42ec55f705bc21 /scene
parent18023cc3ede6fd84842db77019085c383e807016 (diff)
Added accept_event() calls for SceneTreeDock and BaseButton
Diffstat (limited to 'scene')
-rw-r--r--scene/gui/base_button.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 1a19c75d27..84e9fc187c 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -327,6 +327,7 @@ Ref<Shortcut> BaseButton::get_shortcut() const {
void BaseButton::_unhandled_input(Ref<InputEvent> p_event) {
if (!is_disabled() && is_visible_in_tree() && !p_event->is_echo() && shortcut.is_valid() && shortcut->is_shortcut(p_event)) {
on_action_event(p_event);
+ accept_event();
}
}