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authorlupoDharkael <izhe@hotmail.es>2020-04-02 01:20:12 +0200
committerlupoDharkael <izhe@hotmail.es>2020-04-02 13:38:00 +0200
commit95a1400a2ac9de1a29fa305f45b928ce8e3044bd (patch)
treebe0cd59e5a90926e9d653fed9f3b1b77e735ca2f /scene
parent5f11e1557156617366d2c316a97716172103980d (diff)
Replace NULL with nullptr
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/animated_sprite_2d.cpp2
-rw-r--r--scene/2d/area_2d.cpp4
-rw-r--r--scene/2d/camera_2d.cpp6
-rw-r--r--scene/2d/collision_object_2d.cpp2
-rw-r--r--scene/2d/collision_object_2d.h2
-rw-r--r--scene/2d/collision_polygon_2d.cpp4
-rw-r--r--scene/2d/collision_shape_2d.cpp4
-rw-r--r--scene/2d/cpu_particles_2d.cpp2
-rw-r--r--scene/2d/joints_2d.cpp4
-rw-r--r--scene/2d/line_builder.cpp8
-rw-r--r--scene/2d/navigation_agent_2d.cpp28
-rw-r--r--scene/2d/navigation_obstacle_2d.cpp16
-rw-r--r--scene/2d/navigation_region_2d.cpp6
-rw-r--r--scene/2d/path_2d.cpp4
-rw-r--r--scene/2d/physics_body_2d.cpp26
-rw-r--r--scene/2d/polygon_2d.cpp2
-rw-r--r--scene/2d/ray_cast_2d.cpp2
-rw-r--r--scene/2d/skeleton_2d.cpp14
-rw-r--r--scene/2d/tile_map.cpp16
-rw-r--r--scene/3d/area_3d.cpp4
-rw-r--r--scene/3d/arvr_nodes.cpp34
-rw-r--r--scene/3d/audio_stream_player_3d.cpp2
-rw-r--r--scene/3d/audio_stream_player_3d.h2
-rw-r--r--scene/3d/baked_lightmap.cpp6
-rw-r--r--scene/3d/camera_3d.cpp6
-rw-r--r--scene/3d/collision_object_3d.cpp2
-rw-r--r--scene/3d/collision_object_3d.h2
-rw-r--r--scene/3d/collision_polygon_3d.cpp4
-rw-r--r--scene/3d/collision_shape_3d.cpp8
-rw-r--r--scene/3d/cpu_particles_3d.cpp6
-rw-r--r--scene/3d/gi_probe.cpp8
-rw-r--r--scene/3d/gi_probe.h2
-rw-r--r--scene/3d/gpu_particles_3d.cpp4
-rw-r--r--scene/3d/listener_3d.cpp2
-rw-r--r--scene/3d/mesh_instance_3d.cpp8
-rw-r--r--scene/3d/navigation_agent_3d.cpp28
-rw-r--r--scene/3d/navigation_obstacle_3d.cpp16
-rw-r--r--scene/3d/navigation_region_3d.cpp16
-rw-r--r--scene/3d/node_3d.cpp20
-rw-r--r--scene/3d/path_3d.cpp4
-rw-r--r--scene/3d/physics_body_3d.cpp34
-rw-r--r--scene/3d/physics_joint_3d.cpp4
-rw-r--r--scene/3d/ray_cast_3d.cpp6
-rw-r--r--scene/3d/skeleton_3d.cpp10
-rw-r--r--scene/3d/skeleton_3d.h4
-rw-r--r--scene/3d/skeleton_ik_3d.cpp26
-rw-r--r--scene/3d/skeleton_ik_3d.h10
-rw-r--r--scene/3d/soft_body_3d.cpp8
-rw-r--r--scene/3d/sprite_3d.cpp12
-rw-r--r--scene/3d/vehicle_body_3d.cpp10
-rw-r--r--scene/animation/animation_blend_tree.cpp2
-rw-r--r--scene/animation/animation_cache.cpp4
-rw-r--r--scene/animation/animation_cache.h8
-rw-r--r--scene/animation/animation_node_state_machine.cpp4
-rw-r--r--scene/animation/animation_player.cpp12
-rw-r--r--scene/animation/animation_player.h18
-rw-r--r--scene/animation/animation_tree.cpp36
-rw-r--r--scene/animation/animation_tree.h8
-rw-r--r--scene/animation/tween.cpp56
-rw-r--r--scene/audio/audio_stream_player.cpp2
-rw-r--r--scene/debugger/scene_debugger.cpp28
-rw-r--r--scene/gui/base_button.cpp2
-rw-r--r--scene/gui/color_picker.cpp10
-rw-r--r--scene/gui/control.cpp94
-rw-r--r--scene/gui/file_dialog.cpp12
-rw-r--r--scene/gui/graph_edit.cpp8
-rw-r--r--scene/gui/graph_node.cpp2
-rw-r--r--scene/gui/label.cpp8
-rw-r--r--scene/gui/line_edit.cpp24
-rw-r--r--scene/gui/range.cpp2
-rw-r--r--scene/gui/rich_text_label.cpp64
-rw-r--r--scene/gui/rich_text_label.h14
-rw-r--r--scene/gui/scroll_bar.cpp8
-rw-r--r--scene/gui/spin_box.cpp2
-rw-r--r--scene/gui/split_container.cpp2
-rw-r--r--scene/gui/tab_container.cpp6
-rw-r--r--scene/gui/text_edit.cpp28
-rw-r--r--scene/gui/text_edit.h2
-rw-r--r--scene/gui/tree.cpp134
-rw-r--r--scene/gui/tree.h4
-rw-r--r--scene/main/canvas_item.cpp24
-rw-r--r--scene/main/canvas_layer.cpp4
-rw-r--r--scene/main/http_request.cpp8
-rw-r--r--scene/main/instance_placeholder.cpp8
-rw-r--r--scene/main/node.cpp126
-rw-r--r--scene/main/node.h4
-rw-r--r--scene/main/scene_tree.cpp26
-rw-r--r--scene/main/viewport.cpp134
-rw-r--r--scene/main/viewport.h2
-rw-r--r--scene/main/window.cpp4
-rw-r--r--scene/resources/audio_stream_sample.cpp6
-rw-r--r--scene/resources/default_theme/default_theme.cpp10
-rw-r--r--scene/resources/dynamic_font.cpp18
-rw-r--r--scene/resources/dynamic_font.h2
-rw-r--r--scene/resources/environment.cpp4
-rw-r--r--scene/resources/font.cpp6
-rw-r--r--scene/resources/font.h2
-rw-r--r--scene/resources/material.cpp10
-rw-r--r--scene/resources/mesh.cpp6
-rw-r--r--scene/resources/mesh_data_tool.cpp28
-rw-r--r--scene/resources/packed_scene.cpp62
-rw-r--r--scene/resources/particles_material.cpp6
-rw-r--r--scene/resources/polygon_path_finder.cpp10
-rw-r--r--scene/resources/primitive_meshes.cpp2
-rw-r--r--scene/resources/resource_format_text.cpp10
-rw-r--r--scene/resources/resource_format_text.h2
-rw-r--r--scene/resources/shader.h4
-rw-r--r--scene/resources/shape_2d.cpp4
-rw-r--r--scene/resources/surface_tool.cpp6
-rw-r--r--scene/resources/texture.cpp14
-rw-r--r--scene/resources/texture.h4
-rw-r--r--scene/resources/theme.cpp70
-rw-r--r--scene/resources/tile_set.cpp6
-rw-r--r--scene/resources/tile_set.h4
-rw-r--r--scene/resources/visual_shader.cpp14
-rw-r--r--scene/resources/world_3d.cpp2
-rw-r--r--scene/scene_string_names.cpp2
-rw-r--r--scene/scene_string_names.h2
118 files changed, 860 insertions, 860 deletions
diff --git a/scene/2d/animated_sprite_2d.cpp b/scene/2d/animated_sprite_2d.cpp
index 4cedfc0c20..fc34f967ce 100644
--- a/scene/2d/animated_sprite_2d.cpp
+++ b/scene/2d/animated_sprite_2d.cpp
@@ -652,7 +652,7 @@ void AnimatedSprite2D::_reset_timeout() {
void AnimatedSprite2D::set_animation(const StringName &p_animation) {
- ERR_FAIL_COND_MSG(frames == NULL, vformat("There is no animation with name '%s'.", p_animation));
+ ERR_FAIL_COND_MSG(frames == nullptr, vformat("There is no animation with name '%s'.", p_animation));
ERR_FAIL_COND_MSG(frames->get_animation_names().find(p_animation) == -1, vformat("There is no animation with name '%s'.", p_animation));
if (animation == p_animation)
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp
index 4ccff07416..c46b6eeb5c 100644
--- a/scene/2d/area_2d.cpp
+++ b/scene/2d/area_2d.cpp
@@ -407,8 +407,8 @@ void Area2D::set_monitoring(bool p_enable) {
PhysicsServer2D::get_singleton()->area_set_area_monitor_callback(get_rid(), this, SceneStringNames::get_singleton()->_area_inout);
} else {
- PhysicsServer2D::get_singleton()->area_set_monitor_callback(get_rid(), NULL, StringName());
- PhysicsServer2D::get_singleton()->area_set_area_monitor_callback(get_rid(), NULL, StringName());
+ PhysicsServer2D::get_singleton()->area_set_monitor_callback(get_rid(), nullptr, StringName());
+ PhysicsServer2D::get_singleton()->area_set_area_monitor_callback(get_rid(), nullptr, StringName());
_clear_monitoring();
}
}
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index 6d8d981974..d8af14a3fb 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -264,7 +264,7 @@ void Camera2D::_notification(int p_what) {
}
remove_from_group(group_name);
remove_from_group(canvas_group_name);
- viewport = NULL;
+ viewport = nullptr;
} break;
case NOTIFICATION_DRAW: {
@@ -433,7 +433,7 @@ void Camera2D::clear_current() {
current = false;
if (is_inside_tree()) {
- get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, group_name, "_make_current", (Object *)(NULL));
+ get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, group_name, "_make_current", (Object *)nullptr);
}
}
@@ -794,7 +794,7 @@ Camera2D::Camera2D() {
first = true;
smoothing_enabled = false;
limit_smoothing_enabled = false;
- custom_viewport = NULL;
+ custom_viewport = nullptr;
process_mode = CAMERA2D_PROCESS_IDLE;
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index 5535043432..d82f4a2f2b 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -233,7 +233,7 @@ Transform2D CollisionObject2D::shape_owner_get_transform(uint32_t p_owner) const
Object *CollisionObject2D::shape_owner_get_owner(uint32_t p_owner) const {
- ERR_FAIL_COND_V(!shapes.has(p_owner), NULL);
+ ERR_FAIL_COND_V(!shapes.has(p_owner), nullptr);
return shapes[p_owner].owner;
}
diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h
index 8874f61bb7..e931f20f40 100644
--- a/scene/2d/collision_object_2d.h
+++ b/scene/2d/collision_object_2d.h
@@ -60,7 +60,7 @@ class CollisionObject2D : public Node2D {
disabled = false;
one_way_collision = false;
one_way_collision_margin = 0;
- owner = NULL;
+ owner = nullptr;
}
};
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp
index 5880045e90..1e48b2d67f 100644
--- a/scene/2d/collision_polygon_2d.cpp
+++ b/scene/2d/collision_polygon_2d.cpp
@@ -129,7 +129,7 @@ void CollisionPolygon2D::_notification(int p_what) {
parent->remove_shape_owner(owner_id);
}
owner_id = 0;
- parent = NULL;
+ parent = nullptr;
} break;
case NOTIFICATION_DRAW: {
@@ -319,7 +319,7 @@ CollisionPolygon2D::CollisionPolygon2D() {
aabb = Rect2(-10, -10, 20, 20);
build_mode = BUILD_SOLIDS;
set_notify_local_transform(true);
- parent = NULL;
+ parent = nullptr;
owner_id = 0;
disabled = false;
one_way_collision = false;
diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp
index cb2953cc15..b1dbc57c94 100644
--- a/scene/2d/collision_shape_2d.cpp
+++ b/scene/2d/collision_shape_2d.cpp
@@ -96,7 +96,7 @@ void CollisionShape2D::_notification(int p_what) {
parent->remove_shape_owner(owner_id);
}
owner_id = 0;
- parent = NULL;
+ parent = nullptr;
} break;
case NOTIFICATION_DRAW: {
@@ -249,7 +249,7 @@ CollisionShape2D::CollisionShape2D() {
rect = Rect2(-Point2(10, 10), Point2(20, 20));
set_notify_local_transform(true);
owner_id = 0;
- parent = NULL;
+ parent = nullptr;
disabled = false;
one_way_collision = false;
one_way_collision_margin = 1.0;
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp
index 47465f727e..0a6b091a51 100644
--- a/scene/2d/cpu_particles_2d.cpp
+++ b/scene/2d/cpu_particles_2d.cpp
@@ -976,7 +976,7 @@ void CPUParticles2D::_update_particle_data_buffer() {
int pc = particles.size();
int *ow;
- int *order = NULL;
+ int *order = nullptr;
float *w = particle_data.ptrw();
const Particle *r = particles.ptr();
diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp
index 6cbb0d2a39..4d49f4762f 100644
--- a/scene/2d/joints_2d.cpp
+++ b/scene/2d/joints_2d.cpp
@@ -49,8 +49,8 @@ void Joint2D::_update_joint(bool p_only_free) {
if (p_only_free || !is_inside_tree())
return;
- Node *node_a = has_node(get_node_a()) ? get_node(get_node_a()) : (Node *)NULL;
- Node *node_b = has_node(get_node_b()) ? get_node(get_node_b()) : (Node *)NULL;
+ Node *node_a = has_node(get_node_a()) ? get_node(get_node_a()) : (Node *)nullptr;
+ Node *node_b = has_node(get_node_b()) ? get_node(get_node_b()) : (Node *)nullptr;
if (!node_a || !node_b)
return;
diff --git a/scene/2d/line_builder.cpp b/scene/2d/line_builder.cpp
index 3385f2fbe0..6b06f2227a 100644
--- a/scene/2d/line_builder.cpp
+++ b/scene/2d/line_builder.cpp
@@ -95,9 +95,9 @@ static inline Vector2 interpolate(const Rect2 &r, const Vector2 &v) {
LineBuilder::LineBuilder() {
joint_mode = Line2D::LINE_JOINT_SHARP;
width = 10;
- curve = NULL;
+ curve = nullptr;
default_color = Color(0.4, 0.5, 1);
- gradient = NULL;
+ gradient = nullptr;
sharp_limit = 2.f;
round_precision = 8;
begin_cap_mode = Line2D::LINE_CAP_NONE;
@@ -147,8 +147,8 @@ void LineBuilder::build() {
float current_distance1 = 0.f;
float total_distance = 0.f;
float width_factor = 1.f;
- _interpolate_color = gradient != NULL;
- bool retrieve_curve = curve != NULL;
+ _interpolate_color = gradient != nullptr;
+ bool retrieve_curve = curve != nullptr;
bool distance_required = _interpolate_color ||
retrieve_curve ||
texture_mode == Line2D::LINE_TEXTURE_TILE ||
diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp
index c70d5ab1fe..32da46e8a8 100644
--- a/scene/2d/navigation_agent_2d.cpp
+++ b/scene/2d/navigation_agent_2d.cpp
@@ -98,12 +98,12 @@ void NavigationAgent2D::_notification(int p_what) {
// Search the navigation node and set it
{
- Navigation2D *nav = NULL;
+ Navigation2D *nav = nullptr;
Node *p = get_parent();
- while (p != NULL) {
+ while (p != nullptr) {
nav = Object::cast_to<Navigation2D>(p);
- if (nav != NULL)
- p = NULL;
+ if (nav != nullptr)
+ p = nullptr;
else
p = p->get_parent();
}
@@ -114,8 +114,8 @@ void NavigationAgent2D::_notification(int p_what) {
set_physics_process_internal(true);
} break;
case NOTIFICATION_EXIT_TREE: {
- agent_parent = NULL;
- set_navigation(NULL);
+ agent_parent = nullptr;
+ set_navigation(nullptr);
set_physics_process_internal(false);
} break;
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
@@ -134,8 +134,8 @@ void NavigationAgent2D::_notification(int p_what) {
}
NavigationAgent2D::NavigationAgent2D() :
- agent_parent(NULL),
- navigation(NULL),
+ agent_parent(nullptr),
+ navigation(nullptr),
agent(RID()),
target_desired_distance(1.0),
path_max_distance(3.0),
@@ -160,12 +160,12 @@ void NavigationAgent2D::set_navigation(Navigation2D *p_nav) {
return; // Pointless
navigation = p_nav;
- NavigationServer2D::get_singleton()->agent_set_map(agent, navigation == NULL ? RID() : navigation->get_rid());
+ NavigationServer2D::get_singleton()->agent_set_map(agent, navigation == nullptr ? RID() : navigation->get_rid());
}
void NavigationAgent2D::set_navigation_node(Node *p_nav) {
Navigation2D *nav = Object::cast_to<Navigation2D>(p_nav);
- ERR_FAIL_COND(nav == NULL);
+ ERR_FAIL_COND(nav == nullptr);
set_navigation(nav);
}
@@ -225,7 +225,7 @@ Vector2 NavigationAgent2D::get_target_location() const {
Vector2 NavigationAgent2D::get_next_location() {
update_navigation();
if (navigation_path.size() == 0) {
- ERR_FAIL_COND_V(agent_parent == NULL, Vector2());
+ ERR_FAIL_COND_V(agent_parent == nullptr, Vector2());
return agent_parent->get_global_transform().get_origin();
} else {
return navigation_path[nav_path_index];
@@ -233,7 +233,7 @@ Vector2 NavigationAgent2D::get_next_location() {
}
real_t NavigationAgent2D::distance_to_target() const {
- ERR_FAIL_COND_V(agent_parent == NULL, 0.0);
+ ERR_FAIL_COND_V(agent_parent == nullptr, 0.0);
return agent_parent->get_global_transform().get_origin().distance_to(target_location);
}
@@ -288,8 +288,8 @@ String NavigationAgent2D::get_configuration_warning() const {
void NavigationAgent2D::update_navigation() {
- if (agent_parent == NULL) return;
- if (navigation == NULL) return;
+ if (agent_parent == nullptr) return;
+ if (navigation == nullptr) return;
if (update_frame_id == Engine::get_singleton()->get_physics_frames()) return;
update_frame_id = Engine::get_singleton()->get_physics_frames();
diff --git a/scene/2d/navigation_obstacle_2d.cpp b/scene/2d/navigation_obstacle_2d.cpp
index 4c6e777e73..50d02ca507 100644
--- a/scene/2d/navigation_obstacle_2d.cpp
+++ b/scene/2d/navigation_obstacle_2d.cpp
@@ -49,12 +49,12 @@ void NavigationObstacle2D::_notification(int p_what) {
// Search the navigation node and set it
{
- Navigation2D *nav = NULL;
+ Navigation2D *nav = nullptr;
Node *p = get_parent();
- while (p != NULL) {
+ while (p != nullptr) {
nav = Object::cast_to<Navigation2D>(p);
- if (nav != NULL)
- p = NULL;
+ if (nav != nullptr)
+ p = nullptr;
else
p = p->get_parent();
}
@@ -65,7 +65,7 @@ void NavigationObstacle2D::_notification(int p_what) {
set_physics_process_internal(true);
} break;
case NOTIFICATION_EXIT_TREE: {
- set_navigation(NULL);
+ set_navigation(nullptr);
set_physics_process_internal(false);
} break;
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
@@ -79,7 +79,7 @@ void NavigationObstacle2D::_notification(int p_what) {
}
NavigationObstacle2D::NavigationObstacle2D() :
- navigation(NULL),
+ navigation(nullptr),
agent(RID()) {
agent = NavigationServer2D::get_singleton()->agent_create();
}
@@ -94,12 +94,12 @@ void NavigationObstacle2D::set_navigation(Navigation2D *p_nav) {
return; // Pointless
navigation = p_nav;
- NavigationServer2D::get_singleton()->agent_set_map(agent, navigation == NULL ? RID() : navigation->get_rid());
+ NavigationServer2D::get_singleton()->agent_set_map(agent, navigation == nullptr ? RID() : navigation->get_rid());
}
void NavigationObstacle2D::set_navigation_node(Node *p_nav) {
Navigation2D *nav = Object::cast_to<Navigation2D>(p_nav);
- ERR_FAIL_COND(nav == NULL);
+ ERR_FAIL_COND(nav == nullptr);
set_navigation(nav);
}
diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp
index f0839b4597..d77fd5b097 100644
--- a/scene/2d/navigation_region_2d.cpp
+++ b/scene/2d/navigation_region_2d.cpp
@@ -281,7 +281,7 @@ void NavigationPolygon::make_polygons_from_outlines() {
for (int l = 0; l < olsize2; l++) {
- if (Geometry::segment_intersects_segment_2d(r[0], outside_point, r2[l], r2[(l + 1) % olsize2], NULL)) {
+ if (Geometry::segment_intersects_segment_2d(r[0], outside_point, r2[l], r2[(l + 1) % olsize2], nullptr)) {
interscount++;
}
}
@@ -449,7 +449,7 @@ void NavigationRegion2D::_notification(int p_what) {
NavigationServer2D::get_singleton()->region_set_map(region, RID());
}
- navigation = NULL;
+ navigation = nullptr;
} break;
case NOTIFICATION_DRAW: {
@@ -574,7 +574,7 @@ NavigationRegion2D::NavigationRegion2D() {
set_notify_transform(true);
region = NavigationServer2D::get_singleton()->region_create();
- navigation = NULL;
+ navigation = nullptr;
}
NavigationRegion2D::~NavigationRegion2D() {
diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp
index 3e807f12dc..d55b21bc24 100644
--- a/scene/2d/path_2d.cpp
+++ b/scene/2d/path_2d.cpp
@@ -242,7 +242,7 @@ void PathFollow2D::_notification(int p_what) {
} break;
case NOTIFICATION_EXIT_TREE: {
- path = NULL;
+ path = nullptr;
} break;
}
}
@@ -421,7 +421,7 @@ PathFollow2D::PathFollow2D() {
offset = 0;
h_offset = 0;
v_offset = 0;
- path = NULL;
+ path = nullptr;
rotate = true;
cubic = true;
loop = true;
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index d866906ca5..21dc9537ec 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -362,7 +362,7 @@ struct _RigidBody2DInOut {
bool RigidBody2D::_test_motion(const Vector2 &p_motion, bool p_infinite_inertia, float p_margin, const Ref<PhysicsTestMotionResult2D> &p_result) {
- PhysicsServer2D::MotionResult *r = NULL;
+ PhysicsServer2D::MotionResult *r = nullptr;
if (p_result.is_valid())
r = p_result->get_result_ptr();
return PhysicsServer2D::get_singleton()->body_test_motion(get_rid(), get_global_transform(), p_motion, p_infinite_inertia, p_margin, r);
@@ -474,7 +474,7 @@ void RigidBody2D::_direct_state_changed(Object *p_state) {
contact_monitor->locked = false;
}
- state = NULL;
+ state = nullptr;
}
void RigidBody2D::set_mode(Mode p_mode) {
@@ -780,7 +780,7 @@ void RigidBody2D::set_contact_monitor(bool p_enabled) {
}
memdelete(contact_monitor);
- contact_monitor = NULL;
+ contact_monitor = nullptr;
} else {
contact_monitor = memnew(ContactMonitor);
@@ -790,7 +790,7 @@ void RigidBody2D::set_contact_monitor(bool p_enabled) {
bool RigidBody2D::is_contact_monitor_enabled() const {
- return contact_monitor != NULL;
+ return contact_monitor != nullptr;
}
void RigidBody2D::_notification(int p_what) {
@@ -950,14 +950,14 @@ RigidBody2D::RigidBody2D() :
angular_damp = -1;
max_contacts_reported = 0;
- state = NULL;
+ state = nullptr;
angular_velocity = 0;
sleeping = false;
ccd_mode = CCD_MODE_DISABLED;
custom_integrator = false;
- contact_monitor = NULL;
+ contact_monitor = nullptr;
can_sleep = true;
PhysicsServer2D::get_singleton()->body_set_force_integration_callback(get_rid(), this, "_direct_state_changed");
@@ -1281,7 +1281,7 @@ void KinematicBody2D::set_sync_to_physics(bool p_enable) {
set_only_update_transform_changes(true);
set_notify_local_transform(true);
} else {
- PhysicsServer2D::get_singleton()->body_set_force_integration_callback(get_rid(), NULL, "");
+ PhysicsServer2D::get_singleton()->body_set_force_integration_callback(get_rid(), nullptr, "");
set_only_update_transform_changes(false);
set_notify_local_transform(false);
}
@@ -1368,12 +1368,12 @@ KinematicBody2D::KinematicBody2D() :
}
KinematicBody2D::~KinematicBody2D() {
if (motion_cache.is_valid()) {
- motion_cache->owner = NULL;
+ motion_cache->owner = nullptr;
}
for (int i = 0; i < slide_colliders.size(); i++) {
if (slide_colliders[i].is_valid()) {
- slide_colliders.write[i]->owner = NULL;
+ slide_colliders.write[i]->owner = nullptr;
}
}
}
@@ -1394,7 +1394,7 @@ Vector2 KinematicCollision2D::get_remainder() const {
return collision.remainder;
}
Object *KinematicCollision2D::get_local_shape() const {
- if (!owner) return NULL;
+ if (!owner) return nullptr;
uint32_t ownerid = owner->shape_find_owner(collision.local_shape);
return owner->shape_owner_get_owner(ownerid);
}
@@ -1405,7 +1405,7 @@ Object *KinematicCollision2D::get_collider() const {
return ObjectDB::get_instance(collision.collider);
}
- return NULL;
+ return nullptr;
}
ObjectID KinematicCollision2D::get_collider_id() const {
@@ -1422,7 +1422,7 @@ Object *KinematicCollision2D::get_collider_shape() const {
}
}
- return NULL;
+ return nullptr;
}
int KinematicCollision2D::get_collider_shape_index() const {
@@ -1468,5 +1468,5 @@ KinematicCollision2D::KinematicCollision2D() {
collision.collider_shape = 0;
collision.local_shape = 0;
- owner = NULL;
+ owner = nullptr;
}
diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp
index 8d20053c6e..84c1828b47 100644
--- a/scene/2d/polygon_2d.cpp
+++ b/scene/2d/polygon_2d.cpp
@@ -103,7 +103,7 @@ void Polygon2D::_notification(int p_what) {
if (polygon.size() < 3)
return;
- Skeleton2D *skeleton_node = NULL;
+ Skeleton2D *skeleton_node = nullptr;
if (has_node(skeleton)) {
skeleton_node = Object::cast_to<Skeleton2D>(get_node(skeleton));
}
diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp
index ed971b1c3a..9d6c7304ce 100644
--- a/scene/2d/ray_cast_2d.cpp
+++ b/scene/2d/ray_cast_2d.cpp
@@ -79,7 +79,7 @@ bool RayCast2D::is_colliding() const {
Object *RayCast2D::get_collider() const {
if (against.is_null())
- return NULL;
+ return nullptr;
return ObjectDB::get_instance(against);
}
diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp
index 2be6b6a75c..86c9ff6076 100644
--- a/scene/2d/skeleton_2d.cpp
+++ b/scene/2d/skeleton_2d.cpp
@@ -35,7 +35,7 @@ void Bone2D::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
Node *parent = get_parent();
parent_bone = Object::cast_to<Bone2D>(parent);
- skeleton = NULL;
+ skeleton = nullptr;
while (parent) {
skeleton = Object::cast_to<Skeleton2D>(parent);
if (skeleton)
@@ -73,9 +73,9 @@ void Bone2D::_notification(int p_what) {
}
}
skeleton->_make_bone_setup_dirty();
- skeleton = NULL;
+ skeleton = nullptr;
}
- parent_bone = NULL;
+ parent_bone = nullptr;
}
}
void Bone2D::_bind_methods() {
@@ -157,8 +157,8 @@ String Bone2D::get_configuration_warning() const {
}
Bone2D::Bone2D() {
- skeleton = NULL;
- parent_bone = NULL;
+ skeleton = nullptr;
+ parent_bone = nullptr;
skeleton_index = -1;
default_length = 16;
set_notify_local_transform(true);
@@ -257,8 +257,8 @@ int Skeleton2D::get_bone_count() const {
Bone2D *Skeleton2D::get_bone(int p_idx) {
- ERR_FAIL_COND_V(!is_inside_tree(), NULL);
- ERR_FAIL_INDEX_V(p_idx, bones.size(), NULL);
+ ERR_FAIL_COND_V(!is_inside_tree(), nullptr);
+ ERR_FAIL_INDEX_V(p_idx, bones.size(), nullptr);
return bones[p_idx].bone;
}
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index c468389040..1cf12e4421 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -103,8 +103,8 @@ void TileMap::_notification(int p_what) {
q.occluder_instances.clear();
}
- collision_parent = NULL;
- navigation = NULL;
+ collision_parent = nullptr;
+ navigation = nullptr;
} break;
@@ -314,7 +314,7 @@ void TileMap::_add_shape(int &shape_idx, const Quadrant &p_q, const Ref<Shape2D>
int real_index = collision_parent->shape_owner_get_shape_index(p_q.shape_owner_id, shape_idx);
RID rid = collision_parent->get_rid();
- if (Object::cast_to<Area2D>(collision_parent) != NULL) {
+ if (Object::cast_to<Area2D>(collision_parent) != nullptr) {
ps->area_set_shape_transform(rid, real_index, get_transform() * xform);
} else {
ps->body_set_shape_transform(rid, real_index, get_transform() * xform);
@@ -921,7 +921,7 @@ void TileMap::make_bitmask_area_dirty(const Vector2 &p_pos) {
for (int x = p_pos.x - 1; x <= p_pos.x + 1; x++) {
for (int y = p_pos.y - 1; y <= p_pos.y + 1; y++) {
PosKey p(x, y);
- if (dirty_bitmask.find(p) == NULL) {
+ if (dirty_bitmask.find(p) == nullptr) {
dirty_bitmask.push_back(p);
}
}
@@ -962,7 +962,7 @@ void TileMap::update_cell_bitmask(int p_x, int p_y) {
ERR_FAIL_COND_MSG(tile_set.is_null(), "Cannot update cell bitmask if Tileset is not open.");
PosKey p(p_x, p_y);
Map<PosKey, Cell>::Element *E = tile_map.find(p);
- if (E != NULL) {
+ if (E != nullptr) {
int id = get_cell(p_x, p_y);
if (tile_set->tile_get_tile_mode(id) == TileSet::AUTO_TILE) {
uint16_t mask = 0;
@@ -1368,7 +1368,7 @@ void TileMap::set_collision_use_parent(bool p_use_parent) {
if (use_parent && is_inside_tree()) {
collision_parent = Object::cast_to<CollisionObject2D>(get_parent());
} else {
- collision_parent = NULL;
+ collision_parent = nullptr;
}
_recreate_quadrants();
@@ -1959,9 +1959,9 @@ TileMap::TileMap() {
mode = MODE_SQUARE;
half_offset = HALF_OFFSET_DISABLED;
use_parent = false;
- collision_parent = NULL;
+ collision_parent = nullptr;
use_kinematic = false;
- navigation = NULL;
+ navigation = nullptr;
y_sort_mode = false;
compatibility_mode = false;
centered_textures = false;
diff --git a/scene/3d/area_3d.cpp b/scene/3d/area_3d.cpp
index 5b02a91793..17ae553e5e 100644
--- a/scene/3d/area_3d.cpp
+++ b/scene/3d/area_3d.cpp
@@ -301,8 +301,8 @@ void Area3D::set_monitoring(bool p_enable) {
PhysicsServer3D::get_singleton()->area_set_monitor_callback(get_rid(), this, SceneStringNames::get_singleton()->_body_inout);
PhysicsServer3D::get_singleton()->area_set_area_monitor_callback(get_rid(), this, SceneStringNames::get_singleton()->_area_inout);
} else {
- PhysicsServer3D::get_singleton()->area_set_monitor_callback(get_rid(), NULL, StringName());
- PhysicsServer3D::get_singleton()->area_set_area_monitor_callback(get_rid(), NULL, StringName());
+ PhysicsServer3D::get_singleton()->area_set_monitor_callback(get_rid(), nullptr, StringName());
+ PhysicsServer3D::get_singleton()->area_set_area_monitor_callback(get_rid(), nullptr, StringName());
_clear_monitoring();
}
}
diff --git a/scene/3d/arvr_nodes.cpp b/scene/3d/arvr_nodes.cpp
index ce7c885a40..537c094ceb 100644
--- a/scene/3d/arvr_nodes.cpp
+++ b/scene/3d/arvr_nodes.cpp
@@ -40,14 +40,14 @@ void ARVRCamera::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
// need to find our ARVROrigin parent and let it know we're its camera!
ARVROrigin *origin = Object::cast_to<ARVROrigin>(get_parent());
- if (origin != NULL) {
+ if (origin != nullptr) {
origin->set_tracked_camera(this);
}
}; break;
case NOTIFICATION_EXIT_TREE: {
// need to find our ARVROrigin parent and let it know we're no longer its camera!
ARVROrigin *origin = Object::cast_to<ARVROrigin>(get_parent());
- if (origin != NULL) {
+ if (origin != nullptr) {
origin->clear_tracked_camera_if(this);
}
}; break;
@@ -60,7 +60,7 @@ String ARVRCamera::get_configuration_warning() const {
// must be child node of ARVROrigin!
ARVROrigin *origin = Object::cast_to<ARVROrigin>(get_parent());
- if (origin == NULL) {
+ if (origin == nullptr) {
return TTR("ARVRCamera must have an ARVROrigin node as its parent.");
};
@@ -192,7 +192,7 @@ void ARVRController::_notification(int p_what) {
// find the tracker for our controller
ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, controller_id);
- if (tracker == NULL) {
+ if (tracker == nullptr) {
// this controller is currently turned off
is_active = false;
button_states = 0;
@@ -279,7 +279,7 @@ String ARVRController::get_controller_name(void) const {
ERR_FAIL_NULL_V(arvr_server, String());
ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, controller_id);
- if (tracker == NULL) {
+ if (tracker == nullptr) {
return String("Not connected");
};
@@ -292,7 +292,7 @@ int ARVRController::get_joystick_id() const {
ERR_FAIL_NULL_V(arvr_server, 0);
ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, controller_id);
- if (tracker == NULL) {
+ if (tracker == nullptr) {
// No tracker? no joystick id... (0 is our first joystick)
return -1;
};
@@ -324,7 +324,7 @@ real_t ARVRController::get_rumble() const {
ERR_FAIL_NULL_V(arvr_server, 0.0);
ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, controller_id);
- if (tracker == NULL) {
+ if (tracker == nullptr) {
return 0.0;
};
@@ -337,7 +337,7 @@ void ARVRController::set_rumble(real_t p_rumble) {
ERR_FAIL_NULL(arvr_server);
ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, controller_id);
- if (tracker != NULL) {
+ if (tracker != nullptr) {
tracker->set_rumble(p_rumble);
};
};
@@ -356,7 +356,7 @@ ARVRPositionalTracker::TrackerHand ARVRController::get_hand() const {
ERR_FAIL_NULL_V(arvr_server, ARVRPositionalTracker::TRACKER_HAND_UNKNOWN);
ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, controller_id);
- if (tracker == NULL) {
+ if (tracker == nullptr) {
return ARVRPositionalTracker::TRACKER_HAND_UNKNOWN;
};
@@ -369,7 +369,7 @@ String ARVRController::get_configuration_warning() const {
// must be child node of ARVROrigin!
ARVROrigin *origin = Object::cast_to<ARVROrigin>(get_parent());
- if (origin == NULL) {
+ if (origin == nullptr) {
return TTR("ARVRController must have an ARVROrigin node as its parent.");
};
@@ -407,7 +407,7 @@ void ARVRAnchor::_notification(int p_what) {
// find the tracker for our anchor
ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_ANCHOR, anchor_id);
- if (tracker == NULL) {
+ if (tracker == nullptr) {
// this anchor is currently not available
is_active = false;
} else {
@@ -479,7 +479,7 @@ String ARVRAnchor::get_anchor_name(void) const {
ERR_FAIL_NULL_V(arvr_server, String());
ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_ANCHOR, anchor_id);
- if (tracker == NULL) {
+ if (tracker == nullptr) {
return String("Not connected");
};
@@ -496,7 +496,7 @@ String ARVRAnchor::get_configuration_warning() const {
// must be child node of ARVROrigin!
ARVROrigin *origin = Object::cast_to<ARVROrigin>(get_parent());
- if (origin == NULL) {
+ if (origin == nullptr) {
return TTR("ARVRAnchor must have an ARVROrigin node as its parent.");
};
@@ -535,7 +535,7 @@ String ARVROrigin::get_configuration_warning() const {
if (!is_visible() || !is_inside_tree())
return String();
- if (tracked_camera == NULL)
+ if (tracked_camera == nullptr)
return TTR("ARVROrigin requires an ARVRCamera child node.");
return String();
@@ -553,7 +553,7 @@ void ARVROrigin::set_tracked_camera(ARVRCamera *p_tracked_camera) {
void ARVROrigin::clear_tracked_camera_if(ARVRCamera *p_tracked_camera) {
if (tracked_camera == p_tracked_camera) {
- tracked_camera = NULL;
+ tracked_camera = nullptr;
};
};
@@ -591,7 +591,7 @@ void ARVROrigin::_notification(int p_what) {
// check if we have a primary interface
Ref<ARVRInterface> arvr_interface = arvr_server->get_primary_interface();
- if (arvr_interface.is_valid() && tracked_camera != NULL) {
+ if (arvr_interface.is_valid() && tracked_camera != nullptr) {
// get our positioning transform for our headset
Transform t = arvr_interface->get_transform_for_eye(ARVRInterface::EYE_MONO, Transform());
@@ -613,7 +613,7 @@ void ARVROrigin::_notification(int p_what) {
};
ARVROrigin::ARVROrigin() {
- tracked_camera = NULL;
+ tracked_camera = nullptr;
};
ARVROrigin::~ARVROrigin(){
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index 9f5170fa98..097368853e 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -401,7 +401,7 @@ void AudioStreamPlayer3D::_notification(int p_what) {
PhysicsDirectSpaceState3D::ShapeResult sr[MAX_INTERSECT_AREAS];
int areas = space_state->intersect_point(global_pos, sr, MAX_INTERSECT_AREAS, Set<RID>(), area_mask, false, true);
- Area3D *area = NULL;
+ Area3D *area = nullptr;
for (int i = 0; i < areas; i++) {
if (!sr[i].collider)
diff --git a/scene/3d/audio_stream_player_3d.h b/scene/3d/audio_stream_player_3d.h
index 1cce0c77d5..13e08339e2 100644
--- a/scene/3d/audio_stream_player_3d.h
+++ b/scene/3d/audio_stream_player_3d.h
@@ -82,7 +82,7 @@ private:
Output() {
filter_gain = 0;
- viewport = NULL;
+ viewport = nullptr;
reverb_bus_index = -1;
bus_index = -1;
}
diff --git a/scene/3d/baked_lightmap.cpp b/scene/3d/baked_lightmap.cpp
index 05e3f3fefa..6bde56104e 100644
--- a/scene/3d/baked_lightmap.cpp
+++ b/scene/3d/baked_lightmap.cpp
@@ -193,9 +193,9 @@ BakedLightmapData::~BakedLightmapData() {
///////////////////////////
-BakedLightmap::BakeBeginFunc BakedLightmap::bake_begin_function = NULL;
-BakedLightmap::BakeStepFunc BakedLightmap::bake_step_function = NULL;
-BakedLightmap::BakeEndFunc BakedLightmap::bake_end_function = NULL;
+BakedLightmap::BakeBeginFunc BakedLightmap::bake_begin_function = nullptr;
+BakedLightmap::BakeStepFunc BakedLightmap::bake_step_function = nullptr;
+BakedLightmap::BakeEndFunc BakedLightmap::bake_end_function = nullptr;
void BakedLightmap::set_bake_cell_size(float p_cell_size) {
bake_cell_size = p_cell_size;
diff --git a/scene/3d/camera_3d.cpp b/scene/3d/camera_3d.cpp
index 7980c15f89..30ab4d463b 100644
--- a/scene/3d/camera_3d.cpp
+++ b/scene/3d/camera_3d.cpp
@@ -138,7 +138,7 @@ void Camera3D::_notification(int p_what) {
if (viewport) {
viewport->_camera_remove(this);
- viewport = NULL;
+ viewport = nullptr;
}
} break;
@@ -241,7 +241,7 @@ void Camera3D::clear_current(bool p_enable_next) {
return;
if (get_viewport()->get_camera() == this) {
- get_viewport()->_camera_set(NULL);
+ get_viewport()->_camera_set(nullptr);
if (p_enable_next) {
get_viewport()->_camera_make_next_current(this);
@@ -703,7 +703,7 @@ Camera3D::Camera3D() {
near = 0;
far = 0;
current = false;
- viewport = NULL;
+ viewport = nullptr;
force_change = false;
mode = PROJECTION_PERSPECTIVE;
set_perspective(70.0, 0.05, 100.0);
diff --git a/scene/3d/collision_object_3d.cpp b/scene/3d/collision_object_3d.cpp
index 6ee0512546..e6cd7bfe7e 100644
--- a/scene/3d/collision_object_3d.cpp
+++ b/scene/3d/collision_object_3d.cpp
@@ -245,7 +245,7 @@ Transform CollisionObject3D::shape_owner_get_transform(uint32_t p_owner) const {
Object *CollisionObject3D::shape_owner_get_owner(uint32_t p_owner) const {
- ERR_FAIL_COND_V(!shapes.has(p_owner), NULL);
+ ERR_FAIL_COND_V(!shapes.has(p_owner), nullptr);
return shapes[p_owner].owner;
}
diff --git a/scene/3d/collision_object_3d.h b/scene/3d/collision_object_3d.h
index 6a70f56caa..67d3aed3c8 100644
--- a/scene/3d/collision_object_3d.h
+++ b/scene/3d/collision_object_3d.h
@@ -56,7 +56,7 @@ class CollisionObject3D : public Node3D {
ShapeData() {
disabled = false;
- owner = NULL;
+ owner = nullptr;
}
};
diff --git a/scene/3d/collision_polygon_3d.cpp b/scene/3d/collision_polygon_3d.cpp
index 982205137b..66bd903eeb 100644
--- a/scene/3d/collision_polygon_3d.cpp
+++ b/scene/3d/collision_polygon_3d.cpp
@@ -112,7 +112,7 @@ void CollisionPolygon3D::_notification(int p_what) {
parent->remove_shape_owner(owner_id);
}
owner_id = 0;
- parent = NULL;
+ parent = nullptr;
} break;
}
}
@@ -201,7 +201,7 @@ CollisionPolygon3D::CollisionPolygon3D() {
aabb = AABB(Vector3(-1, -1, -1), Vector3(2, 2, 2));
depth = 1.0;
set_notify_local_transform(true);
- parent = NULL;
+ parent = nullptr;
owner_id = 0;
disabled = false;
}
diff --git a/scene/3d/collision_shape_3d.cpp b/scene/3d/collision_shape_3d.cpp
index 6aecfd08cc..a66e84ac3c 100644
--- a/scene/3d/collision_shape_3d.cpp
+++ b/scene/3d/collision_shape_3d.cpp
@@ -105,7 +105,7 @@ void CollisionShape3D::_notification(int p_what) {
parent->remove_shape_owner(owner_id);
}
owner_id = 0;
- parent = NULL;
+ parent = nullptr;
} break;
}
}
@@ -200,8 +200,8 @@ CollisionShape3D::CollisionShape3D() {
//indicator = RenderingServer::get_singleton()->mesh_create();
disabled = false;
- debug_shape = NULL;
- parent = NULL;
+ debug_shape = nullptr;
+ parent = nullptr;
owner_id = 0;
set_notify_local_transform(true);
}
@@ -217,7 +217,7 @@ void CollisionShape3D::_update_debug_shape() {
if (debug_shape) {
debug_shape->queue_delete();
- debug_shape = NULL;
+ debug_shape = nullptr;
}
Ref<Shape3D> s = get_shape();
diff --git a/scene/3d/cpu_particles_3d.cpp b/scene/3d/cpu_particles_3d.cpp
index 2226b0ed83..12c105b0f4 100644
--- a/scene/3d/cpu_particles_3d.cpp
+++ b/scene/3d/cpu_particles_3d.cpp
@@ -208,13 +208,13 @@ String CPUParticles3D::get_configuration_warning() const {
if (get_mesh().is_valid()) {
mesh_found = true;
for (int j = 0; j < get_mesh()->get_surface_count(); j++) {
- anim_material_found = Object::cast_to<ShaderMaterial>(get_mesh()->surface_get_material(j).ptr()) != NULL;
+ anim_material_found = Object::cast_to<ShaderMaterial>(get_mesh()->surface_get_material(j).ptr()) != nullptr;
StandardMaterial3D *spat = Object::cast_to<StandardMaterial3D>(get_mesh()->surface_get_material(j).ptr());
anim_material_found = anim_material_found || (spat && spat->get_billboard_mode() == StandardMaterial3D::BILLBOARD_PARTICLES);
}
}
- anim_material_found = anim_material_found || Object::cast_to<ShaderMaterial>(get_material_override().ptr()) != NULL;
+ anim_material_found = anim_material_found || Object::cast_to<ShaderMaterial>(get_material_override().ptr()) != nullptr;
StandardMaterial3D *spat = Object::cast_to<StandardMaterial3D>(get_material_override().ptr());
anim_material_found = anim_material_found || (spat && spat->get_billboard_mode() == StandardMaterial3D::BILLBOARD_PARTICLES);
@@ -1022,7 +1022,7 @@ void CPUParticles3D::_update_particle_data_buffer() {
int pc = particles.size();
int *ow;
- int *order = NULL;
+ int *order = nullptr;
float *w = particle_data.ptrw();
const Particle *r = particles.ptr();
diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp
index 607b176cdd..6d571ee4f2 100644
--- a/scene/3d/gi_probe.cpp
+++ b/scene/3d/gi_probe.cpp
@@ -403,9 +403,9 @@ void GIProbe::_find_meshes(Node *p_at_node, List<PlotMesh> &plot_meshes) {
}
}
-GIProbe::BakeBeginFunc GIProbe::bake_begin_function = NULL;
-GIProbe::BakeStepFunc GIProbe::bake_step_function = NULL;
-GIProbe::BakeEndFunc GIProbe::bake_end_function = NULL;
+GIProbe::BakeBeginFunc GIProbe::bake_begin_function = nullptr;
+GIProbe::BakeStepFunc GIProbe::bake_step_function = nullptr;
+GIProbe::BakeEndFunc GIProbe::bake_end_function = nullptr;
Vector3i GIProbe::get_estimated_cell_size() const {
static const int subdiv_value[SUBDIV_MAX] = { 6, 7, 8, 9 };
@@ -512,7 +512,7 @@ void GIProbe::bake(Node *p_from_node, bool p_create_visual_debug) {
void GIProbe::_debug_bake() {
- bake(NULL, true);
+ bake(nullptr, true);
}
AABB GIProbe::get_aabb() const {
diff --git a/scene/3d/gi_probe.h b/scene/3d/gi_probe.h
index c00ee2cb73..28b533e82d 100644
--- a/scene/3d/gi_probe.h
+++ b/scene/3d/gi_probe.h
@@ -161,7 +161,7 @@ public:
Vector3 get_extents() const;
Vector3i get_estimated_cell_size() const;
- void bake(Node *p_from_node = NULL, bool p_create_visual_debug = false);
+ void bake(Node *p_from_node = nullptr, bool p_create_visual_debug = false);
virtual AABB get_aabb() const;
virtual Vector<Face3> get_faces(uint32_t p_usage_flags) const;
diff --git a/scene/3d/gpu_particles_3d.cpp b/scene/3d/gpu_particles_3d.cpp
index 8646d4f290..7744c477cb 100644
--- a/scene/3d/gpu_particles_3d.cpp
+++ b/scene/3d/gpu_particles_3d.cpp
@@ -253,7 +253,7 @@ String GPUParticles3D::get_configuration_warning() const {
if (draw_passes[i].is_valid()) {
meshes_found = true;
for (int j = 0; j < draw_passes[i]->get_surface_count(); j++) {
- anim_material_found = Object::cast_to<ShaderMaterial>(draw_passes[i]->surface_get_material(j).ptr()) != NULL;
+ anim_material_found = Object::cast_to<ShaderMaterial>(draw_passes[i]->surface_get_material(j).ptr()) != nullptr;
StandardMaterial3D *spat = Object::cast_to<StandardMaterial3D>(draw_passes[i]->surface_get_material(j).ptr());
anim_material_found = anim_material_found || (spat && spat->get_billboard_mode() == StandardMaterial3D::BILLBOARD_PARTICLES);
}
@@ -261,7 +261,7 @@ String GPUParticles3D::get_configuration_warning() const {
}
}
- anim_material_found = anim_material_found || Object::cast_to<ShaderMaterial>(get_material_override().ptr()) != NULL;
+ anim_material_found = anim_material_found || Object::cast_to<ShaderMaterial>(get_material_override().ptr()) != nullptr;
StandardMaterial3D *spat = Object::cast_to<StandardMaterial3D>(get_material_override().ptr());
anim_material_found = anim_material_found || (spat && spat->get_billboard_mode() == StandardMaterial3D::BILLBOARD_PARTICLES);
diff --git a/scene/3d/listener_3d.cpp b/scene/3d/listener_3d.cpp
index f352eb24b1..426e34ea80 100644
--- a/scene/3d/listener_3d.cpp
+++ b/scene/3d/listener_3d.cpp
@@ -131,7 +131,7 @@ void Listener3D::clear_current() {
return;
if (get_viewport()->get_listener() == this) {
- get_viewport()->_listener_set(NULL);
+ get_viewport()->_listener_set(nullptr);
get_viewport()->_listener_make_next_current(this);
}
}
diff --git a/scene/3d/mesh_instance_3d.cpp b/scene/3d/mesh_instance_3d.cpp
index 30aabf6e00..d56a095a5b 100644
--- a/scene/3d/mesh_instance_3d.cpp
+++ b/scene/3d/mesh_instance_3d.cpp
@@ -217,11 +217,11 @@ Vector<Face3> MeshInstance3D::get_faces(uint32_t p_usage_flags) const {
Node *MeshInstance3D::create_trimesh_collision_node() {
if (mesh.is_null())
- return NULL;
+ return nullptr;
Ref<Shape3D> shape = mesh->create_trimesh_shape();
if (shape.is_null())
- return NULL;
+ return nullptr;
StaticBody3D *static_body = memnew(StaticBody3D);
CollisionShape3D *cshape = memnew(CollisionShape3D);
@@ -247,11 +247,11 @@ void MeshInstance3D::create_trimesh_collision() {
Node *MeshInstance3D::create_convex_collision_node() {
if (mesh.is_null())
- return NULL;
+ return nullptr;
Ref<Shape3D> shape = mesh->create_convex_shape();
if (shape.is_null())
- return NULL;
+ return nullptr;
StaticBody3D *static_body = memnew(StaticBody3D);
CollisionShape3D *cshape = memnew(CollisionShape3D);
diff --git a/scene/3d/navigation_agent_3d.cpp b/scene/3d/navigation_agent_3d.cpp
index a131684a8a..0449ab15b7 100644
--- a/scene/3d/navigation_agent_3d.cpp
+++ b/scene/3d/navigation_agent_3d.cpp
@@ -106,12 +106,12 @@ void NavigationAgent3D::_notification(int p_what) {
// Search the navigation node and set it
{
- Navigation3D *nav = NULL;
+ Navigation3D *nav = nullptr;
Node *p = get_parent();
- while (p != NULL) {
+ while (p != nullptr) {
nav = Object::cast_to<Navigation3D>(p);
- if (nav != NULL)
- p = NULL;
+ if (nav != nullptr)
+ p = nullptr;
else
p = p->get_parent();
}
@@ -122,8 +122,8 @@ void NavigationAgent3D::_notification(int p_what) {
set_physics_process_internal(true);
} break;
case NOTIFICATION_EXIT_TREE: {
- agent_parent = NULL;
- set_navigation(NULL);
+ agent_parent = nullptr;
+ set_navigation(nullptr);
set_physics_process_internal(false);
} break;
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
@@ -142,8 +142,8 @@ void NavigationAgent3D::_notification(int p_what) {
}
NavigationAgent3D::NavigationAgent3D() :
- agent_parent(NULL),
- navigation(NULL),
+ agent_parent(nullptr),
+ navigation(nullptr),
agent(RID()),
target_desired_distance(1.0),
navigation_height_offset(0.0),
@@ -170,12 +170,12 @@ void NavigationAgent3D::set_navigation(Navigation3D *p_nav) {
return; // Pointless
navigation = p_nav;
- NavigationServer3D::get_singleton()->agent_set_map(agent, navigation == NULL ? RID() : navigation->get_rid());
+ NavigationServer3D::get_singleton()->agent_set_map(agent, navigation == nullptr ? RID() : navigation->get_rid());
}
void NavigationAgent3D::set_navigation_node(Node *p_nav) {
Navigation3D *nav = Object::cast_to<Navigation3D>(p_nav);
- ERR_FAIL_COND(nav == NULL);
+ ERR_FAIL_COND(nav == nullptr);
set_navigation(nav);
}
@@ -244,7 +244,7 @@ Vector3 NavigationAgent3D::get_target_location() const {
Vector3 NavigationAgent3D::get_next_location() {
update_navigation();
if (navigation_path.size() == 0) {
- ERR_FAIL_COND_V(agent_parent == NULL, Vector3());
+ ERR_FAIL_COND_V(agent_parent == nullptr, Vector3());
return agent_parent->get_global_transform().origin;
} else {
return navigation_path[nav_path_index] - Vector3(0, navigation_height_offset, 0);
@@ -252,7 +252,7 @@ Vector3 NavigationAgent3D::get_next_location() {
}
real_t NavigationAgent3D::distance_to_target() const {
- ERR_FAIL_COND_V(agent_parent == NULL, 0.0);
+ ERR_FAIL_COND_V(agent_parent == nullptr, 0.0);
return agent_parent->get_global_transform().origin.distance_to(target_location);
}
@@ -306,8 +306,8 @@ String NavigationAgent3D::get_configuration_warning() const {
void NavigationAgent3D::update_navigation() {
- if (agent_parent == NULL) return;
- if (navigation == NULL) return;
+ if (agent_parent == nullptr) return;
+ if (navigation == nullptr) return;
if (update_frame_id == Engine::get_singleton()->get_physics_frames()) return;
update_frame_id = Engine::get_singleton()->get_physics_frames();
diff --git a/scene/3d/navigation_obstacle_3d.cpp b/scene/3d/navigation_obstacle_3d.cpp
index fa976e5d18..2ee2008799 100644
--- a/scene/3d/navigation_obstacle_3d.cpp
+++ b/scene/3d/navigation_obstacle_3d.cpp
@@ -49,12 +49,12 @@ void NavigationObstacle3D::_notification(int p_what) {
// Search the navigation node and set it
{
- Navigation3D *nav = NULL;
+ Navigation3D *nav = nullptr;
Node *p = get_parent();
- while (p != NULL) {
+ while (p != nullptr) {
nav = Object::cast_to<Navigation3D>(p);
- if (nav != NULL)
- p = NULL;
+ if (nav != nullptr)
+ p = nullptr;
else
p = p->get_parent();
}
@@ -65,7 +65,7 @@ void NavigationObstacle3D::_notification(int p_what) {
set_physics_process_internal(true);
} break;
case NOTIFICATION_EXIT_TREE: {
- set_navigation(NULL);
+ set_navigation(nullptr);
set_physics_process_internal(false);
} break;
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
@@ -87,7 +87,7 @@ void NavigationObstacle3D::_notification(int p_what) {
}
NavigationObstacle3D::NavigationObstacle3D() :
- navigation(NULL),
+ navigation(nullptr),
agent(RID()) {
agent = NavigationServer3D::get_singleton()->agent_create();
}
@@ -102,12 +102,12 @@ void NavigationObstacle3D::set_navigation(Navigation3D *p_nav) {
return; // Pointless
navigation = p_nav;
- NavigationServer3D::get_singleton()->agent_set_map(agent, navigation == NULL ? RID() : navigation->get_rid());
+ NavigationServer3D::get_singleton()->agent_set_map(agent, navigation == nullptr ? RID() : navigation->get_rid());
}
void NavigationObstacle3D::set_navigation_node(Node *p_nav) {
Navigation3D *nav = Object::cast_to<Navigation3D>(p_nav);
- ERR_FAIL_COND(nav == NULL);
+ ERR_FAIL_COND(nav == nullptr);
set_navigation(nav);
}
diff --git a/scene/3d/navigation_region_3d.cpp b/scene/3d/navigation_region_3d.cpp
index 08c0fbf4d1..043b816033 100644
--- a/scene/3d/navigation_region_3d.cpp
+++ b/scene/3d/navigation_region_3d.cpp
@@ -123,9 +123,9 @@ void NavigationRegion3D::_notification(int p_what) {
if (debug_view) {
debug_view->queue_delete();
- debug_view = NULL;
+ debug_view = nullptr;
}
- navigation = NULL;
+ navigation = nullptr;
} break;
}
}
@@ -184,18 +184,18 @@ void _bake_navigation_mesh(void *p_user_data) {
}
void NavigationRegion3D::bake_navigation_mesh() {
- ERR_FAIL_COND(bake_thread != NULL);
+ ERR_FAIL_COND(bake_thread != nullptr);
BakeThreadsArgs *args = memnew(BakeThreadsArgs);
args->nav_region = this;
bake_thread = Thread::create(_bake_navigation_mesh, args);
- ERR_FAIL_COND(bake_thread == NULL);
+ ERR_FAIL_COND(bake_thread == nullptr);
}
void NavigationRegion3D::_bake_finished(Ref<NavigationMesh> p_nav_mesh) {
set_navigation_mesh(p_nav_mesh);
- bake_thread = NULL;
+ bake_thread = nullptr;
}
String NavigationRegion3D::get_configuration_warning() const {
@@ -247,9 +247,9 @@ NavigationRegion3D::NavigationRegion3D() {
set_notify_transform(true);
region = NavigationServer3D::get_singleton()->region_create();
- navigation = NULL;
- debug_view = NULL;
- bake_thread = NULL;
+ navigation = nullptr;
+ debug_view = nullptr;
+ bake_thread = nullptr;
}
NavigationRegion3D::~NavigationRegion3D() {
diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp
index 7f444d59bf..0b7407e049 100644
--- a/scene/3d/node_3d.cpp
+++ b/scene/3d/node_3d.cpp
@@ -134,7 +134,7 @@ void Node3D::_notification(int p_what) {
if (data.parent)
data.C = data.parent->data.children.push_back(this);
else
- data.C = NULL;
+ data.C = nullptr;
if (data.toplevel && !Engine::get_singleton()->is_editor_hint()) {
@@ -158,14 +158,14 @@ void Node3D::_notification(int p_what) {
get_tree()->xform_change_list.remove(&xform_change);
if (data.C)
data.parent->data.children.erase(data.C);
- data.parent = NULL;
- data.C = NULL;
+ data.parent = nullptr;
+ data.C = nullptr;
data.toplevel_active = false;
} break;
case NOTIFICATION_ENTER_WORLD: {
data.inside_world = true;
- data.viewport = NULL;
+ data.viewport = nullptr;
Node *parent = get_parent();
while (parent && !data.viewport) {
data.viewport = Object::cast_to<Viewport>(parent);
@@ -176,7 +176,7 @@ void Node3D::_notification(int p_what) {
if (get_script_instance()) {
- get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_enter_world, NULL, 0);
+ get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_enter_world, nullptr, 0);
}
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint() && get_tree()->is_node_being_edited(this)) {
@@ -208,10 +208,10 @@ void Node3D::_notification(int p_what) {
if (get_script_instance()) {
- get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_exit_world, NULL, 0);
+ get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_exit_world, nullptr, 0);
}
- data.viewport = NULL;
+ data.viewport = nullptr;
data.inside_world = false;
} break;
@@ -829,7 +829,7 @@ Node3D::Node3D() :
data.toplevel = false;
data.toplevel_active = false;
data.scale = Vector3(1, 1, 1);
- data.viewport = NULL;
+ data.viewport = nullptr;
data.inside_world = false;
data.visible = true;
data.disable_scale = false;
@@ -840,8 +840,8 @@ Node3D::Node3D() :
#endif
data.notify_local_transform = false;
data.notify_transform = false;
- data.parent = NULL;
- data.C = NULL;
+ data.parent = nullptr;
+ data.C = nullptr;
}
Node3D::~Node3D() {
diff --git a/scene/3d/path_3d.cpp b/scene/3d/path_3d.cpp
index 0f1f9bb8a7..f06135f53d 100644
--- a/scene/3d/path_3d.cpp
+++ b/scene/3d/path_3d.cpp
@@ -229,7 +229,7 @@ void PathFollow3D::_notification(int p_what) {
} break;
case NOTIFICATION_EXIT_TREE: {
- path = NULL;
+ path = nullptr;
} break;
}
}
@@ -409,7 +409,7 @@ PathFollow3D::PathFollow3D() {
delta_offset = 0;
h_offset = 0;
v_offset = 0;
- path = NULL;
+ path = nullptr;
rotation_mode = ROTATION_XYZ;
cubic = true;
loop = true;
diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp
index 37981f914c..2b6eb8ac8a 100644
--- a/scene/3d/physics_body_3d.cpp
+++ b/scene/3d/physics_body_3d.cpp
@@ -474,7 +474,7 @@ void RigidBody3D::_direct_state_changed(Object *p_state) {
contact_monitor->locked = false;
}
- state = NULL;
+ state = nullptr;
}
void RigidBody3D::_notification(int p_what) {
@@ -744,7 +744,7 @@ void RigidBody3D::set_contact_monitor(bool p_enabled) {
}
memdelete(contact_monitor);
- contact_monitor = NULL;
+ contact_monitor = nullptr;
} else {
contact_monitor = memnew(ContactMonitor);
@@ -754,7 +754,7 @@ void RigidBody3D::set_contact_monitor(bool p_enabled) {
bool RigidBody3D::is_contact_monitor_enabled() const {
- return contact_monitor != NULL;
+ return contact_monitor != nullptr;
}
void RigidBody3D::set_axis_lock(PhysicsServer3D::BodyAxis p_axis, bool p_lock) {
@@ -910,7 +910,7 @@ RigidBody3D::RigidBody3D() :
mass = 1;
max_contacts_reported = 0;
- state = NULL;
+ state = nullptr;
gravity_scale = 1;
linear_damp = -1;
@@ -921,7 +921,7 @@ RigidBody3D::RigidBody3D() :
ccd = false;
custom_integrator = false;
- contact_monitor = NULL;
+ contact_monitor = nullptr;
can_sleep = true;
PhysicsServer3D::get_singleton()->body_set_force_integration_callback(get_rid(), this, "_direct_state_changed");
@@ -1321,12 +1321,12 @@ KinematicBody3D::KinematicBody3D() :
KinematicBody3D::~KinematicBody3D() {
if (motion_cache.is_valid()) {
- motion_cache->owner = NULL;
+ motion_cache->owner = nullptr;
}
for (int i = 0; i < slide_colliders.size(); i++) {
if (slide_colliders[i].is_valid()) {
- slide_colliders.write[i]->owner = NULL;
+ slide_colliders.write[i]->owner = nullptr;
}
}
}
@@ -1346,7 +1346,7 @@ Vector3 KinematicCollision3D::get_remainder() const {
return collision.remainder;
}
Object *KinematicCollision3D::get_local_shape() const {
- if (!owner) return NULL;
+ if (!owner) return nullptr;
uint32_t ownerid = owner->shape_find_owner(collision.local_shape);
return owner->shape_owner_get_owner(ownerid);
}
@@ -1357,7 +1357,7 @@ Object *KinematicCollision3D::get_collider() const {
return ObjectDB::get_instance(collision.collider);
}
- return NULL;
+ return nullptr;
}
ObjectID KinematicCollision3D::get_collider_id() const {
@@ -1374,7 +1374,7 @@ Object *KinematicCollision3D::get_collider_shape() const {
}
}
- return NULL;
+ return nullptr;
}
int KinematicCollision3D::get_collider_shape_index() const {
@@ -1420,7 +1420,7 @@ KinematicCollision3D::KinematicCollision3D() {
collision.collider_shape = 0;
collision.local_shape = 0;
- owner = NULL;
+ owner = nullptr;
}
///////////////////////////////////////
@@ -2078,7 +2078,7 @@ void PhysicalBone3D::_notification(int p_what) {
parent_skeleton->unbind_physical_bone_from_bone(bone_id);
}
}
- parent_skeleton = NULL;
+ parent_skeleton = nullptr;
if (joint.is_valid()) {
PhysicsServer3D::get_singleton()->free(joint);
joint = RID();
@@ -2181,7 +2181,7 @@ void PhysicalBone3D::_bind_methods() {
Skeleton3D *PhysicalBone3D::find_skeleton_parent(Node *p_parent) {
if (!p_parent) {
- return NULL;
+ return nullptr;
}
Skeleton3D *s = Object::cast_to<Skeleton3D>(p_parent);
return s ? s : find_skeleton_parent(p_parent->get_parent());
@@ -2333,7 +2333,7 @@ void PhysicalBone3D::set_joint_type(JointType p_joint_type) {
if (joint_data)
memdelete(joint_data);
- joint_data = NULL;
+ joint_data = nullptr;
switch (p_joint_type) {
case JOINT_TYPE_PIN:
joint_data = memnew(PinJointData);
@@ -2501,8 +2501,8 @@ PhysicalBone3D::PhysicalBone3D() :
#ifdef TOOLS_ENABLED
gizmo_move_joint(false),
#endif
- joint_data(NULL),
- parent_skeleton(NULL),
+ joint_data(nullptr),
+ parent_skeleton(nullptr),
simulate_physics(false),
_internal_simulate_physics(false),
bone_id(-1),
@@ -2588,7 +2588,7 @@ void PhysicalBone3D::_stop_physics_simulation() {
PhysicsServer3D::get_singleton()->body_set_collision_mask(get_rid(), 0);
}
if (_internal_simulate_physics) {
- PhysicsServer3D::get_singleton()->body_set_force_integration_callback(get_rid(), NULL, "");
+ PhysicsServer3D::get_singleton()->body_set_force_integration_callback(get_rid(), nullptr, "");
parent_skeleton->set_bone_global_pose_override(bone_id, Transform(), 0.0, false);
set_as_toplevel(false);
_internal_simulate_physics = false;
diff --git a/scene/3d/physics_joint_3d.cpp b/scene/3d/physics_joint_3d.cpp
index f6b3e79300..591c17a91e 100644
--- a/scene/3d/physics_joint_3d.cpp
+++ b/scene/3d/physics_joint_3d.cpp
@@ -45,8 +45,8 @@ void Joint3D::_update_joint(bool p_only_free) {
if (p_only_free || !is_inside_tree())
return;
- Node *node_a = has_node(get_node_a()) ? get_node(get_node_a()) : (Node *)NULL;
- Node *node_b = has_node(get_node_b()) ? get_node(get_node_b()) : (Node *)NULL;
+ Node *node_a = has_node(get_node_a()) ? get_node(get_node_a()) : (Node *)nullptr;
+ Node *node_b = has_node(get_node_b()) ? get_node(get_node_b()) : (Node *)nullptr;
PhysicsBody3D *body_a = Object::cast_to<PhysicsBody3D>(node_a);
PhysicsBody3D *body_b = Object::cast_to<PhysicsBody3D>(node_b);
diff --git a/scene/3d/ray_cast_3d.cpp b/scene/3d/ray_cast_3d.cpp
index d00af3b128..a18da61656 100644
--- a/scene/3d/ray_cast_3d.cpp
+++ b/scene/3d/ray_cast_3d.cpp
@@ -81,7 +81,7 @@ bool RayCast3D::is_colliding() const {
Object *RayCast3D::get_collider() const {
if (against.is_null())
- return NULL;
+ return nullptr;
return ObjectDB::get_instance(against);
}
@@ -387,7 +387,7 @@ void RayCast3D::_clear_debug_shape() {
else
memdelete(mi);
- debug_shape = NULL;
+ debug_shape = nullptr;
}
RayCast3D::RayCast3D() {
@@ -398,7 +398,7 @@ RayCast3D::RayCast3D() {
against_shape = 0;
collision_mask = 1;
cast_to = Vector3(0, -1, 0);
- debug_shape = NULL;
+ debug_shape = nullptr;
exclude_parent_body = true;
collide_with_areas = false;
collide_with_bodies = true;
diff --git a/scene/3d/skeleton_3d.cpp b/scene/3d/skeleton_3d.cpp
index 1b05641c9d..59a6e23005 100644
--- a/scene/3d/skeleton_3d.cpp
+++ b/scene/3d/skeleton_3d.cpp
@@ -685,19 +685,19 @@ void Skeleton3D::bind_physical_bone_to_bone(int p_bone, PhysicalBone3D *p_physic
void Skeleton3D::unbind_physical_bone_from_bone(int p_bone) {
ERR_FAIL_INDEX(p_bone, bones.size());
- bones.write[p_bone].physical_bone = NULL;
+ bones.write[p_bone].physical_bone = nullptr;
_rebuild_physical_bones_cache();
}
PhysicalBone3D *Skeleton3D::get_physical_bone(int p_bone) {
- ERR_FAIL_INDEX_V(p_bone, bones.size(), NULL);
+ ERR_FAIL_INDEX_V(p_bone, bones.size(), nullptr);
return bones[p_bone].physical_bone;
}
PhysicalBone3D *Skeleton3D::get_physical_bone_parent(int p_bone) {
- ERR_FAIL_INDEX_V(p_bone, bones.size(), NULL);
+ ERR_FAIL_INDEX_V(p_bone, bones.size(), nullptr);
if (bones[p_bone].cache_parent_physical_bone) {
return bones[p_bone].cache_parent_physical_bone;
@@ -707,11 +707,11 @@ PhysicalBone3D *Skeleton3D::get_physical_bone_parent(int p_bone) {
}
PhysicalBone3D *Skeleton3D::_get_physical_bone_parent(int p_bone) {
- ERR_FAIL_INDEX_V(p_bone, bones.size(), NULL);
+ ERR_FAIL_INDEX_V(p_bone, bones.size(), nullptr);
const int parent_bone = bones[p_bone].parent;
if (0 > parent_bone) {
- return NULL;
+ return nullptr;
}
PhysicalBone3D *pb = bones[parent_bone].physical_bone;
diff --git a/scene/3d/skeleton_3d.h b/scene/3d/skeleton_3d.h
index 2ae04aa575..08b8691658 100644
--- a/scene/3d/skeleton_3d.h
+++ b/scene/3d/skeleton_3d.h
@@ -112,8 +112,8 @@ private:
global_pose_override_amount = 0;
global_pose_override_reset = false;
#ifndef _3D_DISABLED
- physical_bone = NULL;
- cache_parent_physical_bone = NULL;
+ physical_bone = nullptr;
+ cache_parent_physical_bone = nullptr;
#endif // _3D_DISABLED
}
};
diff --git a/scene/3d/skeleton_ik_3d.cpp b/scene/3d/skeleton_ik_3d.cpp
index a6c3e25399..7366290ed3 100644
--- a/scene/3d/skeleton_ik_3d.cpp
+++ b/scene/3d/skeleton_ik_3d.cpp
@@ -42,7 +42,7 @@ FabrikInverseKinematic::ChainItem *FabrikInverseKinematic::ChainItem::find_child
return &children.write[i];
}
}
- return NULL;
+ return nullptr;
}
FabrikInverseKinematic::ChainItem *FabrikInverseKinematic::ChainItem::add_child(const BoneId p_bone_id) {
@@ -65,7 +65,7 @@ bool FabrikInverseKinematic::build_chain(Task *p_task, bool p_force_simple_chain
chain.chain_root.initial_transform = p_task->skeleton->get_bone_global_pose(chain.chain_root.bone);
chain.chain_root.current_pos = chain.chain_root.initial_transform.origin;
chain.chain_root.pb = p_task->skeleton->get_physical_bone(chain.chain_root.bone);
- chain.middle_chain_item = NULL;
+ chain.middle_chain_item = nullptr;
// Holds all IDs that are composing a single chain in reverse order
Vector<BoneId> chain_ids;
@@ -119,7 +119,7 @@ bool FabrikInverseKinematic::build_chain(Task *p_task, bool p_force_simple_chain
}
if (!middle_chain_item_id)
- chain.middle_chain_item = NULL;
+ chain.middle_chain_item = nullptr;
// Initialize current tip
chain.tips.write[x].chain_item = sub_chain;
@@ -226,14 +226,14 @@ void FabrikInverseKinematic::solve_simple_forwards(Chain &r_chain, bool p_solve_
if (p_solve_magnet && sub_chain_root == r_chain.middle_chain_item) {
// In case of magnet solving this is the tip
- sub_chain_root = NULL;
+ sub_chain_root = nullptr;
} else {
sub_chain_root = &child;
}
} else {
// Is tip
- sub_chain_root = NULL;
+ sub_chain_root = nullptr;
}
}
}
@@ -251,7 +251,7 @@ FabrikInverseKinematic::Task *FabrikInverseKinematic::create_simple_task(Skeleto
if (!build_chain(task)) {
free_task(task);
- return NULL;
+ return nullptr;
}
return task;
@@ -328,7 +328,7 @@ void FabrikInverseKinematic::solve(Task *p_task, real_t blending_delta, bool ove
if (!ci->children.empty())
ci = &ci->children.write[0];
else
- ci = NULL;
+ ci = nullptr;
}
}
@@ -432,14 +432,14 @@ SkeletonIK3D::SkeletonIK3D() :
use_magnet(false),
min_distance(0.01),
max_iterations(10),
- skeleton(NULL),
- target_node_override(NULL),
- task(NULL) {
+ skeleton(nullptr),
+ target_node_override(nullptr),
+ task(nullptr) {
}
SkeletonIK3D::~SkeletonIK3D() {
FabrikInverseKinematic::free_task(task);
- task = NULL;
+ task = nullptr;
}
void SkeletonIK3D::set_root_bone(const StringName &p_root_bone) {
@@ -479,7 +479,7 @@ const Transform &SkeletonIK3D::get_target_transform() const {
void SkeletonIK3D::set_target_node(const NodePath &p_node) {
target_node_path_override = p_node;
- target_node_override = NULL;
+ target_node_override = nullptr;
reload_goal();
}
@@ -550,7 +550,7 @@ Transform SkeletonIK3D::_get_target_transform() {
void SkeletonIK3D::reload_chain() {
FabrikInverseKinematic::free_task(task);
- task = NULL;
+ task = nullptr;
if (!skeleton)
return;
diff --git a/scene/3d/skeleton_ik_3d.h b/scene/3d/skeleton_ik_3d.h
index ebfebd1e66..5fbbe6e9e7 100644
--- a/scene/3d/skeleton_ik_3d.h
+++ b/scene/3d/skeleton_ik_3d.h
@@ -64,9 +64,9 @@ class FabrikInverseKinematic {
Vector3 current_ori;
ChainItem() :
- parent_item(NULL),
+ parent_item(nullptr),
bone(-1),
- pb(NULL),
+ pb(nullptr),
length(0) {}
ChainItem *find_child(const BoneId p_bone_id);
@@ -78,8 +78,8 @@ class FabrikInverseKinematic {
const EndEffector *end_effector;
ChainTip() :
- chain_item(NULL),
- end_effector(NULL) {}
+ chain_item(nullptr),
+ end_effector(nullptr) {}
ChainTip(ChainItem *p_chain_item, const EndEffector *p_end_effector) :
chain_item(p_chain_item),
@@ -115,7 +115,7 @@ public:
Transform goal_global_transform;
Task() :
- skeleton(NULL),
+ skeleton(nullptr),
min_distance(0.01),
max_iterations(10),
root_bone(-1) {}
diff --git a/scene/3d/soft_body_3d.cpp b/scene/3d/soft_body_3d.cpp
index 6d2808cfce..6092818252 100644
--- a/scene/3d/soft_body_3d.cpp
+++ b/scene/3d/soft_body_3d.cpp
@@ -99,7 +99,7 @@ void SoftBodyRenderingServerHandler::set_aabb(const AABB &p_aabb) {
SoftBody3D::PinnedPoint::PinnedPoint() :
point_index(-1),
- spatial_attachment(NULL) {
+ spatial_attachment(nullptr) {
}
SoftBody3D::PinnedPoint::PinnedPoint(const PinnedPoint &obj_tocopy) {
@@ -454,7 +454,7 @@ void SoftBody3D::prepare_physics_server() {
if (get_mesh().is_valid())
PhysicsServer3D::get_singleton()->soft_body_set_mesh(physics_rid, get_mesh());
else
- PhysicsServer3D::get_singleton()->soft_body_set_mesh(physics_rid, NULL);
+ PhysicsServer3D::get_singleton()->soft_body_set_mesh(physics_rid, nullptr);
return;
}
@@ -466,7 +466,7 @@ void SoftBody3D::prepare_physics_server() {
RS::get_singleton()->connect("frame_pre_draw", callable_mp(this, &SoftBody3D::_draw_soft_mesh));
} else {
- PhysicsServer3D::get_singleton()->soft_body_set_mesh(physics_rid, NULL);
+ PhysicsServer3D::get_singleton()->soft_body_set_mesh(physics_rid, nullptr);
if (RS::get_singleton()->is_connected("frame_pre_draw", callable_mp(this, &SoftBody3D::_draw_soft_mesh))) {
RS::get_singleton()->disconnect("frame_pre_draw", callable_mp(this, &SoftBody3D::_draw_soft_mesh));
}
@@ -808,7 +808,7 @@ void SoftBody3D::_remove_pinned_point(int p_point_index) {
int SoftBody3D::_get_pinned_point(int p_point_index, SoftBody3D::PinnedPoint *&r_point) const {
const int id = _has_pinned_point(p_point_index);
if (-1 == id) {
- r_point = NULL;
+ r_point = nullptr;
return -1;
} else {
r_point = const_cast<SoftBody3D::PinnedPoint *>(&pinned_points.ptr()[id]);
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 360e95e76a..85e5ebc475 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -83,8 +83,8 @@ void SpriteBase3D::_notification(int p_what) {
if (parent_sprite) {
parent_sprite->children.erase(pI);
- pI = NULL;
- parent_sprite = NULL;
+ pI = nullptr;
+ parent_sprite = nullptr;
}
}
}
@@ -364,8 +364,8 @@ SpriteBase3D::SpriteBase3D() {
centered = true;
hflip = false;
vflip = false;
- parent_sprite = NULL;
- pI = NULL;
+ parent_sprite = nullptr;
+ pI = nullptr;
for (int i = 0; i < FLAG_MAX; i++)
flags[i] = i == FLAG_TRANSPARENT || i == FLAG_DOUBLE_SIDED;
@@ -441,7 +441,7 @@ void Sprite3D::_draw() {
// Properly setup UVs for impostor textures (AtlasTexture).
Ref<AtlasTexture> atlas_tex = texture;
- if (atlas_tex != NULL) {
+ if (atlas_tex != nullptr) {
src_tsize[0] = atlas_tex->get_atlas()->get_width();
src_tsize[1] = atlas_tex->get_atlas()->get_height();
}
@@ -775,7 +775,7 @@ void AnimatedSprite3D::_draw() {
// Properly setup UVs for impostor textures (AtlasTexture).
Ref<AtlasTexture> atlas_tex = texture;
- if (atlas_tex != NULL) {
+ if (atlas_tex != nullptr) {
src_tsize[0] = atlas_tex->get_atlas()->get_width();
src_tsize[1] = atlas_tex->get_atlas()->get_height();
}
diff --git a/scene/3d/vehicle_body_3d.cpp b/scene/3d/vehicle_body_3d.cpp
index ac7608a3d5..5c2fa59a21 100644
--- a/scene/3d/vehicle_body_3d.cpp
+++ b/scene/3d/vehicle_body_3d.cpp
@@ -99,7 +99,7 @@ void VehicleWheel3D::_notification(int p_what) {
if (!cb)
return;
cb->wheels.erase(this);
- body = NULL;
+ body = nullptr;
}
}
@@ -385,7 +385,7 @@ VehicleWheel3D::VehicleWheel3D() {
m_clippedInvContactDotSuspension = 1.0;
m_raycastInfo.m_isInContact = false;
- body = NULL;
+ body = nullptr;
}
void VehicleBody3D::_update_wheel_transform(VehicleWheel3D &wheel, PhysicsDirectBodyState3D *s) {
@@ -454,7 +454,7 @@ real_t VehicleBody3D::_ray_cast(int p_idx, PhysicsDirectBodyState3D *s) {
bool col = ss->intersect_ray(source, target, rr, exclude);
- wheel.m_raycastInfo.m_groundObject = 0;
+ wheel.m_raycastInfo.m_groundObject = nullptr;
if (col) {
param = source.distance_to(rr.position) / source.distance_to(target);
@@ -917,7 +917,7 @@ void VehicleBody3D::_direct_state_changed(Object *p_state) {
wheel.m_deltaRotation *= real_t(0.99); //damping of rotation when not in contact
}
- state = NULL;
+ state = nullptr;
}
void VehicleBody3D::set_engine_force(float p_engine_force) {
@@ -988,7 +988,7 @@ VehicleBody3D::VehicleBody3D() {
engine_force = 0;
brake = 0;
- state = NULL;
+ state = nullptr;
ccd = false;
exclude.insert(get_rid());
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index 8ba7a38628..570735ad87 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -41,7 +41,7 @@ StringName AnimationNodeAnimation::get_animation() const {
return animation;
}
-Vector<String> (*AnimationNodeAnimation::get_editable_animation_list)() = NULL;
+Vector<String> (*AnimationNodeAnimation::get_editable_animation_list)() = nullptr;
void AnimationNodeAnimation::get_parameter_list(List<PropertyInfo> *r_list) const {
r_list->push_back(PropertyInfo(Variant::FLOAT, time, PROPERTY_HINT_NONE, "", 0));
diff --git a/scene/animation/animation_cache.cpp b/scene/animation/animation_cache.cpp
index 79a7c36e7f..ab8be47b4d 100644
--- a/scene/animation/animation_cache.cpp
+++ b/scene/animation/animation_cache.cpp
@@ -287,7 +287,7 @@ void AnimationCache::set_all(float p_time, float p_delta) {
if (!args.size()) {
- call_track(i, name, NULL, 0, err);
+ call_track(i, name, nullptr, 0, err);
} else {
Vector<const Variant *> argptrs;
@@ -332,7 +332,7 @@ void AnimationCache::set_root(Node *p_root) {
AnimationCache::AnimationCache() {
- root = NULL;
+ root = nullptr;
cache_dirty = true;
cache_valid = false;
}
diff --git a/scene/animation/animation_cache.h b/scene/animation/animation_cache.h
index 20147f060b..23312ca7ec 100644
--- a/scene/animation/animation_cache.h
+++ b/scene/animation/animation_cache.h
@@ -50,12 +50,12 @@ class AnimationCache : public Object {
Vector<StringName> subpath;
bool valid;
Path() {
- object = NULL;
- skeleton = NULL;
- node = NULL;
+ object = nullptr;
+ skeleton = nullptr;
+ node = nullptr;
bone_idx = -1;
valid = false;
- spatial = NULL;
+ spatial = nullptr;
}
};
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index 05c5e86491..9f5e06c43d 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -225,7 +225,7 @@ bool AnimationNodeStateMachinePlayback::_travel(AnimationNodeStateMachine *p_sta
}
//find the last cost transition
- List<int>::Element *least_cost_transition = NULL;
+ List<int>::Element *least_cost_transition = nullptr;
float least_cost = 1e20;
for (List<int>::Element *E = open_list.front(); E; E = E->next()) {
@@ -530,7 +530,7 @@ void AnimationNodeStateMachine::get_parameter_list(List<PropertyInfo> *r_list) c
List<StringName> advance_conditions;
for (int i = 0; i < transitions.size(); i++) {
StringName ac = transitions[i].transition->get_advance_condition_name();
- if (ac != StringName() && advance_conditions.find(ac) == NULL) {
+ if (ac != StringName() && advance_conditions.find(ac) == nullptr) {
advance_conditions.push_back(ac);
}
}
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 6c870682a6..00f0dce0d6 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -244,7 +244,7 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim) {
for (int i = 0; i < a->get_track_count(); i++) {
- p_anim->node_cache.write[i] = NULL;
+ p_anim->node_cache.write[i] = nullptr;
RES resource;
Vector<StringName> leftover_path;
Node *child = parent->get_node_and_resource(a->track_get_path(i), resource, leftover_path);
@@ -293,13 +293,13 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim) {
p_anim->node_cache[i]->bone_idx = p_anim->node_cache[i]->skeleton->find_bone(bone_name);
if (p_anim->node_cache[i]->bone_idx < 0) {
// broken track (nonexistent bone)
- p_anim->node_cache[i]->skeleton = NULL;
- p_anim->node_cache[i]->spatial = NULL;
+ p_anim->node_cache[i]->skeleton = nullptr;
+ p_anim->node_cache[i]->spatial = nullptr;
ERR_CONTINUE(p_anim->node_cache[i]->bone_idx < 0);
}
} else {
// no property, just use spatialnode
- p_anim->node_cache[i]->skeleton = NULL;
+ p_anim->node_cache[i]->skeleton = nullptr;
}
}
}
@@ -830,7 +830,7 @@ void AnimationPlayer::_animation_process2(float p_delta, bool p_started) {
c.seeked = false;
}
- List<Blend>::Element *prev = NULL;
+ List<Blend>::Element *prev = nullptr;
for (List<Blend>::Element *E = c.blend.back(); E; E = prev) {
Blend &b = E->get();
@@ -1296,7 +1296,7 @@ void AnimationPlayer::stop(bool p_reset) {
Playback &c = playback;
c.blend.clear();
if (p_reset) {
- c.current.from = NULL;
+ c.current.from = nullptr;
c.current.speed_scale = 1;
c.current.pos = 0;
}
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index 32bed6f4d6..c134aff707 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -118,9 +118,9 @@ private:
Variant capture;
PropertyAnim() :
- owner(NULL),
+ owner(nullptr),
special(SP_NONE),
- object(NULL),
+ object(nullptr),
accum_pass(0) {}
};
@@ -135,9 +135,9 @@ private:
uint64_t accum_pass;
BezierAnim() :
- owner(NULL),
+ owner(nullptr),
bezier_accum(0.0),
- object(NULL),
+ object(nullptr),
accum_pass(0) {}
};
@@ -145,10 +145,10 @@ private:
TrackNodeCache() :
id(0),
- node(NULL),
- spatial(NULL),
- node_2d(NULL),
- skeleton(NULL),
+ node(nullptr),
+ spatial(nullptr),
+ node_2d(nullptr),
+ skeleton(nullptr),
bone_idx(-1),
accum_pass(0),
audio_playing(false),
@@ -212,7 +212,7 @@ private:
pos = 0;
speed_scale = 1.0;
- from = NULL;
+ from = nullptr;
}
};
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index 0e1089cc6a..f8b3ca291b 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -128,8 +128,8 @@ float AnimationNode::_pre_process(const StringName &p_base_path, AnimationNode *
float t = process(p_time, p_seek);
- state = NULL;
- parent = NULL;
+ state = nullptr;
+ parent = nullptr;
base_path = StringName();
connections.clear();
@@ -164,7 +164,7 @@ float AnimationNode::blend_input(int p_input, float p_time, bool p_seek, float p
//inputs.write[p_input].last_pass = state->last_pass;
float activity = 0;
- float ret = _blend_node(node_name, blend_tree->get_node_connection_array(node_name), NULL, node, p_time, p_seek, p_blend, p_filter, p_optimize, &activity);
+ float ret = _blend_node(node_name, blend_tree->get_node_connection_array(node_name), nullptr, node, p_time, p_seek, p_blend, p_filter, p_optimize, &activity);
Vector<AnimationTree::Activity> *activity_ptr = state->tree->input_activity_map.getptr(base_path);
@@ -202,7 +202,7 @@ float AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Strin
blendw[i] = 0.0; //all to zero by default
}
- const NodePath *K = NULL;
+ const NodePath *K = nullptr;
while ((K = filter.next(K))) {
if (!state->track_map.has(*K)) {
continue;
@@ -316,7 +316,7 @@ String AnimationNode::get_caption() const {
void AnimationNode::add_input(const String &p_name) {
//root nodes can't add inputs
- ERR_FAIL_COND(Object::cast_to<AnimationRootNode>(this) != NULL);
+ ERR_FAIL_COND(Object::cast_to<AnimationRootNode>(this) != nullptr);
Input input;
ERR_FAIL_COND(p_name.find(".") != -1 || p_name.find("/") != -1);
input.name = p_name;
@@ -374,7 +374,7 @@ Array AnimationNode::_get_filters() const {
Array paths;
- const NodePath *K = NULL;
+ const NodePath *K = nullptr;
while ((K = filter.next(K))) {
paths.push_back(String(*K)); //use strings, so sorting is possible
}
@@ -453,8 +453,8 @@ void AnimationNode::_bind_methods() {
AnimationNode::AnimationNode() {
- state = NULL;
- parent = NULL;
+ state = nullptr;
+ parent = nullptr;
filter_enabled = false;
}
@@ -558,17 +558,17 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
NodePath path = anim->track_get_path(i);
Animation::TrackType track_type = anim->track_get_type(i);
- TrackCache *track = NULL;
+ TrackCache *track = nullptr;
if (track_cache.has(path)) {
track = track_cache.get(path);
}
//if not valid, delete track
- if (track && (track->type != track_type || ObjectDB::get_instance(track->object_id) == NULL)) {
+ if (track && (track->type != track_type || ObjectDB::get_instance(track->object_id) == nullptr)) {
playing_caches.erase(track);
memdelete(track);
track_cache.erase(path);
- track = NULL;
+ track = nullptr;
}
if (!track) {
@@ -615,7 +615,7 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
TrackCacheTransform *track_xform = memnew(TrackCacheTransform);
track_xform->spatial = spatial;
- track_xform->skeleton = NULL;
+ track_xform->skeleton = nullptr;
track_xform->bone_idx = -1;
if (path.get_subname_count() == 1 && Object::cast_to<Skeleton3D>(spatial)) {
@@ -700,7 +700,7 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
List<NodePath> to_delete;
- const NodePath *K = NULL;
+ const NodePath *K = nullptr;
while ((K = track_cache.next(K))) {
TrackCache *tc = track_cache[*K];
if (tc->setup_pass != setup_pass) {
@@ -717,7 +717,7 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
state.track_map.clear();
- K = NULL;
+ K = nullptr;
int idx = 0;
while ((K = track_cache.next(K))) {
state.track_map[*K] = idx;
@@ -733,7 +733,7 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
void AnimationTree::_clear_caches() {
- const NodePath *K = NULL;
+ const NodePath *K = nullptr;
while ((K = track_cache.next(K))) {
memdelete(track_cache[*K]);
}
@@ -829,11 +829,11 @@ void AnimationTree::_process_graph(float p_delta) {
if (started) {
//if started, seek
- root->_pre_process(SceneStringNames::get_singleton()->parameters_base_path, NULL, &state, 0, true, Vector<StringName>());
+ root->_pre_process(SceneStringNames::get_singleton()->parameters_base_path, nullptr, &state, 0, true, Vector<StringName>());
started = false;
}
- root->_pre_process(SceneStringNames::get_singleton()->parameters_base_path, NULL, &state, p_delta, false, Vector<StringName>());
+ root->_pre_process(SceneStringNames::get_singleton()->parameters_base_path, nullptr, &state, p_delta, false, Vector<StringName>());
}
if (!state.valid) {
@@ -1224,7 +1224,7 @@ void AnimationTree::_process_graph(float p_delta) {
{
// finally, set the tracks
- const NodePath *K = NULL;
+ const NodePath *K = nullptr;
while ((K = track_cache.next(K))) {
TrackCache *track = track_cache[*K];
if (track->process_pass != process_pass)
diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h
index faf4333f1d..d558170f23 100644
--- a/scene/animation/animation_tree.h
+++ b/scene/animation/animation_tree.h
@@ -101,7 +101,7 @@ public:
Array _get_filters() const;
void _set_filters(const Array &p_filters);
friend class AnimationNodeBlendTree;
- float _blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, float p_time, bool p_seek, float p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true, float *r_max = NULL);
+ float _blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, float p_time, bool p_seek, float p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true, float *r_max = nullptr);
protected:
void blend_animation(const StringName &p_animation, float p_time, float p_delta, bool p_seeked, float p_blend);
@@ -186,7 +186,7 @@ private:
root_motion = false;
setup_pass = 0;
process_pass = 0;
- object = NULL;
+ object = nullptr;
}
virtual ~TrackCache() {}
};
@@ -202,9 +202,9 @@ private:
TrackCacheTransform() {
type = Animation::TYPE_TRANSFORM;
- spatial = NULL;
+ spatial = nullptr;
bone_idx = -1;
- skeleton = NULL;
+ skeleton = nullptr;
}
};
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index 628568afbb..bc28c38e2c 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -297,7 +297,7 @@ Variant Tween::_get_initial_val(const InterpolateData &p_data) const {
case TARGETING_METHOD: {
// Get the object that is being targeted
Object *object = ObjectDB::get_instance(p_data.target_id);
- ERR_FAIL_COND_V(object == NULL, p_data.initial_val);
+ ERR_FAIL_COND_V(object == nullptr, p_data.initial_val);
// Are we targeting a property or a method?
Variant initial_val;
@@ -309,7 +309,7 @@ Variant Tween::_get_initial_val(const InterpolateData &p_data) const {
} else {
// Call the method and get the initial value from it
Callable::CallError error;
- initial_val = object->call(p_data.target_key[0], NULL, 0, error);
+ initial_val = object->call(p_data.target_key[0], nullptr, 0, error);
ERR_FAIL_COND_V(error.error != Callable::CallError::CALL_OK, p_data.initial_val);
}
return initial_val;
@@ -329,7 +329,7 @@ Variant Tween::_get_final_val(const InterpolateData &p_data) const {
case FOLLOW_METHOD: {
// Get the object that is being followed
Object *target = ObjectDB::get_instance(p_data.target_id);
- ERR_FAIL_COND_V(target == NULL, p_data.initial_val);
+ ERR_FAIL_COND_V(target == nullptr, p_data.initial_val);
// We want to figure out the final value
Variant final_val;
@@ -341,7 +341,7 @@ Variant Tween::_get_final_val(const InterpolateData &p_data) const {
} else {
// We're looking at a method. Call the method on the target object
Callable::CallError error;
- final_val = target->call(p_data.target_key[0], NULL, 0, error);
+ final_val = target->call(p_data.target_key[0], nullptr, 0, error);
ERR_FAIL_COND_V(error.error != Callable::CallError::CALL_OK, p_data.initial_val);
}
@@ -371,7 +371,7 @@ Variant &Tween::_get_delta_val(InterpolateData &p_data) {
case FOLLOW_METHOD: {
// We're following an object, so grab that instance
Object *target = ObjectDB::get_instance(p_data.target_id);
- ERR_FAIL_COND_V(target == NULL, p_data.initial_val);
+ ERR_FAIL_COND_V(target == nullptr, p_data.initial_val);
// We want to figure out the final value
Variant final_val;
@@ -383,7 +383,7 @@ Variant &Tween::_get_delta_val(InterpolateData &p_data) {
} else {
// We're looking at a method. Call the method on the target object
Callable::CallError error;
- final_val = target->call(p_data.target_key[0], NULL, 0, error);
+ final_val = target->call(p_data.target_key[0], nullptr, 0, error);
ERR_FAIL_COND_V(error.error != Callable::CallError::CALL_OK, p_data.initial_val);
}
@@ -607,7 +607,7 @@ bool Tween::_apply_tween_value(InterpolateData &p_data, Variant &value) {
// Get the object we want to apply the new value to
Object *object = ObjectDB::get_instance(p_data.id);
- ERR_FAIL_COND_V(object == NULL, false);
+ ERR_FAIL_COND_V(object == nullptr, false);
// What kind of data are we mutating?
switch (p_data.type) {
@@ -634,7 +634,7 @@ bool Tween::_apply_tween_value(InterpolateData &p_data, Variant &value) {
object->call(p_data.key[0], (const Variant **)arg, 1, error);
} else {
// Don't pass any argument
- object->call(p_data.key[0], NULL, 0, error);
+ object->call(p_data.key[0], nullptr, 0, error);
}
// Did we get an error from the function call?
@@ -700,7 +700,7 @@ void Tween::_tween_process(float p_delta) {
// Get the target object for this interpolation
Object *object = ObjectDB::get_instance(data.id);
- if (object == NULL)
+ if (object == nullptr)
continue;
// Are we still delaying this tween?
@@ -860,7 +860,7 @@ void Tween::reset(Object *p_object, StringName p_key) {
// Get the target object
InterpolateData &data = E->get();
Object *object = ObjectDB::get_instance(data.id);
- if (object == NULL)
+ if (object == nullptr)
continue;
// Do we have the correct object and key?
@@ -901,7 +901,7 @@ void Tween::stop(Object *p_object, StringName p_key) {
// Get the object the tween is targeting
InterpolateData &data = E->get();
Object *object = ObjectDB::get_instance(data.id);
- if (object == NULL)
+ if (object == nullptr)
continue;
// Is this the correct object and does it have the given key?
@@ -937,7 +937,7 @@ void Tween::resume(Object *p_object, StringName p_key) {
// Grab the object
InterpolateData &data = E->get();
Object *object = ObjectDB::get_instance(data.id);
- if (object == NULL)
+ if (object == nullptr)
continue;
// If the object and string key match, activate it
@@ -975,7 +975,7 @@ void Tween::remove(Object *p_object, StringName p_key) {
// Get the target object
InterpolateData &data = E->get();
Object *object = ObjectDB::get_instance(data.id);
- if (object == NULL)
+ if (object == nullptr)
continue;
// If the target object and string key match, queue it for removal
@@ -1264,7 +1264,7 @@ void Tween::_build_interpolation(InterpolateType p_interpolation_type, Object *p
// Validate and apply interpolation data
// Give it the object
- ERR_FAIL_COND_MSG(p_object == NULL, "Invalid object provided to Tween.");
+ ERR_FAIL_COND_MSG(p_object == nullptr, "Invalid object provided to Tween.");
data.id = p_object->get_instance_id();
// Validate the initial and final values
@@ -1335,7 +1335,7 @@ void Tween::interpolate_property(Object *p_object, NodePath p_property, Variant
if (p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t();
// Build the interpolation data
- _build_interpolation(INTER_PROPERTY, p_object, &p_property, NULL, p_initial_val, p_final_val, p_duration, p_trans_type, p_ease_type, p_delay);
+ _build_interpolation(INTER_PROPERTY, p_object, &p_property, nullptr, p_initial_val, p_final_val, p_duration, p_trans_type, p_ease_type, p_delay);
}
void Tween::interpolate_method(Object *p_object, StringName p_method, Variant p_initial_val, Variant p_final_val, real_t p_duration, TransitionType p_trans_type, EaseType p_ease_type, real_t p_delay) {
@@ -1350,7 +1350,7 @@ void Tween::interpolate_method(Object *p_object, StringName p_method, Variant p_
if (p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t();
// Build the interpolation data
- _build_interpolation(INTER_METHOD, p_object, NULL, &p_method, p_initial_val, p_final_val, p_duration, p_trans_type, p_ease_type, p_delay);
+ _build_interpolation(INTER_METHOD, p_object, nullptr, &p_method, p_initial_val, p_final_val, p_duration, p_trans_type, p_ease_type, p_delay);
}
void Tween::interpolate_callback(Object *p_object, real_t p_duration, String p_callback, VARIANT_ARG_DECLARE) {
@@ -1361,7 +1361,7 @@ void Tween::interpolate_callback(Object *p_object, real_t p_duration, String p_c
}
// Check that the target object is valid
- ERR_FAIL_COND(p_object == NULL);
+ ERR_FAIL_COND(p_object == nullptr);
// Duration cannot be negative
ERR_FAIL_COND(p_duration < 0);
@@ -1418,7 +1418,7 @@ void Tween::interpolate_deferred_callback(Object *p_object, real_t p_duration, S
}
// Check that the target object is valid
- ERR_FAIL_COND(p_object == NULL);
+ ERR_FAIL_COND(p_object == nullptr);
// No negative durations allowed
ERR_FAIL_COND(p_duration < 0);
@@ -1486,8 +1486,8 @@ void Tween::follow_property(Object *p_object, NodePath p_property, Variant p_ini
if (p_initial_val.get_type() == Variant::INT) p_initial_val = p_initial_val.operator real_t();
// Confirm the source and target objects are valid
- ERR_FAIL_COND(p_object == NULL);
- ERR_FAIL_COND(p_target == NULL);
+ ERR_FAIL_COND(p_object == nullptr);
+ ERR_FAIL_COND(p_target == nullptr);
// No negative durations
ERR_FAIL_COND(p_duration < 0);
@@ -1547,8 +1547,8 @@ void Tween::follow_method(Object *p_object, StringName p_method, Variant p_initi
if (p_initial_val.get_type() == Variant::INT) p_initial_val = p_initial_val.operator real_t();
// Verify the source and target objects are valid
- ERR_FAIL_COND(p_object == NULL);
- ERR_FAIL_COND(p_target == NULL);
+ ERR_FAIL_COND(p_object == nullptr);
+ ERR_FAIL_COND(p_target == nullptr);
// No negative durations
ERR_FAIL_COND(p_duration < 0);
@@ -1566,7 +1566,7 @@ void Tween::follow_method(Object *p_object, StringName p_method, Variant p_initi
// Call the method to get the target value
Callable::CallError error;
- Variant target_val = p_target->call(p_target_method, NULL, 0, error);
+ Variant target_val = p_target->call(p_target_method, nullptr, 0, error);
ERR_FAIL_COND(error.error != Callable::CallError::CALL_OK);
// Convert target INT values to FLOAT as they are better for interpolation
@@ -1610,8 +1610,8 @@ void Tween::targeting_property(Object *p_object, NodePath p_property, Object *p_
if (p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t();
// Verify both objects are valid
- ERR_FAIL_COND(p_object == NULL);
- ERR_FAIL_COND(p_initial == NULL);
+ ERR_FAIL_COND(p_object == nullptr);
+ ERR_FAIL_COND(p_initial == nullptr);
// No negative durations
ERR_FAIL_COND(p_duration < 0);
@@ -1676,8 +1676,8 @@ void Tween::targeting_method(Object *p_object, StringName p_method, Object *p_in
if (p_final_val.get_type() == Variant::INT) p_final_val = p_final_val.operator real_t();
// Make sure the given objects are valid
- ERR_FAIL_COND(p_object == NULL);
- ERR_FAIL_COND(p_initial == NULL);
+ ERR_FAIL_COND(p_object == nullptr);
+ ERR_FAIL_COND(p_initial == nullptr);
// No negative durations
ERR_FAIL_COND(p_duration < 0);
@@ -1695,7 +1695,7 @@ void Tween::targeting_method(Object *p_object, StringName p_method, Object *p_in
// Call the method to get the initial value
Callable::CallError error;
- Variant initial_val = p_initial->call(p_initial_method, NULL, 0, error);
+ Variant initial_val = p_initial->call(p_initial_method, nullptr, 0, error);
ERR_FAIL_COND(error.error != Callable::CallError::CALL_OK);
// Convert initial INT values to FLOAT as they aer better for interpolation
diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp
index 2582bab200..f612944a62 100644
--- a/scene/audio/audio_stream_player.cpp
+++ b/scene/audio/audio_stream_player.cpp
@@ -36,7 +36,7 @@ void AudioStreamPlayer::_mix_to_bus(const AudioFrame *p_frames, int p_amount) {
int bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus);
- AudioFrame *targets[4] = { NULL, NULL, NULL, NULL };
+ AudioFrame *targets[4] = { nullptr, nullptr, nullptr, nullptr };
if (AudioServer::get_singleton()->get_speaker_mode() == AudioServer::SPEAKER_MODE_STEREO) {
targets[0] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 0);
diff --git a/scene/debugger/scene_debugger.cpp b/scene/debugger/scene_debugger.cpp
index 359f936793..8cb63c4ab5 100644
--- a/scene/debugger/scene_debugger.cpp
+++ b/scene/debugger/scene_debugger.cpp
@@ -40,7 +40,7 @@
void SceneDebugger::initialize() {
#ifdef DEBUG_ENABLED
LiveEditor::singleton = memnew(LiveEditor);
- EngineDebugger::register_message_capture("scene", EngineDebugger::Capture(NULL, SceneDebugger::parse_message));
+ EngineDebugger::register_message_capture("scene", EngineDebugger::Capture(nullptr, SceneDebugger::parse_message));
#endif
}
@@ -51,7 +51,7 @@ void SceneDebugger::deinitialize() {
if (EngineDebugger::has_capture("scene"))
EngineDebugger::unregister_message_capture("scene");
memdelete(LiveEditor::singleton);
- LiveEditor::singleton = NULL;
+ LiveEditor::singleton = nullptr;
}
#endif
}
@@ -279,7 +279,7 @@ SceneDebuggerObject::SceneDebuggerObject(ObjectID p_id) {
}
} else if (Script *s = Object::cast_to<Script>(obj)) {
// Add script constants (no instance).
- _parse_script_properties(s, NULL);
+ _parse_script_properties(s, nullptr);
}
// Add base object properties.
@@ -373,7 +373,7 @@ void SceneDebuggerObject::serialize(Array &r_arr, int p_max_size) {
var = res->get_path();
} else { //only send information that can be sent..
int len = 0; //test how big is this to encode
- encode_variant(var, NULL, len);
+ encode_variant(var, nullptr, len);
if (len > p_max_size) { //limit to max size
hint = PROPERTY_HINT_OBJECT_TOO_BIG;
hint_string = "";
@@ -478,7 +478,7 @@ void SceneDebuggerTree::deserialize(const Array &p_arr) {
}
/// LiveEditor
-LiveEditor *LiveEditor::singleton = NULL;
+LiveEditor *LiveEditor::singleton = nullptr;
LiveEditor *LiveEditor::get_singleton() {
return singleton;
}
@@ -515,7 +515,7 @@ void LiveEditor::_node_set_func(int p_id, const StringName &p_prop, const Varian
return;
NodePath np = live_edit_node_path_cache[p_id];
- Node *base = NULL;
+ Node *base = nullptr;
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);
@@ -553,7 +553,7 @@ void LiveEditor::_node_call_func(int p_id, const StringName &p_method, VARIANT_A
return;
NodePath np = live_edit_node_path_cache[p_id];
- Node *base = NULL;
+ Node *base = nullptr;
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);
@@ -626,7 +626,7 @@ void LiveEditor::_create_node_func(const NodePath &p_parent, const String &p_typ
if (!scene_tree)
return;
- Node *base = NULL;
+ Node *base = nullptr;
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);
@@ -664,7 +664,7 @@ void LiveEditor::_instance_node_func(const NodePath &p_parent, const String &p_p
if (!ps.is_valid())
return;
- Node *base = NULL;
+ Node *base = nullptr;
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);
@@ -697,7 +697,7 @@ void LiveEditor::_remove_node_func(const NodePath &p_at) {
if (!scene_tree)
return;
- Node *base = NULL;
+ Node *base = nullptr;
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);
@@ -728,7 +728,7 @@ void LiveEditor::_remove_and_keep_node_func(const NodePath &p_at, ObjectID p_kee
if (!scene_tree)
return;
- Node *base = NULL;
+ Node *base = nullptr;
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);
@@ -762,7 +762,7 @@ void LiveEditor::_restore_node_func(ObjectID p_id, const NodePath &p_at, int p_a
if (!scene_tree)
return;
- Node *base = NULL;
+ Node *base = nullptr;
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);
@@ -808,7 +808,7 @@ void LiveEditor::_duplicate_node_func(const NodePath &p_at, const String &p_new_
if (!scene_tree)
return;
- Node *base = NULL;
+ Node *base = nullptr;
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);
@@ -841,7 +841,7 @@ void LiveEditor::_reparent_node_func(const NodePath &p_at, const NodePath &p_new
if (!scene_tree)
return;
- Node *base = NULL;
+ Node *base = nullptr;
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index a05ac08e9d..1cdc6f8057 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -498,7 +498,7 @@ BaseButton *ButtonGroup::get_pressed_button() {
return E->get();
}
- return NULL;
+ return nullptr;
}
void ButtonGroup::_bind_methods() {
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 2ec9bb2292..5e0f4c91e8 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -80,7 +80,7 @@ void ColorPicker::_notification(int p_what) {
} break;
case NOTIFICATION_WM_CLOSE_REQUEST: {
- if (screen != NULL && screen->is_visible())
+ if (screen != nullptr && screen->is_visible())
screen->hide();
} break;
}
@@ -275,7 +275,7 @@ void ColorPicker::_text_type_toggled() {
c_text->set_editable(false);
} else {
text_type->set_text("#");
- text_type->set_icon(NULL);
+ text_type->set_icon(nullptr);
c_text->set_editable(true);
}
@@ -732,7 +732,7 @@ ColorPicker::ColorPicker() :
changing_color = false;
presets_enabled = true;
presets_visible = true;
- screen = NULL;
+ screen = nullptr;
HBoxContainer *hb_edit = memnew(HBoxContainer);
add_child(hb_edit);
@@ -1024,8 +1024,8 @@ ColorPickerButton::ColorPickerButton() {
// Initialization is now done deferred,
// this improves performance in the inspector as the color picker
// can be expensive to initialize.
- picker = NULL;
- popup = NULL;
+ picker = nullptr;
+ popup = nullptr;
edit_alpha = true;
set_toggle_mode(true);
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 0d982dbc02..de6233f359 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -455,13 +455,13 @@ void Control::remove_child_notify(Node *p_child) {
Control *child_c = Object::cast_to<Control>(p_child);
if (child_c && (child_c->data.theme_owner || child_c->data.theme_owner_window) && child_c->data.theme.is_null()) {
- _propagate_theme_changed(child_c, NULL, NULL);
+ _propagate_theme_changed(child_c, nullptr, nullptr);
}
Window *child_w = Object::cast_to<Window>(p_child);
if (child_w && (child_w->theme_owner || child_w->theme_owner_window) && child_w->theme.is_null()) {
- _propagate_theme_changed(child_w, NULL, NULL);
+ _propagate_theme_changed(child_w, nullptr, nullptr);
}
}
@@ -495,7 +495,7 @@ void Control::_notification(int p_notification) {
data.parent = Object::cast_to<Control>(get_parent());
Node *parent = this; //meh
- Control *parent_control = NULL;
+ Control *parent_control = nullptr;
bool subwindow = false;
while (parent) {
@@ -548,7 +548,7 @@ void Control::_notification(int p_notification) {
if (data.parent_canvas_item) {
data.parent_canvas_item->disconnect("item_rect_changed", callable_mp(this, &Control::_size_changed));
- data.parent_canvas_item = NULL;
+ data.parent_canvas_item = nullptr;
} else if (!is_set_as_toplevel()) {
//disconnect viewport
get_viewport()->disconnect("size_changed", callable_mp(this, &Control::_size_changed));
@@ -556,11 +556,11 @@ void Control::_notification(int p_notification) {
if (data.RI) {
get_viewport()->_gui_remove_root_control(data.RI);
- data.RI = NULL;
+ data.RI = nullptr;
}
- data.parent = NULL;
- data.parent_canvas_item = NULL;
+ data.parent = nullptr;
+ data.parent_canvas_item = nullptr;
/*
if (data.theme_owner && data.theme.is_null()) {
data.theme_owner=NULL;
@@ -621,7 +621,7 @@ void Control::_notification(int p_notification) {
if (!is_visible_in_tree()) {
- if (get_viewport() != NULL)
+ if (get_viewport() != nullptr)
get_viewport()->_gui_hid_control(this);
//remove key focus
@@ -753,7 +753,7 @@ Size2 Control::get_minimum_size() const {
if (si) {
Callable::CallError ce;
- Variant s = si->call(SceneStringNames::get_singleton()->_get_minimum_size, NULL, 0, ce);
+ Variant s = si->call(SceneStringNames::get_singleton()->_get_minimum_size, nullptr, 0, ce);
if (ce.error == Callable::CallError::CALL_OK)
return s;
}
@@ -799,8 +799,8 @@ bool Control::_find_theme_item(Control *p_theme_owner, Window *p_theme_owner_win
theme_owner_window = parent_w->theme_owner_window;
} else {
- theme_owner = NULL;
- theme_owner_window = NULL;
+ theme_owner = nullptr;
+ theme_owner_window = nullptr;
}
}
}
@@ -843,8 +843,8 @@ bool Control::_has_theme_item(Control *p_theme_owner, Window *p_theme_owner_wind
theme_owner_window = parent_w->theme_owner_window;
} else {
- theme_owner = NULL;
- theme_owner_window = NULL;
+ theme_owner = nullptr;
+ theme_owner_window = nullptr;
}
}
}
@@ -1034,37 +1034,37 @@ int Control::get_constants(Control *p_theme_owner, Window *p_theme_owner_window,
bool Control::has_theme_icon_override(const StringName &p_name) const {
const Ref<Texture2D> *tex = data.icon_override.getptr(p_name);
- return tex != NULL;
+ return tex != nullptr;
}
bool Control::has_theme_shader_override(const StringName &p_name) const {
const Ref<Shader> *sdr = data.shader_override.getptr(p_name);
- return sdr != NULL;
+ return sdr != nullptr;
}
bool Control::has_theme_stylebox_override(const StringName &p_name) const {
const Ref<StyleBox> *style = data.style_override.getptr(p_name);
- return style != NULL;
+ return style != nullptr;
}
bool Control::has_theme_font_override(const StringName &p_name) const {
const Ref<Font> *font = data.font_override.getptr(p_name);
- return font != NULL;
+ return font != nullptr;
}
bool Control::has_theme_color_override(const StringName &p_name) const {
const Color *color = data.color_override.getptr(p_name);
- return color != NULL;
+ return color != nullptr;
}
bool Control::has_theme_constant_override(const StringName &p_name) const {
const int *constant = data.constant_override.getptr(p_name);
- return constant != NULL;
+ return constant != nullptr;
}
bool Control::has_theme_icon(const StringName &p_name, const StringName &p_type) const {
@@ -1890,17 +1890,17 @@ void Control::set_focus_mode(FocusMode p_focus_mode) {
static Control *_next_control(Control *p_from) {
if (p_from->is_set_as_toplevel())
- return NULL; // can't go above
+ return nullptr; // can't go above
Control *parent = Object::cast_to<Control>(p_from->get_parent());
if (!parent) {
- return NULL;
+ return nullptr;
}
int next = p_from->get_position_in_parent();
- ERR_FAIL_INDEX_V(next, parent->get_child_count(), NULL);
+ ERR_FAIL_INDEX_V(next, parent->get_child_count(), nullptr);
for (int i = (next + 1); i < parent->get_child_count(); i++) {
Control *c = Object::cast_to<Control>(parent->get_child(i));
@@ -1927,9 +1927,9 @@ Control *Control::find_next_valid_focus() const {
Control *c;
if (n) {
c = Object::cast_to<Control>(n);
- ERR_FAIL_COND_V_MSG(!c, NULL, "Next focus node is not a control: " + n->get_name() + ".");
+ ERR_FAIL_COND_V_MSG(!c, nullptr, "Next focus node is not a control: " + n->get_name() + ".");
} else {
- return NULL;
+ return nullptr;
}
if (c->is_visible() && c->get_focus_mode() != FOCUS_NONE)
return c;
@@ -1937,7 +1937,7 @@ Control *Control::find_next_valid_focus() const {
// find next child
- Control *next_child = NULL;
+ Control *next_child = nullptr;
for (int i = 0; i < from->get_child_count(); i++) {
@@ -1974,7 +1974,7 @@ Control *Control::find_next_valid_focus() const {
}
if (next_child == this) // no next control->
- return (get_focus_mode() == FOCUS_ALL) ? next_child : NULL;
+ return (get_focus_mode() == FOCUS_ALL) ? next_child : nullptr;
if (next_child) {
if (next_child->get_focus_mode() == FOCUS_ALL)
return next_child;
@@ -1983,12 +1983,12 @@ Control *Control::find_next_valid_focus() const {
break;
}
- return NULL;
+ return nullptr;
}
static Control *_prev_control(Control *p_from) {
- Control *child = NULL;
+ Control *child = nullptr;
for (int i = p_from->get_child_count() - 1; i >= 0; i--) {
Control *c = Object::cast_to<Control>(p_from->get_child(i));
@@ -2018,9 +2018,9 @@ Control *Control::find_prev_valid_focus() const {
Control *c;
if (n) {
c = Object::cast_to<Control>(n);
- ERR_FAIL_COND_V_MSG(!c, NULL, "Previous focus node is not a control: " + n->get_name() + ".");
+ ERR_FAIL_COND_V_MSG(!c, nullptr, "Previous focus node is not a control: " + n->get_name() + ".");
} else {
- return NULL;
+ return nullptr;
}
if (c->is_visible() && c->get_focus_mode() != FOCUS_NONE)
return c;
@@ -2028,7 +2028,7 @@ Control *Control::find_prev_valid_focus() const {
// find prev child
- Control *prev_child = NULL;
+ Control *prev_child = nullptr;
if (from->is_set_as_toplevel() || !Object::cast_to<Control>(from->get_parent())) {
@@ -2060,7 +2060,7 @@ Control *Control::find_prev_valid_focus() const {
}
if (prev_child == this) // no prev control->
- return (get_focus_mode() == FOCUS_ALL) ? prev_child : NULL;
+ return (get_focus_mode() == FOCUS_ALL) ? prev_child : nullptr;
if (prev_child->get_focus_mode() == FOCUS_ALL)
return prev_child;
@@ -2068,7 +2068,7 @@ Control *Control::find_prev_valid_focus() const {
from = prev_child;
}
- return NULL;
+ return nullptr;
}
Control::FocusMode Control::get_focus_mode() const {
@@ -2221,7 +2221,7 @@ Control *Control::make_custom_tooltip(const String &p_text) const {
if (get_script_instance()) {
return const_cast<Control *>(this)->call("_make_custom_tooltip", p_text);
}
- return NULL;
+ return nullptr;
}
void Control::set_default_cursor_shape(CursorShape p_shape) {
@@ -2288,19 +2288,19 @@ NodePath Control::get_focus_previous() const {
Control *Control::_get_focus_neighbour(Margin p_margin, int p_count) {
- ERR_FAIL_INDEX_V((int)p_margin, 4, NULL);
+ ERR_FAIL_INDEX_V((int)p_margin, 4, nullptr);
if (p_count >= MAX_NEIGHBOUR_SEARCH_COUNT)
- return NULL;
+ return nullptr;
if (!data.focus_neighbour[p_margin].is_empty()) {
- Control *c = NULL;
+ Control *c = nullptr;
Node *n = get_node(data.focus_neighbour[p_margin]);
if (n) {
c = Object::cast_to<Control>(n);
- ERR_FAIL_COND_V_MSG(!c, NULL, "Neighbor focus node is not a control: " + n->get_name() + ".");
+ ERR_FAIL_COND_V_MSG(!c, nullptr, "Neighbor focus node is not a control: " + n->get_name() + ".");
} else {
- return NULL;
+ return nullptr;
}
bool valid = true;
if (!c->is_visible())
@@ -2315,7 +2315,7 @@ Control *Control::_get_focus_neighbour(Margin p_margin, int p_count) {
}
float dist = 1e7;
- Control *result = NULL;
+ Control *result = nullptr;
Point2 points[4];
@@ -2357,7 +2357,7 @@ Control *Control::_get_focus_neighbour(Margin p_margin, int p_count) {
}
if (!base)
- return NULL;
+ return nullptr;
_window_find_focus_neighbour(vdir, base, points, maxd, dist, &result);
@@ -2515,7 +2515,7 @@ Control::MouseFilter Control::get_mouse_filter() const {
Control *Control::get_focus_owner() const {
- ERR_FAIL_COND_V(!is_inside_tree(), NULL);
+ ERR_FAIL_COND_V(!is_inside_tree(), nullptr);
return get_viewport()->_gui_get_focus_owner();
}
@@ -2991,19 +2991,19 @@ void Control::_bind_methods() {
}
Control::Control() {
- data.parent = NULL;
+ data.parent = nullptr;
data.mouse_filter = MOUSE_FILTER_STOP;
- data.RI = NULL;
- data.theme_owner = NULL;
- data.theme_owner_window = NULL;
+ data.RI = nullptr;
+ data.theme_owner = nullptr;
+ data.theme_owner_window = nullptr;
data.default_cursor = CURSOR_ARROW;
data.h_size_flags = SIZE_FILL;
data.v_size_flags = SIZE_FILL;
data.expand = 1;
data.rotation = 0;
- data.parent_canvas_item = NULL;
+ data.parent_canvas_item = nullptr;
data.scale = Vector2(1, 1);
data.block_minimum_size_adjust = false;
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index a4f0338f00..6be74d8d29 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -34,11 +34,11 @@
#include "core/print_string.h"
#include "scene/gui/label.h"
-FileDialog::GetIconFunc FileDialog::get_icon_func = NULL;
-FileDialog::GetIconFunc FileDialog::get_large_icon_func = NULL;
+FileDialog::GetIconFunc FileDialog::get_icon_func = nullptr;
+FileDialog::GetIconFunc FileDialog::get_large_icon_func = nullptr;
-FileDialog::RegisterFunc FileDialog::register_func = NULL;
-FileDialog::RegisterFunc FileDialog::unregister_func = NULL;
+FileDialog::RegisterFunc FileDialog::register_func = nullptr;
+FileDialog::RegisterFunc FileDialog::unregister_func = nullptr;
VBoxContainer *FileDialog::get_vbox() {
return vbox;
@@ -195,7 +195,7 @@ void FileDialog::_action_pressed() {
if (mode == FILE_MODE_OPEN_FILES) {
- TreeItem *ti = tree->get_next_selected(NULL);
+ TreeItem *ti = tree->get_next_selected(nullptr);
String fbase = dir_access->get_current_dir();
Vector<String> files;
@@ -543,7 +543,7 @@ void FileDialog::update_file_list() {
files.pop_front();
}
- if (tree->get_root() && tree->get_root()->get_children() && tree->get_selected() == NULL)
+ if (tree->get_root() && tree->get_root()->get_children() && tree->get_selected() == nullptr)
tree->get_root()->get_children()->select(0);
}
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index fd7935b376..e37e93e2a9 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -854,7 +854,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
if (in_box)
gn->set_selected(box_selection_mode_aditive);
else
- gn->set_selected(previus_selected.find(gn) != NULL);
+ gn->set_selected(previus_selected.find(gn) != nullptr);
}
top_layer->update();
@@ -872,7 +872,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
if (!gn)
continue;
- gn->set_selected(previus_selected.find(gn) != NULL);
+ gn->set_selected(previus_selected.find(gn) != nullptr);
}
top_layer->update();
} else {
@@ -922,7 +922,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
if (b->get_button_index() == BUTTON_LEFT && b->is_pressed()) {
- GraphNode *gn = NULL;
+ GraphNode *gn = nullptr;
for (int i = get_child_count() - 1; i >= 0; i--) {
@@ -1323,7 +1323,7 @@ GraphEdit::GraphEdit() {
set_focus_mode(FOCUS_ALL);
awaiting_scroll_offset_update = false;
- top_layer = NULL;
+ top_layer = nullptr;
top_layer = memnew(GraphEditFilter(this));
add_child(top_layer);
top_layer->set_mouse_filter(MOUSE_FILTER_PASS);
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index c28a60ff87..5dbc5bc50d 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -593,7 +593,7 @@ void GraphNode::_gui_input(const Ref<InputEvent> &p_ev) {
Ref<InputEventMouseButton> mb = p_ev;
if (mb.is_valid()) {
- ERR_FAIL_COND_MSG(get_parent_control() == NULL, "GraphNode must be the child of a GraphEdit node.");
+ ERR_FAIL_COND_MSG(get_parent_control() == nullptr, "GraphNode must be the child of a GraphEdit node.");
if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index 1ffc9712cc..bedcef2df2 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -282,7 +282,7 @@ void Label::_notification(int p_what) {
from = from->next;
}
- wc = to ? to->next : 0;
+ wc = to ? to->next : nullptr;
line++;
}
}
@@ -404,7 +404,7 @@ void Label::regenerate_word_cache() {
line_count = 1;
total_char_cache = 0;
- WordCache *last = NULL;
+ WordCache *last = nullptr;
for (int i = 0; i <= xl_text.length(); i++) {
@@ -447,7 +447,7 @@ void Label::regenerate_word_cache() {
}
if (i < xl_text.length() && xl_text[i] == ' ') {
- if (line_width > 0 || last == NULL || last->char_pos != WordCache::CHAR_WRAPLINE) {
+ if (line_width > 0 || last == nullptr || last->char_pos != WordCache::CHAR_WRAPLINE) {
space_count++;
line_width += space_width;
} else {
@@ -697,7 +697,7 @@ Label::Label(const String &p_text) {
align = ALIGN_LEFT;
valign = VALIGN_TOP;
xl_text = "";
- word_cache = NULL;
+ word_cache = nullptr;
word_cache_dirty = true;
autowrap = false;
line_count = 0;
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 6c5f77f874..b9b7560f2e 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -630,7 +630,7 @@ void LineEdit::drop_data(const Point2 &p_point, const Variant &p_data) {
int selected = selection.end - selection.begin;
Ref<Font> font = get_theme_font("font");
- if (font != NULL) {
+ if (font != nullptr) {
for (int i = selection.begin; i < selection.end; i++)
cached_width -= font->get_char_size(pass ? secret_character[0] : text[i]).width;
}
@@ -1001,7 +1001,7 @@ void LineEdit::paste_text() {
}
void LineEdit::undo() {
- if (undo_stack_pos == NULL) {
+ if (undo_stack_pos == nullptr) {
if (undo_stack.size() <= 1) {
return;
}
@@ -1023,7 +1023,7 @@ void LineEdit::undo() {
}
void LineEdit::redo() {
- if (undo_stack_pos == NULL) {
+ if (undo_stack_pos == nullptr) {
return;
}
if (undo_stack_pos == undo_stack.back()) {
@@ -1096,7 +1096,7 @@ void LineEdit::set_cursor_at_pixel_pos(int p_x) {
while (ofs < text.length()) {
int char_w = 0;
- if (font != NULL) {
+ if (font != nullptr) {
char_w = font->get_char_size(pass ? secret_character[0] : text[ofs]).width;
}
pixel_ofs += char_w;
@@ -1148,7 +1148,7 @@ int LineEdit::get_cursor_pixel_pos() {
}
while (ofs < cursor_pos) {
- if (font != NULL) {
+ if (font != nullptr) {
pixel_ofs += font->get_char_size(pass ? secret_character[0] : text[ofs]).width;
}
ofs++;
@@ -1207,7 +1207,7 @@ void LineEdit::delete_char() {
if ((text.length() <= 0) || (cursor_pos == 0)) return;
Ref<Font> font = get_theme_font("font");
- if (font != NULL) {
+ if (font != nullptr) {
cached_width -= font->get_char_size(pass ? secret_character[0] : text[cursor_pos - 1]).width;
}
@@ -1226,7 +1226,7 @@ void LineEdit::delete_text(int p_from_column, int p_to_column) {
if (text.size() > 0) {
Ref<Font> font = get_theme_font("font");
- if (font != NULL) {
+ if (font != nullptr) {
for (int i = p_from_column; i < p_to_column; i++)
cached_width -= font->get_char_size(pass ? secret_character[0] : text[i]).width;
}
@@ -1709,7 +1709,7 @@ void LineEdit::_emit_text_change() {
void LineEdit::update_cached_width() {
Ref<Font> font = get_theme_font("font");
cached_width = 0;
- if (font != NULL) {
+ if (font != nullptr) {
String text = get_text();
for (int i = 0; i < text.length(); i++) {
cached_width += font->get_char_size(pass ? secret_character[0] : text[i]).width;
@@ -1720,7 +1720,7 @@ void LineEdit::update_cached_width() {
void LineEdit::update_placeholder_width() {
Ref<Font> font = get_theme_font("font");
cached_placeholder_width = 0;
- if (font != NULL) {
+ if (font != nullptr) {
for (int i = 0; i < placeholder_translated.length(); i++) {
cached_placeholder_width += font->get_char_size(placeholder_translated[i]).width;
}
@@ -1729,7 +1729,7 @@ void LineEdit::update_placeholder_width() {
void LineEdit::_clear_redo() {
_create_undo_state();
- if (undo_stack_pos == NULL) {
+ if (undo_stack_pos == nullptr) {
return;
}
@@ -1744,7 +1744,7 @@ void LineEdit::_clear_redo() {
void LineEdit::_clear_undo_stack() {
undo_stack.clear();
- undo_stack_pos = NULL;
+ undo_stack_pos = nullptr;
_create_undo_state();
}
@@ -1865,7 +1865,7 @@ void LineEdit::_bind_methods() {
LineEdit::LineEdit() {
- undo_stack_pos = NULL;
+ undo_stack_pos = nullptr;
_create_undo_state();
align = ALIGN_LEFT;
cached_width = 0;
diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp
index adc5f81465..ab2f64e1b4 100644
--- a/scene/gui/range.cpp
+++ b/scene/gui/range.cpp
@@ -236,7 +236,7 @@ void Range::_unref_shared() {
shared->owners.erase(this);
if (shared->owners.size() == 0) {
memdelete(shared);
- shared = NULL;
+ shared = nullptr;
}
}
}
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index d17eec4050..5fb2243aff 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -53,7 +53,7 @@ RichTextLabel::Item *RichTextLabel::_get_next_item(Item *p_item, bool p_free) {
return p_item->subitems.front()->get();
} else if (!p_item->parent) {
- return NULL;
+ return nullptr;
} else if (p_item->E->next()) {
return p_item->E->next()->get();
@@ -66,7 +66,7 @@ RichTextLabel::Item *RichTextLabel::_get_next_item(Item *p_item, bool p_free) {
if (p_item->parent)
return p_item->E->next()->get();
else
- return NULL;
+ return nullptr;
}
} else {
@@ -74,7 +74,7 @@ RichTextLabel::Item *RichTextLabel::_get_next_item(Item *p_item, bool p_free) {
return p_item->subitems.front()->get();
} else if (p_item->type == ITEM_FRAME) {
- return NULL;
+ return nullptr;
} else if (p_item->E->next()) {
return p_item->E->next()->get();
@@ -87,11 +87,11 @@ RichTextLabel::Item *RichTextLabel::_get_next_item(Item *p_item, bool p_free) {
if (p_item->type != ITEM_FRAME)
return p_item->E->next()->get();
else
- return NULL;
+ return nullptr;
}
}
- return NULL;
+ return nullptr;
}
RichTextLabel::Item *RichTextLabel::_get_prev_item(Item *p_item, bool p_free) {
@@ -101,7 +101,7 @@ RichTextLabel::Item *RichTextLabel::_get_prev_item(Item *p_item, bool p_free) {
return p_item->subitems.back()->get();
} else if (!p_item->parent) {
- return NULL;
+ return nullptr;
} else if (p_item->E->prev()) {
return p_item->E->prev()->get();
@@ -114,7 +114,7 @@ RichTextLabel::Item *RichTextLabel::_get_prev_item(Item *p_item, bool p_free) {
if (p_item->parent)
return p_item->E->prev()->get();
else
- return NULL;
+ return nullptr;
}
} else {
@@ -122,7 +122,7 @@ RichTextLabel::Item *RichTextLabel::_get_prev_item(Item *p_item, bool p_free) {
return p_item->subitems.back()->get();
} else if (p_item->type == ITEM_FRAME) {
- return NULL;
+ return nullptr;
} else if (p_item->E->prev()) {
return p_item->E->prev()->get();
@@ -135,11 +135,11 @@ RichTextLabel::Item *RichTextLabel::_get_prev_item(Item *p_item, bool p_free) {
if (p_item->type != ITEM_FRAME)
return p_item->E->prev()->get();
else
- return NULL;
+ return nullptr;
}
}
- return NULL;
+ return nullptr;
}
Rect2 RichTextLabel::_get_text_rect() {
@@ -158,7 +158,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
ci = get_canvas_item();
if (r_click_item)
- *r_click_item = NULL;
+ *r_click_item = nullptr;
}
Line &l = p_frame->lines.write[p_line];
Item *it = l.from;
@@ -356,7 +356,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &
Color font_color_shadow;
bool underline = false;
bool strikethrough = false;
- ItemFade *fade = NULL;
+ ItemFade *fade = nullptr;
int it_char_start = p_char_count;
Vector<ItemFX *> fx_stack = Vector<ItemFX *>();
@@ -915,7 +915,7 @@ void RichTextLabel::_update_scroll() {
void RichTextLabel::_update_fx(RichTextLabel::ItemFrame *p_frame, float p_delta_time) {
Item *it = p_frame;
while (it) {
- ItemFX *ifx = NULL;
+ ItemFX *ifx = nullptr;
if (it->type == ITEM_CUSTOMFX || it->type == ITEM_SHAKE || it->type == ITEM_WAVE || it->type == ITEM_TORNADO || it->type == ITEM_RAINBOW) {
ifx = static_cast<ItemFX *>(it);
@@ -928,7 +928,7 @@ void RichTextLabel::_update_fx(RichTextLabel::ItemFrame *p_frame, float p_delta_
ifx->elapsed_time += p_delta_time;
- ItemShake *shake = NULL;
+ ItemShake *shake = nullptr;
if (it->type == ITEM_SHAKE) {
shake = static_cast<ItemShake *>(it);
@@ -952,7 +952,7 @@ void RichTextLabel::_notification(int p_what) {
case NOTIFICATION_MOUSE_EXIT: {
if (meta_hovering) {
- meta_hovering = NULL;
+ meta_hovering = nullptr;
emit_signal("meta_hover_ended", current_meta);
current_meta = false;
update();
@@ -1022,7 +1022,7 @@ void RichTextLabel::_notification(int p_what) {
visible_line_count = 0;
while (y < size.height && from_line < main->lines.size()) {
- visible_line_count += _process_line(main, text_rect.get_position(), y, text_rect.get_size().width - scroll_w, from_line, PROCESS_DRAW, base_font, base_color, font_color_shadow, use_outline, shadow_ofs, Point2i(), NULL, NULL, NULL, total_chars);
+ visible_line_count += _process_line(main, text_rect.get_position(), y, text_rect.get_size().width - scroll_w, from_line, PROCESS_DRAW, base_font, base_color, font_color_shadow, use_outline, shadow_ofs, Point2i(), nullptr, nullptr, nullptr, total_chars);
total_chars += main->lines[from_line].char_count;
from_line++;
@@ -1040,7 +1040,7 @@ void RichTextLabel::_notification(int p_what) {
void RichTextLabel::_find_click(ItemFrame *p_frame, const Point2i &p_click, Item **r_click_item, int *r_click_char, bool *r_outside) {
if (r_click_item)
- *r_click_item = NULL;
+ *r_click_item = nullptr;
Rect2 text_rect = _get_text_rect();
int ofs = vscroll->get_value();
@@ -1086,11 +1086,11 @@ Control::CursorShape RichTextLabel::get_cursor_shape(const Point2 &p_pos) const
return CURSOR_ARROW; //invalid
int line = 0;
- Item *item = NULL;
+ Item *item = nullptr;
bool outside;
((RichTextLabel *)(this))->_find_click(main, p_pos, &item, &line, &outside);
- if (item && !outside && ((RichTextLabel *)(this))->_find_meta(item, NULL))
+ if (item && !outside && ((RichTextLabel *)(this))->_find_meta(item, nullptr))
return CURSOR_POINTING_HAND;
return CURSOR_ARROW;
@@ -1108,7 +1108,7 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) {
if (b->is_pressed() && !b->is_doubleclick()) {
scroll_updated = false;
int line = 0;
- Item *item = NULL;
+ Item *item = nullptr;
bool outside;
_find_click(main, b->get_position(), &item, &line, &outside);
@@ -1122,9 +1122,9 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) {
// Erase previous selection.
if (selection.active) {
- selection.from = NULL;
+ selection.from = nullptr;
selection.from_char = '\0';
- selection.to = NULL;
+ selection.to = nullptr;
selection.to_char = '\0';
selection.active = false;
@@ -1136,7 +1136,7 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) {
//doubleclick: select word
int line = 0;
- Item *item = NULL;
+ Item *item = nullptr;
bool outside;
_find_click(main, b->get_position(), &item, &line, &outside);
@@ -1163,11 +1163,11 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) {
}
} else if (!b->is_pressed()) {
- selection.click = NULL;
+ selection.click = nullptr;
if (!b->is_doubleclick() && !scroll_updated) {
int line = 0;
- Item *item = NULL;
+ Item *item = nullptr;
bool outside;
_find_click(main, b->get_position(), &item, &line, &outside);
@@ -1276,7 +1276,7 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) {
return;
int line = 0;
- Item *item = NULL;
+ Item *item = nullptr;
bool outside;
_find_click(main, m->get_position(), &item, &line, &outside);
@@ -1325,7 +1325,7 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) {
emit_signal("meta_hover_started", meta);
}
} else if (meta_hovering) {
- meta_hovering = NULL;
+ meta_hovering = nullptr;
emit_signal("meta_hover_ended", current_meta);
current_meta = false;
}
@@ -1641,7 +1641,7 @@ void RichTextLabel::_add_item(Item *p_item, bool p_enter, bool p_ensure_newline)
}
}
- if (current_frame->lines[current_frame->lines.size() - 1].from == NULL) {
+ if (current_frame->lines[current_frame->lines.size() - 1].from == nullptr) {
current_frame->lines.write[current_frame->lines.size() - 1].from = p_item;
}
p_item->line = current_frame->lines.size() - 1;
@@ -1938,7 +1938,7 @@ void RichTextLabel::push_cell() {
item->cell = true;
item->parent_line = item->parent_frame->lines.size() - 1;
item->lines.resize(1);
- item->lines.write[0].from = NULL;
+ item->lines.write[0].from = nullptr;
item->first_invalid_line = 0;
}
@@ -1969,7 +1969,7 @@ void RichTextLabel::clear() {
main->lines.resize(1);
main->first_invalid_line = 0;
update();
- selection.click = NULL;
+ selection.click = nullptr;
selection.active = false;
current_idx = 1;
@@ -2953,7 +2953,7 @@ RichTextLabel::RichTextLabel() {
tab_size = 4;
default_align = ALIGN_LEFT;
underline_meta = true;
- meta_hovering = NULL;
+ meta_hovering = nullptr;
override_selected_font_color = false;
scroll_visible = false;
@@ -2977,7 +2977,7 @@ RichTextLabel::RichTextLabel() {
current_idx = 1;
use_bbcode = false;
- selection.click = NULL;
+ selection.click = nullptr;
selection.active = false;
selection.enabled = false;
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 495e839958..7f2b5facb9 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -98,7 +98,7 @@ private:
int maximum_width;
Line() {
- from = NULL;
+ from = nullptr;
char_count = 0;
}
};
@@ -119,8 +119,8 @@ private:
}
Item() {
- parent = NULL;
- E = NULL;
+ parent = nullptr;
+ E = nullptr;
line = 0;
index = 0;
type = ITEM_FRAME;
@@ -137,7 +137,7 @@ private:
ItemFrame() {
type = ITEM_FRAME;
- parent_frame = NULL;
+ parent_frame = nullptr;
cell = false;
parent_line = 0;
}
@@ -370,8 +370,8 @@ private:
int visible_characters;
float percent_visible;
- int _process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &y, int p_width, int p_line, ProcessMode p_mode, const Ref<Font> &p_base_font, const Color &p_base_color, const Color &p_font_color_shadow, bool p_shadow_as_outline, const Point2 &shadow_ofs, const Point2i &p_click_pos = Point2i(), Item **r_click_item = NULL, int *r_click_char = NULL, bool *r_outside = NULL, int p_char_count = 0);
- void _find_click(ItemFrame *p_frame, const Point2i &p_click, Item **r_click_item = NULL, int *r_click_char = NULL, bool *r_outside = NULL);
+ int _process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &y, int p_width, int p_line, ProcessMode p_mode, const Ref<Font> &p_base_font, const Color &p_base_color, const Color &p_font_color_shadow, bool p_shadow_as_outline, const Point2 &shadow_ofs, const Point2i &p_click_pos = Point2i(), Item **r_click_item = nullptr, int *r_click_char = nullptr, bool *r_outside = nullptr, int p_char_count = 0);
+ void _find_click(ItemFrame *p_frame, const Point2i &p_click, Item **r_click_item = nullptr, int *r_click_char = nullptr, bool *r_outside = nullptr);
Ref<Font> _find_font(Item *p_item);
int _find_margin(Item *p_item, const Ref<Font> &p_base_font);
@@ -379,7 +379,7 @@ private:
Color _find_color(Item *p_item, const Color &p_default_color);
bool _find_underline(Item *p_item);
bool _find_strikethrough(Item *p_item);
- bool _find_meta(Item *p_item, Variant *r_meta, ItemMeta **r_item = NULL);
+ bool _find_meta(Item *p_item, Variant *r_meta, ItemMeta **r_item = nullptr);
bool _find_layout_subitem(Item *from, Item *to);
bool _find_by_type(Item *p_item, ItemType p_type);
void _fetch_item_fx_stack(Item *p_item, Vector<ItemFX *> &r_stack);
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index 5e9541730e..1c63c25e28 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -308,7 +308,7 @@ void ScrollBar::_notification(int p_what) {
drag_node->disconnect("tree_exiting", callable_mp(this, &ScrollBar::_drag_node_exit));
}
- drag_node = NULL;
+ drag_node = nullptr;
}
if (p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) {
@@ -542,7 +542,7 @@ void ScrollBar::_drag_node_exit() {
if (drag_node) {
drag_node->disconnect("gui_input", callable_mp(this, &ScrollBar::_drag_node_input));
}
- drag_node = NULL;
+ drag_node = nullptr;
}
void ScrollBar::_drag_node_input(const Ref<InputEvent> &p_input) {
@@ -616,7 +616,7 @@ void ScrollBar::set_drag_node(const NodePath &p_path) {
}
}
- drag_node = NULL;
+ drag_node = nullptr;
drag_node_path = p_path;
if (is_inside_tree()) {
@@ -662,7 +662,7 @@ ScrollBar::ScrollBar(Orientation p_orientation) {
orientation = p_orientation;
highlight = HIGHLIGHT_NONE;
custom_step = -1;
- drag_node = NULL;
+ drag_node = nullptr;
drag.active = false;
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index ccfa8ebf63..8572d570fb 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -60,7 +60,7 @@ void SpinBox::_text_entered(const String &p_string) {
return;
}
- Variant value = expr->execute(Array(), NULL, false);
+ Variant value = expr->execute(Array(), nullptr, false);
if (value.get_type() != Variant::NIL) {
set_value(value);
_value_changed(0);
diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp
index 4eb614a9ac..de892a4fb9 100644
--- a/scene/gui/split_container.cpp
+++ b/scene/gui/split_container.cpp
@@ -50,7 +50,7 @@ Control *SplitContainer::_getch(int p_idx) const {
idx++;
}
- return NULL;
+ return nullptr;
}
void SplitContainer::_resort() {
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index 7cecbf7fa2..de80049862 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -602,7 +602,7 @@ Control *TabContainer::get_tab_control(int p_idx) const {
if (p_idx >= 0 && p_idx < tabs.size())
return tabs[p_idx];
else
- return NULL;
+ return nullptr;
}
Control *TabContainer::get_current_tab_control() const {
@@ -611,7 +611,7 @@ Control *TabContainer::get_current_tab_control() const {
if (current >= 0 && current < tabs.size())
return tabs[current];
else
- return NULL;
+ return nullptr;
}
void TabContainer::remove_child_notify(Node *p_child) {
@@ -1041,7 +1041,7 @@ TabContainer::TabContainer() {
previous = 0;
align = ALIGN_CENTER;
tabs_visible = true;
- popup = NULL;
+ popup = nullptr;
drag_to_rearrange_enabled = false;
tabs_rearrange_group = -1;
use_hidden_tabs_for_min_size = false;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 7071652f2a..36e35897d1 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -2186,7 +2186,7 @@ Vector2i TextEdit::_get_cursor_pixel_pos() {
int x = cache.style_normal->get_margin(MARGIN_LEFT) + cache.line_number_w + cache.breakpoint_gutter_width + cache.fold_gutter_width + cache.info_gutter_width - cursor.x_ofs;
int ix = 0;
while (ix < rows2[0].size() && ix < cursor.column) {
- if (cache.font != NULL) {
+ if (cache.font != nullptr) {
x += cache.font->get_char_size(rows2[0].get(ix)).width;
}
ix++;
@@ -3990,7 +3990,7 @@ void TextEdit::_base_insert_text(int p_line, int p_char, const String &p_text, i
text.set_breakpoint(p_line, false);
text.set_hidden(p_line, false);
- text.set_info_icon(p_line, NULL, "");
+ text.set_info_icon(p_line, nullptr, "");
}
text.set_line_wrap_amount(p_line, -1);
@@ -6087,7 +6087,7 @@ void TextEdit::_do_text_op(const TextOperation &p_op, bool p_reverse) {
void TextEdit::_clear_redo() {
- if (undo_stack_pos == NULL)
+ if (undo_stack_pos == nullptr)
return; // Nothing to clear.
_push_current_op();
@@ -6103,7 +6103,7 @@ void TextEdit::undo() {
_push_current_op();
- if (undo_stack_pos == NULL) {
+ if (undo_stack_pos == nullptr) {
if (!undo_stack.size())
return; // Nothing to undo.
@@ -6152,7 +6152,7 @@ void TextEdit::redo() {
_push_current_op();
- if (undo_stack_pos == NULL)
+ if (undo_stack_pos == nullptr)
return; // Nothing to do.
deselect();
@@ -6184,7 +6184,7 @@ void TextEdit::clear_undo_history() {
saved_version = 0;
current_op.type = TextOperation::TYPE_NONE;
- undo_stack_pos = NULL;
+ undo_stack_pos = nullptr;
undo_stack.clear();
}
@@ -6633,8 +6633,8 @@ void TextEdit::_update_completion_candidates() {
const CharType *tgt = &option.display[0];
const CharType *tgt_lower = &display_lower[0];
- const CharType *ssq_last_tgt = NULL;
- const CharType *ssq_lower_last_tgt = NULL;
+ const CharType *ssq_last_tgt = nullptr;
+ const CharType *ssq_lower_last_tgt = nullptr;
for (; *tgt; tgt++, tgt_lower++) {
if (*ssq == *tgt) {
@@ -6701,7 +6701,7 @@ void TextEdit::query_code_comple() {
bool ignored = completion_active && !completion_options.empty();
if (ignored) {
ScriptCodeCompletionOption::Kind kind = ScriptCodeCompletionOption::KIND_PLAIN_TEXT;
- const ScriptCodeCompletionOption *previous_option = NULL;
+ const ScriptCodeCompletionOption *previous_option = nullptr;
for (int i = 0; i < completion_options.size(); i++) {
const ScriptCodeCompletionOption &current_option = completion_options[i];
if (!previous_option) {
@@ -7259,7 +7259,7 @@ TextEdit::TextEdit() {
wrap_at = 0;
wrap_right_offset = 10;
set_focus_mode(FOCUS_ALL);
- syntax_highlighter = NULL;
+ syntax_highlighter = nullptr;
_update_caches();
cache.row_height = 1;
cache.line_spacing = 1;
@@ -7323,7 +7323,7 @@ TextEdit::TextEdit() {
current_op.type = TextOperation::TYPE_NONE;
undo_enabled = true;
- undo_stack_pos = NULL;
+ undo_stack_pos = nullptr;
setting_text = false;
last_dblclk = 0;
current_op.version = 0;
@@ -7333,7 +7333,7 @@ TextEdit::TextEdit() {
completion_enabled = false;
completion_active = false;
completion_line_ofs = 0;
- tooltip_obj = NULL;
+ tooltip_obj = nullptr;
line_numbers = false;
line_numbers_zero_padded = false;
line_length_guidelines = false;
@@ -7394,7 +7394,7 @@ Map<int, TextEdit::HighlighterInfo> TextEdit::_get_line_syntax_highlighting(int
return syntax_highlighting_cache[p_line];
}
- if (syntax_highlighter != NULL) {
+ if (syntax_highlighter != nullptr) {
Map<int, HighlighterInfo> color_map = syntax_highlighter->_get_line_syntax_highlighting(p_line);
syntax_highlighting_cache[p_line] = color_map;
return color_map;
@@ -7508,7 +7508,7 @@ Map<int, TextEdit::HighlighterInfo> TextEdit::_get_line_syntax_highlighting(int
if (col) {
for (int k = j - 1; k >= 0; k--) {
if (str[k] == '.') {
- col = NULL; // Member indexing not allowed.
+ col = nullptr; // Member indexing not allowed.
break;
} else if (str[k] > 32) {
break;
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 7d096f7897..ef8c39d32f 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -530,7 +530,7 @@ private:
protected:
virtual String get_tooltip(const Point2 &p_pos) const;
- void _insert_text(int p_line, int p_char, const String &p_text, int *r_end_line = NULL, int *r_end_char = NULL);
+ void _insert_text(int p_line, int p_char, const String &p_text, int *r_end_line = nullptr, int *r_end_char = nullptr);
void _remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column);
void _insert_text_at_cursor(const String &p_text);
void _gui_input(const Ref<InputEvent> &p_gui_input);
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 87425b49cd..a7acaae8df 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -71,7 +71,7 @@ void TreeItem::move_to_bottom() {
parent->children = next;
}
last->next = this;
- next = NULL;
+ next = nullptr;
}
Size2 TreeItem::Cell::get_icon_size() const {
@@ -371,7 +371,7 @@ TreeItem *TreeItem::get_next() {
TreeItem *TreeItem::get_prev() {
if (!parent || parent->children == this)
- return NULL;
+ return nullptr;
TreeItem *prev = parent->children;
while (prev && prev->next != this)
@@ -400,7 +400,7 @@ TreeItem *TreeItem::get_prev_visible(bool p_wrap) {
current = current->parent;
if (current == tree->root && tree->hide_root) {
- return NULL;
+ return nullptr;
} else if (!current) {
if (p_wrap) {
current = this;
@@ -410,7 +410,7 @@ TreeItem *TreeItem::get_prev_visible(bool p_wrap) {
temp = temp->get_next_visible();
}
} else {
- return NULL;
+ return nullptr;
}
}
} else {
@@ -450,7 +450,7 @@ TreeItem *TreeItem::get_next_visible(bool p_wrap) {
if (p_wrap)
return tree->root;
else
- return NULL;
+ return nullptr;
} else {
current = current->next;
}
@@ -472,7 +472,7 @@ void TreeItem::remove_child(TreeItem *p_item) {
*c = (*c)->next;
- aux->parent = NULL;
+ aux->parent = nullptr;
return;
}
@@ -890,11 +890,11 @@ void TreeItem::clear_children() {
TreeItem *aux = c;
c = c->get_next();
- aux->parent = 0; // so it won't try to recursively autoremove from me in here
+ aux->parent = nullptr; // so it won't try to recursively autoremove from me in here
memdelete(aux);
}
- children = 0;
+ children = nullptr;
};
TreeItem::TreeItem(Tree *p_tree) {
@@ -904,9 +904,9 @@ TreeItem::TreeItem(Tree *p_tree) {
disable_folding = false;
custom_min_height = 0;
- parent = 0; // parent item
- next = 0; // next in list
- children = 0; //child items
+ parent = nullptr; // parent item
+ next = nullptr; // next in list
+ children = nullptr; //child items
}
TreeItem::~TreeItem() {
@@ -918,29 +918,29 @@ TreeItem::~TreeItem() {
if (tree && tree->root == this) {
- tree->root = 0;
+ tree->root = nullptr;
}
if (tree && tree->popup_edited_item == this) {
- tree->popup_edited_item = NULL;
+ tree->popup_edited_item = nullptr;
tree->pressing_for_editor = false;
}
if (tree && tree->cache.hover_item == this) {
- tree->cache.hover_item = NULL;
+ tree->cache.hover_item = nullptr;
}
if (tree && tree->selected_item == this)
- tree->selected_item = NULL;
+ tree->selected_item = nullptr;
if (tree && tree->drop_mode_over == this)
- tree->drop_mode_over = NULL;
+ tree->drop_mode_over = nullptr;
if (tree && tree->single_select_defer == this)
- tree->single_select_defer = NULL;
+ tree->single_select_defer = nullptr;
if (tree && tree->edited_item == this) {
- tree->edited_item = NULL;
+ tree->edited_item = nullptr;
tree->pressing_for_editor = false;
}
}
@@ -1498,7 +1498,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
int parent_ofs = p_pos.x + ((p_item->disable_folding || hide_folding) ? cache.hseparation : cache.item_margin);
Point2i root_pos = Point2i(root_ofs, children_pos.y + label_h / 2) - cache.offset + p_draw_ofs;
- if (c->get_children() != NULL)
+ if (c->get_children() != nullptr)
root_pos -= Point2i(cache.arrow->get_width(), 0);
float line_width = 1.0;
@@ -2131,7 +2131,7 @@ void Tree::popup_select(int p_option) {
void Tree::_go_left() {
if (selected_col == 0) {
- if (selected_item->get_children() != NULL && !selected_item->is_collapsed()) {
+ if (selected_item->get_children() != nullptr && !selected_item->is_collapsed()) {
selected_item->set_collapsed(true);
} else {
if (columns.size() == 1) { // goto parent with one column
@@ -2160,7 +2160,7 @@ void Tree::_go_left() {
void Tree::_go_right() {
if (selected_col == (columns.size() - 1)) {
- if (selected_item->get_children() != NULL && selected_item->is_collapsed()) {
+ if (selected_item->get_children() != nullptr && selected_item->is_collapsed()) {
selected_item->set_collapsed(false);
} else if (selected_item->get_next_visible()) {
selected_col = 0;
@@ -2181,7 +2181,7 @@ void Tree::_go_right() {
}
void Tree::_go_up() {
- TreeItem *prev = NULL;
+ TreeItem *prev = nullptr;
if (!selected_item) {
prev = get_last_item();
selected_col = 0;
@@ -2221,7 +2221,7 @@ void Tree::_go_up() {
}
void Tree::_go_down() {
- TreeItem *next = NULL;
+ TreeItem *next = nullptr;
if (!selected_item) {
if (root) {
@@ -2324,7 +2324,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
if (!cursor_can_exit_tree) accept_event();
- TreeItem *next = NULL;
+ TreeItem *next = nullptr;
if (!selected_item)
return;
next = selected_item;
@@ -2362,7 +2362,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
if (!cursor_can_exit_tree) accept_event();
- TreeItem *prev = NULL;
+ TreeItem *prev = nullptr;
if (!selected_item)
return;
prev = selected_item;
@@ -2584,7 +2584,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
if (single_select_defer) {
select_single_item(single_select_defer, root, single_select_defer_column);
- single_select_defer = NULL;
+ single_select_defer = nullptr;
}
range_click_timer->stop();
@@ -2609,7 +2609,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
pressing_for_editor = false;
}
- if (cache.click_type == Cache::CLICK_BUTTON && cache.click_item != NULL) {
+ if (cache.click_type == Cache::CLICK_BUTTON && cache.click_item != nullptr) {
// make sure in case of wrong reference after reconstructing whole TreeItems
cache.click_item = get_item_at_position(cache.click_pos);
emit_signal("button_pressed", cache.click_item, cache.click_column, cache.click_id);
@@ -2617,7 +2617,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
cache.click_type = Cache::CLICK_NONE;
cache.click_index = -1;
cache.click_id = -1;
- cache.click_item = NULL;
+ cache.click_item = nullptr;
cache.click_column = 0;
if (drag_touching) {
@@ -2711,7 +2711,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
}
if (b->get_button_index() == BUTTON_LEFT) {
- if (get_item_at_position(b->get_position()) == NULL && !b->get_shift() && !b->get_control() && !b->get_command())
+ if (get_item_at_position(b->get_position()) == nullptr && !b->get_shift() && !b->get_control() && !b->get_command())
emit_signal("nothing_selected");
}
}
@@ -2946,7 +2946,7 @@ void Tree::_notification(int p_what) {
}
if (p_what == NOTIFICATION_DRAG_BEGIN) {
- single_select_defer = NULL;
+ single_select_defer = nullptr;
if (cache.scroll_speed > 0) {
scrolling = true;
set_physics_process_internal(true);
@@ -3076,7 +3076,7 @@ void Tree::_notification(int p_what) {
if (p_what == NOTIFICATION_RESIZED || p_what == NOTIFICATION_TRANSFORM_CHANGED) {
- if (popup_edited_item != NULL) {
+ if (popup_edited_item != nullptr) {
Rect2 rect = popup_edited_item->get_meta("__focus_rect");
Vector2 ofs(0, (text_editor->get_size().height - rect.size.height) / 2);
Point2i textedpos = get_global_position() + rect.position - ofs;
@@ -3097,18 +3097,18 @@ Size2 Tree::get_minimum_size() const {
TreeItem *Tree::create_item(TreeItem *p_parent, int p_idx) {
- ERR_FAIL_COND_V(blocked > 0, NULL);
+ ERR_FAIL_COND_V(blocked > 0, nullptr);
- TreeItem *ti = NULL;
+ TreeItem *ti = nullptr;
if (p_parent) {
// Append or insert a new item to the given parent.
ti = memnew(TreeItem(this));
- ERR_FAIL_COND_V(!ti, NULL);
+ ERR_FAIL_COND_V(!ti, nullptr);
ti->cells.resize(columns.size());
- TreeItem *prev = NULL;
+ TreeItem *prev = nullptr;
TreeItem *c = p_parent->children;
int idx = 0;
@@ -3132,7 +3132,7 @@ TreeItem *Tree::create_item(TreeItem *p_parent, int p_idx) {
if (!root) {
// No root exists, make the given item the new root.
ti = memnew(TreeItem(this));
- ERR_FAIL_COND_V(!ti, NULL);
+ ERR_FAIL_COND_V(!ti, nullptr);
ti->cells.resize(columns.size());
root = ti;
@@ -3227,7 +3227,7 @@ void Tree::deselect_all() {
ERR_FAIL_COND(item == prev_item);
}
- selected_item = NULL;
+ selected_item = nullptr;
selected_col = -1;
update();
@@ -3235,7 +3235,7 @@ void Tree::deselect_all() {
bool Tree::is_anything_selected() {
- return (selected_item != NULL);
+ return (selected_item != nullptr);
}
void Tree::clear() {
@@ -3253,12 +3253,12 @@ void Tree::clear() {
if (root) {
memdelete(root);
- root = NULL;
+ root = nullptr;
};
- selected_item = NULL;
- edited_item = NULL;
- popup_edited_item = NULL;
+ selected_item = nullptr;
+ edited_item = nullptr;
+ popup_edited_item = nullptr;
update();
};
@@ -3315,10 +3315,10 @@ TreeItem *Tree::get_next_selected(TreeItem *p_item) {
/*
if (!p_item)
- return NULL;
+ return nullptr;
*/
if (!root)
- return NULL;
+ return nullptr;
while (true) {
@@ -3338,8 +3338,8 @@ TreeItem *Tree::get_next_selected(TreeItem *p_item) {
while (!p_item->next) {
p_item = p_item->parent;
- if (p_item == NULL)
- return NULL;
+ if (p_item == nullptr)
+ return nullptr;
}
p_item = p_item->next;
@@ -3351,7 +3351,7 @@ TreeItem *Tree::get_next_selected(TreeItem *p_item) {
return p_item;
}
- return NULL;
+ return nullptr;
}
int Tree::get_column_width(int p_column) const {
@@ -3458,7 +3458,7 @@ int Tree::get_item_offset(TreeItem *p_item) const {
while (!it->next) {
it = it->parent;
- if (it == NULL)
+ if (it == nullptr)
return 0;
}
@@ -3626,7 +3626,7 @@ TreeItem *Tree::_search_item_text(TreeItem *p_at, const String &p_find, int *r_c
break;
}
- return NULL;
+ return nullptr;
}
TreeItem *Tree::search_item_text(const String &p_find, int *r_col, bool p_selectable) {
@@ -3636,7 +3636,7 @@ TreeItem *Tree::search_item_text(const String &p_find, int *r_col, bool p_select
if (!from)
from = root;
if (!from)
- return NULL;
+ return nullptr;
return _search_item_text(from->get_next_visible(true), p_find, r_col, p_selectable);
}
@@ -3649,7 +3649,7 @@ TreeItem *Tree::get_item_with_text(const String &p_find) const {
}
}
}
- return NULL;
+ return nullptr;
}
void Tree::_do_incr_search(const String &p_add) {
@@ -3703,7 +3703,7 @@ TreeItem *Tree::_find_item_at_pos(TreeItem *p_item, const Point2 &p_pos, int &r_
pos.x -= w;
}
- return NULL;
+ return nullptr;
} else {
pos.y -= h;
@@ -3714,7 +3714,7 @@ TreeItem *Tree::_find_item_at_pos(TreeItem *p_item, const Point2 &p_pos, int &r_
}
if (p_item->is_collapsed())
- return NULL; // do not try children, it's collapsed
+ return nullptr; // do not try children, it's collapsed
TreeItem *n = p_item->get_children();
while (n) {
@@ -3728,7 +3728,7 @@ TreeItem *Tree::_find_item_at_pos(TreeItem *p_item, const Point2 &p_pos, int &r_
n = n->get_next();
}
- return NULL;
+ return nullptr;
}
int Tree::get_column_at_position(const Point2 &p_pos) const {
@@ -3790,7 +3790,7 @@ TreeItem *Tree::get_item_at_position(const Point2 &p_pos) const {
pos -= cache.bg->get_offset();
pos.y -= _get_title_button_height();
if (pos.y < 0)
- return NULL;
+ return nullptr;
if (h_scroll->is_visible_in_tree())
pos.x += h_scroll->get_value();
@@ -3806,7 +3806,7 @@ TreeItem *Tree::get_item_at_position(const Point2 &p_pos) const {
}
}
- return NULL;
+ return nullptr;
}
String Tree::get_tooltip(const Point2 &p_pos) const {
@@ -3883,7 +3883,7 @@ void Tree::set_drop_mode_flags(int p_flags) {
return;
drop_mode_flags = p_flags;
if (drop_mode_flags == 0) {
- drop_mode_over = NULL;
+ drop_mode_over = nullptr;
}
update();
@@ -4015,17 +4015,17 @@ Tree::Tree() {
selected_col = 0;
columns.resize(1);
- selected_item = NULL;
- edited_item = NULL;
+ selected_item = nullptr;
+ edited_item = nullptr;
selected_col = -1;
edited_col = -1;
hide_root = false;
select_mode = SELECT_SINGLE;
- root = 0;
- popup_menu = NULL;
- popup_edited_item = NULL;
- text_editor = NULL;
+ root = nullptr;
+ popup_menu = nullptr;
+ popup_edited_item = nullptr;
+ text_editor = nullptr;
set_focus_mode(FOCUS_ALL);
popup_menu = memnew(PopupMenu);
@@ -4078,7 +4078,7 @@ Tree::Tree() {
cache.hover_index = -1;
cache.click_index = -1;
cache.click_id = -1;
- cache.click_item = NULL;
+ cache.click_item = nullptr;
cache.click_column = 0;
cache.hover_cell = -1;
last_keypress = 0;
@@ -4098,9 +4098,9 @@ Tree::Tree() {
hide_folding = false;
drop_mode_flags = 0;
- drop_mode_over = NULL;
+ drop_mode_over = nullptr;
drop_mode_section = 0;
- single_select_defer = NULL;
+ single_select_defer = nullptr;
scrolling = false;
allow_rmb_select = false;
@@ -4108,7 +4108,7 @@ Tree::Tree() {
set_clip_contents(true);
- cache.hover_item = NULL;
+ cache.hover_item = nullptr;
cache.hover_cell = -1;
allow_reselect = false;
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index becbe76598..87c2588a12 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -383,7 +383,7 @@ private:
//void draw_item_text(String p_text,const Ref<Texture2D>& p_icon,int p_icon_max_w,bool p_tool,Rect2i p_rect,const Color& p_color);
void draw_item_rect(const TreeItem::Cell &p_cell, const Rect2i &p_rect, const Color &p_color, const Color &p_icon_color);
int draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 &p_draw_size, TreeItem *p_item);
- void select_single_item(TreeItem *p_selected, TreeItem *p_current, int p_col, TreeItem *p_prev = NULL, bool *r_in_range = NULL, bool p_force_deselect = false);
+ void select_single_item(TreeItem *p_selected, TreeItem *p_current, int p_col, TreeItem *p_prev = nullptr, bool *r_in_range = nullptr, bool p_force_deselect = false);
int propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool p_doubleclick, TreeItem *p_item, int p_button, const Ref<InputEventWithModifiers> &p_mod);
void _text_editor_enter(String p_text);
void _text_editor_modal_close();
@@ -584,7 +584,7 @@ public:
bool edit_selected();
// First item that starts with the text, from the current focused item down and wraps around.
- TreeItem *search_item_text(const String &p_find, int *r_col = NULL, bool p_selectable = false);
+ TreeItem *search_item_text(const String &p_find, int *r_col = nullptr, bool p_selectable = false);
// First item that matches the whole text, from the first item down.
TreeItem *get_item_with_text(const String &p_find) const;
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index 4a415415f1..6fb5cbacbd 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -43,9 +43,9 @@
#include "servers/rendering_server.h"
Mutex CanvasItemMaterial::material_mutex;
-SelfList<CanvasItemMaterial>::List *CanvasItemMaterial::dirty_materials = NULL;
+SelfList<CanvasItemMaterial>::List *CanvasItemMaterial::dirty_materials = nullptr;
Map<CanvasItemMaterial::MaterialKey, CanvasItemMaterial::ShaderData> CanvasItemMaterial::shader_map;
-CanvasItemMaterial::ShaderNames *CanvasItemMaterial::shader_names = NULL;
+CanvasItemMaterial::ShaderNames *CanvasItemMaterial::shader_names = nullptr;
void CanvasItemMaterial::init_shaders() {
@@ -62,7 +62,7 @@ void CanvasItemMaterial::finish_shaders() {
memdelete(dirty_materials);
memdelete(shader_names);
- dirty_materials = NULL;
+ dirty_materials = nullptr;
}
void CanvasItemMaterial::_update_shader() {
@@ -411,7 +411,7 @@ void CanvasItem::hide() {
_change_notify("visible");
}
-CanvasItem *CanvasItem::current_item_drawn = NULL;
+CanvasItem *CanvasItem::current_item_drawn = nullptr;
CanvasItem *CanvasItem::get_current_item_drawn() {
return current_item_drawn;
}
@@ -435,9 +435,9 @@ void CanvasItem::_update_callback() {
notification(NOTIFICATION_DRAW);
emit_signal(SceneStringNames::get_singleton()->draw);
if (get_script_instance()) {
- get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_draw, NULL, 0);
+ get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_draw, nullptr, 0);
}
- current_item_drawn = NULL;
+ current_item_drawn = nullptr;
drawing = false;
}
//todo updating = false
@@ -504,7 +504,7 @@ void CanvasItem::_enter_canvas() {
Node *n = this;
- canvas_layer = NULL;
+ canvas_layer = nullptr;
while (n) {
@@ -554,7 +554,7 @@ void CanvasItem::_exit_canvas() {
notification(NOTIFICATION_EXIT_CANVAS, true); //reverse the notification
RenderingServer::get_singleton()->canvas_item_set_parent(canvas_item, RID());
- canvas_layer = NULL;
+ canvas_layer = nullptr;
group = "";
}
@@ -617,7 +617,7 @@ void CanvasItem::_notification(int p_what) {
_exit_canvas();
if (C) {
Object::cast_to<CanvasItem>(get_parent())->children_items.erase(C);
- C = NULL;
+ C = nullptr;
}
if (window) {
window->disconnect(SceneStringNames::get_singleton()->visibility_changed, callable_mp(this, &CanvasItem::_window_visibility_changed));
@@ -703,7 +703,7 @@ bool CanvasItem::is_set_as_toplevel() const {
CanvasItem *CanvasItem::get_parent_item() const {
if (toplevel)
- return NULL;
+ return nullptr;
return Object::cast_to<CanvasItem>(get_parent());
}
@@ -1470,7 +1470,7 @@ CanvasItem::CanvasItem() :
behind = false;
block_transform_notify = false;
//viewport=NULL;
- canvas_layer = NULL;
+ canvas_layer = nullptr;
use_parent_material = false;
global_invalid = true;
notify_local_transform = false;
@@ -1481,7 +1481,7 @@ CanvasItem::CanvasItem() :
texture_filter_cache = RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR;
texture_repeat_cache = RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED;
- C = NULL;
+ C = nullptr;
}
CanvasItem::~CanvasItem() {
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp
index e6a665d035..15f64390de 100644
--- a/scene/main/canvas_layer.cpp
+++ b/scene/main/canvas_layer.cpp
@@ -320,13 +320,13 @@ void CanvasLayer::_bind_methods() {
CanvasLayer::CanvasLayer() {
- vp = NULL;
+ vp = nullptr;
scale = Vector2(1, 1);
rot = 0;
locrotscale_dirty = false;
layer = 1;
canvas = RS::get_singleton()->canvas_create();
- custom_viewport = NULL;
+ custom_viewport = nullptr;
sort_index = 0;
follow_viewport = false;
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp
index fee2ada76d..dc0da015ac 100644
--- a/scene/main/http_request.cpp
+++ b/scene/main/http_request.cpp
@@ -162,12 +162,12 @@ void HTTPRequest::cancel_request() {
thread_request_quit = true;
Thread::wait_to_finish(thread);
memdelete(thread);
- thread = NULL;
+ thread = nullptr;
}
if (file) {
memdelete(file);
- file = NULL;
+ file = nullptr;
}
client->close();
body.resize(0);
@@ -566,7 +566,7 @@ void HTTPRequest::_bind_methods() {
HTTPRequest::HTTPRequest() {
- thread = NULL;
+ thread = nullptr;
port = 80;
redirections = 0;
@@ -583,7 +583,7 @@ HTTPRequest::HTTPRequest() {
thread_done = false;
downloaded = 0;
body_size_limit = -1;
- file = NULL;
+ file = nullptr;
timer = memnew(Timer);
timer->set_one_shot(true);
diff --git a/scene/main/instance_placeholder.cpp b/scene/main/instance_placeholder.cpp
index fe238af1c4..78958a7a1c 100644
--- a/scene/main/instance_placeholder.cpp
+++ b/scene/main/instance_placeholder.cpp
@@ -77,11 +77,11 @@ String InstancePlaceholder::get_instance_path() const {
Node *InstancePlaceholder::create_instance(bool p_replace, const Ref<PackedScene> &p_custom_scene) {
- ERR_FAIL_COND_V(!is_inside_tree(), NULL);
+ ERR_FAIL_COND_V(!is_inside_tree(), nullptr);
Node *base = get_parent();
if (!base)
- return NULL;
+ return nullptr;
Ref<PackedScene> ps;
if (p_custom_scene.is_valid())
@@ -90,10 +90,10 @@ Node *InstancePlaceholder::create_instance(bool p_replace, const Ref<PackedScene
ps = ResourceLoader::load(path, "PackedScene");
if (!ps.is_valid())
- return NULL;
+ return nullptr;
Node *scene = ps->instance();
if (!scene)
- return NULL;
+ return nullptr;
scene->set_name(get_name());
int pos = get_position_in_parent();
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index b882b9ead6..6b46ffd8ad 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -82,7 +82,7 @@ void Node::_notification(int p_notification) {
if (data.parent)
data.pause_owner = data.parent->data.pause_owner;
else
- data.pause_owner = NULL;
+ data.pause_owner = nullptr;
} else {
data.pause_owner = this;
}
@@ -112,17 +112,17 @@ void Node::_notification(int p_notification) {
if (data.unhandled_key_input)
remove_from_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_id()));
- data.pause_owner = NULL;
+ data.pause_owner = nullptr;
if (data.path_cache) {
memdelete(data.path_cache);
- data.path_cache = NULL;
+ data.path_cache = nullptr;
}
} break;
case NOTIFICATION_PATH_CHANGED: {
if (data.path_cache) {
memdelete(data.path_cache);
- data.path_cache = NULL;
+ data.path_cache = nullptr;
}
} break;
case NOTIFICATION_READY: {
@@ -149,7 +149,7 @@ void Node::_notification(int p_notification) {
set_physics_process(true);
}
- get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_ready, NULL, 0);
+ get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_ready, nullptr, 0);
}
} break;
@@ -158,11 +158,11 @@ void Node::_notification(int p_notification) {
} break;
case NOTIFICATION_PREDELETE: {
- set_owner(NULL);
+ set_owner(nullptr);
while (data.owned.size()) {
- data.owned.front()->get()->set_owner(NULL);
+ data.owned.front()->get()->set_owner(nullptr);
}
if (data.parent) {
@@ -226,7 +226,7 @@ void Node::_propagate_enter_tree() {
if (get_script_instance()) {
- get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_enter_tree, NULL, 0);
+ get_script_instance()->call_multilevel_reversed(SceneStringNames::get_singleton()->_enter_tree, nullptr, 0);
}
emit_signal(SceneStringNames::get_singleton()->tree_entered);
@@ -278,7 +278,7 @@ void Node::_propagate_exit_tree() {
if (get_script_instance()) {
- get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_exit_tree, NULL, 0);
+ get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_exit_tree, nullptr, 0);
}
emit_signal(SceneStringNames::get_singleton()->tree_exiting);
@@ -290,17 +290,17 @@ void Node::_propagate_exit_tree() {
for (Map<StringName, GroupData>::Element *E = data.grouped.front(); E; E = E->next()) {
data.tree->remove_from_group(E->key(), this);
- E->get().group = NULL;
+ E->get().group = nullptr;
}
- data.viewport = NULL;
+ data.viewport = nullptr;
if (data.tree)
data.tree->tree_changed();
data.inside_tree = false;
data.ready_notified = false;
- data.tree = NULL;
+ data.tree = nullptr;
data.depth = -1;
}
@@ -423,7 +423,7 @@ void Node::set_pause_mode(PauseMode p_mode) {
if ((data.pause_mode == PAUSE_MODE_INHERIT) == prev_inherits)
return; ///nothing changed
- Node *owner = NULL;
+ Node *owner = nullptr;
if (data.pause_mode == PAUSE_MODE_INHERIT) {
@@ -914,7 +914,7 @@ void Node::set_process_priority(int p_priority) {
data.process_priority = p_priority;
// Make sure we are in SceneTree.
- if (data.tree == NULL) {
+ if (data.tree == nullptr) {
return;
}
@@ -1295,7 +1295,7 @@ void Node::_propagate_validate_owner() {
if (!found) {
data.owner->data.owned.erase(data.OW);
- data.owner = NULL;
+ data.owner = nullptr;
}
}
@@ -1336,7 +1336,7 @@ void Node::remove_child(Node *p_child) {
//if (data.scene) { does not matter
- p_child->_set_tree(NULL);
+ p_child->_set_tree(nullptr);
//}
remove_child_notify(p_child);
@@ -1354,7 +1354,7 @@ void Node::remove_child(Node *p_child) {
children[i]->notification(NOTIFICATION_MOVED_IN_PARENT);
}
- p_child->data.parent = NULL;
+ p_child->data.parent = nullptr;
p_child->data.pos = -1;
// validate owner
@@ -1371,7 +1371,7 @@ int Node::get_child_count() const {
}
Node *Node::get_child(int p_index) const {
- ERR_FAIL_INDEX_V(p_index, data.children.size(), NULL);
+ ERR_FAIL_INDEX_V(p_index, data.children.size(), nullptr);
return data.children[p_index];
}
@@ -1386,19 +1386,19 @@ Node *Node::_get_child_by_name(const StringName &p_name) const {
return cd[i];
}
- return NULL;
+ return nullptr;
}
Node *Node::get_node_or_null(const NodePath &p_path) const {
if (p_path.is_empty()) {
- return NULL;
+ return nullptr;
}
- ERR_FAIL_COND_V_MSG(!data.inside_tree && p_path.is_absolute(), NULL, "Can't use get_node() with absolute paths from outside the active scene tree.");
+ ERR_FAIL_COND_V_MSG(!data.inside_tree && p_path.is_absolute(), nullptr, "Can't use get_node() with absolute paths from outside the active scene tree.");
- Node *current = NULL;
- Node *root = NULL;
+ Node *current = nullptr;
+ Node *root = nullptr;
if (!p_path.is_absolute()) {
current = const_cast<Node *>(this); //start from this
@@ -1412,7 +1412,7 @@ Node *Node::get_node_or_null(const NodePath &p_path) const {
for (int i = 0; i < p_path.get_name_count(); i++) {
StringName name = p_path.get_name(i);
- Node *next = NULL;
+ Node *next = nullptr;
if (name == SceneStringNames::get_singleton()->dot) { // .
@@ -1420,18 +1420,18 @@ Node *Node::get_node_or_null(const NodePath &p_path) const {
} else if (name == SceneStringNames::get_singleton()->doubledot) { // ..
- if (current == NULL || !current->data.parent)
- return NULL;
+ if (current == nullptr || !current->data.parent)
+ return nullptr;
next = current->data.parent;
- } else if (current == NULL) {
+ } else if (current == nullptr) {
if (name == root->get_name())
next = root;
} else {
- next = NULL;
+ next = nullptr;
for (int j = 0; j < current->data.children.size(); j++) {
@@ -1443,8 +1443,8 @@ Node *Node::get_node_or_null(const NodePath &p_path) const {
break;
}
}
- if (next == NULL) {
- return NULL;
+ if (next == nullptr) {
+ return nullptr;
};
}
current = next;
@@ -1456,13 +1456,13 @@ Node *Node::get_node_or_null(const NodePath &p_path) const {
Node *Node::get_node(const NodePath &p_path) const {
Node *node = get_node_or_null(p_path);
- ERR_FAIL_COND_V_MSG(!node, NULL, "Node not found: " + p_path + ".");
+ ERR_FAIL_COND_V_MSG(!node, nullptr, "Node not found: " + p_path + ".");
return node;
}
bool Node::has_node(const NodePath &p_path) const {
- return get_node_or_null(p_path) != NULL;
+ return get_node_or_null(p_path) != nullptr;
}
Node *Node::find_node(const String &p_mask, bool p_recursive, bool p_owned) const {
@@ -1482,7 +1482,7 @@ Node *Node::find_node(const String &p_mask, bool p_recursive, bool p_owned) cons
if (ret)
return ret;
}
- return NULL;
+ return nullptr;
}
Node *Node::get_parent() const {
@@ -1500,7 +1500,7 @@ Node *Node::find_parent(const String &p_mask) const {
p = p->data.parent;
}
- return NULL;
+ return nullptr;
}
bool Node::is_a_parent_of(const Node *p_node) const {
@@ -1607,8 +1607,8 @@ void Node::set_owner(Node *p_owner) {
if (data.owner) {
data.owner->data.owned.erase(data.OW);
- data.OW = NULL;
- data.owner = NULL;
+ data.OW = nullptr;
+ data.owner = nullptr;
}
ERR_FAIL_COND(p_owner == this);
@@ -1663,7 +1663,7 @@ Node *Node::find_common_parent_with(const Node *p_node) const {
}
if (!common_parent)
- return NULL;
+ return nullptr;
return const_cast<Node *>(common_parent);
}
@@ -1762,7 +1762,7 @@ void Node::add_to_group(const StringName &p_identifier, bool p_persistent) {
if (data.tree) {
gd.group = data.tree->add_to_group(p_identifier, this);
} else {
- gd.group = NULL;
+ gd.group = nullptr;
}
gd.persistent = p_persistent;
@@ -1935,7 +1935,7 @@ void Node::remove_and_skip() {
continue;
remove_child(c_node);
- c_node->_propagate_replace_owner(this, NULL);
+ c_node->_propagate_replace_owner(this, nullptr);
children.push_back(c_node);
clear = false;
break;
@@ -1949,7 +1949,7 @@ void Node::remove_and_skip() {
Node *c_node = children.front()->get();
data.parent->add_child(c_node);
- c_node->_propagate_replace_owner(NULL, new_owner);
+ c_node->_propagate_replace_owner(nullptr, new_owner);
children.pop_front();
}
@@ -2049,7 +2049,7 @@ int Node::get_position_in_parent() const {
Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const {
- Node *node = NULL;
+ Node *node = nullptr;
bool instanced = false;
@@ -2063,25 +2063,25 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
} else if ((p_flags & DUPLICATE_USE_INSTANCING) && get_filename() != String()) {
Ref<PackedScene> res = ResourceLoader::load(get_filename());
- ERR_FAIL_COND_V(res.is_null(), NULL);
+ ERR_FAIL_COND_V(res.is_null(), nullptr);
PackedScene::GenEditState ges = PackedScene::GEN_EDIT_STATE_DISABLED;
#ifdef TOOLS_ENABLED
if (p_flags & DUPLICATE_FROM_EDITOR)
ges = PackedScene::GEN_EDIT_STATE_INSTANCE;
#endif
node = res->instance(ges);
- ERR_FAIL_COND_V(!node, NULL);
+ ERR_FAIL_COND_V(!node, nullptr);
instanced = true;
} else {
Object *obj = ClassDB::instance(get_class());
- ERR_FAIL_COND_V(!obj, NULL);
+ ERR_FAIL_COND_V(!obj, nullptr);
node = Object::cast_to<Node>(obj);
if (!node)
memdelete(obj);
- ERR_FAIL_COND_V(!node, NULL);
+ ERR_FAIL_COND_V(!node, nullptr);
}
if (get_filename() != "") { //an instance
@@ -2189,7 +2189,7 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
if (!dup) {
memdelete(node);
- return NULL;
+ return nullptr;
}
node->add_child(dup);
@@ -2204,14 +2204,14 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
if (!parent) {
memdelete(node);
- return NULL;
+ return nullptr;
}
Node *dup = E->get()->_duplicate(p_flags, r_duplimap);
if (!dup) {
memdelete(node);
- return NULL;
+ return nullptr;
}
parent->add_child(dup);
@@ -2256,7 +2256,7 @@ void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p
if (get_owner() != get_parent()->get_owner())
return;
- Node *node = NULL;
+ Node *node = nullptr;
if (get_filename() != "") {
@@ -2369,15 +2369,15 @@ void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const {
Node *Node::duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const {
- ERR_FAIL_COND_V(get_filename() != "", NULL);
+ ERR_FAIL_COND_V(get_filename() != "", nullptr);
Object *obj = ClassDB::instance(get_class());
- ERR_FAIL_COND_V_MSG(!obj, NULL, "Node: Could not duplicate: " + String(get_class()) + ".");
+ ERR_FAIL_COND_V_MSG(!obj, nullptr, "Node: Could not duplicate: " + String(get_class()) + ".");
Node *node = Object::cast_to<Node>(obj);
if (!node) {
memdelete(obj);
- ERR_FAIL_V_MSG(NULL, "Node: Could not duplicate: " + String(get_class()) + ".");
+ ERR_FAIL_V_MSG(nullptr, "Node: Could not duplicate: " + String(get_class()) + ".");
}
node->set_name(get_name());
@@ -2591,7 +2591,7 @@ Node *Node::get_node_and_resource(const NodePath &p_path, RES &r_res, Vector<Str
r_res = RES();
r_leftover_subpath = Vector<StringName>();
if (!node)
- return NULL;
+ return nullptr;
if (p_path.get_subname_count()) {
@@ -2601,7 +2601,7 @@ Node *Node::get_node_and_resource(const NodePath &p_path, RES &r_res, Vector<Str
Variant new_res_v = j == 0 ? node->get(p_path.get_subname(j)) : r_res->get(p_path.get_subname(j));
if (new_res_v.get_type() == Variant::NIL) { // Found nothing on that path
- return NULL;
+ return nullptr;
}
RES new_res = new_res_v;
@@ -2623,8 +2623,8 @@ Node *Node::get_node_and_resource(const NodePath &p_path, RES &r_res, Vector<Str
void Node::_set_tree(SceneTree *p_tree) {
- SceneTree *tree_changed_a = NULL;
- SceneTree *tree_changed_b = NULL;
+ SceneTree *tree_changed_a = nullptr;
+ SceneTree *tree_changed_b = nullptr;
//ERR_FAIL_COND(p_scene && data.parent && !data.parent->data.scene); //nobug if both are null
@@ -3012,8 +3012,8 @@ Node::Node() {
data.pos = -1;
data.depth = -1;
data.blocked = 0;
- data.parent = NULL;
- data.tree = NULL;
+ data.parent = nullptr;
+ data.tree = nullptr;
data.physics_process = false;
data.idle_process = false;
data.process_priority = 0;
@@ -3022,18 +3022,18 @@ Node::Node() {
data.inside_tree = false;
data.ready_notified = false;
- data.owner = NULL;
- data.OW = NULL;
+ data.owner = nullptr;
+ data.OW = nullptr;
data.input = false;
data.unhandled_input = false;
data.unhandled_key_input = false;
data.pause_mode = PAUSE_MODE_INHERIT;
- data.pause_owner = NULL;
+ data.pause_owner = nullptr;
data.network_master = 1; //server by default
- data.path_cache = NULL;
+ data.path_cache = nullptr;
data.parent_owned = false;
data.in_constructor = true;
- data.viewport = NULL;
+ data.viewport = nullptr;
data.use_placeholder = false;
data.display_folded = false;
data.ready_first = true;
diff --git a/scene/main/node.h b/scene/main/node.h
index cf25a92be6..292ec0e291 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -180,7 +180,7 @@ private:
void _duplicate_signals(const Node *p_original, Node *p_copy) const;
void _duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p_reown_map) const;
- Node *_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap = NULL) const;
+ Node *_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap = nullptr) const;
Array _get_children() const;
Array _get_groups() const;
@@ -286,7 +286,7 @@ public:
Node *find_parent(const String &p_mask) const;
_FORCE_INLINE_ SceneTree *get_tree() const {
- ERR_FAIL_COND_V(!data.tree, NULL);
+ ERR_FAIL_COND_V(!data.tree, nullptr);
return data.tree;
}
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 15c0a7666e..41f31617d2 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -112,7 +112,7 @@ void SceneTree::node_added(Node *p_node) {
void SceneTree::node_removed(Node *p_node) {
if (current_scene == p_node) {
- current_scene = NULL;
+ current_scene = nullptr;
}
emit_signal(node_removed_name, p_node);
if (call_lock > 0)
@@ -539,10 +539,10 @@ void SceneTree::finish() {
MainLoop::finish();
if (root) {
- root->_set_tree(NULL);
+ root->_set_tree(nullptr);
root->_propagate_after_exit_tree();
memdelete(root); //delete root
- root = NULL;
+ root = nullptr;
}
// cleanup timers
@@ -1037,7 +1037,7 @@ Node *SceneTree::get_edited_scene_root() const {
#ifdef TOOLS_ENABLED
return edited_scene_root;
#else
- return NULL;
+ return nullptr;
#endif
}
@@ -1056,7 +1056,7 @@ void SceneTree::_change_scene(Node *p_to) {
if (current_scene) {
memdelete(current_scene);
- current_scene = NULL;
+ current_scene = nullptr;
}
// If we're quitting, abort.
@@ -1082,7 +1082,7 @@ Error SceneTree::change_scene(const String &p_path) {
}
Error SceneTree::change_scene_to(const Ref<PackedScene> &p_scene) {
- Node *new_scene = NULL;
+ Node *new_scene = nullptr;
if (p_scene.is_valid()) {
new_scene = p_scene->instance();
ERR_FAIL_COND_V(!new_scene, ERR_CANT_CREATE);
@@ -1321,7 +1321,7 @@ void SceneTree::_bind_methods() {
BIND_ENUM_CONSTANT(GROUP_CALL_UNIQUE);
}
-SceneTree *SceneTree::singleton = NULL;
+SceneTree *SceneTree::singleton = nullptr;
SceneTree::IdleCallback SceneTree::idle_callbacks[SceneTree::MAX_IDLE_CALLBACKS];
int SceneTree::idle_callback_count = 0;
@@ -1372,7 +1372,7 @@ void SceneTree::get_argument_options(const StringName &p_function, int p_idx, Li
SceneTree::SceneTree() {
- if (singleton == NULL) singleton = this;
+ if (singleton == nullptr) singleton = this;
_quit = false;
accept_quit = true;
quit_on_go_back = true;
@@ -1392,7 +1392,7 @@ SceneTree::SceneTree() {
physics_process_time = 1;
idle_process_time = 1;
- root = NULL;
+ root = nullptr;
pause = false;
current_frame = 0;
current_event = 0;
@@ -1419,7 +1419,7 @@ SceneTree::SceneTree() {
//root->set_world_2d( Ref<World2D>( memnew( World2D )));
root->set_as_audio_listener(true);
root->set_as_audio_listener_2d(true);
- current_scene = NULL;
+ current_scene = nullptr;
int msaa_mode = GLOBAL_DEF("rendering/quality/filters/msaa", 0);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/filters/msaa", PropertyInfo(Variant::INT, "rendering/quality/filters/msaa", PROPERTY_HINT_ENUM, "Disabled,2x,4x,8x,16x,AndroidVR 2x,AndroidVR 4x"));
@@ -1463,16 +1463,16 @@ SceneTree::SceneTree() {
root->connect("focus_entered", callable_mp(this, &SceneTree::_main_window_focus_in));
#ifdef TOOLS_ENABLED
- edited_scene_root = NULL;
+ edited_scene_root = nullptr;
#endif
}
SceneTree::~SceneTree() {
if (root) {
- root->_set_tree(NULL);
+ root->_set_tree(nullptr);
root->_propagate_after_exit_tree();
memdelete(root);
}
- if (singleton == this) singleton = NULL;
+ if (singleton == this) singleton = nullptr;
}
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index b95e81a702..7b860df352 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -61,7 +61,7 @@ void ViewportTexture::setup_local_to_scene() {
vp->viewport_textures.erase(this);
}
- vp = NULL;
+ vp = nullptr;
Node *local_scene = get_local_scene();
if (!local_scene) {
@@ -148,7 +148,7 @@ void ViewportTexture::_bind_methods() {
ViewportTexture::ViewportTexture() {
- vp = NULL;
+ vp = nullptr;
set_local_to_scene(true);
}
@@ -190,17 +190,17 @@ Viewport::GUI::GUI() {
embedding_subwindows = false;
dragging = false;
- mouse_focus = NULL;
+ mouse_focus = nullptr;
forced_mouse_focus = false;
- mouse_click_grabber = NULL;
+ mouse_click_grabber = nullptr;
mouse_focus_mask = 0;
- key_focus = NULL;
- mouse_over = NULL;
- drag_mouse_over = NULL;
+ key_focus = nullptr;
+ mouse_over = nullptr;
+ drag_mouse_over = nullptr;
- tooltip = NULL;
- tooltip_popup = NULL;
- tooltip_label = NULL;
+ tooltip = nullptr;
+ tooltip_popup = nullptr;
+ tooltip_label = nullptr;
}
/////////////////////////////////////
@@ -455,7 +455,7 @@ void Viewport::_notification(int p_what) {
parent = get_parent()->get_viewport();
RenderingServer::get_singleton()->viewport_set_parent_viewport(viewport, parent->get_viewport_rid());
} else {
- parent = NULL;
+ parent = nullptr;
}
current_canvas = find_world_2d()->get_canvas();
@@ -489,10 +489,10 @@ void Viewport::_notification(int p_what) {
case NOTIFICATION_READY: {
#ifndef _3D_DISABLED
if (listeners.size() && !listener) {
- Listener3D *first = NULL;
+ Listener3D *first = nullptr;
for (Set<Listener3D *>::Element *E = listeners.front(); E; E = E->next()) {
- if (first == NULL || first->is_greater_than(E->get())) {
+ if (first == nullptr || first->is_greater_than(E->get())) {
first = E->get();
}
}
@@ -503,10 +503,10 @@ void Viewport::_notification(int p_what) {
if (cameras.size() && !camera) {
//there are cameras but no current camera, pick first in tree and make it current
- Camera3D *first = NULL;
+ Camera3D *first = nullptr;
for (Set<Camera3D *>::Element *E = cameras.front(); E; E = E->next()) {
- if (first == NULL || first->is_greater_than(E->get())) {
+ if (first == nullptr || first->is_greater_than(E->get())) {
first = E->get();
}
}
@@ -586,7 +586,7 @@ void Viewport::_notification(int p_what) {
#ifndef _3D_DISABLED
Vector2 last_pos(1e20, 1e20);
- CollisionObject3D *last_object = NULL;
+ CollisionObject3D *last_object = nullptr;
ObjectID last_id;
#endif
PhysicsDirectSpaceState3D::RayResult result;
@@ -1059,7 +1059,7 @@ void Viewport::_listener_remove(Listener3D *p_listener) {
listeners.erase(p_listener);
if (listener == p_listener) {
- listener = NULL;
+ listener = nullptr;
}
}
@@ -1073,14 +1073,14 @@ void Viewport::_listener_make_next_current(Listener3D *p_exclude) {
continue;
if (!E->get()->is_inside_tree())
continue;
- if (listener != NULL)
+ if (listener != nullptr)
return;
E->get()->make_current();
}
} else {
// Attempt to reset listener to the camera position
- if (camera != NULL) {
+ if (camera != nullptr) {
_update_listener();
_camera_transform_changed_notify();
}
@@ -1134,7 +1134,7 @@ void Viewport::_camera_remove(Camera3D *p_camera) {
cameras.erase(p_camera);
if (camera == p_camera) {
camera->notification(Camera3D::NOTIFICATION_LOST_CURRENT);
- camera = NULL;
+ camera = nullptr;
}
}
@@ -1147,7 +1147,7 @@ void Viewport::_camera_make_next_current(Camera3D *p_exclude) {
continue;
if (!E->get()->is_inside_tree())
continue;
- if (camera != NULL)
+ if (camera != nullptr)
return;
E->get()->make_current();
@@ -1528,12 +1528,12 @@ void Viewport::_gui_sort_roots() {
void Viewport::_gui_cancel_tooltip() {
- gui.tooltip = NULL;
+ gui.tooltip = nullptr;
gui.tooltip_timer = -1;
if (gui.tooltip_popup) {
gui.tooltip_popup->queue_delete();
- gui.tooltip_popup = NULL;
- gui.tooltip_label = NULL;
+ gui.tooltip_popup = nullptr;
+ gui.tooltip_label = nullptr;
}
}
@@ -1571,7 +1571,7 @@ void Viewport::_gui_show_tooltip() {
return;
}
- Control *which = NULL;
+ Control *which = nullptr;
String tooltip = _gui_get_tooltip(gui.tooltip, gui.tooltip->get_global_transform().xform_inv(gui.tooltip_pos), &which);
tooltip = tooltip.strip_edges();
if (tooltip.length() == 0)
@@ -1579,8 +1579,8 @@ void Viewport::_gui_show_tooltip() {
if (gui.tooltip_popup) {
memdelete(gui.tooltip_popup);
- gui.tooltip_popup = NULL;
- gui.tooltip_label = NULL;
+ gui.tooltip_popup = nullptr;
+ gui.tooltip_label = nullptr;
}
if (!which) {
@@ -1651,7 +1651,7 @@ void Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_inpu
Ref<InputEventPanGesture> pn = p_input;
cant_stop_me_now = pn.is_valid() || cant_stop_me_now;
- bool ismouse = ev.is_valid() || Object::cast_to<InputEventMouseMotion>(*p_input) != NULL;
+ bool ismouse = ev.is_valid() || Object::cast_to<InputEventMouseMotion>(*p_input) != nullptr;
CanvasItem *ci = p_control;
while (ci) {
@@ -1741,23 +1741,23 @@ Control *Viewport::_gui_find_control(const Point2 &p_global) {
return ret;
}
- return NULL;
+ return nullptr;
}
Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_global, const Transform2D &p_xform, Transform2D &r_inv_xform) {
if (Object::cast_to<Viewport>(p_node))
- return NULL;
+ return nullptr;
if (!p_node->is_visible()) {
//return _find_next_visible_control_at_pos(p_node,p_global,r_inv_xform);
- return NULL; //canvas item hidden, discard
+ return nullptr; //canvas item hidden, discard
}
Transform2D matrix = p_xform * p_node->get_transform();
// matrix.basis_determinant() == 0.0f implies that node does not exist on scene
if (matrix.basis_determinant() == 0.0f)
- return NULL;
+ return nullptr;
Control *c = Object::cast_to<Control>(p_node);
@@ -1776,7 +1776,7 @@ Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_
}
if (!c)
- return NULL;
+ return nullptr;
matrix.affine_invert();
@@ -1785,7 +1785,7 @@ Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_
r_inv_xform = matrix;
return c;
} else
- return NULL;
+ return nullptr;
}
bool Viewport::_gui_drop(Control *p_at_control, Point2 p_at_pos, bool p_just_check) {
@@ -1938,7 +1938,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (gui.drag_preview) {
memdelete(gui.drag_preview);
- gui.drag_preview = NULL;
+ gui.drag_preview = nullptr;
}
_propagate_viewport_notification(this, NOTIFICATION_DRAG_END);
//change mouse accordingly
@@ -1957,7 +1957,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (gui.drag_preview && mb->get_button_index() == BUTTON_LEFT) {
memdelete(gui.drag_preview);
- gui.drag_preview = NULL;
+ gui.drag_preview = nullptr;
}
gui.drag_data = Variant();
@@ -1985,7 +1985,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
//disable mouse focus if needed before calling input, this makes popups on mouse press event work better, as the release will never be received otherwise
if (gui.mouse_focus_mask == 0) {
- gui.mouse_focus = NULL;
+ gui.mouse_focus = nullptr;
gui.forced_mouse_focus = false;
}
@@ -2011,7 +2011,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
gui.last_mouse_pos = mpos;
- Control *over = NULL;
+ Control *over = nullptr;
// D&D
if (!gui.drag_attempted && gui.mouse_focus && mm->get_button_mask() & BUTTON_MASK_LEFT) {
@@ -2031,15 +2031,15 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
gui.drag_data = control->get_drag_data(control->get_global_transform_with_canvas().affine_inverse().xform(mpos) - gui.drag_accum);
if (gui.drag_data.get_type() != Variant::NIL) {
- gui.mouse_focus = NULL;
+ gui.mouse_focus = nullptr;
gui.forced_mouse_focus = false;
gui.mouse_focus_mask = 0;
break;
} else {
- if (gui.drag_preview != NULL) {
+ if (gui.drag_preview != nullptr) {
ERR_PRINT("Don't set a drag preview and return null data. Preview was deleted and drag request ignored.");
memdelete(gui.drag_preview);
- gui.drag_preview = NULL;
+ gui.drag_preview = nullptr;
}
gui.dragging = false;
}
@@ -2395,7 +2395,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
}
}
- Control *from = gui.key_focus ? gui.key_focus : NULL; //hmm
+ Control *from = gui.key_focus ? gui.key_focus : nullptr; //hmm
//keyboard focus
//if (from && p_event->is_pressed() && !p_event->get_alt() && !p_event->get_metakey() && !p_event->key->get_command()) {
@@ -2405,7 +2405,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
bool mods = k.is_valid() && (k->get_control() || k->get_alt() || k->get_shift() || k->get_metakey());
if (from && p_event->is_pressed()) {
- Control *next = NULL;
+ Control *next = nullptr;
InputFilter *input = InputFilter::get_singleton();
@@ -2463,7 +2463,7 @@ void Viewport::_gui_force_drag(Control *p_base, const Variant &p_data, Control *
gui.dragging = true;
gui.drag_data = p_data;
- gui.mouse_focus = NULL;
+ gui.mouse_focus = nullptr;
if (p_control) {
_gui_set_drag_preview(p_base, p_control);
@@ -2475,7 +2475,7 @@ void Viewport::_gui_set_drag_preview(Control *p_base, Control *p_control) {
ERR_FAIL_NULL(p_control);
ERR_FAIL_COND(!Object::cast_to<Control>((Object *)p_control));
ERR_FAIL_COND(p_control->is_inside_tree());
- ERR_FAIL_COND(p_control->get_parent() != NULL);
+ ERR_FAIL_COND(p_control->get_parent() != nullptr);
if (gui.drag_preview) {
memdelete(gui.drag_preview);
@@ -2519,9 +2519,9 @@ void Viewport::_gui_hid_control(Control *p_control) {
if (gui.key_focus == p_control)
_gui_remove_focus();
if (gui.mouse_over == p_control)
- gui.mouse_over = NULL;
+ gui.mouse_over = nullptr;
if (gui.drag_mouse_over == p_control)
- gui.drag_mouse_over = NULL;
+ gui.drag_mouse_over = nullptr;
if (gui.tooltip == p_control)
_gui_cancel_tooltip();
}
@@ -2529,28 +2529,28 @@ void Viewport::_gui_hid_control(Control *p_control) {
void Viewport::_gui_remove_control(Control *p_control) {
if (gui.mouse_focus == p_control) {
- gui.mouse_focus = NULL;
+ gui.mouse_focus = nullptr;
gui.forced_mouse_focus = false;
gui.mouse_focus_mask = 0;
}
if (gui.last_mouse_focus == p_control) {
- gui.last_mouse_focus = NULL;
+ gui.last_mouse_focus = nullptr;
}
if (gui.key_focus == p_control)
- gui.key_focus = NULL;
+ gui.key_focus = nullptr;
if (gui.mouse_over == p_control)
- gui.mouse_over = NULL;
+ gui.mouse_over = nullptr;
if (gui.drag_mouse_over == p_control)
- gui.drag_mouse_over = NULL;
+ gui.drag_mouse_over = nullptr;
if (gui.tooltip == p_control)
- gui.tooltip = NULL;
+ gui.tooltip = nullptr;
}
void Viewport::_gui_remove_focus() {
if (gui.key_focus) {
Node *f = gui.key_focus;
- gui.key_focus = NULL;
+ gui.key_focus = nullptr;
f->notification(Control::NOTIFICATION_FOCUS_EXIT, true);
}
}
@@ -2583,7 +2583,7 @@ void Viewport::_drop_mouse_focus() {
Control *c = gui.mouse_focus;
int mask = gui.mouse_focus_mask;
- gui.mouse_focus = NULL;
+ gui.mouse_focus = nullptr;
gui.forced_mouse_focus = false;
gui.mouse_focus_mask = 0;
@@ -2645,7 +2645,7 @@ void Viewport::_post_gui_grab_click_focus() {
// Redundant grab requests were made
return;
}
- gui.mouse_click_grabber = NULL;
+ gui.mouse_click_grabber = nullptr;
if (gui.mouse_focus) {
@@ -3063,7 +3063,7 @@ void Viewport::unhandled_input(const Ref<InputEvent> &p_event, bool p_local_coor
get_tree()->_call_input_pause(unhandled_input_group, "_unhandled_input", ev, this);
//call_group(GROUP_CALL_REVERSE|GROUP_CALL_REALTIME|GROUP_CALL_MULIILEVEL,"unhandled_input","_unhandled_input",ev);
- if (!is_input_handled() && Object::cast_to<InputEventKey>(*ev) != NULL) {
+ if (!is_input_handled() && Object::cast_to<InputEventKey>(*ev) != nullptr) {
get_tree()->_call_input_pause(unhandled_key_input_group, "_unhandled_key_input", ev, this);
//call_group(GROUP_CALL_REVERSE|GROUP_CALL_REALTIME|GROUP_CALL_MULIILEVEL,"unhandled_key_input","_unhandled_key_input",ev);
}
@@ -3539,11 +3539,11 @@ Viewport::Viewport() {
//internal_listener_2d = SpatialSound2DServer::get_singleton()->listener_create();
audio_listener_2d = false;
transparent_bg = false;
- parent = NULL;
- listener = NULL;
- camera = NULL;
+ parent = nullptr;
+ listener = nullptr;
+ camera = nullptr;
override_canvas_transform = false;
- canvas_layers.insert(NULL); // This eases picking code (interpreted as the canvas of the Viewport)
+ canvas_layers.insert(nullptr); // This eases picking code (interpreted as the canvas of the Viewport)
gen_mipmaps = false;
@@ -3577,15 +3577,15 @@ Viewport::Viewport() {
gui.tooltip_delay = GLOBAL_DEF("gui/timers/tooltip_delay_sec", 0.5);
ProjectSettings::get_singleton()->set_custom_property_info("gui/timers/tooltip_delay_sec", PropertyInfo(Variant::FLOAT, "gui/timers/tooltip_delay_sec", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); // No negative numbers
- gui.tooltip = NULL;
- gui.tooltip_label = NULL;
- gui.drag_preview = NULL;
+ gui.tooltip = nullptr;
+ gui.tooltip_label = nullptr;
+ gui.drag_preview = nullptr;
gui.drag_attempted = false;
gui.canvas_sort_index = 0;
gui.roots_order_dirty = false;
- gui.mouse_focus = NULL;
+ gui.mouse_focus = nullptr;
gui.forced_mouse_focus = false;
- gui.last_mouse_focus = NULL;
+ gui.last_mouse_focus = nullptr;
gui.subwindow_focused = nullptr;
gui.subwindow_drag = SUB_WINDOW_DRAG_DISABLED;
@@ -3612,7 +3612,7 @@ Viewport::~Viewport() {
//erase itself from viewport textures
for (Set<ViewportTexture *>::Element *E = viewport_textures.front(); E; E = E->next()) {
- E->get()->vp = NULL;
+ E->get()->vp = nullptr;
}
RenderingServer::get_singleton()->free(viewport);
}
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index d0b22b5553..8982869783 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -374,7 +374,7 @@ private:
void _gui_remove_root_control(List<Control *>::Element *RI);
- String _gui_get_tooltip(Control *p_control, const Vector2 &p_pos, Control **r_which = NULL);
+ String _gui_get_tooltip(Control *p_control, const Vector2 &p_pos, Control **r_which = nullptr);
void _gui_cancel_tooltip();
void _gui_show_tooltip();
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index 406f130b71..45982e0e93 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -1108,13 +1108,13 @@ void Window::remove_child_notify(Node *p_child) {
Control *child_c = Object::cast_to<Control>(p_child);
if (child_c && (child_c->data.theme_owner || child_c->data.theme_owner_window) && child_c->data.theme.is_null()) {
- Control::_propagate_theme_changed(child_c, NULL, NULL);
+ Control::_propagate_theme_changed(child_c, nullptr, nullptr);
}
Window *child_w = Object::cast_to<Window>(p_child);
if (child_w && (child_w->theme_owner || child_w->theme_owner_window) && child_w->theme.is_null()) {
- Control::_propagate_theme_changed(child_w, NULL, NULL);
+ Control::_propagate_theme_changed(child_w, nullptr, nullptr);
}
if (is_inside_tree() && wrap_controls) {
diff --git a/scene/resources/audio_stream_sample.cpp b/scene/resources/audio_stream_sample.cpp
index 06b65e4b4a..d630a1f3ee 100644
--- a/scene/resources/audio_stream_sample.cpp
+++ b/scene/resources/audio_stream_sample.cpp
@@ -482,7 +482,7 @@ void AudioStreamSample::set_data(const Vector<uint8_t> &p_data) {
AudioServer::get_singleton()->lock();
if (data) {
memfree(data);
- data = NULL;
+ data = nullptr;
data_bytes = 0;
}
@@ -654,14 +654,14 @@ AudioStreamSample::AudioStreamSample() {
loop_begin = 0;
loop_end = 0;
mix_rate = 44100;
- data = NULL;
+ data = nullptr;
data_bytes = 0;
}
AudioStreamSample::~AudioStreamSample() {
if (data) {
memfree(data);
- data = NULL;
+ data = nullptr;
data_bytes = 0;
}
}
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 0c45779307..e6f09eb034 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -890,9 +890,9 @@ void make_default_theme(bool p_hidpi, Ref<Font> p_font) {
void clear_default_theme() {
- Theme::set_project_default(NULL);
- Theme::set_default(NULL);
- Theme::set_default_icon(NULL);
- Theme::set_default_style(NULL);
- Theme::set_default_font(NULL);
+ Theme::set_project_default(nullptr);
+ Theme::set_default(nullptr);
+ Theme::set_default_icon(nullptr);
+ Theme::set_default_style(nullptr);
+ Theme::set_default_font(nullptr);
}
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index 108b1d0d5a..a613b01376 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -107,7 +107,7 @@ DynamicFontData::DynamicFontData() {
antialiased = true;
force_autohinter = false;
hinting = DynamicFontData::HINTING_NORMAL;
- font_mem = NULL;
+ font_mem = nullptr;
font_mem_size = 0;
}
@@ -124,7 +124,7 @@ Error DynamicFontAtSize::_load() {
ERR_FAIL_COND_V_MSG(error != 0, ERR_CANT_CREATE, "Error initializing FreeType.");
// FT_OPEN_STREAM is extremely slow only on Android.
- if (OS::get_singleton()->get_name() == "Android" && font->font_mem == NULL && font->font_path != String()) {
+ if (OS::get_singleton()->get_name() == "Android" && font->font_mem == nullptr && font->font_path != String()) {
// cache font only once for each font->font_path
if (_fontdata.has(font->font_path)) {
@@ -148,7 +148,7 @@ Error DynamicFontAtSize::_load() {
}
}
- if (font->font_mem == NULL && font->font_path != String()) {
+ if (font->font_mem == nullptr && font->font_path != String()) {
FileAccess *f = FileAccess::open(font->font_path, FileAccess::READ);
if (!f) {
@@ -157,7 +157,7 @@ Error DynamicFontAtSize::_load() {
}
memset(&stream, 0, sizeof(FT_StreamRec));
- stream.base = NULL;
+ stream.base = nullptr;
stream.size = f->get_len();
stream.pos = 0;
stream.descriptor.pointer = f;
@@ -245,7 +245,7 @@ float DynamicFontAtSize::get_descent() const {
const Pair<const DynamicFontAtSize::Character *, DynamicFontAtSize *> DynamicFontAtSize::_find_char_with_font(CharType p_char, const Vector<Ref<DynamicFontAtSize>> &p_fallbacks) const {
const Character *chr = char_map.getptr(p_char);
- ERR_FAIL_COND_V(!chr, (Pair<const Character *, DynamicFontAtSize *>(NULL, NULL)));
+ ERR_FAIL_COND_V(!chr, (Pair<const Character *, DynamicFontAtSize *>(nullptr, nullptr)));
if (!chr->found) {
@@ -269,7 +269,7 @@ const Pair<const DynamicFontAtSize::Character *, DynamicFontAtSize *> DynamicFon
//not found, try 0xFFFD to display 'not found'.
const_cast<DynamicFontAtSize *>(this)->_update_char(0xFFFD);
chr = char_map.getptr(0xFFFD);
- ERR_FAIL_COND_V(!chr, (Pair<const Character *, DynamicFontAtSize *>(NULL, NULL)));
+ ERR_FAIL_COND_V(!chr, (Pair<const Character *, DynamicFontAtSize *>(nullptr, nullptr)));
}
return Pair<const Character *, DynamicFontAtSize *>(chr, const_cast<DynamicFontAtSize *>(this));
@@ -565,7 +565,7 @@ DynamicFontAtSize::Character DynamicFontAtSize::_make_outline_char(CharType p_ch
goto cleanup_stroker;
if (FT_Glyph_Stroke(&glyph, stroker, 1) != 0)
goto cleanup_glyph;
- if (FT_Glyph_To_Bitmap(&glyph, FT_RENDER_MODE_NORMAL, 0, 1) != 0)
+ if (FT_Glyph_To_Bitmap(&glyph, FT_RENDER_MODE_NORMAL, nullptr, 1) != 0)
goto cleanup_glyph;
glyph_bitmap = (FT_BitmapGlyph)glyph;
@@ -992,7 +992,7 @@ void DynamicFont::_bind_methods() {
Mutex DynamicFont::dynamic_font_mutex;
-SelfList<DynamicFont>::List *DynamicFont::dynamic_fonts = NULL;
+SelfList<DynamicFont>::List *DynamicFont::dynamic_fonts = nullptr;
DynamicFont::DynamicFont() :
font_list(this) {
@@ -1021,7 +1021,7 @@ void DynamicFont::initialize_dynamic_fonts() {
void DynamicFont::finish_dynamic_fonts() {
memdelete(dynamic_fonts);
- dynamic_fonts = NULL;
+ dynamic_fonts = nullptr;
}
void DynamicFont::update_oversampling() {
diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h
index 88b1df039e..9e628fc35a 100644
--- a/scene/resources/dynamic_font.h
+++ b/scene/resources/dynamic_font.h
@@ -302,7 +302,7 @@ VARIANT_ENUM_CAST(DynamicFont::SpacingType);
class ResourceFormatLoaderDynamicFont : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 6fa52e6f05..2203f8d1be 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -345,7 +345,7 @@ void Environment::_validate_property(PropertyInfo &property) const {
"ssao_",
"glow_",
"adjustment_",
- NULL
+ nullptr
};
@@ -354,7 +354,7 @@ void Environment::_validate_property(PropertyInfo &property) const {
"tonemap_",
"ss_reflections_",
"ssao_",
- NULL
+ nullptr
};
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index 8914cf8097..192eefbf6a 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -128,7 +128,7 @@ Vector<int> BitmapFont::_get_chars() const {
Vector<int> chars;
- const CharType *key = NULL;
+ const CharType *key = nullptr;
while ((key = char_map.next(key))) {
@@ -382,7 +382,7 @@ Vector<CharType> BitmapFont::get_char_keys() const {
Vector<CharType> chars;
chars.resize(char_map.size());
- const CharType *ct = NULL;
+ const CharType *ct = nullptr;
int count = 0;
while ((ct = char_map.next(ct))) {
@@ -528,7 +528,7 @@ Size2 Font::get_wordwrap_string_size(const String &p_string, float p_width) cons
void BitmapFont::set_fallback(const Ref<BitmapFont> &p_fallback) {
- for (Ref<BitmapFont> fallback_child = p_fallback; fallback_child != NULL; fallback_child = fallback_child->get_fallback()) {
+ for (Ref<BitmapFont> fallback_child = p_fallback; fallback_child != nullptr; fallback_child = fallback_child->get_fallback()) {
ERR_FAIL_COND_MSG(fallback_child == this, "Can't set as fallback one of its parents to prevent crashes due to recursive loop.");
}
diff --git a/scene/resources/font.h b/scene/resources/font.h
index 076532f390..ce75f27e2a 100644
--- a/scene/resources/font.h
+++ b/scene/resources/font.h
@@ -200,7 +200,7 @@ public:
class ResourceFormatLoaderBMFont : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index f52b755ed3..84c1c9d734 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -40,7 +40,7 @@
void Material::set_next_pass(const Ref<Material> &p_pass) {
- for (Ref<Material> pass_child = p_pass; pass_child != NULL; pass_child = pass_child->get_next_pass()) {
+ for (Ref<Material> pass_child = p_pass; pass_child != nullptr; pass_child = pass_child->get_next_pass()) {
ERR_FAIL_COND_MSG(pass_child == this, "Can't set as next_pass one of its parents to prevent crashes due to recursive loop.");
}
@@ -290,9 +290,9 @@ ShaderMaterial::~ShaderMaterial() {
/////////////////////////////////
Mutex BaseMaterial3D::material_mutex;
-SelfList<BaseMaterial3D>::List *BaseMaterial3D::dirty_materials = NULL;
+SelfList<BaseMaterial3D>::List *BaseMaterial3D::dirty_materials = nullptr;
Map<BaseMaterial3D::MaterialKey, BaseMaterial3D::ShaderData> BaseMaterial3D::shader_map;
-BaseMaterial3D::ShaderNames *BaseMaterial3D::shader_names = NULL;
+BaseMaterial3D::ShaderNames *BaseMaterial3D::shader_names = nullptr;
void BaseMaterial3D::init_shaders() {
@@ -375,7 +375,7 @@ void BaseMaterial3D::finish_shaders() {
}
memdelete(dirty_materials);
- dirty_materials = NULL;
+ dirty_materials = nullptr;
memdelete(shader_names);
}
@@ -2641,7 +2641,7 @@ bool StandardMaterial3D::_set(const StringName &p_name, const Variant &p_value)
{ "depth_flip_binormal", "heightmap_flip_binormal" },
{ "depth_texture", "heightmap_texture" },
- { NULL, NULL },
+ { nullptr, nullptr },
};
int idx = 0;
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index b37b7f9751..6bb5be15f3 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -37,7 +37,7 @@
#include <stdlib.h>
-Mesh::ConvexDecompositionFunc Mesh::convex_composition_function = NULL;
+Mesh::ConvexDecompositionFunc Mesh::convex_composition_function = nullptr;
Ref<TriangleMesh> Mesh::generate_triangle_mesh() const {
@@ -372,7 +372,7 @@ Ref<Mesh> Mesh::create_outline(float p_margin) const {
ERR_FAIL_COND_V(arrays.size() != ARRAY_MAX, Ref<ArrayMesh>());
{
- int *ir = NULL;
+ int *ir = nullptr;
Vector<int> indices = arrays[ARRAY_INDEX];
bool has_indices = false;
Vector<Vector3> vertices = arrays[ARRAY_VERTEX];
@@ -1359,7 +1359,7 @@ void ArrayMesh::regen_normalmaps() {
}
//dirty hack
-bool (*array_mesh_lightmap_unwrap_callback)(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, const int *p_face_materials, int p_index_count, float **r_uv, int **r_vertex, int *r_vertex_count, int **r_index, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y) = NULL;
+bool (*array_mesh_lightmap_unwrap_callback)(float p_texel_size, const float *p_vertices, const float *p_normals, int p_vertex_count, const int *p_indices, const int *p_face_materials, int p_index_count, float **r_uv, int **r_vertex, int *r_vertex_count, int **r_index, int *r_index_count, int *r_size_hint_x, int *r_size_hint_y) = nullptr;
struct ArrayMeshLightmapSurface {
diff --git a/scene/resources/mesh_data_tool.cpp b/scene/resources/mesh_data_tool.cpp
index 8b7f8288b8..76d96786bc 100644
--- a/scene/resources/mesh_data_tool.cpp
+++ b/scene/resources/mesh_data_tool.cpp
@@ -58,30 +58,30 @@ Error MeshDataTool::create_from_surface(const Ref<ArrayMesh> &p_mesh, int p_surf
const Vector3 *vr = varray.ptr();
- const Vector3 *nr = NULL;
+ const Vector3 *nr = nullptr;
if (arrays[Mesh::ARRAY_NORMAL].get_type() != Variant::NIL)
nr = arrays[Mesh::ARRAY_NORMAL].operator Vector<Vector3>().ptr();
- const real_t *ta = NULL;
+ const real_t *ta = nullptr;
if (arrays[Mesh::ARRAY_TANGENT].get_type() != Variant::NIL)
ta = arrays[Mesh::ARRAY_TANGENT].operator Vector<real_t>().ptr();
- const Vector2 *uv = NULL;
+ const Vector2 *uv = nullptr;
if (arrays[Mesh::ARRAY_TEX_UV].get_type() != Variant::NIL)
uv = arrays[Mesh::ARRAY_TEX_UV].operator Vector<Vector2>().ptr();
- const Vector2 *uv2 = NULL;
+ const Vector2 *uv2 = nullptr;
if (arrays[Mesh::ARRAY_TEX_UV2].get_type() != Variant::NIL)
uv2 = arrays[Mesh::ARRAY_TEX_UV2].operator Vector<Vector2>().ptr();
- const Color *col = NULL;
+ const Color *col = nullptr;
if (arrays[Mesh::ARRAY_COLOR].get_type() != Variant::NIL)
col = arrays[Mesh::ARRAY_COLOR].operator Vector<Color>().ptr();
- const int *bo = NULL;
+ const int *bo = nullptr;
if (arrays[Mesh::ARRAY_BONES].get_type() != Variant::NIL)
bo = arrays[Mesh::ARRAY_BONES].operator Vector<int>().ptr();
- const real_t *we = NULL;
+ const real_t *we = nullptr;
if (arrays[Mesh::ARRAY_WEIGHTS].get_type() != Variant::NIL)
we = arrays[Mesh::ARRAY_WEIGHTS].operator Vector<real_t>().ptr();
@@ -202,43 +202,43 @@ Error MeshDataTool::commit_to_surface(const Ref<ArrayMesh> &p_mesh) {
v.resize(vcount);
Vector3 *vr = v.ptrw();
- Vector3 *nr = NULL;
+ Vector3 *nr = nullptr;
if (format & Mesh::ARRAY_FORMAT_NORMAL) {
n.resize(vcount);
nr = n.ptrw();
}
- real_t *ta = NULL;
+ real_t *ta = nullptr;
if (format & Mesh::ARRAY_FORMAT_TANGENT) {
t.resize(vcount * 4);
ta = t.ptrw();
}
- Vector2 *uv = NULL;
+ Vector2 *uv = nullptr;
if (format & Mesh::ARRAY_FORMAT_TEX_UV) {
u.resize(vcount);
uv = u.ptrw();
}
- Vector2 *uv2 = NULL;
+ Vector2 *uv2 = nullptr;
if (format & Mesh::ARRAY_FORMAT_TEX_UV2) {
u2.resize(vcount);
uv2 = u2.ptrw();
}
- Color *col = NULL;
+ Color *col = nullptr;
if (format & Mesh::ARRAY_FORMAT_COLOR) {
c.resize(vcount);
col = c.ptrw();
}
- int *bo = NULL;
+ int *bo = nullptr;
if (format & Mesh::ARRAY_FORMAT_BONES) {
b.resize(vcount * 4);
bo = b.ptrw();
}
- real_t *we = NULL;
+ real_t *we = nullptr;
if (format & Mesh::ARRAY_FORMAT_WEIGHTS) {
w.resize(vcount * 4);
we = w.ptrw();
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 549c29a7f3..633771506e 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -51,25 +51,25 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
// nodes where instancing failed (because something is missing)
List<Node *> stray_instances;
-#define NODE_FROM_ID(p_name, p_id) \
- Node *p_name; \
- if (p_id & FLAG_ID_IS_PATH) { \
- NodePath np = node_paths[p_id & FLAG_MASK]; \
- p_name = ret_nodes[0]->get_node_or_null(np); \
- } else { \
- ERR_FAIL_INDEX_V(p_id &FLAG_MASK, nc, NULL); \
- p_name = ret_nodes[p_id & FLAG_MASK]; \
+#define NODE_FROM_ID(p_name, p_id) \
+ Node *p_name; \
+ if (p_id & FLAG_ID_IS_PATH) { \
+ NodePath np = node_paths[p_id & FLAG_MASK]; \
+ p_name = ret_nodes[0]->get_node_or_null(np); \
+ } else { \
+ ERR_FAIL_INDEX_V(p_id &FLAG_MASK, nc, nullptr); \
+ p_name = ret_nodes[p_id & FLAG_MASK]; \
}
int nc = nodes.size();
- ERR_FAIL_COND_V(nc == 0, NULL);
+ ERR_FAIL_COND_V(nc == 0, nullptr);
- const StringName *snames = NULL;
+ const StringName *snames = nullptr;
int sname_count = names.size();
if (sname_count)
snames = &names[0];
- const Variant *props = NULL;
+ const Variant *props = nullptr;
int prop_count = variants.size();
if (prop_count)
props = &variants[0];
@@ -88,11 +88,11 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
const NodeData &n = nd[i];
- Node *parent = NULL;
+ Node *parent = nullptr;
if (i > 0) {
- ERR_FAIL_COND_V_MSG(n.parent == -1, NULL, vformat("Invalid scene: node %s does not specify its parent node.", snames[n.name]));
+ ERR_FAIL_COND_V_MSG(n.parent == -1, nullptr, vformat("Invalid scene: node %s does not specify its parent node.", snames[n.name]));
NODE_FROM_ID(nparent, n.parent);
#ifdef DEBUG_ENABLED
if (!nparent && (n.parent & FLAG_ID_IS_PATH)) {
@@ -103,14 +103,14 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
parent = nparent;
}
- Node *node = NULL;
+ Node *node = nullptr;
if (i == 0 && base_scene_idx >= 0) {
//scene inheritance on root node
Ref<PackedScene> sdata = props[base_scene_idx];
- ERR_FAIL_COND_V(!sdata.is_valid(), NULL);
+ ERR_FAIL_COND_V(!sdata.is_valid(), nullptr);
node = sdata->instance(p_edit_state == GEN_EDIT_STATE_DISABLED ? PackedScene::GEN_EDIT_STATE_DISABLED : PackedScene::GEN_EDIT_STATE_INSTANCE); //only main gets main edit state
- ERR_FAIL_COND_V(!node, NULL);
+ ERR_FAIL_COND_V(!node, nullptr);
if (p_edit_state != GEN_EDIT_STATE_DISABLED) {
node->set_scene_inherited_state(sdata->get_state());
}
@@ -123,9 +123,9 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
if (disable_placeholders) {
Ref<PackedScene> sdata = ResourceLoader::load(path, "PackedScene");
- ERR_FAIL_COND_V(!sdata.is_valid(), NULL);
+ ERR_FAIL_COND_V(!sdata.is_valid(), nullptr);
node = sdata->instance(p_edit_state == GEN_EDIT_STATE_DISABLED ? PackedScene::GEN_EDIT_STATE_DISABLED : PackedScene::GEN_EDIT_STATE_INSTANCE);
- ERR_FAIL_COND_V(!node, NULL);
+ ERR_FAIL_COND_V(!node, nullptr);
} else {
InstancePlaceholder *ip = memnew(InstancePlaceholder);
ip->set_instance_path(path);
@@ -134,9 +134,9 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
node->set_scene_instance_load_placeholder(true);
} else {
Ref<PackedScene> sdata = props[n.instance & FLAG_MASK];
- ERR_FAIL_COND_V(!sdata.is_valid(), NULL);
+ ERR_FAIL_COND_V(!sdata.is_valid(), nullptr);
node = sdata->instance(p_edit_state == GEN_EDIT_STATE_DISABLED ? PackedScene::GEN_EDIT_STATE_DISABLED : PackedScene::GEN_EDIT_STATE_INSTANCE);
- ERR_FAIL_COND_V(!node, NULL);
+ ERR_FAIL_COND_V(!node, nullptr);
}
} else if (n.type == TYPE_INSTANCED) {
@@ -155,7 +155,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
if (!Object::cast_to<Node>(obj)) {
if (obj) {
memdelete(obj);
- obj = NULL;
+ obj = nullptr;
}
WARN_PRINT(String("Warning node of type " + snames[n.type].operator String() + " does not exist.").ascii().get_data());
if (n.parent >= 0 && n.parent < nc && ret_nodes[n.parent]) {
@@ -193,8 +193,8 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
for (int j = 0; j < nprop_count; j++) {
bool valid;
- ERR_FAIL_INDEX_V(nprops[j].name, sname_count, NULL);
- ERR_FAIL_INDEX_V(nprops[j].value, prop_count, NULL);
+ ERR_FAIL_INDEX_V(nprops[j].name, sname_count, nullptr);
+ ERR_FAIL_INDEX_V(nprops[j].value, prop_count, nullptr);
if (snames[nprops[j].name] == CoreStringNames::get_singleton()->_script) {
//work around to avoid old script variables from disappearing, should be the proper fix to:
@@ -260,7 +260,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
//groups
for (int j = 0; j < n.groups.size(); j++) {
- ERR_FAIL_INDEX_V(n.groups[j], sname_count, NULL);
+ ERR_FAIL_INDEX_V(n.groups[j], sname_count, nullptr);
node->add_to_group(snames[n.groups[j]], true);
}
@@ -315,8 +315,8 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
for (int i = 0; i < cc; i++) {
const ConnectionData &c = cdata[i];
- //ERR_FAIL_INDEX_V( c.from, nc, NULL );
- //ERR_FAIL_INDEX_V( c.to, nc, NULL );
+ //ERR_FAIL_INDEX_V( c.from, nc, nullptr );
+ //ERR_FAIL_INDEX_V( c.to, nc, nullptr );
NODE_FROM_ID(cfrom, c.from);
NODE_FROM_ID(cto, c.to);
@@ -450,7 +450,7 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map
nd.instance = _vm_get_variant(instance, variant_map);
}
}
- n = NULL;
+ n = nullptr;
} else {
if (n->get_filename() != String()) {
//is an instance
@@ -773,7 +773,7 @@ Error SceneState::_parse_connections(Node *p_owner, Node *p_node, Map<StringName
}
}
- nl = NULL;
+ nl = nullptr;
} else {
if (nl->get_filename() != String()) {
//is an instance
@@ -896,7 +896,7 @@ Error SceneState::pack(Node *p_scene) {
}
variants.resize(variant_map.size());
- const Variant *K = NULL;
+ const Variant *K = nullptr;
while ((K = variant_map.next(K))) {
int idx = variant_map[*K];
@@ -1689,12 +1689,12 @@ bool PackedScene::can_instance() const {
Node *PackedScene::instance(GenEditState p_edit_state) const {
#ifndef TOOLS_ENABLED
- ERR_FAIL_COND_V_MSG(p_edit_state != GEN_EDIT_STATE_DISABLED, NULL, "Edit state is only for editors, does not work without tools compiled.");
+ ERR_FAIL_COND_V_MSG(p_edit_state != GEN_EDIT_STATE_DISABLED, nullptr, "Edit state is only for editors, does not work without tools compiled.");
#endif
Node *s = state->instance((SceneState::GenEditState)p_edit_state);
if (!s)
- return NULL;
+ return nullptr;
if (p_edit_state != GEN_EDIT_STATE_DISABLED) {
s->set_scene_instance_state(state);
diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp
index 63766c1756..83430aef9e 100644
--- a/scene/resources/particles_material.cpp
+++ b/scene/resources/particles_material.cpp
@@ -31,9 +31,9 @@
#include "particles_material.h"
Mutex ParticlesMaterial::material_mutex;
-SelfList<ParticlesMaterial>::List *ParticlesMaterial::dirty_materials = NULL;
+SelfList<ParticlesMaterial>::List *ParticlesMaterial::dirty_materials = nullptr;
Map<ParticlesMaterial::MaterialKey, ParticlesMaterial::ShaderData> ParticlesMaterial::shader_map;
-ParticlesMaterial::ShaderNames *ParticlesMaterial::shader_names = NULL;
+ParticlesMaterial::ShaderNames *ParticlesMaterial::shader_names = nullptr;
void ParticlesMaterial::init_shaders() {
@@ -104,7 +104,7 @@ void ParticlesMaterial::init_shaders() {
void ParticlesMaterial::finish_shaders() {
memdelete(dirty_materials);
- dirty_materials = NULL;
+ dirty_materials = nullptr;
memdelete(shader_names);
}
diff --git a/scene/resources/polygon_path_finder.cpp b/scene/resources/polygon_path_finder.cpp
index eff0721cef..c3daedf918 100644
--- a/scene/resources/polygon_path_finder.cpp
+++ b/scene/resources/polygon_path_finder.cpp
@@ -42,7 +42,7 @@ bool PolygonPathFinder::_is_point_inside(const Vector2 &p_point) const {
Vector2 a = points[e.points[0]].pos;
Vector2 b = points[e.points[1]].pos;
- if (Geometry::segment_intersects_segment_2d(a, b, p_point, outside_point, NULL)) {
+ if (Geometry::segment_intersects_segment_2d(a, b, p_point, outside_point, nullptr)) {
crosses++;
}
}
@@ -119,7 +119,7 @@ void PolygonPathFinder::setup(const Vector<Vector2> &p_points, const Vector<int>
Vector2 a = points[e.points[0]].pos;
Vector2 b = points[e.points[1]].pos;
- if (Geometry::segment_intersects_segment_2d(a, b, from, to, NULL)) {
+ if (Geometry::segment_intersects_segment_2d(a, b, from, to, nullptr)) {
valid = false;
break;
}
@@ -209,7 +209,7 @@ Vector<Vector2> PolygonPathFinder::find_path(const Vector2 &p_from, const Vector
Vector2 a = points[e.points[0]].pos;
Vector2 b = points[e.points[1]].pos;
- if (Geometry::segment_intersects_segment_2d(a, b, from, to, NULL)) {
+ if (Geometry::segment_intersects_segment_2d(a, b, from, to, nullptr)) {
can_see_eachother = false;
break;
}
@@ -268,7 +268,7 @@ Vector<Vector2> PolygonPathFinder::find_path(const Vector2 &p_from, const Vector
e.points[0] != ignore_from_edge.points[0] &&
e.points[1] != ignore_from_edge.points[0]) {
- if (Geometry::segment_intersects_segment_2d(a, b, from, points[i].pos, NULL)) {
+ if (Geometry::segment_intersects_segment_2d(a, b, from, points[i].pos, nullptr)) {
valid_a = false;
}
}
@@ -281,7 +281,7 @@ Vector<Vector2> PolygonPathFinder::find_path(const Vector2 &p_from, const Vector
e.points[0] != ignore_to_edge.points[0] &&
e.points[1] != ignore_to_edge.points[0]) {
- if (Geometry::segment_intersects_segment_2d(a, b, to, points[i].pos, NULL)) {
+ if (Geometry::segment_intersects_segment_2d(a, b, to, points[i].pos, nullptr)) {
valid_b = false;
}
}
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index 0792af2143..46e8575018 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -164,7 +164,7 @@ void PrimitiveMesh::surface_set_material(int p_idx, const Ref<Material> &p_mater
}
Ref<Material> PrimitiveMesh::surface_get_material(int p_idx) const {
- ERR_FAIL_INDEX_V(p_idx, 1, NULL);
+ ERR_FAIL_INDEX_V(p_idx, 1, nullptr);
return material;
}
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index 238bdf05ef..5068bb548f 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -795,7 +795,7 @@ Error ResourceLoaderText::rename_dependencies(FileAccess *p_f, const String &p_p
ignore_resource_parsing = true;
//FileAccess
- FileAccess *fw = NULL;
+ FileAccess *fw = nullptr;
String base_path = local_path.get_base_dir();
@@ -961,7 +961,7 @@ void ResourceLoaderText::open(FileAccess *p_f, bool p_skip_first_tag) {
rp.ext_func = _parse_ext_resources;
rp.sub_func = _parse_sub_resources;
- rp.func = NULL;
+ rp.func = nullptr;
rp.userdata = this;
}
@@ -1392,7 +1392,7 @@ Error ResourceFormatLoaderText::rename_dependencies(const String &p_path, const
return loader.rename_dependencies(f, p_path, p_map);
}
-ResourceFormatLoaderText *ResourceFormatLoaderText::singleton = NULL;
+ResourceFormatLoaderText *ResourceFormatLoaderText::singleton = nullptr;
Error ResourceFormatLoaderText::convert_file_to_binary(const String &p_src_path, const String &p_dst_path) {
@@ -1674,7 +1674,7 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
RES res = E->get();
ERR_CONTINUE(!resource_set.has(res));
- bool main = (E->next() == NULL);
+ bool main = (E->next() == nullptr);
if (main && packed_scene.is_valid())
break; //save as a scene
@@ -1880,7 +1880,7 @@ void ResourceFormatSaverText::get_recognized_extensions(const RES &p_resource, L
p_extensions->push_back("tres"); //text resource
}
-ResourceFormatSaverText *ResourceFormatSaverText::singleton = NULL;
+ResourceFormatSaverText *ResourceFormatSaverText::singleton = nullptr;
ResourceFormatSaverText::ResourceFormatSaverText() {
singleton = this;
}
diff --git a/scene/resources/resource_format_text.h b/scene/resources/resource_format_text.h
index 2425ac7f6c..fbbd2e3346 100644
--- a/scene/resources/resource_format_text.h
+++ b/scene/resources/resource_format_text.h
@@ -134,7 +134,7 @@ public:
class ResourceFormatLoaderText : public ResourceFormatLoader {
public:
static ResourceFormatLoaderText *singleton;
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const;
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
diff --git a/scene/resources/shader.h b/scene/resources/shader.h
index e65457ed76..cf0cec362c 100644
--- a/scene/resources/shader.h
+++ b/scene/resources/shader.h
@@ -84,7 +84,7 @@ public:
_FORCE_INLINE_ StringName remap_param(const StringName &p_param) const {
if (params_cache_dirty)
- get_param_list(NULL);
+ get_param_list(nullptr);
const Map<StringName, StringName>::Element *E = params_cache.find(p_param);
if (E)
@@ -102,7 +102,7 @@ VARIANT_ENUM_CAST(Shader::Mode);
class ResourceFormatLoaderShader : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/scene/resources/shape_2d.cpp b/scene/resources/shape_2d.cpp
index 7984dadbc5..4fe585053a 100644
--- a/scene/resources/shape_2d.cpp
+++ b/scene/resources/shape_2d.cpp
@@ -50,13 +50,13 @@ bool Shape2D::collide_with_motion(const Transform2D &p_local_xform, const Vector
ERR_FAIL_COND_V(p_shape.is_null(), false);
int r;
- return PhysicsServer2D::get_singleton()->shape_collide(get_rid(), p_local_xform, p_local_motion, p_shape->get_rid(), p_shape_xform, p_shape_motion, NULL, 0, r);
+ return PhysicsServer2D::get_singleton()->shape_collide(get_rid(), p_local_xform, p_local_motion, p_shape->get_rid(), p_shape_xform, p_shape_motion, nullptr, 0, r);
}
bool Shape2D::collide(const Transform2D &p_local_xform, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform) {
ERR_FAIL_COND_V(p_shape.is_null(), false);
int r;
- return PhysicsServer2D::get_singleton()->shape_collide(get_rid(), p_local_xform, Vector2(), p_shape->get_rid(), p_shape_xform, Vector2(), NULL, 0, r);
+ return PhysicsServer2D::get_singleton()->shape_collide(get_rid(), p_local_xform, Vector2(), p_shape->get_rid(), p_shape_xform, Vector2(), nullptr, 0, r);
}
Array Shape2D::collide_with_motion_and_get_contacts(const Transform2D &p_local_xform, const Vector2 &p_local_motion, const Ref<Shape2D> &p_shape, const Transform2D &p_shape_xform, const Vector2 &p_shape_motion) {
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index fee6bd1b54..4b392e23b7 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -854,7 +854,7 @@ void SurfaceTool::mikktSetTSpaceDefault(const SMikkTSpaceContext *pContext, cons
const tbool bIsOrientationPreserving, const int iFace, const int iVert) {
TangentGenerationContextUserData &triangle_data = *reinterpret_cast<TangentGenerationContextUserData *>(pContext->m_pUserData);
- Vertex *vtx = NULL;
+ Vertex *vtx = nullptr;
if (triangle_data.indices.size() > 0) {
int index = triangle_data.indices[iFace * 3 + iVert]->get();
if (index < triangle_data.vertices.size()) {
@@ -864,7 +864,7 @@ void SurfaceTool::mikktSetTSpaceDefault(const SMikkTSpaceContext *pContext, cons
vtx = &triangle_data.vertices[iFace * 3 + iVert]->get();
}
- if (vtx != NULL) {
+ if (vtx != nullptr) {
vtx->tangent = Vector3(fvTangent[0], fvTangent[1], fvTangent[2]);
vtx->binormal = Vector3(-fvBiTangent[0], -fvBiTangent[1], -fvBiTangent[2]); // for some reason these are reversed, something with the coordinate system in Godot
}
@@ -882,7 +882,7 @@ void SurfaceTool::generate_tangents() {
mkif.m_getPosition = mikktGetPosition;
mkif.m_getTexCoord = mikktGetTexCoord;
mkif.m_setTSpace = mikktSetTSpaceDefault;
- mkif.m_setTSpaceBasic = NULL;
+ mkif.m_setTSpaceBasic = nullptr;
SMikkTSpaceContext msc;
msc.m_pInterface = &mkif;
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 74b6a16d41..749dff24f2 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -525,9 +525,9 @@ void StreamTexture::_requested_normal(void *p_ud) {
request_normal_callback(stex);
}
-StreamTexture::TextureFormatRequestCallback StreamTexture::request_3d_callback = NULL;
-StreamTexture::TextureFormatRoughnessRequestCallback StreamTexture::request_roughness_callback = NULL;
-StreamTexture::TextureFormatRequestCallback StreamTexture::request_normal_callback = NULL;
+StreamTexture::TextureFormatRequestCallback StreamTexture::request_3d_callback = nullptr;
+StreamTexture::TextureFormatRoughnessRequestCallback StreamTexture::request_roughness_callback = nullptr;
+StreamTexture::TextureFormatRequestCallback StreamTexture::request_normal_callback = nullptr;
Image::Format StreamTexture::get_format() const {
@@ -637,7 +637,7 @@ Error StreamTexture::load(const String &p_path) {
RS::get_singleton()->texture_set_detect_3d_callback(texture, _requested_3d, this);
} else {
//print_line("not requesting detect 3D at " + p_path);
- RS::get_singleton()->texture_set_detect_3d_callback(texture, NULL, NULL);
+ RS::get_singleton()->texture_set_detect_3d_callback(texture, nullptr, nullptr);
}
if (request_roughness) {
@@ -645,7 +645,7 @@ Error StreamTexture::load(const String &p_path) {
RS::get_singleton()->texture_set_detect_roughness_callback(texture, _requested_roughness, this);
} else {
//print_line("not requesting detect srgb at " + p_path);
- RS::get_singleton()->texture_set_detect_roughness_callback(texture, NULL, NULL);
+ RS::get_singleton()->texture_set_detect_roughness_callback(texture, nullptr, nullptr);
}
if (request_normal) {
@@ -653,7 +653,7 @@ Error StreamTexture::load(const String &p_path) {
RS::get_singleton()->texture_set_detect_normal_callback(texture, _requested_normal, this);
} else {
//print_line("not requesting detect normal at " + p_path);
- RS::get_singleton()->texture_set_detect_normal_callback(texture, NULL, NULL);
+ RS::get_singleton()->texture_set_detect_normal_callback(texture, nullptr, nullptr);
}
#endif
@@ -1869,7 +1869,7 @@ AnimatedTexture::AnimatedTexture() {
#ifndef NO_THREADS
rw_lock = RWLock::create();
#else
- rw_lock = NULL;
+ rw_lock = nullptr;
#endif
}
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index c3bbbd5ee6..18f70baa07 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -213,7 +213,7 @@ public:
class ResourceFormatLoaderStreamTexture : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
@@ -421,7 +421,7 @@ public:
COMPRESSION_UNCOMPRESSED
};
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp
index d67f5f9ff2..98ebf048dc 100644
--- a/scene/resources/theme.cpp
+++ b/scene/resources/theme.cpp
@@ -230,11 +230,11 @@ void Theme::_get_property_list(List<PropertyInfo> *p_list) const {
List<PropertyInfo> list;
- const StringName *key = NULL;
+ const StringName *key = nullptr;
while ((key = icon_map.next(key))) {
- const StringName *key2 = NULL;
+ const StringName *key2 = nullptr;
while ((key2 = icon_map[*key].next(key2))) {
@@ -242,11 +242,11 @@ void Theme::_get_property_list(List<PropertyInfo> *p_list) const {
}
}
- key = NULL;
+ key = nullptr;
while ((key = style_map.next(key))) {
- const StringName *key2 = NULL;
+ const StringName *key2 = nullptr;
while ((key2 = style_map[*key].next(key2))) {
@@ -254,11 +254,11 @@ void Theme::_get_property_list(List<PropertyInfo> *p_list) const {
}
}
- key = NULL;
+ key = nullptr;
while ((key = font_map.next(key))) {
- const StringName *key2 = NULL;
+ const StringName *key2 = nullptr;
while ((key2 = font_map[*key].next(key2))) {
@@ -266,11 +266,11 @@ void Theme::_get_property_list(List<PropertyInfo> *p_list) const {
}
}
- key = NULL;
+ key = nullptr;
while ((key = color_map.next(key))) {
- const StringName *key2 = NULL;
+ const StringName *key2 = nullptr;
while ((key2 = color_map[*key].next(key2))) {
@@ -278,11 +278,11 @@ void Theme::_get_property_list(List<PropertyInfo> *p_list) const {
}
}
- key = NULL;
+ key = nullptr;
while ((key = constant_map.next(key))) {
- const StringName *key2 = NULL;
+ const StringName *key2 = nullptr;
while ((key2 = constant_map[*key].next(key2))) {
@@ -417,7 +417,7 @@ void Theme::get_icon_list(StringName p_type, List<StringName> *p_list) const {
if (!icon_map.has(p_type))
return;
- const StringName *key = NULL;
+ const StringName *key = nullptr;
while ((key = icon_map[p_type].next(key))) {
@@ -440,7 +440,7 @@ Ref<Shader> Theme::get_shader(const StringName &p_name, const StringName &p_type
if (shader_map.has(p_type) && shader_map[p_type].has(p_name) && shader_map[p_type][p_name].is_valid()) {
return shader_map[p_type][p_name];
} else {
- return NULL;
+ return nullptr;
}
}
@@ -464,7 +464,7 @@ void Theme::get_shader_list(const StringName &p_type, List<StringName> *p_list)
if (!shader_map.has(p_type))
return;
- const StringName *key = NULL;
+ const StringName *key = nullptr;
while ((key = shader_map[p_type].next(key))) {
@@ -530,7 +530,7 @@ void Theme::get_stylebox_list(StringName p_type, List<StringName> *p_list) const
if (!style_map.has(p_type))
return;
- const StringName *key = NULL;
+ const StringName *key = nullptr;
while ((key = style_map[p_type].next(key))) {
@@ -541,7 +541,7 @@ void Theme::get_stylebox_list(StringName p_type, List<StringName> *p_list) const
void Theme::get_stylebox_types(List<StringName> *p_list) const {
ERR_FAIL_NULL(p_list);
- const StringName *key = NULL;
+ const StringName *key = nullptr;
while ((key = style_map.next(key))) {
p_list->push_back(*key);
}
@@ -604,7 +604,7 @@ void Theme::get_font_list(StringName p_type, List<StringName> *p_list) const {
if (!font_map.has(p_type))
return;
- const StringName *key = NULL;
+ const StringName *key = nullptr;
while ((key = font_map[p_type].next(key))) {
@@ -654,7 +654,7 @@ void Theme::get_color_list(StringName p_type, List<StringName> *p_list) const {
if (!color_map.has(p_type))
return;
- const StringName *key = NULL;
+ const StringName *key = nullptr;
while ((key = color_map[p_type].next(key))) {
@@ -704,7 +704,7 @@ void Theme::get_constant_list(StringName p_type, List<StringName> *p_list) const
if (!constant_map.has(p_type))
return;
- const StringName *key = NULL;
+ const StringName *key = nullptr;
while ((key = constant_map[p_type].next(key))) {
@@ -716,9 +716,9 @@ void Theme::clear() {
//these need disconnecting
{
- const StringName *K = NULL;
+ const StringName *K = nullptr;
while ((K = icon_map.next(K))) {
- const StringName *L = NULL;
+ const StringName *L = nullptr;
while ((L = icon_map[*K].next(L))) {
Ref<Texture2D> icon = icon_map[*K][*L];
if (icon.is_valid()) {
@@ -729,9 +729,9 @@ void Theme::clear() {
}
{
- const StringName *K = NULL;
+ const StringName *K = nullptr;
while ((K = style_map.next(K))) {
- const StringName *L = NULL;
+ const StringName *L = nullptr;
while ((L = style_map[*K].next(L))) {
Ref<StyleBox> style = style_map[*K][*L];
if (style.is_valid()) {
@@ -742,9 +742,9 @@ void Theme::clear() {
}
{
- const StringName *K = NULL;
+ const StringName *K = nullptr;
while ((K = font_map.next(K))) {
- const StringName *L = NULL;
+ const StringName *L = nullptr;
while ((L = font_map[*K].next(L))) {
Ref<Font> font = font_map[*K][*L];
if (font.is_valid()) {
@@ -781,9 +781,9 @@ void Theme::copy_theme(const Ref<Theme> &p_other) {
//these need reconnecting, so add normally
{
- const StringName *K = NULL;
+ const StringName *K = nullptr;
while ((K = p_other->icon_map.next(K))) {
- const StringName *L = NULL;
+ const StringName *L = nullptr;
while ((L = p_other->icon_map[*K].next(L))) {
set_icon(*L, *K, p_other->icon_map[*K][*L]);
}
@@ -791,9 +791,9 @@ void Theme::copy_theme(const Ref<Theme> &p_other) {
}
{
- const StringName *K = NULL;
+ const StringName *K = nullptr;
while ((K = p_other->style_map.next(K))) {
- const StringName *L = NULL;
+ const StringName *L = nullptr;
while ((L = p_other->style_map[*K].next(L))) {
set_stylebox(*L, *K, p_other->style_map[*K][*L]);
}
@@ -801,9 +801,9 @@ void Theme::copy_theme(const Ref<Theme> &p_other) {
}
{
- const StringName *K = NULL;
+ const StringName *K = nullptr;
while ((K = p_other->font_map.next(K))) {
- const StringName *L = NULL;
+ const StringName *L = nullptr;
while ((L = p_other->font_map[*K].next(L))) {
set_font(*L, *K, p_other->font_map[*K][*L]);
}
@@ -825,35 +825,35 @@ void Theme::get_type_list(List<StringName> *p_list) const {
ERR_FAIL_NULL(p_list);
Set<StringName> types;
- const StringName *key = NULL;
+ const StringName *key = nullptr;
while ((key = icon_map.next(key))) {
types.insert(*key);
}
- key = NULL;
+ key = nullptr;
while ((key = style_map.next(key))) {
types.insert(*key);
}
- key = NULL;
+ key = nullptr;
while ((key = font_map.next(key))) {
types.insert(*key);
}
- key = NULL;
+ key = nullptr;
while ((key = color_map.next(key))) {
types.insert(*key);
}
- key = NULL;
+ key = nullptr;
while ((key = constant_map.next(key))) {
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 27305cfff1..6f8a53be1a 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -620,7 +620,7 @@ Vector2 TileSet::autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask,
ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
//First try to forward selection to script
if (p_tilemap_node->get_class_name() == "TileMap") {
- if (get_script_instance() != NULL) {
+ if (get_script_instance() != nullptr) {
if (get_script_instance()->has_method("_forward_subtile_selection")) {
Variant ret = get_script_instance()->call("_forward_subtile_selection", p_id, p_bitmask, p_tilemap_node, p_tile_location);
if (ret.get_type() == Variant::VECTOR2) {
@@ -681,7 +681,7 @@ Vector2 TileSet::atlastile_get_subtile_by_priority(int p_id, const Node *p_tilem
ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
//First try to forward selection to script
- if (get_script_instance() != NULL) {
+ if (get_script_instance() != nullptr) {
if (get_script_instance()->has_method("_forward_atlas_subtile_selection")) {
Variant ret = get_script_instance()->call("_forward_atlas_subtile_selection", p_id, p_tilemap_node, p_tile_location);
if (ret.get_type() == Variant::VECTOR2) {
@@ -1108,7 +1108,7 @@ bool TileSet::is_tile_bound(int p_drawn_id, int p_neighbor_id) {
if (p_drawn_id == p_neighbor_id) {
return true;
- } else if (get_script_instance() != NULL) {
+ } else if (get_script_instance() != nullptr) {
if (get_script_instance()->has_method("_is_tile_bound")) {
Variant ret = get_script_instance()->call("_is_tile_bound", p_drawn_id, p_neighbor_id);
if (ret.get_type() == Variant::BOOL) {
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index 5252c560a4..05b43dfb89 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -194,8 +194,8 @@ public:
void autotile_set_bitmask(int p_id, Vector2 p_coord, uint32_t p_flag);
uint32_t autotile_get_bitmask(int p_id, Vector2 p_coord);
const Map<Vector2, uint32_t> &autotile_get_bitmask_map(int p_id);
- Vector2 autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask, const Node *p_tilemap_node = NULL, const Vector2 &p_tile_location = Vector2());
- Vector2 atlastile_get_subtile_by_priority(int p_id, const Node *p_tilemap_node = NULL, const Vector2 &p_tile_location = Vector2());
+ Vector2 autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask, const Node *p_tilemap_node = nullptr, const Vector2 &p_tile_location = Vector2());
+ Vector2 atlastile_get_subtile_by_priority(int p_id, const Node *p_tilemap_node = nullptr, const Vector2 &p_tile_location = Vector2());
void tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape);
Ref<Shape2D> tile_get_shape(int p_id, int p_shape_id) const;
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index f9fcda3ac0..f70f54412b 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -881,7 +881,7 @@ VisualShader::RenderModeEnums VisualShader::render_mode_enums[] = {
{ Shader::MODE_SPATIAL, "diffuse" },
{ Shader::MODE_SPATIAL, "specular" },
{ Shader::MODE_CANVAS_ITEM, "blend" },
- { Shader::MODE_CANVAS_ITEM, NULL }
+ { Shader::MODE_CANVAS_ITEM, nullptr }
};
static const char *type_string[VisualShader::TYPE_MAX] = {
@@ -1085,12 +1085,12 @@ void VisualShader::_get_property_list(List<PropertyInfo> *p_list) const {
}
p_list->push_back(PropertyInfo(Variant::VECTOR2, prop_name + "/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
- if (Object::cast_to<VisualShaderNodeGroupBase>(E->get().node.ptr()) != NULL) {
+ if (Object::cast_to<VisualShaderNodeGroupBase>(E->get().node.ptr()) != nullptr) {
p_list->push_back(PropertyInfo(Variant::VECTOR2, prop_name + "/size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::STRING, prop_name + "/input_ports", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::STRING, prop_name + "/output_ports", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
}
- if (Object::cast_to<VisualShaderNodeExpression>(E->get().node.ptr()) != NULL) {
+ if (Object::cast_to<VisualShaderNodeExpression>(E->get().node.ptr()) != nullptr) {
p_list->push_back(PropertyInfo(Variant::STRING, prop_name + "/expression", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
}
}
@@ -1687,7 +1687,7 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::ports[] = {
{ Shader::MODE_SKY, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "sky_coords", "vec3(SKY_COORDS, 0.0)" },
{ Shader::MODE_SKY, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" },
- { Shader::MODE_MAX, VisualShader::TYPE_MAX, VisualShaderNode::PORT_TYPE_TRANSFORM, NULL, NULL },
+ { Shader::MODE_MAX, VisualShader::TYPE_MAX, VisualShaderNode::PORT_TYPE_TRANSFORM, nullptr, nullptr },
};
const VisualShaderNodeInput::Port VisualShaderNodeInput::preview_ports[] = {
@@ -1736,7 +1736,7 @@ const VisualShaderNodeInput::Port VisualShaderNodeInput::preview_ports[] = {
{ Shader::MODE_PARTICLES, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "1.0" },
{ Shader::MODE_PARTICLES, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_VECTOR, "velocity", "vec3(0.0, 0.0, 1.0)" },
{ Shader::MODE_PARTICLES, VisualShader::TYPE_VERTEX, VisualShaderNode::PORT_TYPE_SCALAR, "time", "TIME" },
- { Shader::MODE_MAX, VisualShader::TYPE_MAX, VisualShaderNode::PORT_TYPE_TRANSFORM, NULL, NULL },
+ { Shader::MODE_MAX, VisualShader::TYPE_MAX, VisualShaderNode::PORT_TYPE_TRANSFORM, nullptr, nullptr },
};
int VisualShaderNodeInput::get_input_port_count() const {
@@ -2034,7 +2034,7 @@ const VisualShaderNodeOutput::Port VisualShaderNodeOutput::ports[] = {
{ Shader::MODE_SKY, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_VECTOR, "color", "COLOR" },
{ Shader::MODE_SKY, VisualShader::TYPE_FRAGMENT, VisualShaderNode::PORT_TYPE_SCALAR, "alpha", "ALPHA" },
- { Shader::MODE_MAX, VisualShader::TYPE_MAX, VisualShaderNode::PORT_TYPE_TRANSFORM, NULL, NULL },
+ { Shader::MODE_MAX, VisualShader::TYPE_MAX, VisualShaderNode::PORT_TYPE_TRANSFORM, nullptr, nullptr },
};
int VisualShaderNodeOutput::get_input_port_count() const {
@@ -2565,7 +2565,7 @@ void VisualShaderNodeGroupBase::set_control(Control *p_control, int p_index) {
}
Control *VisualShaderNodeGroupBase::get_control(int p_index) {
- ERR_FAIL_COND_V(!controls.has(p_index), NULL);
+ ERR_FAIL_COND_V(!controls.has(p_index), nullptr);
return controls[p_index];
}
diff --git a/scene/resources/world_3d.cpp b/scene/resources/world_3d.cpp
index a33f850755..dee00dd82a 100644
--- a/scene/resources/world_3d.cpp
+++ b/scene/resources/world_3d.cpp
@@ -365,7 +365,7 @@ World3D::World3D() {
ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/default_angular_damp", PropertyInfo(Variant::FLOAT, "physics/3d/default_angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater"));
#ifdef _3D_DISABLED
- indexer = NULL;
+ indexer = nullptr;
#else
indexer = memnew(SpatialIndexer);
#endif
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index 1f0365dab9..ad996e7d50 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -30,7 +30,7 @@
#include "scene_string_names.h"
-SceneStringNames *SceneStringNames::singleton = NULL;
+SceneStringNames *SceneStringNames::singleton = nullptr;
SceneStringNames::SceneStringNames() {
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h
index e255ebb3cb..58e8c28454 100644
--- a/scene/scene_string_names.h
+++ b/scene/scene_string_names.h
@@ -44,7 +44,7 @@ class SceneStringNames {
static void create() { singleton = memnew(SceneStringNames); }
static void free() {
memdelete(singleton);
- singleton = NULL;
+ singleton = nullptr;
}
SceneStringNames();