diff options
author | Markus Sauermann <6299227+Sauermann@users.noreply.github.com> | 2022-11-12 19:39:51 +0100 |
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committer | Markus Sauermann <6299227+Sauermann@users.noreply.github.com> | 2022-11-12 21:12:02 +0100 |
commit | 95597bb2acc238f9ae53a69d97617d331b38bf06 (patch) | |
tree | 9ade82295c7ad372e5093df83b26fae326d182ab /scene | |
parent | c17f17eb98188a7134c85bdbdf0123127c462046 (diff) |
Fix position and size of OptionButton PopupMenu
Use the correct Transform2D (get_global_transform_with_canvas) for
position and size.
Diffstat (limited to 'scene')
-rw-r--r-- | scene/gui/option_button.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp index 0940b4c07b..6d0bbdd6af 100644 --- a/scene/gui/option_button.cpp +++ b/scene/gui/option_button.cpp @@ -491,9 +491,9 @@ void OptionButton::show_popup() { return; } - Size2 size = get_size() * get_viewport()->get_canvas_transform().get_scale(); - popup->set_position(get_screen_position() + Size2(0, size.height * get_global_transform().get_scale().y)); - popup->set_size(Size2(size.width, 0)); + Size2 button_size = get_global_transform_with_canvas().get_scale() * get_size(); + popup->set_position(get_screen_position() + Size2(0, button_size.height)); + popup->set_size(Size2i(button_size.width, 0)); // If not triggered by the mouse, start the popup with the checked item (or the first enabled one) focused. if (current != NONE_SELECTED && !popup->is_item_disabled(current)) { |