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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-08-21 16:17:11 +0200
committerGitHub <noreply@github.com>2018-08-21 16:17:11 +0200
commit912131fe03d7f82126463fc62cc0a166ed5434f4 (patch)
tree16f65eff26c02b1d2ea687f3b2724a3c6cb26484 /scene
parent238b70e2db7e376ce8b627bbba5770535270da30 (diff)
parente5bfa98d0fa6a1acb1d385534c51b8006ef64142 (diff)
Merge pull request #20101 from panzergame/shape_margin
Expose bullet shape margin to UI.
Diffstat (limited to 'scene')
-rw-r--r--scene/resources/shape.cpp23
-rw-r--r--scene/resources/shape.h6
2 files changed, 27 insertions, 2 deletions
diff --git a/scene/resources/shape.cpp b/scene/resources/shape.cpp
index 418d8ce819..a48ce0564b 100644
--- a/scene/resources/shape.cpp
+++ b/scene/resources/shape.cpp
@@ -50,6 +50,15 @@ void Shape::add_vertices_to_array(PoolVector<Vector3> &array, const Transform &p
}
}
+real_t Shape::get_margin() const {
+ return margin;
+}
+
+void Shape::set_margin(real_t p_margin) {
+ margin = p_margin;
+ PhysicsServer::get_singleton()->shape_set_margin(shape, margin);
+}
+
Ref<ArrayMesh> Shape::get_debug_mesh() {
if (debug_mesh_cache.is_valid())
@@ -87,12 +96,22 @@ Ref<ArrayMesh> Shape::get_debug_mesh() {
return debug_mesh_cache;
}
-Shape::Shape() {
+void Shape::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("set_margin", "margin"), &Shape::set_margin);
+ ClassDB::bind_method(D_METHOD("get_margin"), &Shape::get_margin);
+
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin", PROPERTY_HINT_RANGE, "0.04,10,0.01"), "set_margin", "get_margin");
+}
+
+Shape::Shape() :
+ margin(0.04) {
ERR_PRINT("Constructor must not be called!");
}
-Shape::Shape(RID p_shape) {
+Shape::Shape(RID p_shape) :
+ margin(0.04) {
shape = p_shape;
}
diff --git a/scene/resources/shape.h b/scene/resources/shape.h
index ad87a69679..0c44b86e92 100644
--- a/scene/resources/shape.h
+++ b/scene/resources/shape.h
@@ -40,10 +40,13 @@ class Shape : public Resource {
OBJ_SAVE_TYPE(Shape);
RES_BASE_EXTENSION("shape");
RID shape;
+ real_t margin;
Ref<ArrayMesh> debug_mesh_cache;
protected:
+ static void _bind_methods();
+
_FORCE_INLINE_ RID get_shape() const { return shape; }
Shape(RID p_shape);
@@ -55,6 +58,9 @@ public:
void add_vertices_to_array(PoolVector<Vector3> &array, const Transform &p_xform);
+ real_t get_margin() const;
+ void set_margin(real_t p_margin);
+
Shape();
~Shape();
};