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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-04-16 10:23:55 +0200
committerGitHub <noreply@github.com>2021-04-16 10:23:55 +0200
commit8bbdd43b09be1fd40c2ef1bfbb9893da6c6864b7 (patch)
tree045d2815a5ae36d5af8719db83bf2f850398447f /scene
parentdcc82a3f412f31321b03491736df34a4124a5f89 (diff)
parentfd2e652196968add80e41bfcc2562d810527e5b2 (diff)
Merge pull request #47950 from AndreaCatania/AndreaCatania-patch-4
Lowers the navigation edge margin merge
Diffstat (limited to 'scene')
-rw-r--r--scene/resources/world_3d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/world_3d.cpp b/scene/resources/world_3d.cpp
index 0e9f7a6cf2..f067771d58 100644
--- a/scene/resources/world_3d.cpp
+++ b/scene/resources/world_3d.cpp
@@ -348,7 +348,7 @@ World3D::World3D() {
navigation_map = NavigationServer3D::get_singleton()->map_create();
NavigationServer3D::get_singleton()->map_set_active(navigation_map, true);
NavigationServer3D::get_singleton()->map_set_cell_size(navigation_map, GLOBAL_DEF("navigation/3d/default_cell_size", 0.3));
- NavigationServer3D::get_singleton()->map_set_edge_connection_margin(navigation_map, GLOBAL_DEF("navigation/3d/default_edge_connection_margin", 5.0)); // Five meters, depends a lot on the agent's radius
+ NavigationServer3D::get_singleton()->map_set_edge_connection_margin(navigation_map, GLOBAL_DEF("navigation/3d/default_edge_connection_margin", 0.3));
#ifdef _3D_DISABLED
indexer = nullptr;