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authorJuan Linietsky <reduzio@gmail.com>2014-10-16 05:56:25 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-10-16 05:56:25 -0300
commit88d64e7735a9b1ba99b3b6a785b394bccda8ea2d (patch)
tree722788a254ea1f9629bb818235aaed5d1979aa41 /scene
parent371eac9beffdfe416b8555ee006baf0ffae2bef3 (diff)
parent3161ceda2f93477164bbb0b1cf4f8b660de2f818 (diff)
Merge pull request #798 from marynate/PR-fix-light-in-release-mode
Fix light was always been disabled in release mode (tools=no)
Diffstat (limited to 'scene')
-rw-r--r--scene/3d/light.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp
index 6cf50450ac..e51a9764f6 100644
--- a/scene/3d/light.cpp
+++ b/scene/3d/light.cpp
@@ -436,9 +436,9 @@ void Light::_update_visibility() {
return;
+bool editor_ok=true;
#ifdef TOOLS_ENABLED
- bool editor_ok=true;
if (editor_only) {
if (!get_scene()->is_editor_hint()) {
editor_ok=false;
@@ -446,11 +446,8 @@ void Light::_update_visibility() {
editor_ok = (get_scene()->get_edited_scene_root() && (this==get_scene()->get_edited_scene_root() || get_owner()==get_scene()->get_edited_scene_root()));
}
}
-#else
- bool editor_ok=false;
#endif
-
VS::get_singleton()->instance_light_set_enabled(get_instance(),is_visible() && enabled && editor_ok);
_change_notify("geometry/visible");