diff options
author | Juan Linietsky <juan@godotengine.org> | 2019-02-21 17:20:44 -0300 |
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committer | Juan Linietsky <juan@godotengine.org> | 2019-02-21 17:21:36 -0300 |
commit | 87b303aa9593ca7c1aa0ec2b2846b4d1fc34d0cc (patch) | |
tree | 85e664cadb490adffd1f0d61af6b8591ce13f7d9 /scene | |
parent | a01dca79e2f7b7cb221a4c416cade4fad2941446 (diff) |
Fixed bugs in test body motion and removed unnecesary test in move_and_slide. Fixes #25968
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/physics_body_2d.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 44b81dc0cc..ce80bc508e 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -1309,9 +1309,6 @@ Vector2 KinematicBody2D::move_and_slide(const Vector2 &p_linear_velocity, const motion = motion.slide(n); lv = lv.slide(n); } - - if (p_stop_on_slope) - break; } if (!found_collision) { |