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authorMarcel Admiraal <madmiraal@users.noreply.github.com>2021-10-21 17:26:51 +0100
committerMarcel Admiraal <madmiraal@users.noreply.github.com>2021-10-21 18:44:25 +0100
commit87a4ba492ee4f4a055dfff5afacf48dd4e62e839 (patch)
treecf4fff3b872a69d2888b9b8be661b30635e1839c /scene
parent8688b97dda57bec8083870a2e2c4c7ca9a021f46 (diff)
Remove unimplemented methods
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/audio_listener_2d.h2
-rw-r--r--scene/2d/cpu_particles_2d.h7
-rw-r--r--scene/3d/audio_listener_3d.h3
-rw-r--r--scene/3d/cpu_particles_3d.h7
-rw-r--r--scene/3d/node_3d.cpp4
-rw-r--r--scene/3d/sprite_3d.h6
-rw-r--r--scene/animation/animation_player.h1
-rw-r--r--scene/animation/animation_tree.h6
-rw-r--r--scene/gui/control.h4
-rw-r--r--scene/gui/line_edit.h1
-rw-r--r--scene/gui/popup.h1
-rw-r--r--scene/gui/tab_bar.h1
-rw-r--r--scene/main/scene_tree.h4
-rw-r--r--scene/resources/mesh.h1
-rw-r--r--scene/resources/shape_2d.h1
15 files changed, 2 insertions, 47 deletions
diff --git a/scene/2d/audio_listener_2d.h b/scene/2d/audio_listener_2d.h
index 875887acc6..454053bc4a 100644
--- a/scene/2d/audio_listener_2d.h
+++ b/scene/2d/audio_listener_2d.h
@@ -43,8 +43,6 @@ private:
friend class Viewport;
protected:
- void _update_listener();
-
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
diff --git a/scene/2d/cpu_particles_2d.h b/scene/2d/cpu_particles_2d.h
index 4990d443e3..391f51224e 100644
--- a/scene/2d/cpu_particles_2d.h
+++ b/scene/2d/cpu_particles_2d.h
@@ -201,7 +201,6 @@ public:
void set_explosiveness_ratio(real_t p_ratio);
void set_randomness_ratio(real_t p_ratio);
void set_lifetime_randomness(double p_random);
- void set_visibility_aabb(const Rect2 &p_aabb);
void set_use_local_coordinates(bool p_enable);
void set_speed_scale(double p_scale);
@@ -213,7 +212,6 @@ public:
real_t get_explosiveness_ratio() const;
real_t get_randomness_ratio() const;
double get_lifetime_randomness() const;
- Rect2 get_visibility_aabb() const;
bool get_use_local_coordinates() const;
double get_speed_scale() const;
@@ -226,9 +224,6 @@ public:
void set_draw_order(DrawOrder p_order);
DrawOrder get_draw_order() const;
- void set_draw_passes(int p_count);
- int get_draw_passes() const;
-
void set_texture(const Ref<Texture2D> &p_texture);
Ref<Texture2D> get_texture() const;
@@ -264,7 +259,6 @@ public:
void set_emission_points(const Vector<Vector2> &p_points);
void set_emission_normals(const Vector<Vector2> &p_normals);
void set_emission_colors(const Vector<Color> &p_colors);
- void set_emission_point_count(int p_count);
void set_scale_curve_x(Ref<Curve> p_scale_curve);
void set_scale_curve_y(Ref<Curve> p_scale_curve);
void set_split_scale(bool p_split_scale);
@@ -275,7 +269,6 @@ public:
Vector<Vector2> get_emission_points() const;
Vector<Vector2> get_emission_normals() const;
Vector<Color> get_emission_colors() const;
- int get_emission_point_count() const;
Ref<Curve> get_scale_curve_x() const;
Ref<Curve> get_scale_curve_y() const;
bool get_split_scale();
diff --git a/scene/3d/audio_listener_3d.h b/scene/3d/audio_listener_3d.h
index 492cacb0e9..31de3b4fb1 100644
--- a/scene/3d/audio_listener_3d.h
+++ b/scene/3d/audio_listener_3d.h
@@ -63,9 +63,6 @@ public:
virtual Transform3D get_listener_transform() const;
- void set_visible_layers(uint32_t p_layers);
- uint32_t get_visible_layers() const;
-
AudioListener3D();
~AudioListener3D();
};
diff --git a/scene/3d/cpu_particles_3d.h b/scene/3d/cpu_particles_3d.h
index 160814ead4..aca7328a27 100644
--- a/scene/3d/cpu_particles_3d.h
+++ b/scene/3d/cpu_particles_3d.h
@@ -209,7 +209,6 @@ public:
void set_explosiveness_ratio(real_t p_ratio);
void set_randomness_ratio(real_t p_ratio);
void set_lifetime_randomness(double p_random);
- void set_visibility_aabb(const AABB &p_aabb);
void set_use_local_coordinates(bool p_enable);
void set_speed_scale(double p_scale);
@@ -221,7 +220,6 @@ public:
real_t get_explosiveness_ratio() const;
real_t get_randomness_ratio() const;
double get_lifetime_randomness() const;
- AABB get_visibility_aabb() const;
bool get_use_local_coordinates() const;
double get_speed_scale() const;
@@ -234,9 +232,6 @@ public:
void set_draw_order(DrawOrder p_order);
DrawOrder get_draw_order() const;
- void set_draw_passes(int p_count);
- int get_draw_passes() const;
-
void set_mesh(const Ref<Mesh> &p_mesh);
Ref<Mesh> get_mesh() const;
@@ -275,7 +270,6 @@ public:
void set_emission_points(const Vector<Vector3> &p_points);
void set_emission_normals(const Vector<Vector3> &p_normals);
void set_emission_colors(const Vector<Color> &p_colors);
- void set_emission_point_count(int p_count);
void set_emission_ring_axis(Vector3 p_axis);
void set_emission_ring_height(real_t p_height);
void set_emission_ring_radius(real_t p_radius);
@@ -291,7 +285,6 @@ public:
Vector<Vector3> get_emission_points() const;
Vector<Vector3> get_emission_normals() const;
Vector<Color> get_emission_colors() const;
- int get_emission_point_count() const;
Vector3 get_emission_ring_axis() const;
real_t get_emission_ring_height() const;
real_t get_emission_ring_radius() const;
diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp
index c96204cf60..5293dd3f0a 100644
--- a/scene/3d/node_3d.cpp
+++ b/scene/3d/node_3d.cpp
@@ -484,14 +484,14 @@ void Node3D::_update_gizmos() {
#endif
}
-#ifdef TOOLS_ENABLED
void Node3D::set_disable_gizmos(bool p_enabled) {
+#ifdef TOOLS_ENABLED
data.gizmos_disabled = p_enabled;
if (!p_enabled) {
clear_gizmos();
}
-}
#endif
+}
void Node3D::set_disable_scale(bool p_enabled) {
data.disable_scale = p_enabled;
diff --git a/scene/3d/sprite_3d.h b/scene/3d/sprite_3d.h
index 90c2a309e1..61448c0e32 100644
--- a/scene/3d/sprite_3d.h
+++ b/scene/3d/sprite_3d.h
@@ -118,12 +118,6 @@ public:
void set_flip_v(bool p_flip);
bool is_flipped_v() const;
- void set_region_enabled(bool p_region);
- bool is_region_enabled() const;
-
- void set_region_rect(const Rect2 &p_region_rect);
- Rect2 get_region_rect() const;
-
void set_modulate(const Color &p_color);
Color get_modulate() const;
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index 21e309efe0..d9d88b5510 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -301,7 +301,6 @@ public:
void set_current_animation(const String &p_anim);
String get_assigned_animation() const;
void set_assigned_animation(const String &p_anim);
- void stop_all();
void set_active(bool p_active);
bool is_active() const;
bool is_valid() const;
diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h
index 21b49937a7..5abea39d20 100644
--- a/scene/animation/animation_tree.h
+++ b/scene/animation/animation_tree.h
@@ -57,8 +57,6 @@ public:
Vector<Input> inputs;
- real_t process_input(int p_input, real_t p_time, bool p_seek, real_t p_blend);
-
friend class AnimationTree;
struct AnimationState {
@@ -85,7 +83,6 @@ public:
State *state = nullptr;
real_t _pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, real_t p_time, bool p_seek, const Vector<StringName> &p_connections);
- void _pre_update_animations(HashMap<NodePath, int> *track_map);
//all this is temporary
StringName base_path;
@@ -110,8 +107,6 @@ protected:
void _validate_property(PropertyInfo &property) const override;
- void _set_parent(Object *p_parent);
-
GDVIRTUAL0RC(Dictionary, _get_child_nodes)
GDVIRTUAL0RC(Array, _get_parameter_list)
GDVIRTUAL1RC(Ref<AnimationNode>, _get_child_by_name, StringName)
@@ -265,7 +260,6 @@ private:
AnimationNode::State state;
bool cache_valid = false;
void _node_removed(Node *p_node);
- void _caches_cleared();
void _clear_caches();
bool _update_caches(AnimationPlayer *player);
diff --git a/scene/gui/control.h b/scene/gui/control.h
index b551a2e299..02ab336ef0 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -233,9 +233,6 @@ private:
static constexpr unsigned properties_managed_by_container_count = 11;
static String properties_managed_by_container[properties_managed_by_container_count];
- // used internally
- Control *_find_control_at_pos(CanvasItem *p_node, const Point2 &p_pos, const Transform2D &p_xform, Transform2D &r_inv_xform);
-
void _window_find_focus_neighbor(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, real_t p_min, real_t &r_closest_dist, Control **r_closest);
Control *_get_focus_neighbor(Side p_side, int p_count = 0);
@@ -250,7 +247,6 @@ private:
void _update_minimum_size();
void _clear_size_warning();
- void _update_scroll();
void _compute_offsets(Rect2 p_rect, const real_t p_anchors[4], real_t (&r_offsets)[4]);
void _compute_anchors(Rect2 p_rect, const real_t p_offsets[4], real_t (&r_anchors)[4]);
diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h
index cd7737e5fe..94179ce05b 100644
--- a/scene/gui/line_edit.h
+++ b/scene/gui/line_edit.h
@@ -189,7 +189,6 @@ private:
void _toggle_draw_caret();
void clear_internal();
- void changed_internal();
void _editor_settings_changed();
diff --git a/scene/gui/popup.h b/scene/gui/popup.h
index c7090e7231..8458a75eef 100644
--- a/scene/gui/popup.h
+++ b/scene/gui/popup.h
@@ -80,7 +80,6 @@ protected:
virtual Size2 _get_contents_minimum_size() const override;
public:
- void set_child_rect(Control *p_child);
PopupPanel();
};
diff --git a/scene/gui/tab_bar.h b/scene/gui/tab_bar.h
index 1d84d6dbc8..411a62b1d9 100644
--- a/scene/gui/tab_bar.h
+++ b/scene/gui/tab_bar.h
@@ -83,7 +83,6 @@ private:
Vector<Tab> tabs;
int current = 0;
int previous = 0;
- int _get_top_margin() const;
TabAlign tab_align = ALIGN_CENTER;
bool clip_tabs = true;
int rb_hover = -1;
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index 19331c1906..7a4f9f9c52 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -136,7 +136,6 @@ private:
void _flush_ugc();
_FORCE_INLINE_ void _update_group_order(Group &g, bool p_use_priority = false);
- void _update_listener();
Array _get_nodes_in_group(const StringName &p_group);
@@ -265,9 +264,6 @@ public:
void set_pause(bool p_enabled);
bool is_paused() const;
- void set_camera(const RID &p_camera);
- RID get_camera() const;
-
#ifdef DEBUG_ENABLED
void set_debug_collisions_hint(bool p_enabled);
bool is_debugging_collisions_hint() const;
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index 8d5571d67c..a95b4d4a5e 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -278,7 +278,6 @@ public:
int surface_get_array_index_len(int p_idx) const override;
uint32_t surface_get_format(int p_idx) const override;
PrimitiveType surface_get_primitive_type(int p_idx) const override;
- bool surface_is_alpha_sorting_enabled(int p_idx) const;
virtual void surface_set_material(int p_idx, const Ref<Material> &p_material) override;
virtual Ref<Material> surface_get_material(int p_idx) const override;
diff --git a/scene/resources/shape_2d.h b/scene/resources/shape_2d.h
index 14bdd60e4b..7c5d1344e8 100644
--- a/scene/resources/shape_2d.h
+++ b/scene/resources/shape_2d.h
@@ -64,7 +64,6 @@ public:
static bool is_collision_outline_enabled();
- Shape2D();
~Shape2D();
};