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author | Guilherme Felipe <guilhermefelipecgs@gmail.com> | 2018-08-09 19:30:17 -0300 |
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committer | Guilherme Felipe <guilhermefelipecgs@gmail.com> | 2018-08-09 20:24:52 -0300 |
commit | 85f4d3327601d9c75b1d94d9e63d7c5af42ceaba (patch) | |
tree | 004fefde9b396825b66609af789ef07ce7bb0065 /scene | |
parent | fbb5ca4d9733426aa3b161c7209942aa2bb67953 (diff) |
Fix border artifacts at the edge of deep parallax.
Diffstat (limited to 'scene')
-rw-r--r-- | scene/resources/material.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 875b72159a..dc29102492 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -694,6 +694,8 @@ void SpatialMaterial::_update_shader() { } code += "\t\tbase_uv=ofs;\n"; + code += "\t\tif(base_uv.x > 1.0 || base_uv.y > 1.0 || base_uv.x < 0.0 || base_uv.y < 0.0)\n"; + code += "\t\t\tdiscard;\n"; if (features[FEATURE_DETAIL] && detail_uv == DETAIL_UV_2) { code += "\t\tbase_uv2-=ofs;\n"; } |