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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-08-03 08:03:09 +0200
committerGitHub <noreply@github.com>2022-08-03 08:03:09 +0200
commit80ddee06e67e93a5453b37f8e5b3297f17a016ac (patch)
treecc83a44ea3f4fd77f402f4c8dc382f6f4af98db4 /scene
parentf06db797344b488673116622c631f0b359efffe3 (diff)
parent813bfe00f34e513eec6e690fd47645784698b5f2 (diff)
Merge pull request #56451 from Calinou/rootmotionview-no-replace-with-node
Don't replace RootMotionView with Node in a running project
Diffstat (limited to 'scene')
-rw-r--r--scene/register_scene_types.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 0878a9f78f..d7fcd500b2 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -523,9 +523,7 @@ void register_scene_types() {
GDREGISTER_CLASS(GPUParticlesAttractorVectorField3D);
GDREGISTER_CLASS(CPUParticles3D);
GDREGISTER_CLASS(Position3D);
-
GDREGISTER_CLASS(RootMotionView);
- ClassDB::set_class_enabled("RootMotionView", false); // disabled by default, enabled by editor
OS::get_singleton()->yield(); // may take time to init