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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-08-30 08:41:21 +0200
committerGitHub <noreply@github.com>2022-08-30 08:41:21 +0200
commit80831fc21fb3deb4042ef442b142735cba561fe3 (patch)
tree6f4fa5642469237f29dae5288bc9a7aa566956bc /scene
parenta2994be0b2380227e8012371d2bb69f4e020fe45 (diff)
parent64717d64cdfa022078194537e2345602ccee354d (diff)
Merge pull request #61883 from Calinou/material-tweak-default-alpha-scissor-threshold
Improve documentation for BaseMaterial3D's alpha scissor threshold
Diffstat (limited to 'scene')
-rw-r--r--scene/resources/material.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index bd0e470112..32ddef1693 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -2971,6 +2971,8 @@ BaseMaterial3D::BaseMaterial3D(bool p_orm) :
set_transparency(TRANSPARENCY_DISABLED);
set_alpha_antialiasing(ALPHA_ANTIALIASING_OFF);
+ // Alpha scissor threshold of 0.5 matches the glTF specification and Label3D default.
+ // <https://www.khronos.org/registry/glTF/specs/2.0/glTF-2.0.html#_material_alphacutoff>
set_alpha_scissor_threshold(0.5);
set_alpha_hash_scale(1.0);
set_alpha_antialiasing_edge(0.3);