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author | Yuri Roubinsky <chaosus89@gmail.com> | 2019-12-12 12:25:40 +0300 |
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committer | GitHub <noreply@github.com> | 2019-12-12 12:25:40 +0300 |
commit | 7c580261c7fe18a4d56227a75883a4e1ce460e73 (patch) | |
tree | d844ca99c03be7bfe7d314ac1ee2b6353d7e34ae /scene | |
parent | 37d164e24e22633985a6555121a992abf1b130e0 (diff) | |
parent | 57441ab2c6e17c00fb95722efa51c9168e1aed90 (diff) |
Merge pull request #34299 from Chaosus/vs_fix_port
Added missed enum constant VisualShaderNodeTexture::SOURCE_PORT
Diffstat (limited to 'scene')
-rw-r--r-- | scene/resources/visual_shader_nodes.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index a94fdd9d7b..6e4b5d9af0 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -715,6 +715,7 @@ void VisualShaderNodeTexture::_bind_methods() { BIND_ENUM_CONSTANT(SOURCE_2D_TEXTURE); BIND_ENUM_CONSTANT(SOURCE_2D_NORMAL); BIND_ENUM_CONSTANT(SOURCE_DEPTH); + BIND_ENUM_CONSTANT(SOURCE_PORT); BIND_ENUM_CONSTANT(TYPE_DATA); BIND_ENUM_CONSTANT(TYPE_COLOR); BIND_ENUM_CONSTANT(TYPE_NORMALMAP); |