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authorEric M <itsjusteza@gmail.com>2020-08-17 15:52:42 +1000
committerEric M <itsjusteza@gmail.com>2021-05-04 16:21:33 +1000
commit77fd9e4dd332e01e1f6df8eaa3446ffb5aa46798 (patch)
tree452892ed9b9248dd481c86731d305e5f594647eb /scene
parent3de4181bd8acac0b192ed9d5b6625b0184619e01 (diff)
Improve output log performance.
Added method to create a new line in RichTextLabel without adding an ItemNewline to the previous line. Previously, removing a line then adding a newline was adding unnecessary ItemNewline instances to the previous line, significantly the remove_line method.
Diffstat (limited to 'scene')
-rw-r--r--scene/gui/rich_text_label.cpp7
-rw-r--r--scene/gui/rich_text_label.h2
2 files changed, 9 insertions, 0 deletions
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index c763ae6bd6..843e7ef6e2 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -2612,6 +2612,13 @@ void RichTextLabel::pop() {
current = current->parent;
}
+// Creates a new line without adding an ItemNewline to the previous line.
+// Useful when wanting to calling remove_line and add a new line immediately after.
+void RichTextLabel::increment_line_count() {
+ current_frame->lines.resize(current_frame->lines.size() + 1);
+ _invalidate_current_line(current_frame);
+}
+
void RichTextLabel::clear() {
main->_clear_children();
current = main;
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index e3e457d1f2..afc88e070a 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -483,6 +483,8 @@ public:
void push_cell();
void pop();
+ void increment_line_count();
+
void clear();
void set_offset(int p_pixel);