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author | Andrii Doroshenko (Xrayez) <xrayez@gmail.com> | 2020-08-02 21:30:56 +0300 |
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committer | Andrii Doroshenko (Xrayez) <xrayez@gmail.com> | 2020-08-16 16:41:02 +0300 |
commit | 6f426c3360595593294d910471f3c30407bbd38f (patch) | |
tree | 697a2313e344bf294fc1a67851e2fb0e71d39dd5 /scene | |
parent | 87ae509905e6a4388588472b4edddb791aec56a4 (diff) |
Port ClassDB tests to use doctest
Extracted the most minimal core initialization functionality from
`setup()` and `setup2()` so that `ClassDB` could be tested properly
(input, audio, rendering, physics etc, are excluded).
Display and rendering servers/singletons are not initialized at all.
Due to the fact that most subsystems are disabled, fixed various crashes in the
process (in order):
- `AcceptDialog` OK/cancel swap behavior (used `DisplayServer` while
`register_scene_types()`);
- `make_default_theme` which depends on `RenderingServer`;
- `XRServer` singleton access while calling `register_modules_types()`;
- hidden bug in a way joypads are cleaned up (MacOS and Linux only).
Removed manual `ClassDB` init/cleanup calls from `test_validate_testing.h`.
ClassDB tests:
Co-authored-by: Ignacio Etcheverry <ignalfonsore@gmail.com>
Diffstat (limited to 'scene')
-rw-r--r-- | scene/register_scene_types.cpp | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 47b8b6073b..996d249bbf 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -372,7 +372,11 @@ void register_scene_types() { OS::get_singleton()->yield(); //may take time to init - AcceptDialog::set_swap_cancel_ok(GLOBAL_DEF_NOVAL("gui/common/swap_cancel_ok", bool(DisplayServer::get_singleton()->get_swap_cancel_ok()))); + bool swap_cancel_ok = false; + if (DisplayServer::get_singleton()) { + swap_cancel_ok = GLOBAL_DEF_NOVAL("gui/common/swap_cancel_ok", bool(DisplayServer::get_singleton()->get_swap_cancel_ok())); + } + AcceptDialog::set_swap_cancel_ok(swap_cancel_ok); #endif /* REGISTER 3D */ @@ -912,8 +916,10 @@ void register_scene_types() { } } - // Always make the default theme to avoid invalid default font/icon/style in the given theme - make_default_theme(default_theme_hidpi, font); + // Always make the default theme to avoid invalid default font/icon/style in the given theme. + if (RenderingServer::get_singleton()) { + make_default_theme(default_theme_hidpi, font); + } if (theme_path != String()) { Ref<Theme> theme = ResourceLoader::load(theme_path); |