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author | Juan Linietsky <reduzio@gmail.com> | 2015-09-26 00:53:38 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-09-26 00:53:38 -0300 |
commit | 6f0df4e80c42c111d60f8662a267ce4a704ecebc (patch) | |
tree | 464ccc8ec67264d6c065eac295eecb5c5b386326 /scene | |
parent | 875eb7fe514058d010be258d61e1ce6faa1b4ffd (diff) | |
parent | 6ee2a84e8aaea03ff5007526ae8c597d14a5274b (diff) |
Merge pull request #2534 from eska014/unpress-hidden-buttons
Fix BaseButtons remaining pressed when hiding while pressed down
Diffstat (limited to 'scene')
-rw-r--r-- | scene/gui/base_button.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index 965e7f399d..0c63a3bc74 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -255,6 +255,16 @@ void BaseButton::_notification(int p_what) { group->_remove_button(this); } + if (p_what==NOTIFICATION_VISIBILITY_CHANGED && !is_visible()) { + + if (!toggle_mode) { + status.pressed = false; + } + status.hovering = false; + status.press_attempt = false; + status.pressing_inside = false; + status.pressing_button = 0; + } } void BaseButton::pressed() { |