diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-06-19 23:09:49 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-06-19 23:09:49 +0200 |
commit | 6d8c14f849376905e1577f9fc3f9512bcffb1e3c (patch) | |
tree | 1c0de1bac35046915575687e8d8993643d372474 /scene | |
parent | cb9d02a8d1b5bb71abcec6be0e75002c5ea656c4 (diff) | |
parent | 31b7f02a29cdf4f1c30cfc37962f43f67380b9ad (diff) |
Merge pull request #39690 from Calinou/remove-toolbutton
Remove ToolButton in favor of Button
Diffstat (limited to 'scene')
-rw-r--r-- | scene/gui/color_picker.cpp | 3 | ||||
-rw-r--r-- | scene/gui/color_picker.h | 3 | ||||
-rw-r--r-- | scene/gui/file_dialog.cpp | 15 | ||||
-rw-r--r-- | scene/gui/file_dialog.h | 7 | ||||
-rw-r--r-- | scene/gui/graph_edit.cpp | 13 | ||||
-rw-r--r-- | scene/gui/graph_edit.h | 10 | ||||
-rw-r--r-- | scene/gui/tool_button.cpp | 35 | ||||
-rw-r--r-- | scene/gui/tool_button.h | 43 | ||||
-rw-r--r-- | scene/register_scene_types.cpp | 3 | ||||
-rw-r--r-- | scene/resources/default_theme/default_theme.cpp | 24 |
10 files changed, 42 insertions, 114 deletions
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 84170a65d1..fafbb298b7 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -758,7 +758,8 @@ ColorPicker::ColorPicker() : sample->set_h_size_flags(SIZE_EXPAND_FILL); sample->connect("draw", callable_mp(this, &ColorPicker::_sample_draw)); - btn_pick = memnew(ToolButton); + btn_pick = memnew(Button); + btn_pick->set_flat(true); hb_smpl->add_child(btn_pick); btn_pick->set_toggle_mode(true); btn_pick->set_tooltip(TTR("Pick a color from the editor window.")); diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h index 31ae92f4e4..b2e8263e7f 100644 --- a/scene/gui/color_picker.h +++ b/scene/gui/color_picker.h @@ -41,7 +41,6 @@ #include "scene/gui/slider.h" #include "scene/gui/spin_box.h" #include "scene/gui/texture_rect.h" -#include "scene/gui/tool_button.h" class ColorPicker : public BoxContainer { GDCLASS(ColorPicker, BoxContainer); @@ -57,7 +56,7 @@ private: HSeparator *preset_separator; Button *bt_add_preset; List<Color> presets; - ToolButton *btn_pick; + Button *btn_pick; CheckButton *btn_hsv; CheckButton *btn_raw; HSlider *scroll[4]; diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index 630f3c8ff6..41ca6458af 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -45,9 +45,9 @@ VBoxContainer *FileDialog::get_vbox() { } void FileDialog::_theme_changed() { - Color font_color = vbox->get_theme_color("font_color", "ToolButton"); - Color font_color_hover = vbox->get_theme_color("font_color_hover", "ToolButton"); - Color font_color_pressed = vbox->get_theme_color("font_color_pressed", "ToolButton"); + Color font_color = vbox->get_theme_color("font_color", "Button"); + Color font_color_hover = vbox->get_theme_color("font_color_hover", "Button"); + Color font_color_pressed = vbox->get_theme_color("font_color_pressed", "Button"); dir_up->add_theme_color_override("icon_color_normal", font_color); dir_up->add_theme_color_override("icon_color_hover", font_color_hover); @@ -859,7 +859,8 @@ FileDialog::FileDialog() { HBoxContainer *hbc = memnew(HBoxContainer); - dir_up = memnew(ToolButton); + dir_up = memnew(Button); + dir_up->set_flat(true); dir_up->set_tooltip(RTR("Go to parent folder.")); hbc->add_child(dir_up); dir_up->connect("pressed", callable_mp(this, &FileDialog::_go_up)); @@ -877,12 +878,14 @@ FileDialog::FileDialog() { hbc->add_child(dir); dir->set_h_size_flags(Control::SIZE_EXPAND_FILL); - refresh = memnew(ToolButton); + refresh = memnew(Button); + refresh->set_flat(true); refresh->set_tooltip(RTR("Refresh files.")); refresh->connect("pressed", callable_mp(this, &FileDialog::update_file_list)); hbc->add_child(refresh); - show_hidden = memnew(ToolButton); + show_hidden = memnew(Button); + show_hidden->set_flat(true); show_hidden->set_toggle_mode(true); show_hidden->set_pressed(is_showing_hidden_files()); show_hidden->set_tooltip(RTR("Toggle the visibility of hidden files.")); diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h index 8bc536d576..44050a2376 100644 --- a/scene/gui/file_dialog.h +++ b/scene/gui/file_dialog.h @@ -36,7 +36,6 @@ #include "scene/gui/dialogs.h" #include "scene/gui/line_edit.h" #include "scene/gui/option_button.h" -#include "scene/gui/tool_button.h" #include "scene/gui/tree.h" class FileDialog : public ConfirmationDialog { @@ -87,10 +86,10 @@ private: DirAccess *dir_access; ConfirmationDialog *confirm_save; - ToolButton *dir_up; + Button *dir_up; - ToolButton *refresh; - ToolButton *show_hidden; + Button *refresh; + Button *show_hidden; Vector<String> filters; diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 5080ba74e2..2b0e084db4 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -33,6 +33,7 @@ #include "core/input/input.h" #include "core/os/keyboard.h" #include "scene/gui/box_container.h" +#include "scene/gui/button.h" #ifdef TOOLS_ENABLED #include "editor/editor_scale.h" @@ -1310,25 +1311,29 @@ GraphEdit::GraphEdit() { top_layer->add_child(zoom_hb); zoom_hb->set_position(Vector2(10, 10)); - zoom_minus = memnew(ToolButton); + zoom_minus = memnew(Button); + zoom_minus->set_flat(true); zoom_hb->add_child(zoom_minus); zoom_minus->set_tooltip(RTR("Zoom Out")); zoom_minus->connect("pressed", callable_mp(this, &GraphEdit::_zoom_minus)); zoom_minus->set_focus_mode(FOCUS_NONE); - zoom_reset = memnew(ToolButton); + zoom_reset = memnew(Button); + zoom_reset->set_flat(true); zoom_hb->add_child(zoom_reset); zoom_reset->set_tooltip(RTR("Zoom Reset")); zoom_reset->connect("pressed", callable_mp(this, &GraphEdit::_zoom_reset)); zoom_reset->set_focus_mode(FOCUS_NONE); - zoom_plus = memnew(ToolButton); + zoom_plus = memnew(Button); + zoom_plus->set_flat(true); zoom_hb->add_child(zoom_plus); zoom_plus->set_tooltip(RTR("Zoom In")); zoom_plus->connect("pressed", callable_mp(this, &GraphEdit::_zoom_plus)); zoom_plus->set_focus_mode(FOCUS_NONE); - snap_button = memnew(ToolButton); + snap_button = memnew(Button); + snap_button->set_flat(true); snap_button->set_toggle_mode(true); snap_button->set_tooltip(RTR("Enable snap and show grid.")); snap_button->connect("pressed", callable_mp(this, &GraphEdit::_snap_toggled)); diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h index c632490855..a627a8eec8 100644 --- a/scene/gui/graph_edit.h +++ b/scene/gui/graph_edit.h @@ -32,12 +32,12 @@ #define GRAPH_EDIT_H #include "scene/gui/box_container.h" +#include "scene/gui/button.h" #include "scene/gui/graph_node.h" #include "scene/gui/scroll_bar.h" #include "scene/gui/slider.h" #include "scene/gui/spin_box.h" #include "scene/gui/texture_rect.h" -#include "scene/gui/tool_button.h" class GraphEdit; @@ -65,11 +65,11 @@ public: }; private: - ToolButton *zoom_minus; - ToolButton *zoom_reset; - ToolButton *zoom_plus; + Button *zoom_minus; + Button *zoom_reset; + Button *zoom_plus; - ToolButton *snap_button; + Button *snap_button; SpinBox *snap_amount; void _zoom_minus(); diff --git a/scene/gui/tool_button.cpp b/scene/gui/tool_button.cpp deleted file mode 100644 index c9f87f0015..0000000000 --- a/scene/gui/tool_button.cpp +++ /dev/null @@ -1,35 +0,0 @@ -/*************************************************************************/ -/* tool_button.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "tool_button.h" - -ToolButton::ToolButton() { - set_flat(true); -} diff --git a/scene/gui/tool_button.h b/scene/gui/tool_button.h deleted file mode 100644 index 9848b21381..0000000000 --- a/scene/gui/tool_button.h +++ /dev/null @@ -1,43 +0,0 @@ -/*************************************************************************/ -/* tool_button.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef TOOL_BUTTON_H -#define TOOL_BUTTON_H - -#include "scene/gui/button.h" - -class ToolButton : public Button { - GDCLASS(ToolButton, Button); - -public: - ToolButton(); -}; - -#endif // TOOL_BUTTON_H diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index ad8a43743a..54112ef2bd 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -117,7 +117,6 @@ #include "scene/gui/texture_button.h" #include "scene/gui/texture_progress.h" #include "scene/gui/texture_rect.h" -#include "scene/gui/tool_button.h" #include "scene/gui/tree.h" #include "scene/gui/video_player.h" #include "scene/main/canvas_item.h" @@ -306,7 +305,6 @@ void register_scene_types() { ClassDB::register_class<MenuButton>(); ClassDB::register_class<CheckBox>(); ClassDB::register_class<CheckButton>(); - ClassDB::register_class<ToolButton>(); ClassDB::register_class<LinkButton>(); ClassDB::register_class<Panel>(); ClassDB::register_virtual_class<Range>(); @@ -767,6 +765,7 @@ void register_scene_types() { #ifndef DISABLE_DEPRECATED // Dropped in 4.0, near approximation. ClassDB::add_compatibility_class("AnimationTreePlayer", "AnimationTree"); + ClassDB::add_compatibility_class("ToolButton", "Button"); // Renamed in 4.0. // Keep alphabetical ordering to easily locate classes and avoid duplicates. diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index fd5c861eb5..aebb0d7ba4 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -219,21 +219,21 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_constant("hseparation", "ColorPickerButton", 2 * scale); - // ToolButton + // Button - theme->set_stylebox("normal", "ToolButton", make_empty_stylebox(6, 4, 6, 4)); - theme->set_stylebox("pressed", "ToolButton", make_stylebox(button_pressed_png, 4, 4, 4, 4, 6, 4, 6, 4)); - theme->set_stylebox("hover", "ToolButton", make_stylebox(button_normal_png, 4, 4, 4, 4, 6, 4, 6, 4)); - theme->set_stylebox("disabled", "ToolButton", make_empty_stylebox(6, 4, 6, 4)); - theme->set_stylebox("focus", "ToolButton", focus); - theme->set_font("font", "ToolButton", default_font); + theme->set_stylebox("normal", "Button", make_empty_stylebox(6, 4, 6, 4)); + theme->set_stylebox("pressed", "Button", make_stylebox(button_pressed_png, 4, 4, 4, 4, 6, 4, 6, 4)); + theme->set_stylebox("hover", "Button", make_stylebox(button_normal_png, 4, 4, 4, 4, 6, 4, 6, 4)); + theme->set_stylebox("disabled", "Button", make_empty_stylebox(6, 4, 6, 4)); + theme->set_stylebox("focus", "Button", focus); + theme->set_font("font", "Button", default_font); - theme->set_color("font_color", "ToolButton", control_font_color); - theme->set_color("font_color_pressed", "ToolButton", control_font_color_pressed); - theme->set_color("font_color_hover", "ToolButton", control_font_color_hover); - theme->set_color("font_color_disabled", "ToolButton", Color(0.9, 0.95, 1, 0.3)); + theme->set_color("font_color", "Button", control_font_color); + theme->set_color("font_color_pressed", "Button", control_font_color_pressed); + theme->set_color("font_color_hover", "Button", control_font_color_hover); + theme->set_color("font_color_disabled", "Button", Color(0.9, 0.95, 1, 0.3)); - theme->set_constant("hseparation", "ToolButton", 3); + theme->set_constant("hseparation", "Button", 3); // OptionButton |