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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-08-01 00:56:29 +0200 |
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committer | GitHub <noreply@github.com> | 2022-08-01 00:56:29 +0200 |
commit | 6d599ed90b396c264486512d5903c209ce729c76 (patch) | |
tree | c613d30f6611fff9d08bb95e2a90841c44027adb /scene | |
parent | 14828c331c6ce44a90160fbe9892346c4970116d (diff) | |
parent | 0ad580a740e705fdd7afb2ced9877205eb0f422c (diff) |
Merge pull request #63746 from guilhermefelipecgs/fix_state_machine_rename
Diffstat (limited to 'scene')
-rw-r--r-- | scene/animation/animation_node_state_machine.cpp | 28 | ||||
-rw-r--r-- | scene/animation/animation_node_state_machine.h | 2 |
2 files changed, 15 insertions, 15 deletions
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp index 3a45d9f26c..793967d9ad 100644 --- a/scene/animation/animation_node_state_machine.cpp +++ b/scene/animation/animation_node_state_machine.cpp @@ -830,20 +830,12 @@ void AnimationNodeStateMachine::rename_node(const StringName &p_name, const Stri anodesm->state_machine_name = p_new_name; } - for (int i = 0; i < transitions.size(); i++) { - if (transitions[i].local_from == p_name) { - _rename_transition(transitions[i].from, String(transitions[i].from).replace_first(p_name, p_new_name)); - } - - if (transitions[i].local_to == p_name) { - _rename_transition(transitions[i].to, String(transitions[i].to).replace_first(p_name, p_new_name)); - } - } + _rename_transitions(p_name, p_new_name); emit_signal("tree_changed"); } -void AnimationNodeStateMachine::_rename_transition(const StringName &p_name, const StringName &p_new_name) { +void AnimationNodeStateMachine::_rename_transitions(const StringName &p_name, const StringName &p_new_name) { if (updating_transitions) { return; } @@ -854,12 +846,16 @@ void AnimationNodeStateMachine::_rename_transition(const StringName &p_name, con Vector<String> path = String(transitions[i].to).split("/"); if (path.size() > 1) { if (path[0] == "..") { - prev_state_machine->_rename_transition(String(state_machine_name) + "/" + p_name, String(state_machine_name) + "/" + p_new_name); + prev_state_machine->_rename_transitions(String(state_machine_name) + "/" + p_name, String(state_machine_name) + "/" + p_new_name); } else { - ((Ref<AnimationNodeStateMachine>)states[transitions[i].local_to].node)->_rename_transition("../" + p_name, "../" + p_new_name); + ((Ref<AnimationNodeStateMachine>)states[transitions[i].local_to].node)->_rename_transitions("../" + p_name, "../" + p_new_name); } } + if (transitions[i].local_from == p_name) { + transitions.write[i].local_from = p_new_name; + } + transitions.write[i].from = p_new_name; } @@ -867,12 +863,16 @@ void AnimationNodeStateMachine::_rename_transition(const StringName &p_name, con Vector<String> path = String(transitions[i].from).split("/"); if (path.size() > 1) { if (path[0] == "..") { - prev_state_machine->_rename_transition(String(state_machine_name) + "/" + p_name, String(state_machine_name) + "/" + p_new_name); + prev_state_machine->_rename_transitions(String(state_machine_name) + "/" + p_name, String(state_machine_name) + "/" + p_new_name); } else { - ((Ref<AnimationNodeStateMachine>)states[transitions[i].local_from].node)->_rename_transition("../" + p_name, "../" + p_new_name); + ((Ref<AnimationNodeStateMachine>)states[transitions[i].local_from].node)->_rename_transitions("../" + p_name, "../" + p_new_name); } } + if (transitions[i].local_to == p_name) { + transitions.write[i].local_to = p_new_name; + } + transitions.write[i].to = p_new_name; } diff --git a/scene/animation/animation_node_state_machine.h b/scene/animation/animation_node_state_machine.h index d4e58ca3d3..ead914db7a 100644 --- a/scene/animation/animation_node_state_machine.h +++ b/scene/animation/animation_node_state_machine.h @@ -185,7 +185,7 @@ private: void _tree_changed(); void _remove_transition(const Ref<AnimationNodeStateMachineTransition> p_transition); - void _rename_transition(const StringName &p_name, const StringName &p_new_name); + void _rename_transitions(const StringName &p_name, const StringName &p_new_name); bool _can_connect(const StringName &p_name, Vector<AnimationNodeStateMachine *> p_parents = Vector<AnimationNodeStateMachine *>()); StringName _get_shortest_path(const StringName &p_path) const; |